sargent179
439 posts
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more games cuse its a bit boreing the game and it needs games and fights on the boats like ghost ships attack you and you got to kill the ghosts and there leader
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GAR3B3AR
1 post
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Wow, I dont understand emerald city. If they cant notice that 9/10ths of people want more gold, why cant they make it. That’s pitiful. everyone reading this needs to pm malkin71 to make more silver items or more mays to get gold
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leafygreenpu...
3 posts
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the animation for the Harvest Staff weapon is WAY too big… it blocks other enemies on screen, which really sucks.
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sargent179
439 posts
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Originally posted by GAR3B3AR:
Wow, I dont understand emerald city. If they cant notice that 9/10ths of people want more gold, why cant they make it. That’s pitiful. everyone reading this needs to pm malkin71 to make more silver items or more mays to get gold
lol more mays to get gold
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YuelCarlo
28 posts
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more weapons. why stop at level 130 for weapons when more and more people are reaching 100+? :)
how about events like weapons on sale in the world store (like 30% discount or somethin like that)?
also sell armors that actually has permanent status effects (like the sacred armor). Im not sure tho if the Santa suit will have a permanent +150 att tho.
event such as a guild war. all guilds are invited to participate in the competition. and the ultimate winner gets an item (like a cape or something that gives +5 to all stats). this cape will be useable only until the next guild war event and some other guild wins it.
permanently sell more accessories which are very useful. like those rings that give +10 to att or whatever (generates more sales for the game)
events that gives a buy 1 take 1 on gold when using paypal, kong credits, or whatever.
more skills at level 100+. and an ultimate skill for each class and season =)
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Polohaha
15 posts
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Originally posted by Jmb301530:
For some reason when I buy an item from the world store that costs silver or gold, it uses up my gold…this has really made me POed, as I don’t see an option to use silver to buy it. I used up like 10 gold and now I can’t unlock another class for another few days. :S
Well first of all…. that means the items is cost 10 gold and 100 silver etc not either gold or silver but BOTH :) i think i did the same and realise it was e.g 5 gold 6000 silver etc not 5 gold or 6000 silver….. rip off huh?
They need money for living so /getgold :D
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armforce
1 post
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Jimey28
1 post
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sargent179
439 posts
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trade will rock and it will help alot
heres idears on what it should be like there should be a payment way like 3 gold for it and a no payment where you dont pay to make good trades fair and also then it be like if you had nearly the same amount of gold the weapon costed or the next weapon your geting is it means you both get what you want be sounds good right?
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Killa574
36 posts
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Trading isnt really a good idea...
The whole looting system would be ruined badly.
Also, Quests would also be ruined (some of them) because you have to collect/loot a few items which you could just easily take from another player by trade.
Trade is not such a good idea, I've only named a few of the con's it has.
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Also, like leomaan said, There should be a leaderboard of points to see where everyone is at and also a seperate leaderboard on the SS2 site Counting players wins, Most pts in a game, etc. Moreover, At voting, It should automatically go to the results if all players have voted but the timer should still be on.
Also, when the cap is reached for a player in alezios game but he still wins, The player in 2nd place should get the prize. But, the player whose cap was reached should also be mentioned on the winning screen. (The cap is 10 wins in 48hrs i think).
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Destructinat...
4 posts
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Killa about the trading is bad thing, I THINK that your wrong because u lose stuff for trading right?Example I want infested brains for a quest, i go ask a player, the deal is that i get brain and he get 100silver or something like that.U still lose stuff, its not like for free.If it would ruin looting system that much, how come other games like Maple Story(used to play XD) have a trading system that works really good, and ppl still try to loot stuff.(grab drops)I think it’s a good idea for trading.
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Killa574
36 posts
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There will be no point in looting because of the quantity of weapons people have. And you said about the infested brains. Quests are meant for you on your own to find items yourself, not to trade them with another player which requires no effort at all. The gold payments would be reduced and would really ruin the game. Think again
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YuelCarlo
28 posts
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well, for this trade thing to kinda work, there should be a cost for the trade. like 50 gold for both players, and should only be trading an item for another item. that way, trading wouldnt be abused, and the game has now an additional outlet for generating sales
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Polohaha
15 posts
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Originally posted by YuelCarlo:
well, for this trade thing to kinda work, there should be a cost for the trade. like 50 gold for both players, and should only be trading an item for another item. that way, trading wouldnt be abused, and the game has now an additional outlet for generating sales
Are you trying to ripe us off more? 50 gold is not alot but if is every trade need 50 off each player then is totally gayness… and let say 3 gold piece to open a store(3gold piece from active player login etc)! then items can be trade for gold/silver!
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ushiomi
24 posts
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A silver to gold exchanger.
Getting gold from selling some types off weapons but only 1-10 so it isn’t abused.
And a quest arrow because not everybody knows the names off everything in SS2
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ConeyKrab
98 posts
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People to stop asking about gold-to-silver, more free gold (Unless you want the devs to run out of money and shut the game down), pets (If you read the forum on the game-site, you’d realize that they’re coming soon.), resurrecting people or spawning creatures on your side of the battle (rather lame, and a coding nightmare!), people to stop making up lame, overpowered classes before they even know what most of the other classes that aren’t released yet will be like, trade because again the devs need to make money and a market would become an obnoxious spamming mess of people trying to rip other people off and even more begging for gold. It’s not going to happen, sorry guys.
