MEGATHREAD: Battle Arena page 260

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It’s random. (Not sure if there’s a percentage or not.)

 
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Hi, actually i’m at rank 149 and level 930, i wanna know, what rank i gonna change my weapon? and what weapon i craft?

 
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Originally posted by Clusterone666:
Originally posted by Ignignog:

Are there any rules of thumb for comparing stats across weapons? I’ve picked up a collection of polearms of various colors and stats and ranks and enhance levels from idle-mining, and I’m trying to figure out what to use.

For instance, these are the permanent items I’ve found:

How would I choose between them? There’s also a pile of temporary weapons that might be better, so how would I know?

Well ignore the special bonuses (the green orange and purple ones) because you can always change them with enhancers. Just take a look at the stats, mainly from what i’ve been learning, attack, attack speed, and critical chance are the most important ones.

Any more advice here?

 
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someone have a mining build?

 
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Originally posted by Ignignog:

Any more advice here?

Mystic Crossbow looks best of those 3…. highest rank highest attack stat, good critical chance, some accuracy. Basically those are what you look for, along with speed, # of times it can be enhanced, # of levels it has, is it fuseable, etc. Enhancers completely alter a weapon it will go up in stats massively using them. Not to mention fusing as well.

 
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Originally posted by lackinglack1:
Originally posted by Ignignog:

Any more advice here?

Mystic Crossbow looks best of those 3…. highest rank highest attack stat, good critical chance, some accuracy. Basically those are what you look for, along with speed, # of times it can be enhanced, # of levels it has, is it fuseable, etc. Enhancers completely alter a weapon it will go up in stats massively using them. Not to mention fusing as well.

Right, that’s my question. How do I compare something that can level 60 times to something that can only be enhanced 8 times to something that can be fused?

 
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There are guides to what exactly levels on a weapon do. I think one of the sticky threads the “Commonly used Abbreviations” one by Tukkun might actually have that info. Suffice it to say, 1 enhancement slot is worth quite a number of levels.

 
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Hi, i have a lot of CM and Pixels, but not enough Superior CM… where can i get it best? (lvl 4500, rank 180, and where to get it with higher level)

 
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While idling with dark ruler does mana power increase kill speed or is it detrimental?

 
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It slows you down, since you only have 100 mana, and have to stop to restore mana more often.

 
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Originally posted by hobinrood86:

Hi, i have a lot of CM and Pixels, but not enough Superior CM… where can i get it best? (lvl 4500, rank 180, and where to get it with higher level)

Mining is best.

 
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I never got into spirit much so I am wondering. What happens if you are wearing a spirit armor piece but your weapon isn’t spirit?

 
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Originally posted by Omesh:

I never got into spirit much so I am wondering. What happens if you are wearing a spirit armor piece but your weapon isn’t spirit?

It decreases MP by ~10% of max. Also applies if the Accessory is Spirit.

Question: Does the Protection skill also protect against Ring loss?
Edit: Ah, thanks for the quick answer. Looks like a good replacement for Protection ring then.

 
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Yes.

 
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Originally posted by phantomwolf13:
Originally posted by blaisem:

I would suggest

Green: Spawn Rate
Orange: Boss Damage
Purple: Attack Power

Thanks Phantom. The Spawn Rate was something I wouldn’t have put down because the amount is so small, but the more I think about it, the more I like the sound of it.

Originally posted by Kingdweeb1:
Originally posted by blaisem:

Hmm no craftable weapon I know of that is better than a pyrabow/Evil sword fusion (both gotten as rewards for completing the dark pyramid). Besides, anything you do make will be old after several hours of playing.

Personally, I’d spend the extra Pixels on something useful and more permanent, like stat increases. Extra crafting materials I would spend on Dark Pyramid keys.

actually, Pyra/ES got nerfed badly.

How so? Do you mean the no more life rocks change? 30 days is still plenty of time to exchange or move on from them.

Right, that’s my question. How do I compare something that can level 60 times to something that can only be enhanced 8 times to something that can be fused?

I’ve also seen this information somewhere around here, but I forgot where. Here is a page with information on crafting, including the effect of levels. You may have to at some point run the calculations yourself to compare.

Anyone know what the recipes for PM/CN/basic etc do after a certain recipe tier? I don’t have anymore recipes listed for them in the crafting menu, but the recipe list says I can still earn further tiers.

