List of Changes - Current Version: 1664f – Jul. 11, 2014 (locked)

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1421 – Awesome Update

Release Date: Oct. 14, 2011

REMINDER: Spend your Skill Points!

  • Fishing
    • A new feature, Fishing, is now available! When you reach level 800, buy it in the Feature Shop for 950,000,000 Coins!
    • You can idle to progress in this feature, however, it’s slower and less effective.
    • Obtained items can be fed to the pet for Pet Fullness, sold for Coins or recycled for Crafting Material.
  • Purple Screen of Death
    • With this feature, you can gain EXP even when the game isn’t open!
  • Special Shop
    • Every day, 5 random items are sold in the Special Shop.
    • These items can be purchased with either Quest Tokens or Event Tokens.
    • Each item can only be purchased once.
  • Auto–Event System
    • Certain events will be automatically “celebrated” by the game system.
    • You can obtain Event Tokens from events, or simply by playing.
    • Event Tokens can be used to purchase items in the Special Shop.

  • Achievements
    • 55 new achievements are added.
  • New quest system
    • There are now 15 newbie quests.
    • Main quests are removed. Instead, you have a random quest that when finished, you get some rewards including Quest Tokens.
    • Each time you finish a quest, the next one gets harder. Quest difficulty is reset when the day ends.
    • You can forfeit a quest with Green Coins or instantly complete a quest with Blue Coins, however, there is a daily limit and the cost increases each time you use it. Cost is reset when the day ends.
    • Quest Tokens can be used to purchase items in the Special Shop.
  • Ascension
    • When ascending for the 5th time (and every time after that), you can select the difficulty for your next ascension.
    • Higher difficulty means higher penalties, but you also get more Ascend Points once you’re done and get EXP faster at Lv. 9001 and several other perks.
    • Ascension penalties will be removed once you reach Lv. 9000.
    • You can trade 1 Ascend Point for 2,000 Quest Tokens.
  • Garden
    • Fertilizer
      • You can get Fertilizers from Daily Bonus (hard cap: 30).
      • You can use a Fertilizer to increase harvest value of all planted trees by 5% (similar to the effect of the [Some Sort of Gardener] adventure)
  • Battle Arena
    • Pendant
      • A new armor category is added: Pendant.
      • You can get pendants from looting.
    • A new Battle Arena area is added.
    • Rare Monsters
      • Once in a while, you can encounter a Rare Monster.
      • Rare Monsters have the same look and stats as regular ones, but have a greater item drop rate.
      • Rare Monsters are indicated by a yellow name background.
    • Buffs
      • You can get buffs by using a Buff Potion in your new Potion inventory (24 slots).
      • Buff Potions can be obtained from crafting and loot drops.
      • There are three types of buffs.
        • Power Buff: Attack: +20%, Defense: +20%, MaxHP: +20%, MaxMP: +20%, Accuracy: +20%, Evasion: +20%
        • Master Buff: Mastery: +20%, Damage Taken: –20%, HP Regen: +200%, MP Regen: +200%, Hit Chance: +20%, Dodge Chance: +20%
        • Reward Buff: EXP: +10%, Coin: +20%, Pixel: +20%, Drop Rate: +30%
      • You can only have one buff at a time.
    • Map
      • A map is added to the Battle Arena. You can use this to find areas. Mostly for newbies.
    • Teleport
      • An icon will appear when you are ready to complete Mission Kommander’s mission. Clicking it will teleport you to Ye Olde Pub instantly.
      • If you have the VIP Traveling Ticket, you can quickly teleport to the following areas at the cost of some Coins.
