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15163 topics, 146741 posts

Topic Posts Views Last post
Comment need help with this code 2 509 Feb 22, 2009 9:05am
by Vara view
Comment need help with turret rotation following mouse 7 622 Feb 22, 2009 7:06am
by Haelix view
Comment Shoot shoot shoot?! 22 805 Feb 22, 2009 2:51am
by watkins577 view
Comment Force variable explicit declaration in AS2? 1 394 Feb 21, 2009 9:31pm
by asdronin view
Comment The Writing of TD (complete) 2 436 Feb 21, 2009 7:24pm
by Impudence view
Comment AS2 hittest 3 572 Feb 21, 2009 6:35pm
by duffman229 view
Comment server/client application 3 493 Feb 21, 2009 2:30pm
by Haelix view
Comment Kongregate Stats Issues 4 719 Feb 21, 2009 12:14pm
by watkins577 view
Comment Basic Actionscript Needed 7 405 Feb 21, 2009 11:57am
by Impudence view
Comment Collision Detection 2 524 Feb 20, 2009 8:59pm
by Tinnvec view
Comment Is it possible to display a MC above another MC without changing the depth? 3 397 Feb 20, 2009 3:43pm
by CabbageKingIV view
Comment How do you handle events? 2 295 Feb 20, 2009 2:23pm
by Phantasmagoria view
Comment spike extending 13 580 Feb 20, 2009 1:50pm
by watkins577 view
Comment Spaceship Targeting Systems 9 542 Feb 20, 2009 12:35pm
by Draco18s view
Comment 60 fps = over the top? last 51 6,753 Feb 20, 2009 12:34pm
by Draco18s view
Comment Speeding Up 6 434 Feb 20, 2009 12:27pm
by Impudence view
Comment Controlling Character with Mouse 16 684 Feb 20, 2009 11:16am
by Jabor view
Comment Round Ground 4 403 Feb 20, 2009 10:55am
by BobJanova view
Comment Making Round Characters Rotate 4 413 Feb 20, 2009 8:12am
by zeby view
Comment Integration of Kongregate API on Remote Websites? 3 362 Feb 20, 2009 6:39am
by Dreamseed view
Comment Any way to make a kind of 'Pivot' 4 541 Feb 20, 2009 3:25am
by Nabb view
Comment Multiple answer to input text 3 415 Feb 20, 2009 1:57am
by Jabor view
Comment [Maths] Circular Patterns 23 1,333 Feb 19, 2009 10:23pm
by Draco18s view
Comment Slowly Rotating Towards a Target 11 528 Feb 19, 2009 8:25pm
by CabbageKingIV view
Comment Making a new frame using score = 0;.... 23 710 Feb 19, 2009 7:09pm
by Bray21 view