Hunting Giant Sandworms (An RPG/CYOP)

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Rocky Fudge Lolipop

 
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In a land, far, far away, there is a legend.

A legend about a monster.

One day, a trader comes to your village, with news of this creature.

He says that, deep in the desert to the south, is a giant worm.

This worm is attacking and levelling entire cities.

He says that a brave hero, strong enough to defeat it, would be given glory and honor for the rest of his life.

But the journey to defeat this epic monster won’t be an easy one.

Do ye have what it takes to hunt…

THE GIANT SANDWORM?!


Okay, so you may be wondering, “How does this game work?” or something to that effect. Well, there are pretty much five basic aspects to the game, each of which are: Stats, Items, Travel/Needs, Quests, and Extra.
So, in this area, we’ll be doing a basic overview of each section, starting with…

STATS

Yes, you probably guessed, this being an RPG and all, to have stats. Well, the Stat system is, in it’s entirety, pretty simple. There are four “Battle” stats, and two “Non-battle” stats. Just to clear up some confusion, sometimes Battle Stats may be used outside of battle, and sometimes “Non-Battle Stats” may be used in a battle. Now, for a quick review of all of them:

BATTLE STATS

Health: Basically, your HP, Health Points, Hit Points, whatever you’d like to call it. This is, in it’s basic form, the amount of damage the character can take. The player character starts out with 100 health, which will increase by 100 every level. Also, once your health drops to 0, you will automatically restart at the last town. On an extra note: Health can be recovered by drinking certain potions, eating food, or by sleeping. So, now that that’s out of the way, let’s move on to…

Attack: Attack is how much damage you can inflict onto foes. A simple explanation is that Attack is the amount of damage you inflict onto a foe’s health, minus it’s Defense (More on that later). The player character starts out with 50 Attack (ATK for short), and this increases by 50 for every level you gain. On an extra note: Your attack stat may be increased or lowered by certain weapons, potions, or spells. Now, we’ll talk about…

Defense: Defense is, as the name suggests, your level of defense against an enemy. In every round, your Defense is subtracted from the enemy’s Attack, and the remainder is subtracted from your health. Your defense always remains the same at the end of your turn, meaning that if you have a Defense of 50, and an enemy attacks you with an attack of 25, that attack does nothing, but if he attacks you with an attack of 60, that attack takes away 10 health, or in graphic terms:
Your DFN – Enemy’s ATK = Amount subtracted from your HP.
The situation is reversed when you attack an enemy, Your ATK – their DFN = the amount of damage you deal. On an extra note: Defense can be increased or decreased by certain armors, shields, potions, or spells. Now, about spells:

Magic: What would an RPG game be without MAGIC? Nothing, of course! actually thats a complete lie
So, of course the magic system. Magic is basically split into two sections: Spells and Mana, which we’ll discuss right now.
There are two basic forms of spells: Battle Spells, and Other Spells. Battle spells are used in battle to fight enemies, say, polymorph that villainous goblin into a black sheep. Other Spells are spells that serve a purpose in the outside world, say, unlocking a door. Here is a basic battle spell (Other spells are the same, although the effects only effect objects, not creatures,).

Polymorph (Sheep)
Costs: 100 Mana
Effects:
This spell turns your opponent into a sheep for 5 turns, reducing it’s ATK, DFN, and MGC to 0.

So, there you have it, the four basic Battle Stats. Now, for Non-Battle Stats.

NON-BATTLE STATS

There are two Non-Battle Stats, which will be discussed in the game. These are slightly complex, but shouldn’t require the majority of your brain.

Now, the two stats are:

Stamina: Stamina is sort of your “strength”, but not quite. In this game, Stamina has two purposes:
1. Stamina determines how many miles you travel in a day. For how many miles you can travel by day your stamina score is the amount of miles you travel each day. The journey to the Southern Desert is 150 miles, so, while a high Stamina score isn’t needed, it will speed up your journey.
2. Stamina also determines what things you can use. Some armors, swords, and shields may require a certain Stamina stat to wear.

The other stat is:

Charisma: Charisma is, at it’s most basic, your sway over others. Examples of how Charisma is used:
A higher charisma level will give you more rewards than a low one. For example, a Charisma level of 5 would get you 100 Gold in quest money, but a level of 10 may get you up to 200.

