Basically I have an Object that’s stored in my library, and I have a Class file for it. When I don’t say
Game.ballHandler["Ball0"] = new brickSmasherBall();
The Object appears on my screen, but it doesn’t inherit the methods I want. But if I do put that, it has the methods, but doesn’t appear on screen.
Any way I can get the best of both worlds? Is there something I have to do in the library to make them compatible? Or can’t that happen in AS2?
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