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I was wondering if anybody could recommend a graphics program, I could use for making simple models?
It doesn’t need to be very advanced, actually it shouldn’t be, because my computer is very slow. But what I want is to be able to create shapes in Pixelart, perhaps just using Paint or the program itself, and then make an object of it which I can then move around, copy a number of times, and hide or unhide. Like making a big cube out of a number of small cubes, and being able to see the inner cubes by hiding the outer cubes.
I hope it’s clear what I have in mind. I don’t really need an advanced 3D modelling program as I’m only planning on using this for pixelart.
These ones are the ones I know of, generally 3D modelling is very difficult, Swift 3D is one I found easiest to use.
I also know two others, but are generally more difficult to use (they can however, produce better results than Swift when you’re more experienced) are known as Milkshape 3D and 3DS Max. Milkshape being the easier of the two.
Swift 3D is also the only 3D modelling program which let you export your 3D animations and models into Flash, which is a real bonus for games :)!
I would recommend: **PAINT.NET**
It’s another freeware piece of software that’s mimicing(?) Photoshop, but it’s very open-source so there is alot of things you can do to it.
Since you say you’re going to be working with alot of pixles, the “layers” tool is really useful if you’re going to be using numerous parts.
Give it a try.
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