MEGATHREAD: Battle Arena page 263

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Originally posted by LUIGIYOSHI11:

After +5 there are a couple ways that an item can go higher on unob levels.
- The spooky crypt raid rewards accessory unobtainium enhancers up to +10
- All armor and weapon drops from monsters can come with an unobtainium enhancement. On HC WM mode it is possible to get +6 (I don’t know if apocalypse mode allows this to go higher)
- Some equipment is crafted with a bonus already (ex. unob pickaxe comes pre-enhanced to unob lvl 10)
- CHAOS armor is dropped by CHAOS on WM mode only. It’s unob level is determined by the difficulty and how many chests were opened. Defeating it on HC WM mode after opening 10 chests gives it a +17 unob level. Theoretically if it were possible to defeat it on apocalypse mode, it could max at +20.
- Supposedly, you could also fuse any armor with CHAOS as the secondary, which would give it the average of the two unob levels. (So if I wanted to make humblebee armor, I could add +5 unob to it, and fuse it with +17 chaos to get +11 humblebee armor, which is otherwise impossible. However, this would weaken the armor’s power.)

 
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Originally posted by Beeshrine09:
Originally posted by LUIGIYOSHI11:

After +5 there are a couple ways that an item can go higher on unob levels.
- The spooky crypt raid rewards accessory unobtainium enhancers up to +10
- All armor and weapon drops from monsters can come with an unobtainium enhancement. On HC WM mode it is possible to get +6 (I don’t know if apocalypse mode allows this to go higher)
- Some equipment is crafted with a bonus already (ex. unob pickaxe comes pre-enhanced to unob lvl 10)
- CHAOS armor is dropped by CHAOS on WM mode only. It’s unob level is determined by the difficulty and how many chests were opened. Defeating it on HC WM mode after opening 10 chests gives it a +17 unob level. Theoretically if it were possible to defeat it on apocalypse mode, it could max at +20.
- Supposedly, you could also fuse any armor with CHAOS as the secondary, which would give it the average of the two unob levels. (So if I wanted to make humblebee armor, I could add +5 unob to it, and fuse it with +17 chaos to get +11 humblebee armor, which is otherwise impossible. However, this would weaken the armor’s power.)

You can’t fuse Humblebee Armour.

 
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How do you do hard and impossible accessions? Like where is the option? When I ascend it just like starts up on a medium one.

Btw I’ve ascended 3 times if that helps haha

 
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You need to ascend 6 times to unlock hard and impossible (beat ascendant when your ascension counter is +5).

 
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Oh ok, thanks!

 
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mission #3 of the event quests require you to kill a triangle from the triangle hideout.
unfortunately, my level is way too low to kill one of the triangles.
Is there some sort of special weapon or attack?
Or else i’m not going to be able to finish the event quests….. which sucks

 
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I found an easy way to get the triangle hideout quest done. It requires you to do the following:

1. Cap your damage resist %. Use damage taken bonuses, defense ring, IAs, etc, to get it to 90%.
2. Increase your HP. You must have around 1m HP for this to work.
3. Activate your mana power skill. This should get you to 95% damage resist.

With this, the enemy will hit you but not enough for killing you. After 30 seconds, the enemy will explode, it won’t give you anything but it will count as a kill. Be warned that if the explosion does hit you, you’ll be dead for sure, so you might lose your rings.

I hope this helps.

 
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How do you guys go forward with upgrading a new wep?

 
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Is it normal that after ascending for the first time my damage in Battle Arena dropped by ~50%? (And I mean damage displayed in stats screen, not damage dealt to enemies, so I doubt it’s because of level penalty; Also, after ~2.6k levels it’s pretty much the same it was right after ascending)

 
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I am using a pyra es wep I can farm chaos armor so is the best weapon for me still a g5 greater or would it be like a fg

 
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Originally posted by memphis404:

Is it normal that after ascending for the first time my damage in Battle Arena dropped by ~50%? (And I mean damage displayed in stats screen, not damage dealt to enemies, so I doubt it’s because of level penalty; Also, after ~2.6k levels it’s pretty much the same it was right after ascending)

There’s a multiplier of damage that’s [sqrt. level].
That’s current level, not total.

 
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Originally posted by calvindang:
Originally posted by memphis404:

Is it normal that after ascending for the first time my damage in Battle Arena dropped by ~50%? (And I mean damage displayed in stats screen, not damage dealt to enemies, so I doubt it’s because of level penalty; Also, after ~2.6k levels it’s pretty much the same it was right after ascending)

There’s a multiplier of damage that’s [sqrt. level].
That’s current level, not total.

Well, that explains everything. Thank you very much ;)

 
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any tips to beat chuck norris? I keep getting him to about 30% with a mastery potion and he seems to go from hitting me for about 800k to instant kill with 1.6m life

 
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Increase damage resist to 90%, and use mana power to further increase it to 95%. That way he’ll hit you for 400k and for less than 1m after his rampage.

 
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how long will the event quests last?

 
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Until Reconstruction update.

 
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How do Pre-historic mission? guides? tips? itens? rings? builds? itens?

Please! ^^ Thanks

 
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Is there a guide to what the colors of items mean?

 
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Essentially nothing. On a base item it would mean rarity, which can be identified by looking in the crafting screen. After that, pink and red and whatever other colors your enhanced armor will become. I think.

Prehistoric mission is done by completing the rooms. Protip: Don’t attack red bombs and you win. Kill everything else. Read protips.

 
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Originally posted by ddsw1b:

Is there a guide to what the colors of items mean?

They refer to how much overall the stats are superior or inferior to the base default for that weapon (or armor, or accessory). Order goes Grey White Blue Orange Yellow Green Light-Blue Purple Dark-Green Gold Pink Red

Originally posted by Exvil:

How do Pre-historic mission? guides? tips? itens? rings? builds? itens?

Please! ^^ Thanks

You dont really need that much a guide, its a sequence of different zones basically, always ending with the same 4 bosses in a row. The only remotely trick thing are the bombs, hit green bombs immediately, dont hit red bombs at all. Also against Powerful Snail, use shift key if he comes too close to you, let go of shift to attack from distance again. Average level needed to beat the mission is probably like 2000 or so nowadays, given so many new equips/bonuses.

 
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Originally posted by lackinglack1:

They refer to how much overall the stats are superior or inferior to the base default for that weapon (or armor, or accessory). Order goes Grey White Blue Orange Yellow Green Light-Blue Purple Dark-Green Gold Pink Red

I disagree. I think it’s meaningless, just like Beeshrine09 said. To exemplify, grab a G5 and fill it with HP regen. Then grab another G5 and put a couple attack rocks on it. Anyone would agree the attack G5 is stronger, better, etc than the HP regen one, and that the HP regen G5 is useless, but the game would tell you the opposite.

 
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When i superior or inferior i mean for ANY stat. I agree with you, subjectively from a player perspective some stats are far more important than others.

 
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Originally posted by Exvil:

How do Pre-historic mission? guides? tips? itens? rings? builds? itens?

Please! ^^ Thanks

Here’s a very old but surprisingly still relevant guide.

 
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Do baconrobacon’s bonuses only work while he has bacon?

 
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Originally posted by NinjaBlad3z:

Yes.

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Does any one mind to write some mini-guide for MB at low levels ( pre-lvl 3000) , like what should I try to focus more, damage taken, defense, or evasion?