        • Ye Olde Pub
        • Dark Portal
        • The Desert
        • Hole of Time
        • Deserted Alley (must visit once)
        • Smiley Island (must visit once)
        • Pokayman City (must visit once)
    • New craft system
      • New items are available for crafting.
        • Weapons
          • All previous Pixel Shop weapons
          • Cursed Sword
          • Tower of DOOOOOOM weapons
          • Evil Sword / Pyrabow
          • Alien weapons / Elite Alien weapons
        • Armor
          • All previous Pixel Shop armor
          • Tower of DOOOOOOM armor
          • Chuck Norris armor
          • Alien armor / Elite Alien armor
        • Enhancers
          • Weapon / Armor Critical Rock
          • Weapon / Armor Dexterity Rock
          • Weapon / Armor Health Rock
          • Enhancer Success Rock
          • Enhancer Protection Rock
          • Special Weapon / Armor Bonus Rock
          • Weapon / Armor Growth Rock
          • Elite Weapon / Armor Bonus Rock
          • Alien enhancers
        • Potions
          • Power Buff Potion
          • Master Buff Potion
          • Reward Buff Potion
      • Certain old items from crafting are more powerful and have a higher rank requirement.
      • You can now select which item you want to craft.
      • You can unlock more items to craft by completing various tasks.
      • To craft certain items, you need [Superior Crafting Material] (rare, can be obtained from a few monsters only), [Proof of Training] and [Proof of Mission].
      • If your recipe level is high enough, you can apply [Crystal of Rarity] and [Crystal of Ultimate Rarity] for a higher chance to craft good items.
    • New item bonuses are added. All of these are orange–colored bonuses, exclusive to weapons and multiplied by item tier.
      • Double Hit Chance: +2%
      • Rage Attack: +4%
      • Rage Speed: +5%
      • Poison Damage on monsters: +20% / sec
      • Poison Duration on monsters: +0.5 sec
      • When a monster is weakened, Monster Attack/Defense: –1%
      • Weaken Duration on monsters: +0.5 sec
      • When a monster is blinded, Accuracy/Evasion: –1%
      • Blind Duration on monsters: +0.5 sec
      • Potion Efficiency: +20%
      • When fighting a boss monster, Damage: +5%
      • Monsters’ ranged attacks deal 2% less damage.
      • 0.5% chance to instantly kill a non–boss monster.
      • 2% chance to negate status effects.
  • Button Machine
    • You can now buy stuff with Purple Buttons.
      • 10 [Purple Button] = +25% All Boosts
      • 50 [Purple Button] = 1.5x Button Machine EXP/Coins for next 100 clicks
      • 200 [Purple Button] = +1% Button Machine reward multiplier (buyable 100 times)
  • Arcade
    • A new Arcade game is added: Balance 3. Requires Arcade Pack, and costs 3 Arcade Tokens per play.
    • You can now buy stuff with 100k Medals.
      • 20 [100k Medal] = +25% All Boosts
      • 100 [100k Medal] = 1.5x EXP/Coin gain for the next game you play
      • 500 [100k Medal] = Unlimited Arcade Tokens for 1 day
  • Stadium
    • You can now buy stuff with Stadium Tokens.
      • 500 [Stadium Token] = +25% All Boosts
      • 2,500 [Stadium Token] = 1.5x EXP/Coin gain for the next race (Simple Race / Item Fight only)
      • 10,000 [Stadium Token] = 1 Death Match entry
  • Awesome Adventures
    • Reputation is now capped at 999,999 (or –999,999).
  • Career
    • A new Career is added: Fisher
    • When a Career is level 100, you can trade 500,000 extra Career EXP you get for some [Random Career Potion] and a random reward.
    • You can use [Random Career Potion] to get 200~400 Career EXP (based on current career level) for a random career, even if it is not activated.

