New monster page 9

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Name: Gerfald
Element: Fire
Level: 55
Type: Boss
Race: Human
Location: Lirk Castle
Drops: Dark Crystal (PLOT), PhoenxPinion, Elixir, Cused Wand
Description: This is sure some kind of leader. His teammates must happy. Nevertheless that most of them were slayed by mighty heroes, guards and random monsters. This is the way, how the leadership looks. How it comes, that he is an antagonist? Unacceptable!

Vital stats:
STR: 50
VIT: 60
SPR: 45
AGL: 15
ATK: 30
DEF: 24
MDEF: 16
HP: 150,000
MP: 600

Elemental resistances:
Fire: 150%; Water: 20%; Earth: -50%; Air: 0%; Light: -20%; Dark: 70%; Aether: 50%; Fig: 50%

Status resistances:
Poison: 40%; Par.: 0%; Numb.: 0%; Sil.: 0%; Cur.: 100%; Slp.: 90%; Con.: 15%; Bli.: 100%; Ble.: 100%; Zmb: 100%

Skills:
Attack (Physical)
Pyroshower (Fire): Deals light damage to all oponents, causing numb.
Dark Help (Dark): Heals self and removes all negatives stats.
Meteor (Fire): Deals damage to one oponent equal to 120% his/hers/xyrs max health, verry innacurate.
Dark Cuffs (Dark): Causes silence, numb and canceles all positive stats.
Summon Minions (Light): Summons up to three Lirk Trials with lvl 50.
Sacrifise Minion (Dark): Kills one Lirk Minion and deals equal damage to one oponenet.
Holylike Sacrifise (Light): Kills one Lirk Minion and heals ammount of hp equal to damage dealt to the minion.
Last Command (Fire): Kills one oponent regrdless any defence. Don’t argue. It’s useless. Belive me. Can be used only if his health is below 2000. After using, casts curse on himself.

Dialog before battle:
Gerfald: Now I can finally use the power…
Steele: Wait, what about our deal?
Mardek: What is going on there?
Solaar: Woof, YOU again? Now I shall take my revenge.
Steele: [PROFIANT]!
Gerfald: Stand aside, i will take care abou this.

 
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Frost fairy

Element:Water
Type1:Boss
Type2:Fey
Location:Fairywood
Description:A good fairy,probally is frozed by an evil thing.When it is frozen,something bother him and possess him.What a poor fairy!
Dialouge before battle:Frozen fairy:Help me….Mardek:Well,this is a frozen fairy that can talk?That’s weird.Rohoph:Think we must help him,Mardek?I sense something that possess him.Frozen fairy(Possessed):So,you know everything,huh?Looks like I need to kill yah before sameone knows about this!Mardek:You’re an evil spirit!I will defeat you!

Elemental resistances:

Fire:100%
Water:200%
Earth:-80%
Air:-10%
Light:100%
Dark:200%
Aether:150%
Fig:150%
Physical:80%
Thauma:0%

Status resistances:

Poison:0%
Others:100%

Skills:

Super cold sting:Deals massive water damage to one target,draining HP and lowers SPR and STR.

Tsunami X:Deals more super massivewater damage to one target,greatly decrease AGL and SPR.May inflict silence.

Evil possesion:Heals self and put the regen status effect.

Dark gift:Gives self physical and magical shield and haste status effect at the start at the battle.

Ultimate bubble:Deals 1500 dark damage to all targets,greatly decrease SPR.Inflict silence(100%).

Ion storm:Everyone knows this.

Ha,Ha,Ha!!!:Deals 2000 dark damage to all targets,lowering AGL until 0.(Basically,only legion can only survive this killing blow or anyone that has more than 2000 HP.)

TORTURE!:Deals massive dark damage to one targets,lowering all stats by 6.

Inversion:Water:Everyone know this.

Shivering cold:Deals massive water damage to one target,lowering VIT.

Coldstorm alpha:Deals water damage equal to 50% of target health.

Coldstorm gamma:Deals water damage equal to 90% of target’s health.Used when health is 69000.

Coldstorm omega:Deals water damage equal to 120% of target’s health.Used when health is 40000.

Aqua dimension:Deals 700 water damage to all targets and inflict silence(50%)Used when health is 20000.

