Making Money From Your Game page 6

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avatar for Kannushi_Link Kannushi_Link 481 posts
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>@Kannushi: Remember to send your game to as many people as you can.

But most sponsors hate Mochiads.

By the way,Kongregate rejects my request for a weird reason……

 
avatar for Kalinium Kalinium 767 posts
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I’d go for the sponsor and think about MochiAds afterwards.

My MochiAds only got me 1.2% of the amount my sponsorship did.

Not all sites let you use MochiAds either – AddictingGames.com, the one that gave me the most visitors to my site (by a reasonable way), doesn’t allow MochiAds.

 
avatar for Kannushi_Link Kannushi_Link 481 posts
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OK,I sent my requests to AcradeTown,and Armorgames. But does anyone know how long it take to wait for a reply for them?

Note : I sent the requests on the Monday morning. (EST morning)

 
avatar for Smiggy Smiggy 1567 posts
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Sorry if this has been asked/answered before, and it probably has, but is Kongregate the only site that does revenue sharing?

 
avatar for Moonkey Moonkey 669 posts
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OK,I sent my requests to AcradeTown,and Armorgames. But does anyone know how long it take to wait for a reply for them?

Sometimes they can reply the next day, or sometimes over a week. Just depends how busy they are.

Sorry if this has been asked/answered before, and it probably has, but is Kongregate the only site that does revenue sharing?

Gamegum is the only one I can think of. I uploaded a game there a few months ago, but the money has been much less than Kong.

 
avatar for Lysis Lysis 341 posts
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Adam, I’ve been thinking that what your site needs is a list of contact addresses. That is, it would save people time to have a list of email addresses which developers could copy and paste onto the top of their sponsorship request message.

Now I see that you are offering your services as an agent, so you might not want to do that, but even assuming you would I can imagine a couple of other objections:

  1. - sponsors may not wish to be on the list. This is easy to solve – email every address on the proto-list, and tell them you’re thinking of doing it, and to contact you back if they object. These addresses are on the web anyway, so I doubt most would object.
  2. - it would be ripe for spam-harvesting. The best I could come up with here is to put it in a zip archive, or require a global search and replace % >> @, or have it generated by traces selectable text in a swf file, or something like that.
  3. - Some sites use web-forms and don’t give out email addresses. A separate section could list these websites alongside direct links to the form.
  4. - Its a lot of work. Well maybe it is, but since I’m going to need this list anyway, I’d do at least the initial version.
 
avatar for IndieFlashArcade IndieFlashAr... 433 posts
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or have it generated by traces from a swf file, or something like that.

Lol, traces won’t appear in a browser, but just outputting to a text field is just as good, since the contents of Flash files don’t get indexed by spider bots.

 
avatar for IndieFlashArcade IndieFlashAr... 433 posts
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or have it generated by traces from a swf file, or something like that.

Lol, traces won’t appear in a browser, but just outputting to a text field is just as good, since the contents of Flash files don’t get indexed by spider bots.

 
avatar for Lysis Lysis 341 posts
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Lol, traces won’t appear in a browser, but just outputting to a text field is just as good, since the contents of Flash files don’t get indexed by spider bots.

I was thinking that flash developers would be able to run it in a debugging environment, and copy and paste. I saw the disadvantage of text fields as being that you’d need several screens of text if the list was long – although thinking about it now, maybe you could use a very small font size to pack it onto one.

Update – I thought it did traces, but it doesn’t; scratch that.

 
avatar for undersiege undersiege 122 posts
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Scrollable text field?

 
avatar for plehoux plehoux 2 posts
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Hi,

I’m Philippe from Jeuxgratuits.net, a french gaming website (We’re in Canada). We are looking to translate and sponsor yours games in a eventual french version. What I mean by that, is that you would still get a sponsorship in english with an english portal. And then you would translate it (whit our help) and get your french version sponsored by us.

Of course your contract with the english portal must concern only the english version of your game.

If your interested, just drop me an email.

plehoux@ilex.ca

Merci
Sincerly,
Philippe Lehoux
http://www.jeuxgratuits.net

 
avatar for plehoux plehoux 2 posts
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(sorry for the post error!)

Hi,

I’m Philippe from Jeuxgratuits.net, a french gaming website (We’re in Canada). We are looking to translate and sponsor yours games in a eventual french version. What I mean by that, is that you would still get a sponsorship in english with an english portal. And then you would translate it (whit our help) and get your french version sponsored by us.

Of course your contract with the english portal must concern only the english version of your game.