So, yes. These are the basic stats of the game. In the next section, we’ll discuss Items.

 
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ITEMS

The basic system for items isn’t a very complex one. There are certain items in the game, and all of them are seperated by five categories:

Armor and Shields,
Weapons,
Food and Potions,
Quest Related,
and Other.

Pretty much every category has the same layout for it’s items. Special effects will be added in if it has them, such as if it affects your ATK, DMG, or MGC.

All in all, here is a basic item:

Wooden Sword
+5 to ATK
A basic wooden sword.

So, yeah, the item system isn’t very complex. There you go.

 
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TRAVEL/NEEDS

no, needs does not mean sex
Okay, so, a basic overview: Your STAMINAAAAA is directly tied in to how many miles you travel each day. For every Stamina unit, you travel one mile per day, meaning a Stamina level of 5 means you travel 5 miles a day. Sound simple, huh? Well, I’m also going to include a Random Event system with the game.

When I say “Random Events”, I don’t mean occasionally pop in an interesting paragraph or two (I might, sometimes). Random events may take you many more miles, may take you back some miles, may give you items, may get you into battles, and more. Random events will be decided upon by a randomly generated dice.


So, when I say Needs, what I mean is that, you are a human. You need to eat, sleep, drink, and exrete (Yes, you will have to tell the character to unload their “cargo”).

For a reference:
Eating can be done almost anywhere. You can go without food for about 7 days, after which, you will starve to death and re-appear back at the last city/town/inn.

Drinking can be done almost everywhere. You can go without drink for 7 days, after which, you will faint from dehydration and appear back at the nearest city/town/inn.

Sleeping can only be done where there is a mat, bed, or any comfortable, flat surface. You can go without sleep for 15 days, otherwise you will go batshit insane and the game will end.

Excreting Sh*ting can be done almost anywhere (Though you may find some places better than others), and you can go without sh*ting for 7 days, otherwise, you will crap your pants and go back to the nearest inn. Also, any leg armor you would have been wearing will disappear.

So, there we go.

 
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QUESTS

Quests are certain missions that you may complete to earn items, such as gold, armor, weapons, or other things. Your main goal (The "storyline, if you will) is to find and kill the Giant Sandworm, but you may also find other opportunities in other towns to kill, hunt, or destroy something that may be bothering them, like a fierce dragon.

In addition, some quests may involve picking up some items and bringing them back to the village. Here is a sample quest item:

Odd Mushroom
2/5 Collected
Quest-related
This is an odd mushroom which the lady at the potion shop asked you to gather.

That’s about it.

 
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EXTRA

This is an area for, basically, miscellaneous information. In addition to some topics I may discuss here, there will also be a Q/A about the game. If you have a question, feel free to ask, and it may be posted in the Q/A.

Now, about the extras…


Frequently Asked Questions

 
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Now, our character doesn’t have a name. He needs one. You decide.

STATS
Level: 1
HP: 100
ATK: 50 + 5
DFN: 50 + 5
MGC: 50
Stamina: 5
Charisma: 5

Equipment subscreen:
Helmet: None
Chestplate: Worn Shirt
Leggings: Ripped Pants
Boots: Old Boots
Weapon: Wooden Sword
Shield: Cracked Barrel Lid

ITEMS

Worn Shirt
An old, ragged shirt.

Ripped Pants
Not the best pair, but hey, you can’t go everywhere with your wang sticking out.

Old Boots
A pair of fisherman’s boots, handed down by your family. Smells like salmon.

Cracked Barrel Lid
+5 to DFN
Apparently you broke this off of a beer keg in a bar fight, but it works great as a shield.


Wooden Sword
+5 to ATK
A basic wooden sword.


Stale Bread (5)
+10 to HP
Old, hard, crunchy bread.


None


Tavern Ale
+25 to ATK, +25 to DFN -25 to MGC
Pretty cheap stuff, but at least it doesn’t taste like piss.

 
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If any of you guys have questions about the game, feel free to ask. I’m happy to answer questions.

 
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SHAI-HULUD!!!!

 
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Originally posted by Behemoth542:

SHAI-HULUD!!!!


Our hero finally wakes up after a particularly rowdy bar fight. Taking a few moments to remember his name (Shai-Hulud), he picks up a nearby lid for a beer keg and attempts to replace it, but it’s no use, so he simply keeps it.


