Blobvolution: Survival of the Fittest: Turn 9 Game 1

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<——————Cazdingo1995 Smurf

Warning! Ninja’s will be shot on sight.

 
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Blobvolution: Survival of the fittest

The Story
The Bloblon planet was crawling with life, both primitif and intelligent.There were several species of very powerful Blobs that seemed to reign dominant among the lower races, but between each other was often great conflict.The more intelligent of the Blobs, becoming near extinct, resorted to nuclear power to force its dominance. Upon contact with the ground, the nuclear weapons caused massive damage to the fragile planet, which began slowly erupting in lava.The species of Bloblon were doomed, or were they? With the couple of minutes left before doomsday,The Blobs stopped their warfaring to find a solution. They inserted blob cells in man made meteors, well sealed off to survive the harsh trip to come. When the planet exploded, the meteors were launched, and traveled for what seemed like forever,before landing on a hospitable planet. The meteorites cracked open and, upon having contact with oxygen, the cells began multiplying at an alluring speed. Soon the planet was covered in blobs of all kinds, ready to evolve back into the glorious creatures their ancestors were.

The Game

An initial image shall be posted, showing how all the Blobs start out. Then, you shall each tell me what you want your Blob to do. Then, when everyone has told me their actions, I shall post a new image. Simple enough?

Note: If there is an action that is in intent to harm another player or too keep as a surprise/secret, pm me it, but do not send me all your actions in pm though like: eat an apple.

The Goal
Survival of your species. How is your choice. Do you stomp the competition before they become a threat, or do you play passive and negociate with the others?

Blob Statistics

Hit Points: How much damage the Blob can take before dieing. Hit points are lost when damaged and recovered through eating and certain powers. A Blob at 0 hit points is DEAD.
Energy: It’s the pool of points given for Blobs to do various things. Doing an action, physically evolving and using a power costs energy, while eating and sleeping recovers energy. Between 50 and 100 energy the Blob is in a nornal state. Below 50 energy, the Blob is starving, and will stop all energy consumption(and will such stop all evolutions, unless you insist on otherwise.) When reaching near 0 energy,The Blob is dieing and exhausted and his hit points will start transferring istelf into energy. A Blob with an energy core of 0 is DEAD. However, when over 100 energy, the Blob is overstocked. Overstocked Blobs can use excess energy to further their evolutions or, if they reach their energy cap, they can grow one size bigger.
Brain level: Shows how far in evolution his brain is. With each brain level more is unlocked to your Blob. At brain level 2 Blobs can begin the process of acquiring powers, and at level 3 Blobs can begin doing brain evolutions. Also, brain levels determine how many evolutions can happen at once. Every time your blob gains a brain level, it uses its newly improved intelligence to improve itself, giving several options to slightly improve your Blob in one way or another.
Size: The size of your Blob. Normal Blobs geing at size 1. Larger Blobs are alot stronger physically and have more hit points, but smaller Blobs have a higher speed, normally. Increasing in size enlarges the energy pool.
Diet: What your Blob can currently eat. All Blobs start as an undecided omnivore, but can change to becoming a herbivore or carnivore through his diet choices. Generally, omnivores have a larger food selection but gain less energy than the herbivores and carnivores who have a more specific diet but gain more from it. Once a diet has been imposed on a Blob, it can gain bonuses on certain food types (like a herbivore specialising in becoming more frugivore gains more energy from fruit).
Speed: How fast the Blobs go. Initial speed is of 1.

 
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Life, Death and The Reserve List

Billy: OH MY GOD I WANT TO PLAY THAT GAME….Ah shucks it’s already started.

Oh young billy, don’t you know? You can still sign up! There is a max number of players allowed to play at once,but when those players die, a new batch can start playing and the cycle just keeps going without interruption!

