Ok, I’m not asking how to do physics simulations or anything, I’m just asking if they’re easy to do in Flash. There are all kinds of physics related toys that are made in Flash. A lot of the games I see seem to have more physics then indie games written in other languages. Does Flash come equipped with tools to help in physics simulation or are Flash programmers just more drawn to it for some reason? Also, am I the only one who notices this type of thing?
-Gunder