Here’s an image of my game and the profiler running side-by-side: http://i.imgur.com/snOlB.jpg
My question is,
1. Why the heck are there so many “Shape” objects where nowhere in my code I’m using the Shape class?
2. Why are there so many of them??
3. How can I fix this?
I’m removing everything when it gets offstage and I’m importing the art/animations from a .swc
EDIT: I guess you can’t see it but the columns say (respectively going down):