AS 3.0!

Subscribe to AS 3.0! 14 posts

avatar for miahmiah miahmiah 54 posts
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Finally, I have Flash CS 3… and can begin to learn AS 3.0! :D

 
avatar for boluc boluc 19 posts
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Congrats :D

 
avatar for mx781 mx781 6 posts
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Actually, you could’ve done that way back in Flash 9 Public Alpha, but not as good of course, since it didn’t natively support AS 3.0. And yeah, there aren’t too much tutorials out there yet, except the ones at CartoonSmart and some minor ones online. But yeah, I’m learning AS3 too. Seems a LOT more powerful than good ol’ AS2.
So this topic’s about AS 3.0 at all, not the fact your learning it, right? :D

 
avatar for TastyLamp TastyLamp 31 posts
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I’m well into making my first AS3 game lol. It’s defiantly better than AS2.

 
avatar for dazzer dazzer 724 posts
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Any help feel free to ask. I’ve been using it since the public alpha.

 
avatar for miahmiah miahmiah 54 posts
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Well I haven’t had time to start yet but from reading the help file the syntax seems the same right? Anyway I think I’ll restart my bitmap blitting engine for AS 3.0 for maximum performance.

 
avatar for JudeMaverick JudeMaverick 8844 posts
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Is it very different or slightly different?

 
avatar for TastyLamp TastyLamp 31 posts
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Very different – but don’t let that scare you. IMO it’s easier to learn than AS2 due to it being consistent in all it’s functions and what not.

 
avatar for Woad Woad 99 posts
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I don’t really like AS 3.0, but that’s just me.

 
avatar for boluc boluc 19 posts
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I don’t really like AS 3.0, but that’s just me.

OMG how can you say that!!:P

please give some reasons…

since AS 3 is faster,clear,totally Object Oriented and has a lot of new functions

 
avatar for dazzer dazzer 724 posts
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too inaccessible to the artist.

some people just want to draw and make animations.

 
avatar for boluc boluc 19 posts
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I think AS 3 has a less steep learing curve then AS 2 because everything is named properly also the standard stuff like gotoAndPlay is just the same

also in CS 3 you can easily convert a motion tween to AS which can be pretty handy.

Maybe button events are less easy but its just so handy for a developer to trigger multiple functions with 1 button
and that you can link multiple buttons to 1 function and that function can get info on the button….(i know its possible with AS 2 too but its all crappy)


button.addEventListener(MouseEvent.MOUSE_UP,somefunc);

function somefunc(evt:MouseEvent){

trace(evt);

}

or

button.onRelease = function() {

      trace("clicky");

}

i think the first has a more logical syntax but thats just me as a developer

PS:i also think the mouse event names are easier to remember..

PSS: sombody here wants to know why tastylamp named himself tastylamp

 
avatar for TastyLamp TastyLamp 31 posts
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You’ve never tasted a lamp…?

And yes. Agreed 112%. The syntax and layout of classes is both intuitive and logical.

 
avatar for dazzer dazzer 724 posts
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Not everyone is programmers of course.

Its a slow slow process, but we’re not talking about which to START learning Hence we’re not talking about a learning curve. If you’re a seasoned animator who is proficient enough in AS2, you’re not going to be that willing to lay down the money for AS3. Especially when you have to relearn everything, and there aren’t really much extra in terms of for the artists. (tools are all the same, and you don’t need to convert motion tweens to AS)