Does making things that aren't on the screen not _visible decrease lag?

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Specifically, is it beneficial at all to split the background of a platformer-style game into multiple pieces and make them visible as they get near the visible stage?

 
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I believe Flash does its own calculations automatically. I might be wrong though.

 
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_visible often helps, but invisible clips in flash often will still get rendered in some way. Its usually more beneficial to add/remove the clips as needed, or use a BitmapData object that gets updated. scrollRect is useful in some cases as well.

 
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Sweet, thanks.