Your Game Is Too Big

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I saw this link
http://yourgameideaistoobig.com/

And while probably not entirely accurate, I like what it’s trying to say.

 
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Fun link. I like how after checking everything else off, checking the final “voice acting” box adds 1134 extra years. It goes to show you not to hire voice actors with severe stuttering disorders to read novels for thousands of different characters.

Also funny that they throw out Diablo 1 as a complex example for “complete newbies” cause that’s the first thing I went to tackle after going through the shootorials. :P Luckily I’m not adding voice acting so maybe in several hundred years I can be through with it.

 
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I don’t get why “existing franchise” doubles the estimated time. If anything, I see it saving me time because I can recycle graphics and sounds, possibly even pieces of the previous games’ framework. Assuming the existing franchise is my own, of course.

 
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i posted this in collabs a while back.