Currently In play

Reserve List
-Nick Charming(Neon green ___ ___ ___ )
-Randomturtle(Troll color male named funky disco king)
-Gio500(Neonized silver gray male named Zero)
-TwistedCakez(“Banana Mania” male named The Potato)
-Ocelot(Colorhold female named Jimbob)
-NimbusCloud26(Olive green male named Kosteros)
-Efar( Grass Green male named Raphael)
-BCLegends(Cyan female named Felicite)
-Underlord ( Navy blue male named Cosmo)
-Gonkeymonkey(Black male named ___)
-Hamuka(Skyblue male named Hamster)
-Jrm115 (Orange and Purple Splotched ____ named AcidCow)
-Behemoth452 (Dark purple maled named Gharaku)
-Ajx30009 (Red male named Aubrey).
-Hangman95(Red Male named Damian).
-thecartm (Awesome Male named Sparticus)

 
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Blob character sheets

Aras
Red Stripped Black Male
Hit points: 25/25
Energy: 103/200 (Overstocked)
Brain Level: 3 (2/4)
Size: 1
Diet: Carnivore
Speed: 2
Evolutions: Bipedal mouvement, Arms, Tentacles, Head, Fire, Tenticular Reinforcement, Horns, Thorns(1/2)
Attacks:
Slam 6 hp
Kick 4 hp, risks debalancing
Punch 3hp
Smack(Bone) : 6 hp
Whip(Tentacle) 3 hp
Headbutt 7hp, risks injury, vulnerable to attacks, slightly risks debalancing

White
Black Male
Hit points: 8/25 ( DANGER!)
Energy: 70/200
Brain Level: 3
Size: 1
Diet: Omnivore
Speed: 2.5
Evolutions: Slug Movement, Feathers, Faster Slug Mouvement, Arial Legs, Electricity, Adhesive Glands, Wings, Talons, Beak
Attacks:
Slam 5 hp at full speed
Tail swipe 2 hp + trip damage
Kick 3 hp, risks debalancing

Slimey
Skobeloff Male
Hit points: 23/25
Energy: 45/200 (STARVING)
Brain Level: 3
Size: 1
Diet: Undecided Omnivore, tending towards Herbivorism
Speed: 3
Evolutions:
Physical: Slime Mouvement, Adhesive Glands, Faster Slug Mouvement, Improved Sight, Muscular Reinforcement , Extensive Vision, Camouflage Skin(1/3)
Power(Nature): Heal(Minor), Nature’s Wrath(Minor)

Attacks:
Slam, 7 hp at full speed.
Tail swipe:, 4hp + trip damage

Kirb
Green-ish scaled Male
Hit points: 30/30
Energy: 70/200
Brain Level :3 (2/4)
Size: 1
Diet: Herbivore
Speed: 2.5
Evolutions: Bipedal Mouvement, Arms, Hands, Improved Sight, Extensive Vision, Spring Reflexes , Water, Thorns, Create Water, Frugivore
Attacks:
Slam , 8 hp (more difficult if not at same height)
Kick, 6 hp, risks debalancing
Punch 5 hp 

Arken
Red Male
Hit points: 35/35
Energy: 90/200 (Normal State)
Brain Level: 3
Size: 1
Diet: Carnivore
Speed: 2
Evolutions:
Physical: Arms, Legs, Hands, Tail, Thick Skin, Wings.
Power(Wind): Breeze
Inventory: Bone
Attacks:
Slam: 5 hp at full speed
Punch :2 hp
Smack(Bone) : 5 hp
Kick: 3 hp, risks debalancing
Tail swipe: 2 hp + trip damage

Waswowarum
Dim grey male
Hit points: 12/30 (LOW)
Energy: 75/200
Brain level: 3
Size: 1
Diet: Omnivore
Speed: 2
Evolutions: Bipedal mouvement, Head, Arms, Hands,Electricity , Hands, Improved Sight, Nose, Thermal Vision
Attacks:
Slam 7 hp (more difficult if not at same height) )
Kick 5 hp, risks debalancing)
Headbutt 6hp, risks injury, vulnerable to attacks, slightly risks debalancing)
Punch: 6 hp)

Anjea
Purple Female
Hit points: 45/45
Energy: 100/200
Brain level: 3
Size: 1
Diet: Herbivore
Speed: 2
Evolution: Bipedal Mouvement, Head, Feet, Electricity, Horns, Hooves, Herb-ivore, Quadrupedal Mouvement, Tail, Recharge(1/3)
Attacks:
Slam 5 hp at full speed
Kick 5 hp,
Headbut, 6hp, risks injury, vulnerable to attacks, slightly risks debalancing
Punch: 3hp

Gamma
Green Male
Hit points: 7/25(DANGER)
Energy: 88/200
Brain level: 3
Size: 1
Diet: Carnivore
Speed: 2.5
Evolution: Improved sight, Ears, Arms, Tentacles, Thick Skin, Musuclar Reinforcements, Hands, Extensive Vision, Proboscis, Sanguivore
Attacks
Slam: 8 hp
Punch: 5 hp
Tentacles: 5hp
Smack(Bone): 8hp
Sting(Proboscis): 2hp