Shai-Hulud

STATS
Level: 1
HP: 100
ATK: 50 + 5
DFN: 50 + 5
MGC: 50
Stamina: 5
Charisma: 5

Equipment subscreen:
Helmet: None
Chestplate: Worn Shirt
Leggings: Ripped Pants
Boots: Old Boots
Weapon: Wooden Sword
Shield: Cracked Barrel Lid

ITEMS

Worn Shirt
An old, ragged shirt.

Ripped Pants
Not the best pair, but hey, you can’t go everywhere with your wang sticking out.

Old Boots
A pair of fisherman’s boots, handed down by your family. Smells like salmon.

Cracked Barrel Lid
+5 to DFN
Apparently you broke this off of a beer keg in a bar fight, but it works great as a shield.


Wooden Sword
+5 to ATK
A basic wooden sword.


Stale Bread (5)
+10 to HP
Old, hard, crunchy bread.


None


Tavern Ale
+25 to ATK, +25 to DFN -25 to MGC
Pretty cheap stuff, but at least it doesn’t taste like piss.

 
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Search around the town to see if Shai-Hulud can help anyone in any way.

 
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Originally posted by gammaflux:

Search around the town to see if Shai-Hulud can help anyone in any way.

+1

 
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He needs to get more exp.

Find the weakest man in the bar, (It’s horrible to punch women) and initiate a fight. This exclude the bartender.


Originally posted by undeadcupcake3:
Your DFN – Enemy’s ATK = Amount subtracted from your HP.

Shouldn’t it be the enemies attack – the defense = the damage?, not the other way around. Otherwise we should keep close to 0 defense and get healed by all attacks due to the negative.

 
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Originally posted by Antigamefire:

He needs to get more exp.

Find the weakest man in the bar, (It’s horrible to punch women) and initiate a fight. This exclude the bartender.


Originally posted by undeadcupcake3:
Your DFN – Enemy’s ATK = Amount subtracted from your HP.

Shouldn’t it be the enemies attack – the defense = the damage?, not the other way around. Otherwise we should keep close to 0 defense and get healed by all attacks due to the negative.

Oh, yes… I’ll correct this problem right away.

Also, just to note, this game will go on a “first pick, first serve” basis, meaning the first player to post will get their optin picked. However, because nobody knew this, I’ll just post these two anyway.


After searching far and wide around the town, Shai-Hulud ends up finding a widow. She appears to be crying, and tells Shai that her son was recently kidnapped by a group of bandits. She says she would pay well to anyone who found your son.

Reward: 1,000 Gold
Will you accept this quest?


Shai-Hulud, upon re-entering the bar, finds the weakest man available, and starts messing around with him. Soon, he gets into a small bar fight.

Shai-Hulud . . . . . Drunkard
HP: 100 . . . . . . . . .HP: 50
ATK: 55 . . . . . . . .ATK: 60
DFN: 55 . . . . . . . .DFN: 30
MGC: 0 . . . . . . . . .MGC: 0
STM: 5 . . . . . . . . .STM: 4
CMA: 5 . . . . . . . . .CMA: 0

What will you do?

Attack
Run

 
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Grab the drunkard and toss him into a bar stool.

 
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Originally posted by gammaflux:

Grab the drunkard and toss him into a bar stool.

You toss the drunk person into a nearby bar stool. Apparently that causes a lot of damage, because he’s knocked out cold.

LEVEL UP!

Shai-Hulud . . . . . . . Drunkard
HP: +200 . . . . . . . . . . HP: 0
ATK: +105 . . . . . . . .ATK: 40
DFN: +105. . . . . . . . DFN: 30
MGC: 0 . . . . . . . . . . MGC: 0
STM: +10 . . . . . . . . .STM: 4
CMA: +10 . . . . . . . . .CMA: 0

Battle ended.

Loot

Gold (100)
Ooh, shiny.

Iron Sword*
+ 20 to ATK
Great for all your cutting, hacking, and slashing needs.

 
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After a particularly rowdy bar fight, Shai-Hulud leaves the bar.


