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Would button games also be made with Stencyl,FlashDevelop, and etc?
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Button games aren’t games; it’s like calling your web browser a game because it does stuff when you click an item in the menu.
These button “games” are even simplier; you have a single object and a file with text, every time that you click the button, it displays the next string until the end is reached.
The “click and display the next string” part can be coded in FlashDevelop in less than a minute, I’ve never used Stencyl, but it sounds a bit messy to try to do that with a drag and drop interface. Nevertheless, I’m gonna guess you can also do it with Stencyl.
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It’s possible in stencyl. Very easy to do, though hard-coding it would be better (and possibly faster for the developer to make :D)
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Just a heads up, If you’re going to make a flash game, please add in upgrades, because everyone loves upgrades.
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I got sothink to work.it working ..
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ok i downloaded flash can you answer my question on this topic.
[http://www.kongregate.com/forums/4-game-programming/topics/302628-flash-develop](http://www.kongregate.com/forums/4-game-programming/topics/302628-flash-develop)
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The Flash develop tutorial does not help it gave me bad info so WTF this is the only place with even 1 little bit of help i just want a bloody command list why can’t we have one like with batch?!?! EDIT: ok i went a bit over board ok well the flash develop tutorial kept not telling me were to put parts of the code and i would like a command list kind of like the one for batch neat and easy to find everything. were as the list i got from here might as well have looked like this ssajksakkjaj.
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Well il be making one soon! thanks!
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so i was trying to learn this with the tutorial you have on there (the pong tutorial involving flash develop and i either A am to stupid to figure this out or B this person can not tell someone how to put a key handler even in the right place because i have messed with the code for 2 hours just the section where it identifies that a key is being pressed (specifically down). Should i use a different tutorial?
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Thanks, very useful help.
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I know how helpful resources can be when you are trying to improve your Flash skills, and since this site is all about developing I’ve decided to consolidate some links and info to help.
I’m going to start small and add to this when I have time, so here are a few. If you have suggestions, post them and I’ll add them here if they are helpful :)
This thread has been updated with some questions that have been asked frequently.
See this link
[http://www.kongregate.com/forums/4-programming/topics/89-faq-making-games-read-first](http://www.kongregate.com/forums/4-programming/topics/89-faq-making-games-read-first)
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Hello, I am in a CP1 course, and I just finished learning beginners Python, now I am learning BlueJ. Any tips for an easy-to-understand flash game I could create, like Snake for example?
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Stencyl isnt the best software to make your games in, its quite laggy. I suggest go pro with Adobe Flash Pro
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First post updated with formatting. Ideas for content of second (and possibly third) post?
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I recommend deleting the 2nd sentence in the first post which is hilariously inaccurate- “This guide is about Flash, which offers comparable 3D performance and quality to Unity.”
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How would it be inaccurate? The performance of both is pretty much the same. (It had a less accurate statement there before, as well.)
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thanks, i like this thread. Really appreciate it!
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Thanks for telling me this.
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Great and definitely informational thread. Thanks.
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Hello, which programming languages allow me to create 2D platform games?
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its difficult tomake a game or upload a game
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This looks very interesting, I think I will choose flash, as it allows integration of the kong API, which will allow developers and the staff to hold a look on player statistics and see if they are cheating somewhere or exploiting a bug.
my first wonder was though, if I could make games in 3D, I guess that if that isn’t possible in flash, then I will try and see if I can get 2.5D rolling like in good ol’ idtech 1.
This collection of information is well written and refined, also very helpfull without filling the first 4000 digts, at least didn’t feel like it, keep up the good work.
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well ya, its hard too to make a game using **stencyl**
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