MEGATHREAD: Battle Arena page 242

11686 posts

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Recently replay the game. I am now rank 300-ish and 5k-level, idling and smiley island.

1. What kinda BA weapon would you recommend? The Pyrabow/evil sword(+6) fusion seems quite nice. Is it still worth it to get those polearm weapons (G1/G3/G5)?

2. And how about armor sets? I am still using for zerker/EC. With attack/mastery bonus enhancement. Hadn’t made it to +10 though.

 
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Im not really getting the abandoned lab, what is it I am supposed to do? I keep clicking stuff but the I don’t really see an enemy.

 
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If you’re not r500, nothing happens.

 
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Originally posted by crazye97:

If you’re not r500, nothing happens.

And what happens when I do reach r500?

 
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Then you can click stuff and things will spawn.

 
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I suppose that was already asked, but is there a way to auto-loot?

 
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Originally posted by Ovnidemon:

I suppose that was already asked, but is there a way to auto-loot?

There (currently) are three ways:

- Use a Loot Magnet (Craftable, obtainble from 1m+ score in Fighter Business)
- Fight using Dark Ruler (Craftable, has a built-in loot magnet)
- Have a fully leveled up Gem of Constancy (Craftable, gets loot magnet ability at level 500)

Edit: @v Never knew about that one, gotta remember that one.

 
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There’s one more:
Have all 9 pieces of the Ultimate Set equipped.

 
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So I got a chaos piece with a score of 2885. Is that perfectly fine or do I get a more powerful version for doing it in HC/whatever.

By the way if you would please excuse my noobishness. What is the best way to enchant a chaos set?

 
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You can get a bit higher stats with higher scores.

 
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Oh but for the start this would be good?

 
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I have not heard of any score related stat boost. And if it exists, I suspect it’s only def. I would not worry about it Omesh, just go for what you can actually obtain.

As for how to enhance, there’s always been debate and it’s not always easy to know, but general consensus last I heard was either 4 pieces enhanced with crit and 1 attack, or 3 crit and 2 attack.

 
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Really? I always heard 3 attack 2 crit. Or if anything 4 or 5 attack, due to being more useful in WM mode then.

 
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It’s just defense on my side. 2900 score shirt – 229 defense; 2905 score – 230 defense. 2805 and 2843 gloves – 150 defense; 2863 gloves – 151 defense. Minimal, but still a small bit higher. I don’t know if it’s still the same, since I got those just before the score increase.

 
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Finalizers can no longer push an item over 3k attack right? So we only need 2500 attack on our dark ruler? Also, where is the best place to find a r500 weapon finalizer?

 
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“X crit Y attack” is a lie. About r500 finalizers, CHAOS drops them.

 
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Originally posted by Draconi:

“X crit Y attack” is a lie. About r500 finalizers, CHAOS drops them.

ALL DEFENSE. Isn’t it?

 
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Measuring it by your number of equipment pieces is retarded. Someone with 500 equip attack will screw himself up by increasing that much critical, and someone with 2000 attack will screw himself up from increasing attack.

I really wish people would stop for a moment and think why they’re believing in that sort of thing.

 
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should i make 2 sets of chaos 1 full attack and 1 full crit so i can shift if i idle with DR or antiidle with FG?

 
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Im still new so need some advise 111 rank in ba using enchanted leather with a fused dark temple sword atm when i afk idle and a +3 bow when im around with 50 pixel/coin ring on. My invis pet isnt mastered yet hes like 6500 airspirit. Would like to know what i should be aiming for ive spent most of my pixels on attack so far. On causal i can idle in the desert with my bow on for that sand guy, otherwise deadlands

 
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Originally posted by oskar_25:

should i make 2 sets of chaos 1 full attack and 1 full crit so i can shift if i idle with DR or antiidle with FG?

Well you wouldn’t need to change your set really for this scenario, but having a crit and attack set, although a TON of work, is actually a great idea. If you’re up for it.

Edit: I need to do the mystic path quest still and am looking for a formula to calculate how long I can idle there. I am just trying to make myself an excel sheet for the damage resistance required to idle for x amount of time (I assume a game tick is 1 second). Can someone check my math? I am getting some funky numbers and am embarrassed by how far removed I am from simple algebra. The original formula is:

Drown Damage = (((ticks * 100) – damageResist / 3) * (100 – damageResistPct / 3) / 100) or
D = (((T*100) – R / 3) * (100 – PR / 3) / 100

I believe I isolated the Damage resist® variable with this formula, given that I know my base damage resist percentage (PR), can enter in the time (T) assuming 1 tick = 1 second, and can enter my current hp in the damage (D) portion as an indicator of how much damage I can take and survive (understanding this is based on me maintaining full hp, so regen isn’t taken into account).

-(3(D) / (T(100-PR/3))) = R

If someone could show the correct solution, I would greatly appreciate it if they could show steps as well to help refresh me. I think I illegally removed parenthesis on the step requiring you to separate T and R.

 
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Depending on how far in the game you are, I would wait. For example, I was working on that but decided to stop and save it for when I get CHAOS. It’s a lot of work to have to do again within a near future.

It is a good idea though. Not just for FG/DR, but also for WM/normal.

 
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Originally posted by Beeshrine09:

drown damage = (OxygenPenalty – 20) * (OxygenPenalty – 30) = OP^2 – 50 OP + 600

OxygenPenalty = 1 sec timer.

I suggest you check for how much damage you can resist before your HP regen starts to go lower than drown damage. Since resist against drown is 1/3 we have

Regen = (DrownDamage – Resist / 3) * (1 – ResistPct / 3)

This is the solution you’ve asked earlier (x = oxygen penalty, y = resist, z = resist%). Since it’s sort of ugly, I’d rather go with the above (find drown damage based on your data and then find oxygen penalty, instead of trying to find oxygen penalty directly).

 
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What mystery enchancers are useless? I have way too much space taken up by them.

Is it evasion and defense (armor)?

 
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Everything but attack and crit damage on armor are useless in almost all cases.