I have a swf which displays a tournament table, and there is a refresh button. First I load a .png like this:
var loading:Loader = new Loader();
var tournament:URLRequest = new URLRequest("http://myLink/image.png");
loading.load(tournament);
After refresh button is clicked it loads png again:
loading.load(tournament);
Then i add this png again, everything works, but it loads a browser cached image, is there a way to avoid this, maybe somehow to trick a swf to make it think that each URLRequest is unique?