Swinestinger(AFK)
Neon orange female
Hit points: 34/35
Energy: 85/200
Brain level: 2 (Will upgrade next turn)
Size: 1
Diet: Carnivore
Speed: 1.5
Inventory: Bone
Evolutions: Arms, Heads(2), Legs, Ears
Attacks:
Slam 5 hp
Punch 2 hp
Smack(Chicken Leg) :5 hp
Headbutt, 4hp, risks injury, vulnerable to attacks, slightly risks debalancing)

Leaf
Light blue female
Hit points: 25/25
Energy: 60/200
Brain level: 3
Size: 1
Diet: Omnivore
Speed: 3.5
Evolutions: Bipedal Mouvement, Feathers, Tail, Aerial Legs, Feet, Head, Wings, Spring Reflexes, Improved Sight, Beaks, Spring Reflexes
Attacks:
Slam( 6 hp (more difficult if not at same height) )
Kick( 2 hp, risks debalancing)

 
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BLOT (Blob’s List of Offensive Tactics)

Damage Modifiers:
Improved Sight: Augments damage by 1
Extensive Vision: Idem Improved Sight
Speed: A creature attacking while running will have a larger force of impact. On the other side, a creature attacking a creature that was running at it does as much damage as if it was running at the opposing Blob’s speed.
Horns: Increases damage of heabutt by 2
Current Attack List:

Tail Whip(Requires a Tail or Slug Mouvement): Not a very fast attack, although it can be improved. At a high speed, this move is great agaisn’t fragile bipeds, knocking them fast to the ground. It’s main damage comes along with additional damage from the fall.
Slam(No requirements): The Blob collides its body. The damage from this attack is proportional to the Blob’s speed. If the opponent is running towards it to do a slam, the highest speed wins.
Kick(Requires Legs): A standard kick. For Blobs that do not have very good balance, this attack risks debalancement.
Headbutt(Requires head): A strike from the head of the Blob. It is quite a risky attacking, leaving the head portion vulnerable to counterattack and a missed heabutt can debalance a Blob. Best used in extremely close quarters. Possibility of dazing a Blob easier with a headbutt. Horns add additional damage.
(Punch(Requires Arms): A standard punch. If the speed is high enough, several punches can be thrown in a round, reason why a single punch’s damage is so low.
Smack(Requires Arms, possibly hands and an object): Similarly to a punch, but stronger due to an item in hand. If the object is particularly heavy, the speed goes down but the damage raises. On the other hand, if the object is light(lighter than a punch), the attack stays at the speed of a punch while lowering the damage.
Whip(Requires Tentacles): A fast whip of a tentacle. It is long reaching and can be used to grab onto the enemy while attacking. Higher Speed means more attacks.

Speed 1:
Tail Whip: Sluggish
Slam: Sluggish
Kick: Sluggish
Headbutt: Slow
Smack: Slow (1)
Punch: Slow (1)
Whip: Below Average (1)

Speed 1.5:
Tail Whip: Sluggish
Slam:Sluggish
Kick: Slow
Headbutt: Slow
Smack: Below Average(1)
Punch: Below Average(1)
Whip: Below Average(1)

Speed 2:
Tail Whip:Sluggish
Slam:Slow
Kick: Slow
Headbutt: Below Average
Smack: Below Average(1)
Punch: Below Average(1)
Whip: Average(2)

Speed 2.5:
Tail Whip: Slow
Slam:Slow
Kick: Below Average
Headbutt: Below Average
Smack: Average(2)
Punch: Average(2)
Whip: Average(2)

 
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Blob Evolution History

Game 1

 
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Blobopedia

 
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Plantopedia

 
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Day 1

Okay, there is alot uncompleted, I’ll finish all of the empty pages with Day 2.

It seems that the Blobs have spawned in a very lush and prosperous land, as they seem already surrounded by alot of food sources. Looks like a poor heard of chickens got roasted as the remnants of the meteorites came down on the planet, but they seem to be the only victims. They must of been fragile.

How should each of them evolve?