If your interested, just drop me an email.

plehoux@ilex.ca

Merci Sincerly,
Philippe Lehoux
http://www.jeuxgratuits.net

 
avatar for Smiggy Smiggy 1567 posts
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Wow, that sounds cool. Will I have to know any french? I am making a mostly text point and click, so it would have a lot of translation to do, and I know absolutely no French. But I would love to work with you, especially if your rates are good.

 
avatar for AdamSchroeder AdamSchroeder 97 posts
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Hey guys! Sorry for the lack of updates recently.

Chris (ch00se) and I have created a new site to help streamline the process of getting your game sponsored.

Essentially its a virtual marketplace where a developer can upload their games and sponsors can go and make offers on them. So rather then sending out 40-50 emails most of which never get a response you can upload your game one time and have many potential sponsors/buyers looking at it.

Its still in beta right now but I thought I would give a few of you (whoever stumbles across this thread) an early peak. I’ll post a separate thread once its ready to launch officially!

We already have over 70 games on the site and over 40 sponsors (20 of them you would all recognize).

We have moved over 10 non-exclusive deals, a bunch of simple API integrations and several sponsorships.

1 sponsorship over $3000
another just under $3000
and several under $1000

There are currently several bids in the $500-$2000 range on games not yet sold. :)

Note: if you are uploading a game now please site-lock it to both www.flashgamelicense.com and www.fantasticchoice.com. Soon the only link will be:

Flash Game License

 
avatar for carnalizer carnalizer 4 posts
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Hi guys!

Question (possibly stupid): Does “gameplays” in the games listings on Kong equals “views”?

Read the previous posts that says 1 cent/10 views. According to my crap math skills that means a fairly played game on Kong doesn’t even make enough to get you out of the bed in the morning. If gameplays meant views then you’d make somthing like $100 for 100 000 gameplays. This must be wrong. Please enlighten me. :)

 
avatar for Kalinium Kalinium 767 posts
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Kong doesn’t represent a large (or in some cases even a significant) portion of the total plays of a game overall. The ad revenue generated by Kong is, indeed, very small.

 
avatar for AdamSchroeder AdamSchroeder 97 posts
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Carnalizer,

A $1 cpm ($1 per 1000 views) is actually considered very good by most people.

Recently Kongregates rates have been closer to that… they were lower in the past.

Kongregate is still growing. Right now 100,000 plays for a game is fairly successful, however that number might rise to 500,000 or 1 Million as the site continues to grow.

A successful game can easily exceed 10 Million plays across the internet. With that number a $1 cpm would be worth $10,000. Currently with MochiAds (one of the only ways to have all plays directly translate to $) your cpm is not likely to reach $1.

Some people I’ve talked to actually expect in-game ads to fetch higher then $1 cpm in the future ,but its still a new market and it takes time to build up advertisers.

 
avatar for carnalizer carnalizer 4 posts
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Kalinium, Adam: Thanks. My initial reaction was that Kongregate would benefit from rates that enables more people to live off their games, but after some quick calculations I guess they’re not in a position to do that yet. Lets hope visitor and views go up a lot. Not that I’m making games, hehe, but better money would make the hobby more justifyable around the house. :)

 
avatar for AdamSchroeder AdamSchroeder 97 posts
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I’ve just made a major update to FlashGameSponsorship

 
avatar for frostytrees frostytrees 13 posts
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Here’s one more way to get a little cash from your game: Submit it to www.FlashGameALot.com. Exactly like GameGum, it does a 50-50 Google Adsense revenue split.

 
avatar for GalonaG GalonaG 18 posts
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I really envy thaws how to blogs, specially about flash games developing, so I’ve opened and managing my own at:
http://money-from-flash-games-sponsorships.blogspot.com.

Check it out – it’s all about getting sponsors for your flash games, contests, ads, in games ads and more.

Cheers!
GalonaG
Games sponsorship

 
avatar for Spangeld Spangeld 208 posts
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ive been looking for a really good game and it was Hedgehog Launch and i was wondering how much money does Armor Games make a day???? i know that dpflashes has about 18 bucks or something armor games must have about 6,000 bucks on those games. My Favorite Game Ever is probably Platform Racing 2!!!.

 
avatar for flashphpgames flashphpgames 1 post
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I have recently updated my flash games site the site has massive number of games, and a decent uniques and daily pageview yet the money that I am able to get in per day is less than $2. This is frustrating but I believe it will increase majorly after getting good page rank and over all ranking.

 
avatar for mayes mayes 1 post
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avatar for jamesjames2 jamesjames2 1 post
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