Drops:Frozen fire(PLOT:100%)

HP:90000
MP:INF
STR:30
SPR:50
VIT:40
AGL:30

The plan!:What is important in this battle is dark and water resistance.Even Inversion:Water deals water damage equal to one character water resistance,you need to take risk.Get at least 50% – 90% water resistances of all party members in order to avoid being killed by coldstorm omega.Most of its attack is water elemental.Also,to avoid get silenced,let everyone learn loquacity(Dropped from Animus from chapter 3)Or,you can let someone use null water once.Aether resistances can avoid ion storm.Bring a lot amount of magic drinks,since many of its attacks lowers SPR.Morality block can also help to prevent from killing blow and stat-lowering effects.

Dialouge after battle:Frozen fairy(Possessed):This will not end like this!I will get mah revenge!!!!Frozen fairy:Thank you for saving me.Even i am frozen,I still can move and do magic.Mardek:You’re welcome.Frozen fairy:As your reward,I will give you this frozen staff and cold sword as your kindness.Also I will give you another 5000 gold.(2)Also,you can challenge me anytime for a practical battle.

 
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Name: Bone Soul
Element: DARK
Type1: Monster
Type2: SPIRIT
Class: SPIRITUAL
Location: Crimson Castle
STR:25
VIT:38
SPR:76
AGL:17
HP: +800/level
MP: 888
ATK:80
DEF:100
MDEF:20
EVA: 0%
Elemental Resistance:
FIRE-50; WATER; AIR-50; EARTH150; LIGHT-100; DARK200; AETHER150; FIG-50; PHYSICAL100; THAUMA
Status Resistances: All 100%
Skills:Curse,Void,Consolidate(increase DEF)

 
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Aero ghost

Element:Air
Type1:Monster
Type2:Spirit
Location:Air temple
Description:Well,look what do we have here.A ghost.An aero ghost.Found at the air temple.Hmph.

Elemental resistances:

Fire:-100%
Water:30%
Earth:100%
Air:200%
Light:0%
Dark:200%
Aether:200%
Fig:0%
Physical:100%
Thauma:0%

Status resistances:

All:100%

Skills:

Spectral touch

Spirit nova

Soul flame

Curse

Aero blast:Deals air damage to all targets.

Wind Storm:Deals massive damage to one target,lowering AGL.

Drops:Air essence(10%)

HP:2000
MP:INF
STR:20
SPR:47
VIT:32
AGL:40

 
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phoenix
element:fire
Type1:monster
Type2:Magical beast
Location:desert temple
Description:These magical beasts uses fire-elemental moves compared to their enemy griffins that uses air-elemental moves.
Elemental Resistance
FIRE:200 Aether:0
water:-70 Fig:0
Earth:50 Physical:0
air:100 Thauma:0
light:0
dark:50
Evasion:0

Status resistances
Poison:0 confusion:0 curse:100 sleep:0 bleed:0 silence:100 Paralysis:0 numb:0 zombie:0 sleep:0 blindness:0
Skills:
Raging inferno:Fire damage to all enemies
blaze:Damage to a target
attack:Physical damage to a target.
Void:dark elemental damage to a target.May inflict blindness.
haste:Hastes itself
Drops:Phoenix pinion 100% Fire essence 10%

HP:8955+95plvl
MP:600
STR:30
SPR:30
VIT:60
AGL:28

 
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Hellspawn

Level:60
Dialouge before battle:RRAGGHHH!!!
Element:dark
Type1:superboss
Type2:Abberation
Location:Miasmal Citadel
Description:This monster was about to travel out of this citadel and destroy all of belfan but you defeated it before it would’ve annhilated belfan.

Elemental Resistance

Fire:60
water:60
Earth:60
air:60
Light:-100
DARK:200
AETHER:200
Fig:-100
Physical:100
Thauma:-100
Evasion:0

