Hey. All I want to achieve is to scale a BitmapData of 400 × 200 pixels, to twice its size. No anti-aliasing or anything, just simply scale it.. So I’ve been trying to write my own function because Bitmap.draw uses anti-aliasing and stuff. But I have not succeeded and my code runs way too slow.
Could anyone write something fast for me?
Source bmd is 400×200 pixels and destination is 800×400 px.