We have heard from a few developers about issues with updating HMTL5 games; specifically, developers not seeing the new versions of files after the normal amount of time (about 15 minutes) it takes for the server cache to clear.
Here is a tip to help prevent this problem:
When uploading a zip archive of additional files for your HTML5 game, make sure you are compressing sets of loose files rather than a folder or directory.
When a zipped folder of files is uploaded to our server and unzipped, a subdirectory is created for the folder’s contents, changing the relative paths of those files. For instance, instead of seeing a file at
uploading a new version in a zipped folder named New_Game_File_Folder0001 would give it the filepath
This can result in game files not appearing to be updated unless the filepaths in the game itself were changed. To avoid having to do this every time a game is updated, and to avoid versioning problems in general, zip archives of loose files so that new versions will replace older ones in the proper locations in your game directory.