Status Resistances:all 100

Skills:Raging inferno:deals Harsh fire elemental damage to all enemies
Attack:Physical attack to a target.
Blaze:Fire elemental damage to a target may numb
Maelstrom:Huge dark elemental damage to all enemies may curse or blind
Shatterwave:Huge dark elemental damage to all enemies only used when a character has shield or M.shield
Mega barrier:M.shield and shields itself only used when under 25% of life.
destruction:Destroys any nulls,Shields and other positive effects and deals dark damage to every enemy equal to 150% of their current life (get over 50% dark resistance to survive this skill) Only used when It has less than 5% of life.
Hellsplosion:Massive dark elemental damage to one target. Will inflict Numbness curse,poison and bleed.
Thunderbolt:air elemental damage to a target.May paralyze
Bubble:water elemental damage to a target.May cause silence
Stonesposion:earth elemental damage to a target.may poison
Earthquake:Huge earth elemental damage to all enemies
Thunderstorm:Huge air elemental damage to all enemies.
Tsunami:Huge water elemental damage to all enemies.
Psyco wave:Huge fig elemental damage to all enemies may inflict confusion
ion storm:Aether elemental damage to all enemies equal to 90% of their current health

Drops:Phoenix pinion 100% elixir:100%

HP:500,000
Vital stats
STR:50
VIT:50
SPR:50
AGL:20
ATK:60
DEF:10
MDEF:20

 
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Forest master

Level:40
Dialouge before battle:RARARARARRARGGGHHHH
Element:earth
Type1:Boss
Type2:Magical beast
Location:Forest dungeon
Description:This monster was probably a kid when you battled it but it was a master of all elements so it would’ve been quite a challenge.

Elemental resistance:

fire:100
water:100
EARTH:200
Air:-100
Light:50
dark:-50
aether:0
Fig:0
Physical:100
Thauma:0
Evasion:0

Status resitances:all 100

Skills
earth assistance:heals 10000 health
Attack:Physical damage to a target
Earthquake:huge earth elemental damage to all targets
Stonesplosion:earth elemental damage to a target.May poison
Raging inferno:Huge fire elemental damage to all targets.
Blaze:fire elemental damage to a target.May numb
Thunderstorm:Huge air elemental damage to a target
Thunderbolt:Air elemental damage to a target.May stun
Tsunami:huge water elemental damage to all targets
Bubble:water elemental damage to a target.May silence

Drops:Phoenix pinion,elixir

HP:300,000
Vital stats

STR:40
VIT:40
SPR:40
AGL:20
ATK:50
DEF:15
MDEF:20

 
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Fire orb

Element:Fire
type1:monster
Type2:Construct
Location:Gaspar’s battleship
Description:A mechenical orb,animated by thaumaturgy,which serves as a defense mechanism within annuaki ships, destroying any who might try to intrude.they’re generally attuned to the element of their master

elemental resistance:

FIRE:200
water:-100
earth:100
Air:100
Light:-50
DARK:200
Aether:100
Fig:0
Physical:0
Thauma:0
evasion:0

Status resistances:all 100

Skills
Blaze:fire elemental damage to an enemy
Defence e.×.e:Msheild and sheild
Burn:Fire elemental damage to a target.May numb
Explode:Self-destructs and deals massive damage to all targets

Drops:balloon juice 100% phoenix down 12%

HP: 60+18/LV
MP:160
Vital stats
STR:10
VIT:15
SPR:20
AGL:20
ATK:20
DEF:10
MDEF:10
EVA:0

 
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Sorry for bumping a nearly 1 year old topic.

Soul of Manta

Element:Aether
Type 1:Superboss
Type 2:Spirit
Location:Manta’s lair
Description:The spirit of the Manta leader that is banished by the Annihilator.His soul can’t rest in peace even the Annihilators are annihilated.Astral traveller must watch out when travelling into its lair so they don’t get annihilated.
Dialogue before battle:

Manta Leader:It seems that you just accomplish what we trying to do before we were annihilated.However,I can’t just let you go like that because the power of the Annihilators is almost unlimited.

Manta leader:I will destroy you so the world will not be in chaos anymore!

Elemental resistance:

Fire:50%
Water:100%
Earth:50%
Air:100%
Light:190%
Dark:-50%
Aether:200%
Fig:-100%
Physical:100%
Thauma:0%

Status resistance:

Everything:100%

Skills:

