In the game im currently working on, i want the player to affected by an object (a spring). So basically, if it touches it, i want it to bounce up.
The spring is draggable (with the mouse) so i am using the start and stopDrag functions.
In my players code, i need to somehow check whether the spring is being dragged…
I am using external code (*.as) with classes if that makes any difference (im still learning AS)
Never Stop Developing…