Hi.
I have been playing for a little while now and I am about to recycle my medals. I thought I had a considerable understanding of the game so far but something is bothering me and I cant understand it myself. I tried reading different posts but that only confused me more…
So I would like to ask about the damage dealing skills and the difference between some main types of them.
1. Lets take something like Goad (Knight Class)
Physical damage +1, +25%, +0.75%/level
So does it add 1 damage to my weapon (if I equipp something dealing psyhical damage) and then adds %?
So for this type (x damage) I need – high STR + good weapon. Right?
2. Now other skill: Stampede (Knight Class)
Piercing damage 35, +70%/level
So does it have base damage 35 no matter what? Meaning that I dont need STR at all and dont need any weapon? (I made experiment and took off my weapon and the damage from stampede was similar…)
3. Psychological Damage: Sonic Blade (Singing Axe)
I have no idea about that type – what makes it stronger? STR? WISDOM? Do I need good weapon to deal bigger damage?
4. Other strange damages: Mana Blast (Sorcerer Class)
Deals:
Darkness damage +10, +12.5%/level
Deals:
Mana damage +10%, +0.7%/level
What influences these?