Attack:Deals aether damage to a target,may inflict paralysis
Dark Claw:You all know this
Spectral touch:You all know this
Spirit Nova:You all know this
Soul flame:You all know this
Extreme flame:Deals massive fire damage to one target
Extreme bubble:Deals massive water damage to one target
Extreme rock:Deals massive earth damage to one target
Extreme whirlwind:Deals massive air damage to one target
Extreme flare:Deals massive light damage to one target
Extreme evil:Deals massive dark damage to one target
Extreme spirit:Deals massive aether damage to one target
Extreme mind:Deals massive fig damage to one target
Extreme magic:Deals massive thauma damage to one target
Absolute Zero:Super cold freeze deals massive water damage to all target,may paralyze and/or silence them
Justice honor:Deals light damage to one target equal to 150% of his HP.Only used on character with light resistance lower than 50%.Heals self
Soulstorm alpha:You all know this
Soulstorm gamma:You all know this
Soulstorm omega:You all know this
Astral form:Used at 20% HP
Summon Manta:Summon up to 3 manta at once.
Sacrifices:Sacrifice 1 manta to heal lost HP.
REACTION:Counterattack!:Deal physical damage.Counter to physical attack
REACTION:Justice honor!:Deal light damage to one target equal to 150% of their HP.Counter to physical or magical dark attack.
REACTION:Spirit Nova:Deals aether elemental damage to one target equal to 50% of their HP.Counter to magic attack.

Drops:Manta’s armor(100%)Soul of Manta(100%)Elixir(100%)Candiathrope(100%)

HP:50000
MP:INF
STR:42
SPR:42
VIT:39
AGL:34

Dialogue after battle:

Manta leader:You’ve defeated me,your powers are very strong,your hearts are true,and I’m sure that you are the future of this world.

Manta leader:Finally,my soul can rest in peace.Thank you kind person,thank you….

 
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Gaspar(First battle)

Element:Fire
Type 1:Boss
Type 2:Annunaki
Location:Deep Crimson Peak
Description:The fire elemental of the GdM,Gaspar is extremely powerful and hot tempered.Should I tell you all this?Anyway,his hot temperament is his biggest weaknesses.Not so powerful now,eh?And he doesn’t seem to use his full power on his skills…hmmm….

Elemental resistance:

Fire:200%
Water:-100%
Earth:100%
Air:100%
Light:-50%
Dark:200%
Aether:0%
Fig:0%
Physical:0%
Thauma:0%

Status resistance:

Everything:100%

Skills:

ATTACK!:Deals massive fire damage to one target,may inflict numbness
FIERY PASSION!:Gives himself haste and regen.Raises all stat by 5.
EXPLOSION!:Deals massive fire damage to one target.May paralyze them.
INVERSION:FIRE!:You all know this
BLAZE+!:Much more powerful than normal Blaze.May inflict numbness.May target all party member or one.
FLAME+!:Much more powerful than normal Flame.May inflict numbness.May target all party member or one.
RAGING INFERNO+!:Much,much more powerful than normal Raging Inferno.Lowers Str by 1-3.High chance to inflict numbness.
BURN!:You all know this
FURIOUS FLAME!:You all know this.
ARCANE CATALYSM!:You all know this
SUMMON MINIONS!:Summons level 35 Magmazard or Charred bones.
FIERY POWER!:Drastically adds 10 points to Spirit.Only used when below 25% HP

HP:40000
MP:INF
STR:30
SPR:40
VIT:43
AGL:43

Drops:Fire Essence(100%)PhoenixPinion(100%)Elixir(100%)Molten Sword

 
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Rohoph(Possible Conclusion Boss)
Type 1:Boss
Type 2:Annunaki
Location: Heroes’ Den
Description: The former Light Elemental of the GdM, The exposure of the Purple Crystal has got to even his head. After devising a spell that allowed him to clone his own deceased body using Mardek’s to research, effectively making him able to use the Soul Transfer on it, he proceeds to challenge Mardek, alone. They agreed to battle it out on where it first began… The Heroes’ Den.

Dialogue before battle:

Elemental Resistances:
Fire: 50%
Water: 50%
Earth: 50%
Air: 50%
Light: 200%
Dark: -10%
Aether: 200%
Fig: 50%
Physical: 30%
Thauma: 0%

