GiTD [#28] Entries and Discussion page 4

Subscribe to GiTD [#28] Entries and Discussion 299 posts

avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Nutter: If you add your floor and doors and keys and objects to a “worldHolder”; you can mask that with the torch and all it’s children will be masked too!

 
avatar for Gama11 Gama11 681 posts
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Originally posted by Moshdef:

Anybody else doing “Jump or Die”? I know it’s not the most imaginative idea, but I’m making it like a deadly Asian game show.

Also, Skate or Die!!!

Explode or Die here.

 
avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Everything or Die. :)

 
avatar for nutter666 nutter666 246 posts
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Originally posted by DrYoshiyahu:

Nutter: If you add your floor and doors and keys and objects to a “worldHolder”; you can mask that with the torch and all it’s children will be masked too!

I can, but the only reason the torchlight has nice soft edges is because the “worldHolder” movieclip is being blurred, doing it that way will blur all my objects too.

I just need to find a way to blur the mask rather than the clip it’s masking and that’ll work.

Oh and my Working Title is Escape or Die.


EDIT

I found a workaround! yes!!!! http://www.fastswf.com/NiYR3Hc, apparently if you set CacheAsBitmap to true on both the mask and the object its masking, you can apply filters to the mask. Also means I can vary the brightness of the torch now as it’s battery fades.

 
avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Just lost my entire .fla when my hard drive crashed…
At least I still have my .as’s…

 
avatar for nutter666 nutter666 246 posts
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Sorry to hear that DrYoshiyahu :(

Now that I got the mask working properly I’ve been able to start building a bit of the world properly. Still need to add strafing though, writing messages in chalk is strangely addictive and very distracting. Anyone care to guess the intended genre of my game? haha

http://www.fastswf.com/YKXpZWM

 
avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Looks good!
EDIT: Back to where I was four hours ago. Gonna call it a night. It’s nearly 4am…

 
avatar for Teddyatya Teddyatya 17 posts
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nutter666:


Whoa, that looks really nice. I’ve just got freaked out when I saw that shadow… monster maybe?

 
avatar for nutter666 nutter666 246 posts
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Originally posted by Teddyatya:


Whoa, that looks really nice. I’ve just got freaked out when I saw that shadow… monster maybe?

Yup that was a monster :) lucky for you that one was in a cage… of course if there were more of them.. and they escaped… that would be bad… very bad… :D

Ok final update from me for the day;

Added Strafing movement (Finally)
Added a Key Trigger which opens doors so you can actually leave the room now. – But you’ll have to find it first.
Added invisible triggers to move you up and down floors. The floor should change without the player noticing, they just walk up some stairs and magically they’re on the next floor.
Added a second floor (empty for the moment)
Added a little more decoration (blood mostly) to the first floor.

http://www.fastswf.com/gBFz1Oc Check it out, it could almost be considered a game now.

 
avatar for Darkscanner Darkscanner 5315 posts
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Oh, so I just remembered, my usual deal still stands; Anybody who posts their GiTD game on StemPlay.net will receive 300 points and said game will be featured. Also, you’ll get the contest winner status if you win GiTD, which just gives you a little C icon on your profile.

 
avatar for Teddyatya Teddyatya 17 posts
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So, one day left again, we are one day closer to the ending line… I hope that me and Peroxen can make it in time. We are really stuck with the collision and the character following, but here is our daily sneak peak, a character from the game:

 
avatar for feartehstickman feartehstickman 521 posts
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Originally posted by nutter666:

Looks very nice!

The only thing I’ve noticed is:

If you approach a thin wall, the small circle of light that surrounds you will appear on the other side of the wall (very small problem). I’m also have a tiny bit a lag, but nothing too bad.

 
avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Who’s freaking out about how much time they have left? Cause I am already!

 
avatar for UnknownGuardian UnknownGuardian 8130 posts
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Makin a todo list: https://trello.com/board/mine-or-die/50e10a6895eb0723680016b2

And complementary progress screenshot:

 
avatar for RTL_Shadow RTL_Shadow 1020 posts
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Progress!

 
avatar for feartehstickman feartehstickman 521 posts
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Originally posted by UnknownGuardian:

Makin a todo list: https://trello.com/board/mine-or-die/50e10a6895eb0723680016b2

And complementary progress screenshot:

I’ve got a trusted vendor of small children you can use.
 
avatar for nutter666 nutter666 246 posts
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Ok who said we had one day left and made me have a mini panic attack!? ¬_¬

 
avatar for ErlendHL ErlendHL 1311 posts
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Oh mai, UG, how do you find such useful sites?! :D

 
avatar for Gama11 Gama11 681 posts
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I hate how I can’t stop making references to this game. :(

 
avatar for nutter666 nutter666 246 posts
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http://www.fastswf.com/yJ0XNl8

Guess what happens when some foolish person leaves keys lying around on the floor… monsters escape.

 
avatar for jjwallace jjwallace 2 posts
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Shinyo: Finished this weekend, https://www.fgl.com/view_game.php?from=dev&game_id=27123

 
avatar for DrYoshiyahu DrYoshiyahu 678 posts
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Originally posted by jjwallace:

Shinyo: Finished this weekend, https://www.fgl.com/view_game.php?from=dev&game_id=27123

Broken link is broken.

 
avatar for UnknownGuardian UnknownGuardian 8130 posts
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Originally posted by jjwallace:

Shinyo: Finished this weekend, https://www.fgl.com/view_game.php?from=dev&game_id=27123

This entry is disqualified because it builds off your previous work.

 
avatar for TheAwsomeOpossum TheAwsomeOpo... 1219 posts
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Originally posted by nutter666:

http://www.fastswf.com/yJ0XNl8

Guess what happens when some foolish person leaves keys lying around on the floor… monsters escape.

I’d suggest switching to standard WASD movement… I think it’d work better with this game rather than forward-back.

 
avatar for Gama11 Gama11 681 posts
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Originally posted by DrYoshiyahu:
Originally posted by jjwallace:

Shinyo: Finished this weekend, https://www.fgl.com/view_game.php?from=dev&game_id=27123

Broken link is broken.

No, it’s not, you just need an FGL account.

Originally posted by TheAwsomeOpossum:
Originally posted by nutter666:

http://www.fastswf.com/yJ0XNl8

Guess what happens when some foolish person leaves keys lying around on the floor… monsters escape.

I’d suggest switching to standard WASD movement… I think it’d work better with this game rather than forward-back.

Yeah, I found the controls pretty counter-intuitive at first as well.