Thank you

 
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Originally posted by blaisem:

Thanks Phantom. The Spawn Rate was something I wouldn’t have put down because the amount is so small, but the more I think about it, the more I like the sound of it.

Sorry I didn’t elaborate earlier.

Spawn Rate is my favorite green bonus since it’s so well-rounded. It increases your kill speed, essentially giving you a boost to exp, coins, pix, drop rate, and all boosts% (if bestiary level of mobs is at least 4). More kills also means your bestiary entries will level up faster, your IAs will earn exp / become mastered quicker, and you’ll get more fighter career experience. So even though it’s a very small increase, it helps in so many areas that it’s my #1 default choice. Other good choices for green bonus could be Reward or EXP.

Orange bonus: Boss Damage seems obvious to me. Bosses are almost always the bottleneck in killing mobs quickly since they are so much stronger than the other mobs in the same area. Boss damage+ gives you the biggest damage increase out of any of the options. The fact that it only applies to bosses is irrelevant since that’s the bottleneck anyways.

Purple: Attack Power is again all about increasing your damage potential in order to kill faster. Equipment Attack+ is also an option but there’s an optimal balance between Attack Power+ and Equipment Attack+ bonuses in order to maximize damage and this balance is achieved with way more Attack Power+ than Equipment Attack+.

As an experiment, I encourage you (and everyone, really) to go to the Abandoned Lab, check your Max Damage in your stats screen, then change the purple bonus on each piece of equipment one at a time to Attack Power and then Equipment Attack, comparing the Max Damage value for each change. (Don’t forget to let your Rage go to 0% first so it doesn’t affect your values. Also, don’t forget to change your Bonus Preference so you can get the right bonuses more easily from the bonus modifier machine). This experiment is actually really easy to do, it’s free as long as you don’t run out of bonus machine uses for the day, and you’ll hopefully learn something about damage optimization :)

Anyways, those are just my thoughts on bonuses in general. There are certainly arguments for different bonuses in different situations and I do not claim that my preferences are the “best” in any way :P

 
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Is this a good way to level fast:

  • full attack-only Chaos + FG
  • epic rate % on everything
  • exp/epic on everything
  • go to a fairy land map in Worst Moon
  • equip a 30% or 40% spawn rate IA

or am I wasting my time making such a set?

(perhaps it is better to put spawn rate on everything and use the purple bonuses for attack power or eq-attack)

 
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Originally posted by phantomwolf13:

Hey, no worries. I wasn’t expecting the demand on your time that would come with an elaboration, so I definitely appreciate you taking the time to make one :)

After thinking more about spawn rate, I came to the same conclusion, as long as I am killing enemies quickly. So thanks for telling me about that! I will use it for sure now. I also read that it will be useful later in ToD.

On attack power vs. equip att, you can see from the very useful bonus guide by Mike_Takumi that, when it comes to the purple bonuses, 60 attack power = 1 equipment attack. In the case of being at the hard cap of 90k attack power and having no other flat bonuses, they equal each other at 1500 equip att. So if you are above that, then attack power is better.

On purple bonus in general, I figured that at my eventual 90k base attack power, the 1.5k bonus attack power on the weapon is giving me 91.5/90 = 1.5% increase in damage. If I run accuracy, I get 1000 accuracy bonus. Compared to the cap at 6500 for accuracy, I am getting ~ 14-15% bonus accuracy depending on how many points I put into the accuracy skill. So I have been leaning towards accuracy because it seems like a better relative gain. I also thought accuracy might still have uses at high levels in WM.

On the other hand, I don’t know if you can compare the two stats side-by-side like that.

But I’m definitely really satisfied with a fusion of Oversized Slingshot and Gold Cannon. The former has incredible accuracy bonuses, and the latter has high crit chance + Attack.

 
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Hi all,

Anyone knows how works the fusion items? Is there a topic on that?

 
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There’s the Fusion Simulator which can help for some items. For others not in the simulator, when two items are fused, stats become 0.63 * Primary + 0.54 * Secondary, levels are added and averaged (ie. 10+6 = 16 / 2 = 8) for both total level and current level, and enhancements are also averaged. Rank requirement is averaged as well, bonuses come from the Primary weapon, I believe. Any “No [type] Rocks” on either weapon carries, and expiry time is determined by the lower of the two values.