Status Resistance:
Everything: 100%

Skills:
Divine Heal: A much more powerful version of Mardek’s Heal, recovers 4000-7000 HP
Rainbow Guard : Defends against two attacks each of every one of the eight elements.
Heaven’s Blessing: Gives Rohoph 5 SPR and 2 of each stat, also heals him for 9999 HP and gives regen. Can be only used three times in the fight.
Regen: Duh.
Mega Barrier: You all know this, uses at 30% HP.
Galaxy Burst
: A much stronger version of Galaxy Burst.
Shield Destroyer: Casts a Light-Elemental Spell to deal massive damage to all targets, regardless the light resistance. Only used when the opponent(s) have one or more shields.
Light Buster: Cancels out any light resistance the targets have for 5 turns.
Delay Buster: You all know this.
Almighty Bless: Gives self Haste, recovers 9999 HP and blocks against an attack of all eight elements each, also boosting Rohoph’s SPR by 10. Used when below 40% HP. Only usable once.
Summon: Illuminator: Summons a Light Dragon by Rohoph’s side.
Inversion: Light: Self-Explanatory
Final Shine: Blasts all targets with Rohoph’s ultimate Light attack. Massive Light damage to all targets. Can only be used once. Used when HP is below 10%.
Arcane Cataclysm: You all know this.
Chaotic Exposure: Deals all eight status ailments to a single target for 3 turns. Only usable twice and when below 30% HP. Incurable.
Dispel: Dispels any positive buffs of all targets.

HP: 150000
MP: INF
STR: 20
SPR: 49
VIT: 50
AGL: 50

Drops:M Blade(100%) PhoenixPinion(100%) Elixir(100%)

Illuminator

Element: Light
Type 1: Summon
Type 2: Dragon

Elemental Resistance:

Fire: 30%
Water: 30%
Earth: 30%
Air: 30%
Light: 200%
Dark: -40%
Aether: 0%
Fig: 0%
Physical: 0%
Thauma: 0%

Status Resistance:
Everything: 100%

Skills:
Blinding Light: Shoots a ray of light that hits all targets, with a chance to blind.
Heal: Heals self or ally for 2000 HP.
Storm Of Light: Hits all foes and heals self.
Attack: Deals Light Physical Damage to one enemy.

HP: 15000
MP: 999
STR: 30
SPR: 36
VIT: 40
AGL: 40
Drops: None

 
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Master Assassin
Element: Physical
Type 1: Boss
Type 2: Human
Location: Assassin’s Lair
Description: The leader of the assassins. He is a lot stronger than the other assassins. He would kill anyone, if someone pays him to do it. He likes to go into villages and kill as much as he can, but you put an end to that, yay!
Dialogue Before Battle: How dare you come in! You killed so much of the other assassins! You shall PAY!

Elemental Resistances:

Fire: 150%
Water: 100%
Earth: 0%
Air: 30%
Light: -50%
Dark 200%
Aether: 90%
Fig: -100%
Physical: 0%
Thauma: 50%

Status Resistance:
Everything: 100%

HP: 35,000
MP: INF
STR: 40
SPR: 20
AGL: 50
VIT: 30
EVA: 75%

Starts battle with haste, regen, and shields
Skills:

Attack: Deals physical damage
Backstab: Deals large physical damage. May paralyze(25%)
Snipe: Deals massive physical damage. May cause death(20%)
Smoke Bomb: Hits all targets. May blind(50%) and poison(75%)
Stab: Deals physical damage. May cause bleed(75%)
Summon: Summons three assassins
Death Blow: Can only be used on targets with 20% or less health. Instantly kill them. No element
Headshot: Does 9999 damage to one target. Used when he’s at 25000, 15000, and 5000 HP
Distract: Does 1000 damage to the target, and 9999 damage to everyone else
Die NOW!: Raises STR and SPR to 100. Only usable when under 5% health
Steal: Steals a piece of equipment from your team, and then equips it, for the battle. Can only be used once
Counterattack: An attack that inflicts bleed and poison

Drops: Assassin’s Blade(100%), PhoenixPinion(100%), Sniper’s Helm(100%), Gold: 50000, XP: 4000

 
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Gaspar(Second Battle)

Element:Fire
Type 1:Boss
Type 2:Annunaki
Location:Gaspar Battleship
Description:After having his original body destroyed,somehow he managed to revive the King’s body and took it as its own!Unlike Moric,the soul transfer worked very well that Gaspar power combined with the King’s power,making him a lot and by a lot I mean A LOT more stronger than before.Anything you do,stop him once and for all!