Shai-Hulud

STATS
Level: 2
XP: 100 (900 more to level 3)
HP: 200
ATK: 100 + 20
DFN: 100 + 5
MGC: 0
Stamina: 6
Charisma: 6

Equipment subscreen:
Helmet: None
Chestplate: Worn Shirt
Leggings: Ripped Pants
Boots: Old Boots
Weapon: Wooden Sword
Shield: Cracked Barrel Lid

ITEMS

Worn Shirt
An old, ragged shirt.

Ripped Pants
Not the best pair, but hey, you can’t go everywhere with your wang sticking out.

Old Boots
A pair of fisherman’s boots, handed down by your family. Smells like salmon.

Cracked Barrel Lid
+5 to DFN
Apparently you broke this off of a beer keg in a bar fight, but it works great as a shield.


Wooden Sword
+5 to ATK
A basic wooden sword.

Iron Sword
+20 to ATK
Great for all your cutting, hacking, and slashing needs.


Stale Bread (5)
+10 to HP
Old, hard, crunchy bread.


None


Gold (100)
Ooh, shiny.

Tavern Ale
+25 to ATK, +25 to DFN -25 to MGC
Pretty cheap stuff, but at least it doesn’t taste like piss.

 
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Equip the Iron Sword and hold onto the wooden sword for now. (I’ll let someone else do an action :P)

 
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Originally posted by gammaflux:

Equip the Iron Sword and hold onto the wooden sword for now. (I’ll let someone else do an action :P)

Got’cha, Iron sword equipped.


Shai-Hulud

STATS
Level: 2
XP: 100 (900 to 3)
HP: 200
ATK: 100 + 20
DFN: 100 + 5
MGC: 0
Stamina: 6
Charisma: 6

Equipment subscreen:
Helmet: None
Chestplate: Worn Shirt
Leggings: Ripped Pants
Boots: Old Boots
Weapon: Iron Sword
Shield: Cracked Barrel Lid

ITEMS

Worn Shirt
An old, ragged shirt.

Ripped Pants
Not the best pair, but hey, you can’t go everywhere with your wang sticking out.

Old Boots
A pair of fisherman’s boots, handed down by your family. Smells like salmon.

Cracked Barrel Lid
+5 to DFN
Apparently you broke this off of a beer keg in a bar fight, but it works great as a shield.


Wooden Sword
+5 to ATK
A basic wooden sword.

Iron Sword
+20 to ATK
Great for all your cutting, hacking, and slashing needs.


Stale Bread (5)
+10 to HP
Old, hard, crunchy bread.


None


Gold (100)
Ooh, shiny.

Tavern Ale
+25 to ATK, +25 to DFN -25 to MGC
Pretty cheap stuff, but at least it doesn’t taste like piss.

 
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Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

 
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Originally posted by wiiwonder:

Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

We should, because we need more SHINY COINS.

 
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Originally posted by myhome16:
Originally posted by wiiwonder:

Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

We should, because we need more SHINY COINS.

Stab, Stab, Stab! Loot, Loot, Loot! Kill, Kill, Maybe Die!

FIGHT!

(If you cannot tell, I also approve of this. =P)

 
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Originally posted by FelineForumer:
Originally posted by myhome16:
Originally posted by wiiwonder:

Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

We should, because we need more SHINY COINS.

Stab, Stab, Stab! Loot, Loot, Loot! Kill, Kill, Maybe Die!

FIGHT!

(If you cannot tell, I also approve of this. =P)

Approve pyramid gogogo!

 
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Originally posted by hamuka:
Originally posted by FelineForumer:
Originally posted by myhome16:
Originally posted by wiiwonder:

Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

use we need more SHINY COINS.


Stab, Stab, Stab! Loot, Loot, Loot! Kill, Kill, Maybe Die!


FIGHT!


(If you cannot tell, I also approve of this. =P)


Approve pyramid gogogo!


I’m all for the fight.
 
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Originally posted by Antigamefire:
Originally posted by hamuka:
Originally posted by FelineForumer:
Originally posted by myhome16:
Originally posted by wiiwonder:

Myeh. Why don’t we go look for those bandits? CHALLENGE ACCEPTED, WIDOW!

use we need more SHINY COINS.


Stab, Stab, Stab! Loot, Loot, Loot! Kill, Kill, Maybe Die!


FIGHT!


(If you cannot tell, I also approve of this. =P)


Approve pyramid gogogo!


I’m all for the fight.

Wha- this is madness!
Madness? THIS IS KONGREGATE! FALCON KICK!
(couldn’t resist)