So lately I’ve decided I wanted to learn HaXe, because it can publish to all platforms. But then I read about Direct3D – it has this language called DirectX, a HLSL (High Level Shading Language). But I can’t really find any articles on how to implement it into a project. And it was around that time I came across HxSL – the HaXe drawing API. But I haven’t read much about it, so I’m not sure how good it really is. So I just wanted to ask which would be better (assuming I’ll be typing my code in HaXe)?