Elemental resistance:

Fire:200%
Water:-20%
Earth:100%
Air:100%
Light:-10%
Dark:200%
Aether:-50%
Fig:0%
Physical:0%
Thauma:0%

Status resistance:

Everything:100%

Skills:

ATTACK!:Deals massive physical damage to one target.May break both Shield.
FIERY PASSION!:Gives Haste and Regen to self.Raises all stat by 5
EXPLOSION!:Deals massive fire damage to one target and has a higher chance of paralyzing than before.
INVERSION:FIRE!:You all know this
BLAZE X!:Much more powerful than before.High chance to inflict Numbness.Lowers Str by 4-6.May target all party member or one.
FLAME X!:Much more powerful than before.High chance to inflict Numbness.Lowers Str by 1-3.May target all party member or one.
RAGING INFERNO X!:Much more powerful than before.High chance to inflict Numbness.Ignores resistance.Lowers Str by 4-6.
BURN +!:Much more powerful than regular Burn.Has a higher chance of inflicting Numbness.Lowers Str and Def by 3.
SUMMON MINIONS!:Spawns 3 level 35 Droma
FURIOUS FLAME!:You all know this
ARCANE CATACLYSM!:You all know this.
TSUNAMI!:You all know this
THUNDERSTORM!:You all know this
EARTHQUAKE!:You all know this
SOLAR FLARE!:You all know this
VOID!:You all know this
MEGA BARRIER!:You all know this
FLAMING SPIRIT!:Drastically adds 15 points to all stat.Only used when below 25% HP
METEOR RAIN!:Deals massive fire damage to all target and drastically lowers their STR.Only used when below 30% HP.Can only be used once
ANGER SPIRIT!:Heals self.

HP:70000
MP:INF
STR:46
SPR:46
VIT:46
AGL:45

Drops:

Elixir(100%)Phoenix Pinion(100%)Ring of Pure Power(100%)Blazing Goznor Sword(100%)

 
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Time for enemy fun.

Annihilator : Virnus

Element : Holy
Type 1 : Super Boss
Type 2 : Aberration
Location : Realm of Annihilators
Description : A mysterious monster that is the leader of the Annihilator. It’s power is ultimately strong, so travellers must be careful when exploring the realm of Annihilator.

Dialogue before battle:

Annihilator : Virnus: I am Virnus, the leader of all Annihilators in this world. I have rested in this realm for a thousand years, and now here I am, me, the ultimate leader.

Annihilator : Virnus: You are just useless, puny human kinds. You are idiots to me. I shall perish and destroy your soul. I shall make you disappear from existance. You have nothing to do with me.

ELEMENTAL RESISTANCE :

Fire : 100%
Water : 100%
Earth : 50%
Air : -25%
Light : 150%
Dark : -40%
Aether : 150%
Fig : -50%
Physical : 95%
Thauma : 0%

STATUS RESISTANCE (AT START)

Everything : 100%

Skills:

Attack : Deals holy damage to a target, may inflict Blind(50%)
Dark Claw : …You all know this…
Soul Flame : …You all know this….
Ember Flame : Deals high fire damage to one target, may inflict Numb(50%)
Aqua Burst : Deals high water damage to one target.
Stonequake : Deals high earth damage to one target, may inflict Poison(50%)
Thunderblaze : Deals high air damage to one target, may inflict Paralysis(50%)
Blinding Flare : Deals high light damage to one target, may inflict Blind (50%)
Dark Curse : Deals high dark damage to one target, may inflict Curse(50%)
Spiritual Touch : Deals high aether damage to one target.
Forgotten Mind : Deals high fig damage to one target, may inflict Confusion(50%)
Magic Pentagram : Deals high thauma damage to one target.
Rainbow Guard : You all know this.
Deathly Curse : Deals massive dark damage to one target, may cause Curse(70%), Blind(70%), may instantly kill the target. Justice Galaxy : Deals massive light damage to the whole party.
Justice Soul : Deals massive light damage to one target, only used when Target’s Light resistance is lower than 50%. Heals self with HP damaged from target.
Runic Soulstorm : Deals massive aether damage to all targets and lowers all target’s DEF and MDEF by 5.
Cursed Soulstorm : Deals massive dark damage to all targets and lowers all target’s DEF and MDEF by 5.
Cataclysmic Corruption : Only used when HP is under 40%. Deals massive dark damage to all targets and inflicts Curse(80%), Blind(80%), and heals self. Also inflicts Null Dark on self.
Mega Barrier : You all know this, only used when HP is under 20%
Delay Buster : You all know this.