Current Possible Evolutions:(All of these take one turn, meaning the blobs will evolve at the end of their actions and each blob can only evolve a single aspect at a time)
Slug Movement(Required for Faster Slug Movement and Adhesive Glands): The blob travels around like a snail. It stays at speed 1 but upgrades to this form of movement will allow the blob to go faster and to slide around on mountains and trees without falling off.
Bipedal Movement(Required for Quadrupedal Movement and Spring Reflexes) : The blob grows legs and feet and has an increased movement speed. It’s pretty self-explanatory.
Improve Sight(Required for any other vision upgrade): The Blobs sight is improved, reavealing more area when exploring.
Arms(Required for Hands_,
Claws and Four Arms): The Blob grows arms, giving it the ability to pick up objects(with some difficulty, since they’re hands right now are pretty Blob-ish) and to push, punch, etc.

3.They also need to be told what to do. So, what do they do? Also, the blobs currently don’t have a specific diet,and so by telling them to eat certain foods you can shift their diet towards carnivore(eat the ants/bunny/chicken leg,etc.), herbivore(eat the Blobberry, the leaves, the grass,etc.), or Omnivore(A mix of different things.)

 
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(Yay!)

 
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The map makes me feel like the hunger games… (Why is there cooked chicken legs in the middle.) =P
~~

Originally posted by ilovekirby12:

(Yay!)

 
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Holy crap, that picture is amazing. I can see this being turned into a game.

I’ll get slug movement~~

White: Eat the berries on the bushes.

 
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Slime movement, thank you.

Slimey: Roll towards the nearby Blobberry bush while eating the grass.

(What is the planned update schedule?)

 
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Originally posted by RokRokRok:

Slime movement, thank you.

Slimey: Roll towards the nearby Blobberry bush while eating the grass.

(What is the planned update schedule?)

Normally, it should be max 48 hours. But for day 2 I’m a bit tight and I have ALOT to produce so it can differ

 
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Kirb
evolution: Bipedal Movement
Action: Head In between the two berry bushes below me and eat berries off the left bush. Avoid players, If player eating from left bush, switch to right.

(anyone dare bump the beehive :p?)
[and also it seems everyone is too cautious to grab the chicken, allowing one person to be able to just eat the huge bunch ;) oh, and if nobody eats it, ants will SO EAT IT]
{ps. Are you going to “kill” players by events if they too unactive? :D}

 
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Originally posted by ilovekirby12:

(anyone dare bump the beehive :p?)

I would eat it… but I do not know what would happen.

 
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When I’m able to join PM me.

Antil then:

Bop it.

Bops

Twist it.

Bops

OOOOWWWW

Losing music

Score: 1

 
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I evolve some arms.

I eat a chicken leg.

I ask RokRokRok, Felineforumer and Ilovekirby if they want to form a tribe.

Tribe conditions:

1. Do not harm another tribe member.

2. For a new tribe member to join the tribe after the founding of the tribe the tribe must vote if they want him/her in, majority vote win. (Exception is the original invites to RokRokRok, Felineforumer and Ilovekirby)

3. You are considered allied to everyone else in the tribe.

4. you can leave the tribe at anytime.

5. If someone wants to add, remove or change a tribe condition a vote will take place, majority win.

Do you accept?

 
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Bipedal Movement.
I eat a chicken leg and politely ask arkenarken if I could be in his tribe.

 
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Originally posted by GotterakaThing:

Bipedal Movement.
I eat a chicken leg and politely ask arkenarken if I could be in his tribe.

Accepted welcome too the tribe.

Tribe spots:

1. arkenarken
2. GotterakaThing
3. Invited: RokRokRok
4. Invited: Felineforumer
5. Invited: Ilovekirby

Only 5 spots in the tribe, don’t want too many people in it.

 
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Evolve with some legs
and I will eat a chicken leg

 
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Evolve bipedal movement (I can see a future when bipeds and snails have a great war or something)

Anjea: Eat them berries off them bushes.

Also, I’d like to, uh, ask SE, CF and ocelot anyone else if they want to join an alliance, which will work in a similar way to arken’s tribe. Except alliance sounds a lot less homegrown.

 
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Evolve sight. (I can see clearly now the rain is gone, I can see all the obstacles in my way…)

My blob will eat the chicken.

 
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Take a chicken leg. And check that cat/rabbit thing that is behind my original starting place.

 
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I learn bipedial movement, along with start eating the nearby tree. (Not the bee’s hive.)