wingedmac
2 posts
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perhaps baddies that dont block other baddies attack circles
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Coldcream
5 posts
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Indeed, baddies always block other baddies causing confusion when I try to kill bull bear first
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blue0exp
12 posts
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this ame also needs an exp bar so u can see how much exp tnl is needed outside of battle
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grimhendie
15 posts
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make a silver weopen for every 10 lvls but make them like 100,000 silver
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falin
5 posts
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Make something like 10,000 silver equivilant to one gold. More items that don’t make you buy gold. Are the ones that spring to mind.
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falin
5 posts
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Sorry for the double post I couldn’t find an edit buttion, and I needed to add this. Remove the gold cost for level one classes. At leas the beginning classes, it just makes your player’s lives harder.
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blue0exp
12 posts
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how does not having a class make any of our lives harder?
im just curiou
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falin
5 posts
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Monsters are strong and weak against certain weapons. Every class is especially good at using some weapons while they can’t use others. This means that making people pay to enter classes can be quite crippling especially given how expensive higher level weapons are. I understand how allowing people entering the classes you can only enter after completing a quest would seem odd. But I don’t see how allowing a person to switch between the beginning classes, or at least a few of them would hurt the devs.
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klafkaljsuijfoe
5 posts
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For the gold problems, i had the idea of having a small amount of gold at the end of the rainbow island dungeons, even if you can only collect the gold every once in a while. For the level 1 dungeon, 1 gold. Level 5 dungeon, 5 gold, etc. Then for endurance islands a little more gold. It’ll atleast stop people from complaining about gold issues.
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murasame37
3 posts
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I think there may be something easy to put in. All i ask is that dungeon floors get numbered. sometimes i forget what floor im on and even though i complete the dungeon, it may help to know what floor someone is on in case they tend to forget from consentrating on battles.
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Zlzlzl4
7 posts
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Guild Improvements
1.) get rid of the “leave guild” button altogether, many guild members have been lost because they accidentally pressed the leave guild button after checking the guild updates. Maybe there should be a button under your name that says “leave guild” instead.
2.) Show each guild members last log in, it would help to remove inactive members and free up positions.
New Weapons
1.) Slingshot- a basic back row weapon that can be used by most all classes. Could look like a traditional slingshot or a sling.
2.) Shield- a shield wielded in both hands to provide a defensive bonus. Used by most front row classes, and should be the guards favored weapon.
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aaron545
58 posts
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I ;as a Spring Soldier, Think there should be a wider variety of Knuckles. Grizzly Knuckles is highest lvl, and is only lvl 86. Moose Knuckles would a a good, rather amusing type. But yeah, I vote more Knuckles weapons.
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armorbomb
42 posts
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needs a gold/siver converter maybe 100 silver for 1 gold and 1 gold for 100 siver and man dude dont rip us off i bought a cherry sword and sold it and got 500 silver . screw that
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murasame37
3 posts
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I kinda have an idea for the new classes. Its more of a contest, but it will probably be rejected. Anyways why not allow the players to design the next class. That way all you have to do is make up the skills. If you tell the players to design the next class, they will probably be excited to do so. This is because TF2 does this with its weapons. If the design tools were released to the people, they could make a class based on your rules like must represent current season, does not have inappropriate things, or stuff like that and all you guys have to do is make the skills and tell them which class to design. The chosen ones would get access to said class 2 days before release, 100 gold and the class would be the same lvl as their current highest. Its just an idea, mostly because im kinda tired of waiting for the next class and without any hint of whos next.
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Wolverine001
19 posts
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Originally posted by Zlzlzl4:
Guild Improvements
2.) Show each guild members last log in, it would help to remove inactive members and free up positions.
On your guild page click on ‘Visit Guild Webpage & View Achievements’ this will open up a web page which shows when a member last logged on.
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kcajrebmul
467 posts
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What would be good, Spring Ranger hairs :)
There’s hairs for every other season, not spring XD
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kommando367
44 posts
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I agree with those who suggested that it should be easier to target enemies being blocked by other, larger, enemies.
My suggestions to fix this are:
A: Relocate the target thingy to above (preferably near the top of the screen) or below enemies.
or
B: Assign enemy spots keyboard numbers based on location from left to right.
When, for example, 1 is pressed, the enemy in spot “1” will be selected.
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LegendOfBox
3 posts
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My suggestions:
-No negative fame
-Default PvP option on :3
-Get more silver and gold from things dif then quests
-Not to die from poison
-Tells you lev of opponent before a pvp
-Countdown to PvP
Ill post more if i can remember…
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grimhendie
15 posts
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Originally posted by LegendOfBox:
My suggestions:
-No negative fame
-Default PvP option on :3
-Get more silver and gold from things dif then quests
-Not to die from poison
-Tells you lev of opponent before a pvp
-Countdown to PvP
Ill post more if i can remember…
why not dy from poison
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grimhendie
15 posts
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the damage u do isnt judged by your att cos my att higher than others yet i dont do as much damage
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Jmb301530
69 posts
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For some reason when I buy an item from the world store that costs silver or gold, it uses up my gold…this has really made me POed, as I don’t see an option to use silver to buy it. I used up like 10 gold and now I can’t unlock another class for another few days. :S
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RetroApples
3 posts
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I, for one, think that there should be more silver weapons in the next major update. We have quite enough gold weapons for now. Also, lower the cost of some gold items by just a bit (only by about 10 gold or so). On another note, I really do think that there should be more clothing in the next update, costing silver, requiring a certain level, and with stat bonuses (i.e. 7,500 silver for a simple article of clothing giving +2 DEF and +1 RES, level 26; 10,000 silver for something giving +1 ATT and +2 ACC, level 32) and some can possibly cost very large silver sums for more decent stat boosts (i.e. 36,000 silver for clothing giving +3 ATT, +6 DEF, and +4 RES, level 50). This would, overall, make gameplay much better, as grinding would be more fun, as well as the fact that it would give players a better reason to WORK for the things they want. And don’t forget that adding hats like this would be nice as well! On a VERY FINAL note, adding a “3D view” function would be a perfect eddition to this game. When I say this, I mean like 4 different camera angles to look with (looking from the back of your character, each side, and the current one). This would make events that are flooded with people (such as the Santa event where everyone was yelling for people to move from the entrance to Stella’s cellar since they were all blocking it) a much better flow. Surveying your surroundings would be simpler, and many small yet annoying accurances would be cleared up. I do understand that these are some pretty outgoing suggestions (aside from the hat and clothing thing), but, if you put them into effect, it can possibly make this game a much better place.
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MakotoShinobi
1213 posts
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People, the female Spring Ranger does not have a haircut, so don’t ask why she doesn’t have it. Simply because her hair style is cone.
Anyway, I haven’t made any post in SS2 Kong forums for a while, but none of those I find are interesting. So, keep in mind people that the developers may not have time to look at the suggestions here. Most of the time they’ll spend time with their official SS forums.
Just a reminder for everyone.
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Sdfsdaf
1 post
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Please add HOTKEYS! It really annoying to push Attack button again and again.
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leomaaan
52 posts
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I would suggest a global Alezio’s Game timer so people can join in when the new game starts, and also a leaderboard for the current game to see where people are during the game.
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