FGF WarCards - Duel Thread [FFA] page 2

815 posts

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Tracymirkin vs myhome

Current turn: Tracymirkin

Tracymirkin’s field


ACTIONS

EVENTS


myhome’s field

 
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Originally posted by FGFCardHost:

Tracymirkin vs myhome

Current turn: Tracymirkin

Tracymirkin’s field


ACTIONS

EVENTS


myhome’s field

I wanted to go first. Darn.

 
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Sorry, I RNG’ed it.

Also, the first player cannot attack. You can only set up because the second player needs to first play their Barriers.

 
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Originally posted by FGFCardHost:

Sorry, I RNG’ed it.

Also, the first player cannot attack. You can only set up because the second player needs to first play their Barriers.

The second player can attack. .-. Unless my slow brain is missing something again.

 
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Originally posted by Hyped:
Originally posted by FGFCardHost:

Sorry, I RNG’ed it.

Also, the first player cannot attack. You can only set up because the second player needs to first play their Barriers.

The second player can attack. .-. Unless my slow brain is missing something again.

The second player can attack obviously.

The first player cannot attack because that would be an immediate win. The second player needs to first play their barriers.

 
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Oh. I see what you meant now when you said “You” in the sentence “You can only set up…” I thought “you” meant myhome.

 
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Originally posted by FGFCardHost:
Originally posted by Hyped:
Originally posted by FGFCardHost:

Sorry, I RNG’ed it.

Also, the first player cannot attack. You can only set up because the second player needs to first play their Barriers.

The second player can attack. .-. Unless my slow brain is missing something again.

The second player can attack obviously.

The first player cannot attack because that would be an immediate win. The second player needs to first play their barriers.

Nvr mind then. I loVE SECOND.

 
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Play three Torture Chambers, and use 6 WCP to play a Flesh Eater.

End turn.

 
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Tracymirkin vs myhome

Current turn: Tracymirkin

Tracymirkin’s field

Torture Chamber: 750/750
Torture Chamber: 750/750
Torture Chamber: 750/750
Flesh Eater: 300/300

Current WCP: 3


ACTIONS

Plays 3 Torture Chambers
Plays 1 Flesh Eater

EVENTS


myhome’s field

Current WCP: 0

 
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play 2 bunkers.
play 2 rushers.
Both rushers attack the flesh eater 2 times.
(20 base+30 special+20 bunkers)=70.
70×4=280.
the flesh eater has 20 health left,
end turn.

What happens when a deck runs out?

 
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Tracymirkin vs myhome

Current turn: Tracymirkin

Tracymirkin’s field

Torture Chamber: 750/750
Torture Chamber: 750/750
Torture Chamber: 750/750
Flesh Eater: 20/300
Butcher: 100/100
Butcher: 100/100

Current WCP: 10


ACTIONS

Plays 2 Butchers

Butcher 1 uses Drink Blood on Rusher 1
Butcher 2 uses Drink Blood on Rusher 2

Both Rushers

EVENTS


myhome’s field
Bunker: 700/700
Bunker: 700/700
Rusher: 25/50
Rusher: 25/50

Current WCP: 2

 
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Play both Butchers, and have both use Drink Blood on a different Rusher than the other.

End turn.

 
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Destroyed Monsters are returned to the bottom of the deck in order to prevent amazingly large bulky decks with no skill winning.

However, if deckout still occurs, it is a loss.

Tracymirkin vs myhome

Current turn: Tracymirkin

Tracymirkin’s field

Torture Chamber: 750/750
Torture Chamber: 750/750
Torture Chamber: 750/750
Butcher: 100/100
Butcher: 100/100
Butcher: 100/100

Current WCP: 17


ACTIONS

Plays 2 Butchers

Butchers uses Cleave on Archer

Archer dies.

EVENTS


myhome’s field
Bunker: 700/700
Bunker: 700/700

Current WCP: 4

 
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Uh, that would kill the Rushers.

 
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Sorry :P

Originally posted by Avadon5:
Originally posted by myhome16:

play 2 bunkers.
play 2 rushers.
Both rushers attack the flesh eater 2 times.
(20 base+30 special+20 bunkers)=70.
70×4=280.
the flesh eater has 20 health left,
end turn.


What happens when a deck runs out?


If they go by the way of the old, there would be no result.

We decided a tie on such factors are not satisfactory.

 
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Originally posted by tracymirkin123:

Uh, that would kill the Rushers.

No it wouldn’t. Drink blood does only 25 dmg. Not 50.

 
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Originally posted by myhome16:
Originally posted by tracymirkin123:

Uh, that would kill the Rushers.

No it wouldn’t. Drink blood does only 25 dmg. Not 50.

/tracy’s team special already dmged the rushers.

 
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You forgot the Team Special of his, which reduces all enemy monster’s hp by 25 each enemy turn. That’s why I PMed you that your duel was screwed in every way before the duel began. You still have hope. I made your Barrier stack after consideration. You still have high hope. Try to use a different approach.

For the first couple of duels, FGFCardHost offers advice to troubled young ones.

 
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This is his Team Special, copied from the Shop Thread.

Team Special
Every monster summoned deals an extra 30 damage on first turn.

EDIT: I thought you were saying he had that special. DISREGARD THIS POST.

 
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furg.
play the bunker in my hand.
2+9=11WCP
signal flare a butcher. -3
draw the card I will PM you.
play one archer. -4
the archer snipers the flesh eater.(killing it)
end turn.
4wcp saved.

 
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Am I allowed to post? I would, but I aven’t gotten a new card. And I have to get off in about 20 minutes, so I’d like to be able to make one or two more moves.

 
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I’ll give you your card tracy

 
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Originally posted by therealsirmark4:

I’ll give you your card tracy

Make sure you know what cards they already have and used.

~Hyped

 
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I play a Butcher.
The two Butchers that are allowed to attack use Cleave on his Archer, kiling it. I have 17 WCP.

End turn.

 
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Who is posting the current field?