I decided that I want to learn flash and start making games that just anyone can play right off the internet, and after fiddling with the tutorials in the first post on the forum (How to make Flash games), I decided that I should try rewriting a game I already wrote in python to get used to actionscript. I figured that if it was all already written and figured out then it would be much easier than trying to come up with something new AND figure out how to put it together.
My problem is that my game was written to be played fullscreen at a 1024X768 resolution.
Since that probably won’t jive with a lot of people’s monitors, I don’t want to do that, but I can’t just say the screen’s smaller now because then all the sprites will be too big…
So my question is, is there a way that I could run the game in the background at its normal resolution… and then… like… take a snapshot or something of it and paste it on the stage? If that’s not possible, is there a better way to do it, or will I have to shrink all the sprites and re-figure the math?
If that’s really what I’d have to do then I’d probably be better off just writing something new since it was a bit of a project the first time, but I’d like to convert this game if it’s possible…