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ultama160
14 posts
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1. escape button with a penalty
2. a shape shifter class (optional)
3. more silver items (im sure uve gotten that about 100 times)
4. ability to block friend and guild requests( im a guard so i get alot of those)
5. more quests and a flag so we know where to go
6. mini map
7. a guild restriction ( i hate it when lvl 1s make a guild and end up spaming everyone they see with an invite, it would be better if it cost gold)
8. more gold in dailey log in
9. a pvp arena( i hate going into a match and noobs popping in and out)
10. wall glitches need fixing (i keeping haveing to log out from getting stuck in a wall)
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ultama160
14 posts
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Originally posted by ConeyKrab:
People to stop asking about gold-to-silver, more free gold (Unless you want the devs to run out of money and shut the game down), pets (If you read the forum on the game-site, you’d realize that they’re coming soon.), resurrecting people or spawning creatures on your side of the battle (rather lame, and a coding nightmare!), people to stop making up lame, overpowered classes before they even know what most of the other classes that aren’t released yet will be like, trade because again the devs need to make money and a market would become an obnoxious spamming mess of people trying to rip other people off and even more begging for gold. It’s not going to happen, sorry guys. shut up man this game is about being as strong as u can be if anything more then half the monsters (bearbulls, shadowmen etc) are overpowered so y cant we be
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ConeyKrab
98 posts
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Originally posted by ultama160:
Originally posted by ConeyKrab:
People to stop asking about gold-to-silver, more free gold (Unless you want the devs to run out of money and shut the game down), pets (If you read the forum on the game-site, you’d realize that they’re coming soon.), resurrecting people or spawning creatures on your side of the battle (rather lame, and a coding nightmare!), people to stop making up lame, overpowered classes before they even know what most of the other classes that aren’t released yet will be like, trade because again the devs need to make money and a market would become an obnoxious spamming mess of people trying to rip other people off and even more begging for gold. It’s not going to happen, sorry guys. shut up man this game is about being as strong as u can be if anything more then half the monsters (bearbulls, shadowmen etc) are overpowered so y cant we be
I don’t see anything about attack power in my post. There are decent ways to beat these enemies, and more ways to claw at other for gold aren’t any of them. While they may be overpowered (shadowmen are bosses for crying out loud, they’re supposed to be difficult.), they are certainly beatable with say, stuns and ‘power leech’. And again, if you want the devs to run out of money and for there to not be a game here at all, then that’s your own problem. SS2 isn’t going to cater to everyone’s every whim, sorry, this isn’t your game.
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NightTerrorInc
1 post
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I think the game needs armors, lots of different armor, some kind of trade system and some other way to earn gold. oh and a scoreboard for alezios.
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leomaaan
52 posts
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Trade WILL NOT WORK. The devs weapon revenue will dry up in no time if it happens, and there won’t be anything special about weapon drops anymore. Right now they’re rare, because buying them is an easier alternative that the devs would obviously prefer. But they CAN BE FOUND, especially if you are (or run with) a Summer Pirate. All weapons except lv 125-130 can be found in drops.
A well-run Summer Pirate (or any Pirate, really) probably has many weapon doubles, and even more that they can’t use, and they would rule any trade market due to their higher drop rate. Choosing to grow a class should not equate to a stable Gold income, which is just like making money online (since the easiest way to acquire gold is to pay for it). This would imbalance the game heavily. But of course people would rather buy from them than pay between 100 and 1000 gold in the World Store, leaving the devs to effectively lose money on the whole, which would cause the game’s updates to take EVEN LONGER than they already are, and will probably ultimately end in the abandonment of an unprofitable, unfinished game.
So, for the sake of SS2’s existence, STFU ABOUT A TRADE SYSTEM!
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pingpongkevin
10 posts
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leomaan: Yes you’re right it’s not that good of an idea, but if you put like 10 gold (or more) to do a trade then the pruducers will make some “money” on it too!
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ConeyKrab
98 posts
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Originally posted by pingpongkevin:
leomaan: Yes you’re right it’s not that good of an idea, but if you put like 10 gold (or more) to do a trade then the pruducers will make some “money” on it too!
But if we’re trading weapons that cost gold (they cost from 100-1100) the devs losing 90-1090 potential gold, which can be too much. Sorry to say it (not really), but trading won’t be happening.
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YuelCarlo
28 posts
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XP whispers, shouts, chants, and roars should still be in effect even if logged out
more weapons for level 100+. like for this Valentines offer limited edition level130 weapons that has some special effects like 1% chance of charm or something.
There’s nothing to look forward to when level 130+.
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ConeyKrab
98 posts
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Originally posted by YuelCarlo:
XP whispers, shouts, chants, and roars should still be in effect even if logged out
more weapons for level 100+. like for this Valentines offer limited edition level130 weapons that has some special effects like 1% chance of charm or something.
There’s nothing to look forward to when level 130+.
Arenas and priests are coming out next week, with level 125/130 weapon drops inside of em, and bosses that have high stats without being a much higher level than the rest of the dungeon’s enemies. (According to the developers, whose website’s forum has this info.) ;)
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