 
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Originally posted by Xaroth:


(perhaps it is better to put spawn rate on everything and use the purple bonuses for attack power or eq-attack)

Just to clarify: a set with all spawn rate and attack power/equip attack would be a good set for general use. I do not believe it would be optimum for leveling up the quickest (i.e. maximizing EXP gain).

I haven’t used the epic rate% + exp/epic combo myself, but I’ve heard it’s pretty effective. Another positive effect of the strategy you proposed is lots of unobtainium and SCM. A few things I would change or at least keep in mind though:

  1. I’d try NCI when anti-idling and compare your results to Lullaby Lake (or whatever other fairyland area you’re using), I think you might find NCI to be better.
  2. CGT (Corrupted Giant Treeman) IA has by far the best +reward% (75%) of any IA and will also give you +35% spawn rate (best of any IA is 40%). If you don’t have CGT IA, I highly recommend you get it!
  3. If you can kill non-boss mobs in one or two hits, you should use a ring that increases your rewards—with an epic set, you might try the Luck ring, or you might have better results with the Encounter or Experience ring. If on the other hand you need to kill mobs faster, you should probably use the Knockback/Cruelty/Power ring.
  4. when idling, you should probably use a Dark Ruler…

By the way, just a general tip, you can set up a Technical Light to monitor kills/min (use the Variable Recording option, track the “arenaKill” variable. Guide here). You can use this to make adjustments to your strategy and optimize your kill rate.

 
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Thanks for the help :)

Hmm, indeed NCI is pretty good. I was using Fabled Forest (because after that the bosses start to get really hard for my gear level).

I got CGT down to about 20% health and then I died. Ugh! I’ll have to improve my chaos gear (currently unfused – I think I will fuse it with good Knightmare)

I can’t access Dark Ruler yet as I am only rank 395 :P

 
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Originally posted by crazye97:

For others not in the simulator, when two items are fused, stats become 0.63 * Primary + 0.54 * Secondary, levels are added and averaged (ie. 10+6 = 16 / 2 = 8) for both total level and current level, and enhancements are also averaged. Rank requirement is averaged as well, bonuses come from the Primary weapon, I believe. Any “No [type] Rocks” on either weapon carries, and expiry time is determined by the lower of the two values.

You can add in stats of any items not in the simulator yourself.

 
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What is a good choice of weapon after the pyrabow/evil sword fusion?
The stats of my weapon (Pyrabow [+10]):

Attack:1173
Attack Speed:18
Defense:94
Critical chance: 76%
Accuracy:81%
HP regen:50%

Bonuses are pixel, ignore DEF and EXP/rare kill.

I am rank 280, but I can rank some if the weapon is of a higher rank. Going for a high end weapon is good too, because it use so much material to craft the weapons… I would be saving a lot going straigth to a high end weapon… Thanks

 
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Originally posted by Nivanio:

What is a good choice of weapon after the pyrabow/evil sword fusion?
The stats of my weapon (Pyrabow [+10]):

Attack:1173
Attack Speed:18
Defense:94
Critical chance: 76%
Accuracy:81%
HP regen:50%

Bonuses are pixel, ignore DEF and EXP/rare kill.

I am rank 280, but I can rank some if the weapon is of a higher rank. Going for a high end weapon is good too, because it use so much material to craft the weapons… I would be saving a lot going straigth to a high end weapon… Thanks

Hi Nivanio, it looks like we are at about the same point. I had the same question a few days ago myself. I ended up having met with a lot of success mining with my master pick on hardcore for good drops, equipping crystal armor as I found it for a higher drop rate and emphasizing epic counter rate on the rest of my equipment. It takes several hours, but you can get higher quality items than crafted without relying on crystals to pray for a higher quality.

For example, I had several items that were 950+ damage, whereas their “common” crafted numbers were 600-700 damage. Once you have a good combination of items that gives attack, critical chance, speed, and accuracy, you can plan your fusion and use your savings on all the enhancements you’ll need.

I was able to mine on loot day, which increased my drop rate further. I also got a full set of almost all crystal armor colors and knightmare pants this way. I spent all my savings on enhancements after, but I now believe mining for items and using pixels/CM for enhancements is the best way to get optimal equipment for us with limited finances.

I posted the item I made still unfinalized on page 259 of this thread. Hope this could help!

Oh and depending on how much money you have, you might want to start buying out special weapon relics from the special shop every day.