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Is there any good, easy way (one or two lines) to make one sound play louder wihtout affecting all the other sounds? I am using the behaviors, and .volume = but instead of changing it for only one sound, it does it for ALL the sounds.
There’s a bug/feature in as2 where all sounds in the same movieclip will play at the same volume. To get around it, make a movieclip for each sound.
This is the code I used in one game. “MenuMusic” was the linkage name of the sound in the library.
var musicHolder = this.createEmptyMovieClip(“musicHolder”, this.getNextHighestDepth());
var music:Sound = new Sound(musicHolder);