TheIdiocyWizard wants to attack ×32.

The random.org numbers are: 6887, 65**90**, 5096, 7349, 89**70**, 2874, 5726, 7298, 3904, 8503, 2839, 32**90**, 8293, 47, 9793, 4787, 4809, 343, 12**50**, 6932, 6498, 29**70**, 8373, 3299, 9348, 6533, 6483, 7989, 3141, 2498, 4145, and 3416.

The first battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 92. thijs defends.

The second battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, TheIdiocyWizard conquers; and if the number is between 71 and 120, thijs defends. The number is 31. TheIdiocyWizard conquers.

The third battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 59. thijs defends.

The fourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 36. TheIdiocyWizard conquers.

The fifth battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, TheIdiocyWizard conquers; and if the number is between 71 and 120, thijs defends. The number is 31. TheIdiocyWizard conquers.

The sixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 93. thijs defends.

The seventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 55. thijs defends.

The eighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 13. TheIdiocyWizard conquers.

The ninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 24. TheIdiocyWizard conquers.

The tenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 41. TheIdiocyWizard conquers.

The eleventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 62. thijs defends.

The twelfth battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, TheIdiocyWizard conquers; and if the number is between 71 and 120, thijs defends. The number is 97. thijs defends.

The thirteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 95. thijs defends.

The fourteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 72. thijs defends.

The fifteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 37. TheIdiocyWizard conquers.

The sixteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 39. TheIdiocyWizard conquers.

The seventeenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, thijs defends. The number is 50. TheIdiocyWizard conquers.

The eighteenth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 37. TheIdiocyWizard conquers.

The nineteenth battle will be rolled between numbers 1 and 110. If the number is between 1 and 60, TheIdiocyWizard conquers; and if the number is between 61 and 110, pika defends. The number is 54. TheIdiocyWizard conquers.

The twentieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 96. pika defends.

The twentyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 26. TheIdiocyWizard conquers.

The twentysecond battle will be rolled between numbers 1 and 120. If the number is between 1 and 70, TheIdiocyWizard conquers; and if the number is between 71 and 120, pika defends. The number is 80. pika defends.

The twentythird battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 2. TheIdiocyWizard conquers.

The twentyfourth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 28. TheIdiocyWizard conquers.

The twentyfifth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 5. TheIdiocyWizard conquers.

The twentysixth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 69. pika defends.

The twentyseventh battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 73. pika defends.

The twentyeighth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 4. TheIdiocyWizard conquers.

The twentyninth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 1. TheIdiocyWizard conquers.

The thirtieth battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 73. pika defends.

The thirtyfirst battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 55. pika defends.

The thirtysecond battle will be rolled between numbers 1 and 100. If the number is between 1 and 50, TheIdiocyWizard conquers; and if the number is between 51 and 100, pika defends. The number is 52. pika defends.

TheIdiocyWizard conquers 17 territories.