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metadata
When i test my game locally, everything saves fine. But when i upload the game to kongregate, the game doesn’t save, is there something else i should be doing? And can someone test this themselves? [(F & F)](http://www.kongregate.com/games/BraydenBlack/form-function) The game auto-saves.
This is how im saving.
`
var saveFile:SharedObject;
function checkSaveFile():void { // First function called in the game
saveFile = SharedObject.getLocal("FFsave");
if(saveFile != null) {
curLevel = saveFile.data.curLevel;
if(saveFile.data.curAttempts>1) curAttempts = saveFile.data.curAttempts-1;
if(curLevel > 3) { //saveFile has completed tutorial levels
option1Enabled = true;
showTutorial = false;
}
} else saveGame();
}
function saveGame():void { //saves curren level and attempts to saveFile
saveFile.data.curLevel = curLevel;
saveFile.data.curAttempts = curAttempts;
saveFile.flush();
}
`
And the saveGame() function is being called regularily throughout the game whenever the player completes a level/dies or beats the game.
Thanks to anyone who helps!
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metadata
It worked for me; after finishing the first level and refreshing the page, it loaded level 2. Maybe your browser deletes shared objects after sesion is over?
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metadata
Ahhh… x.x thanks senekis… :P Now i feel stupid haha.
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