This is my idea:Levels specifically designed for PvP, make all the mice shaman
I want to have a fighting/arena sort of thing. It would be different from FiniteZ’s idea, instead of having shamans, we have regular mice. In the mouth section, there would be different kinds of weapons. Also, weapons would have cooldowns. (The amount of time you need to wait to use the weapon/item again.) These are the weapons and their stats:
Wooden Sword :Costs: 1 Cheese
Attack:2
Damage:3
Speed:2
Cool Down: 3
Stone Sword :Costs: 3 Cheese
Attack:3
Damage:4
Speed:2
Cool Down: 4
Iron Sword :Costs: 6 Cheese
Attack:4
Damage:4
Speed:3
Cool Down:5
Fencing Sword :Costs: 7 Cheese
Attack:5
Damage:6
Speed:6
Cool Down: 2
Budder Sword (GUESS WHERE I GOT IT FROM!! :D) :Costs: 10 Cheese
Attack:6
Damage:5
Speed:5
Cool Down: 4
Mice Sword :Costs: 100 Cheese
Attack:6
Damage:6
Speed:8
Cool Down: 3
Those are my ideas for the swords. Next, are ranged weapons. Guns and Bows. Guns do more damage. Bows are faster, but do less damage. Guns are slower, but do more damage.
Toy Bow :Costs: 1 Cheese
Attack:2
Damage:2
Speed:4
Nerf/Toy Gun :Costs: 1 Cheese
Attack:3
Damage:4
Speed:2
Budder Bow :Costs: 6 Cheese
Attack:4
Damage:2
Speed:6
Budder Gun :Costs: 10 Cheese
Attack:7
Damage:10
Speed:2
Those were the ranged weapons. Then, next there would be armor. There would be a new selection on the shop that says, “Armor”. I can’t think of any armor atm, but here is one that I wrote down:
Fencing Armor :Costs: 10 Cheese
Defence:5
And when playing in the arena, all mice will have 100 health. When wearing armor, you get less damage. For example, if you wore Fencing Armor, the damage of the Wooden Sword would be 5%. When fighting, you would have to press the DOWN button to shoot or to use your weapon. The server names would be arena.