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Creating the Art for Run Crab Run iOS

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Hello everyone my names Matt and I’m new to this forum and I look forward to getting to know some new people with similar interests in this forum.

I have recently released an iOS game named Run Crab Run which is kind of like Temple Run but underwater and I did all the art work involved in the game. I was able to implement both 2d and 3d artwork into this game and I think it worked for creating the underwater mood that we were going for. The main programs I use are 3d studio max 2012, photoshop cs5, Z-Brush 4 and I use adobe premiere pro for text sprite videos etc.

Me and one other person made this app so I did the art and he did all the programming and We developed this game a bit different than everyone else did, we used a middleware program that allows us to publish on iOS and it also allows us to publish for android, blackberry and windows 8 mobile. We also created the game on a PC not a mac ;)

Does anyone else work as an iPhone game artist or programmer? If so let me know so we can exchange techniques and pointers with one another along with some of the hang ups we all run into from time 2 time:)

Here is the link to the gameplay trailer

Also for anyone that wants to check out the game here is the link to Run Crab Run in iTunes, we also have a FREE light version and an HD version below.

Run Crab Run FREE Lite –

Run Crab Run Full –

Run Crab Run HD iPad –

Let me know what you think and if you have any questions or comments.