HP : 65000
MP : 999
STR : 50
SPR : 50
VIT : 50
AGL : 40
Drops

Elixir (100%), Phoenix Pinion (100%), Pendant of Protection(100%), Virnus’ Lucky Charm(100%)
GOLD : 50000
EXP : 25000

 
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Name:Kitrune
Element:Light
Type 1: Monster
Type 2: Ancient Beast
Class:Lumi Myth creature
Location:Overworld Temple Lifewood & Nidhogg Forest
Drops:
Evolve into:Kitstar
Rarity:Rare
Image:http://rueme.deviantart.com/art/Fakemon-Runeon-211020593

 
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Name:
Element:
Type 1: (monster or boss)
Type 2: (abberator, construct, etc…)
Class:
Location:
Drops:
Battle Music: (only for bosses)
Theme (optional):
Evolve into:
Evolve from:
Rarity:

 
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Name:Shaygon
Element:Dark
Type 1: Monster
Type 2: Dragon
Class:Dark Dragon
Location:Dark Temple Desert Path & Lifewood (Dark Forest)
Drops:Dark Essence (80%) Ether (100%) PhoenixPinion (99%) Dark Acid Tome (50%) Shadow of Demonic (79%) Dragon Egg (99%)
Evolve into:Chaogon
Rarity:Uncommon
Skill:Shadow Sneak (Start) Bite (Level 5) Drakeflame (Level 10) Nasty Plot (Level 25) Evil Eye (Level 34)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name:Chaogon
Element:Dark
Type 1: Monster
Type 2: Dragon
Class:Dark Dragon
Location:Evolve from Shaygon
Drops: None
Evolve into:Nygon
Evolve from:Shaygon
Rarity:Rare
Skill:Scale Armor (Start) Dragon Rush (Start) Saberfang (Level 40) Dark Claw (Level 44) Curse (Level 50)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Name:Nygon
Element:Dark
Type 1: Super Boss
Type 2: Dragon
Class:Demonic Shadow Dragon
Location:Rune Cave Temple of Cyber
Drops: Dragon Fang (90%) Mystery Spear (100%) Magic Drink (50%) Excalibur (100% Before Defeat Nygon is Treasure Trap)Fig Juice (89%)
Battle Music:Secret Boss
Evolve from:Chaogon
Rarity:Super Rare

 
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I don’t have time to look through 9 pages, but I understand that lots of GdM members are in this list. Here’s mine.

Name: Rohoph

Element: Light

Type 1: Boss

Type 2: Annanuki (may have spelled wrong)

Class: Healer

Location: Mardek’s Soul(?)

Drops: Physic Soul 100%, Deity’s Light-Infused Blade 100%

Battle Music: GdM battle

Theme: Governance de Magi

Rarity: Bosses don’t really have rarity.

Stats: Level 50, Health: 75,000 MP: 999 (if runs out somehow, uses an attack that does 1 damage but recovers it all)

Skills: Pleasant Sunbeam (Unused unless he has summoned Divine Souls) Cure (rarely used) Cura, Curaga (almost always used) Divine Enigmatics (summons 3 Divine Souls, can only be used 4 times) Solar Flare, Galaxy Burst, Rainbow Null (nulls all elements on self and souls), Remove Taint, Remove Evil, Smite Evil, Disrupt Undead (idk why) Potion Spray (can only cast with Healthy Juice, Speedy Juice, FigJuice, Chocolate Milk yum, Elixir, and Mirrirlixir.) Attack (used when out of MP) Thauma Hit (1 damage, recover 999 MP, only used when out of MP) Ballad of Life (can infinitely play)
EXP: 100,000 (you get EXP and gold for all the Souls he summons too)
Here is another one.

Name: Divine Soul

Element: Light

Type 1: Miniboss

Type 2: Soul

Class: idk

Location: Summoned by Rohoph

Drops: Divine Blade 1%

Battle Music: GdM battle

Theme: None.

Skills: Shield (can only cast on one target) MShield (can only cast on one target) Smite Evil, Disrupt Undead (why not) Solar Flare, Attack, Thauma Hit (same as Rohoph’s)

Stats: Health: 2,000, MP: 600