biowave345
18 posts
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Since people are getting in need of more and more cash and coins I think there should be a money – cash system so if you have too many coins but need cash you can get the cash easily.
I was thinking a 1000 coins – 1 cash
would be good enough for people.
Tell me what you think about my idea or leave suggestions on what the trade should be or any ways to prevent people form constantly switching their gold to cash and cash to gold again (like a limit to how many times each week)
also
if you wanted to convert some stats to another you would give up 2k coins to switch
eg:
accuracy > 5
HP>10
Explosions> 5
player : ugh explosions is useless for getting the Barrett
*player pays 2k coins *
accuracy > 9
HP>10
Explosions> 1
player : I should probably keep 1 explosive stat so my grenades do a bit of damage
So what do you think of this as well ?
~ biowave
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Yoshifull
62 posts
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Originally posted by biowave345:
Since people are getting in need of more and more cash and coins I think there should be a money – cash system so if you have too many coins but need cash you can get the cash easily.
I was thinking a 1000 coins – 1 cash
would be good enough for people.
Tell me what you think about my idea or leave suggestions on what the trade should be or any ways to prevent people form constantly switching their gold to cash and cash to gold again (like a limit to how many times each week)
~ biowave
So then, the mess will begin.
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TDP4Maniac
19 posts
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I don’t think it’s a bad idea…Cash tournaments got banned from Kongregate a while ago…So a Coins-Cash system would not be a bad idea…
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los3r33
5756 posts
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Originally posted by TDP4Maniac:
I don’t think it’s a bad idea…Cash tournaments got banned from Kongregate a while ago…So a Coins-Cash system would not be a bad idea…
Hmm, I agree with that. But then people will exploit other people for coins instead(as if it wasn’t going on right now). And sure it’s slow going, but never underestimate the determination of someone who cheats to win.
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HeManhandled
13558 posts
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I was thinking a 1000 coins – 1 cash
Ppl w/ a lot of coins wuld exploit dis easily =.=
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biowave345
18 posts
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Originally posted by HeManhandled:
I was thinking a 1000 coins – 1 cash
Ppl w/ a lot of coins wuld exploit dis easily =.=
So to counter this, maybe you can only convert a maximum of 15 cash or 1500 coins each week ?
or only 10 cash converts and 20 coin converts (20,000 coins in total)
so u can convert more cash into coins but not more coins into cash each week
What do you think ?
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HeManhandled
13558 posts
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^I’d drop dat to 5 cash converts max o_0
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biowave345
18 posts
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Woah! We don’t know even if the developers are gonna see this not to talk about implement a feature like this any way even if the DO implement this I’m sure it will be a reasonable amount.
So no need to be too picky about numbers :)
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BladeStorm_X
115 posts
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Originally posted by biowave345:
Sorry for double post but a stat switching system would be nice as well for example
if you wanted to convert some stats to another you would give up 2k coins to switch
eg:
accuracy > 5
HP>10
Explosions> 5
player : ugh explosions is useless for getting the berret
*player pays 2k coins *
accuracy > 9
HP>10
Explosions> 1
player : I should probably keep 1 explosive stat so my grenades do a bit of damage
So what do you think of this as well ?
Nice idea but the catch is this suppose you have 10 acc and 6 strength you can buy a barret ,but once you buy the barret if you have enough money to switch your stats to health,defence and explosions, you would be invincible.
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biowave345
18 posts
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well if you owned guns that needed a specific amount of stats thy would be locked in and you wouldn’t be able to swap them
Originally posted by BladeStorm_X:
Originally posted by biowave345:
Sorry for double post but a stat switching system would be nice as well for example
if you wanted to convert some stats to another you would give up 2k coins to switch
eg:
accuracy > 5
HP>10
Explosions> 5
player : ugh explosions is useless for getting the berret
*player pays 2k coins *
accuracy > 9
HP>10
Explosions> 1
player : I should probably keep 1 explosive stat so my grenades do a bit of damage
So what do you think of this as well ?
Nice idea but the catch is this suppose you have 10 acc and 6 strength you can buy a barret ,but once you buy the barret if you have enough money to switch your stats to health,defence and explosions, you would be invincible.
edit : epic fail i forgot about the edit post thingy XD
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HeManhandled
13558 posts
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Originally posted by biowave345:
Woah! We don’t know even if the developers are gonna see this not to talk about implement a feature like this any way even if the DO implement this I’m sure it will be a reasonable amount.
So no need to be too picky about numbers :)
Yea so y does it matter? 8)
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leopard54321
3 posts
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help me plz i have been hacked
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HeManhandled
13558 posts
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And da cow jumped over teh moon >_>
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sebiwan
222 posts
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its funny despite the never give your pass to anyone ever no matter what they promise u warnings, ppl still say they got “haxed”
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HeManhandled
13558 posts
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Dere just rlly rlly stupid and under-aged dats all o_0
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juanpy
2651 posts
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Originally posted by HeManhandled:
Dere just rlly rlly stupid and under-aged dats all o_0
Interwebs it’s full of them 8/.
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HeManhandled
13558 posts
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U can never run out of em 8)
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biowave345
18 posts
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HeManhandled
13558 posts
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^Its bound to happen sooner or later 8)
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biowave345
18 posts
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^ LOL i doubt the developers even go here at all XD
{No point posting stuff here if its for alterations for the game}
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HeManhandled
13558 posts
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ChalupaKing117
33 posts
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Well actually, according to Jav, 100g is worth one cash. _ Look at the Shop menu where you can buy cash/gold with Kreds.
Like hell it’s 100g.
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HeManhandled
13558 posts
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biowave345
18 posts
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LOL ITS TRUE WHERE U GO TO BUY COINS AND CASH THE FIRST OFFER IS FOR 10 KREDS
10 kreds = 1000 coins
OR
10 kreds = 10 cash
if u divide by 10 this happens :
1 kred = 100 coins
OR
1 kred = 1 cash
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HeManhandled
13558 posts
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Aw too bad u have to have at least 10 kreds to be able to buy sumthing >.<
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