  • Daily Bonus
    • Daily Bonus rewards are changed.
  • Achievements
    • Achievements now increase EXP and Coin gain from the Progress Bar by up to +100% (100 RC = +1%).
  • Progress Bar reward is more level–based.
  • Mystery Boxes
    • You can now open boxes quickly by moving your mouse over a box and holding Shift key.
    • Most Mystery Box contents are changed.
  • Battle Arena
    • Loot
      • Loot drops now bounce like before, and stay on screen for a longer duration.
      • Multiple loot drops of the same type can be on screen at once.
      • Certain drop rates and values are modified.
      • If loot drops touch your character, they will be looted automatically.
      • Enhancers now show their icons before you loot them.
    • Skill balancing
      • Tier 1
        • Quick Attack
          • MP Cost: 50 (old: 40)
        • Dexterity Enhancement
          • Accuracy: +1.5% / level (old: +2% / level)
          • Evasion: +1.5% / level (old: +2% / level)
        • HP Recovery
          • Max Level: 10 (old: 5)
        • Combo Power
          • Max Level: 10 (old: 20)
          • Stack: 2 times / level (old: 1 time / level)
        • [New Skill] Double Hit
          • Passive
          • Double Hit Chance: +2% / level
          • Max Level: 5
      • Tier 2
        • Power Attack
          • MP Cost: 250 + 20 / level (old: 200 + 10 / level)
        • Quick Attack Improve
          • Max Level: 25 (old: 20)
        • Critical Force
          • Max Level: 30 (old: 20)
        • Combo Protection
          • Max Level: 10 (old: 20)
          • Stack: 2 times / level (old: 1 time / level)
      • Tier 3
        • Super Knockback
          • MP Cost: 850 + 40 / level (old: 800 + 20 / level)
        • Power Attack Improve
          • Max Level: 25 (old: 20)
        • MP Recovery
          • Max Level: 10 (old: 5)
        • Rage Mastery
          • Rage Depletion: –3% / level (old: –5% / level)
        • Combo Critical
          • Max Level: 15 (old: 30)
          • Stack: 2 times / level (old: 1 time / level)
        • Drain
          • Max Level: 30 (old: 5)
          • Now uses level (similar to Auto Steal, with each level being less effective than the one before) instead of % damage.
        • Learner
          • Max Level: 50 (old: 20)
          • EXP: +0.5% / level (old: +1% / level)
      • Tier 4
        • Super Knockback Improve
          • Max Level: 25 (old: 20)
        • Combo Reward
          • Max Level: 20 (old: 30)
          • Stack: 2 times / level (old: 1 time / level)
        • Rage Power
          • Rage Attack: +3% / level (old: +5% / level)
        • Mana Eater
          • Max Level: 10 (old: 5)
        • Money UP!
          • Max Level: 50 (old: 20)
          • Coin: +2% / level (old: +5% / level)
          • Pixel: +1% / level (old: +2% / level)
      • Tier 5
        • Mana Shield
          • When Mana Shield is activated, Defense +15% (old: +0%)
        • Panic
          • Rage Speed: +4% / level (old: +3% / level)
        • Reflect
          • Max Level: 10 (old: 20)
        • Magic Reflect
          • % Physical Reflect: 5% / level (old: 15% / level)
          • Max Level: 10 (old: 5)
      • Ultimate
        • Pixel Throw
          • Can now be obtained by looting.
        • OM NOM NOM
          • Can now be obtained by finishing Prehistoric Mission.
          • Gives a 30 sec. Reward Buff when used. If you already have a buff, its duration is extended by 6 sec.
        • Roundhouse Kick
          • Can be used against boss monsters.
          • Gives a 30 sec. Power Buff when used. If you already have a buff, its duration is extended by 6 sec.
    • Stat balancing
      • Default Rage Attack is reduced to 40% (old: 100%).
      • You gain 1% Critical Chance per 1,000 Accuracy. Base Critical Chance is reduced to 10% (old: 20%).
      • Base Reflect is reduced to 10% (old: 50%). You gain 2% Reflect per Attack Speed.
      • You gain 10 times as much stats when you rank up (3 times for Accuracy and Evasion). You’ll automatically gain extra stats based on your current rank when this update arrives.
    • Stat screen is changed. The stat screen shows more detailed stats, has explanation for each stat and you can also increase your stats directly from the Stat screen!
    • Base stat caps are increased.
      • Attack: Soft cap = 65,000 (old: 60,000) | Hard cap = 90,000 (old: 80,000)
      • Defense: Soft cap = 65,000 (old: 60,000) | Hard cap = 90,000 (old: 80,000)
      • MaxHP: Soft cap = 650,000 (old: 600,000) | Hard cap = 900,000 (old: 800,000)
      • MaxMP: Soft cap = 260,000 (old: 120,000) | Hard cap = 360,000 (old: 160,000)
      • Accuracy: Hard cap = 18,000 (old: 9,999)
      • Evasion: Hard cap = 18,000 (old: 9,999)
    • Raid balancing
      • Prehistoric Mission
        • Chance of going to Power Room is increased by 15% each time you finish a room in Prehistoric Mission.
        • You get 1 [Proof of Mission] each time you get to Warp Room.
        • Final [Proof of Mission] reward is reduced by 25%.
        • If you quit midway, you are kicked to [–Infinity: Prehistoric Area].
      • Tower of DOOOOOOM
        • Kills in [Tower of DOOOOOOM] now give 1 [Proof of Training]. The final boss gives more [Proof of Training].
    • Stun duration is reduced, but you are more likely to be stunned.
    • Each time a monster attacks you, it gains 1% Attack and 1% Accuracy.
    • Monsters above your level now have % Dodge Chance.
    • Pixel cost for stat upgrading is increased.
    • Most monsters have their HP, Attack, Defense, Accuracy and Evasion increased. EXP/Coin gain is slightly changed. Pixel gain is increased.
  • Arcade
    • [100k Medal] gain is multiplied by Arcade Token cost when playing a game. For MMR, multiplier is 1.
  • Career
    • [Item Maker] Lv. 100 reduces Crafting Material cost by 20% as well as Pixel cost.
  • Pet
    • Arcade 100k Medal cost is doubled.
    • Pet loses more fullness when sleeping.
  • Other changes
    • [Elite Temp. Max Boost] can no longer be purchased.
    • [Progress Box] can no longer be purchased with Red Coins. Blue Coin cost is reduced to 200 (old: 250).
    • [Pixelated Mystery Box] can no longer be purchased with Red Coins. Blue Coin cost is reduced to 800 (old: 1,000).
    • [Premium Ant Sprayer] can no longer be purchased with Red Coins, and costs 18,000 Blue Coins.
    • [Title Editor] is now given for free after first ascension. If you purchased [Title Editor] before this update, you will still keep it.
    • Auto–Boost limit is increased by 50% each time you ascend, for the first 5 times.

  • The previous quest system is removed.
  • Red Coins are removed.
  • Mystery Shop
    • [Title Editor] is removed from the Mystery Shop.
    • [Secret Shop] is removed from the Mystery Shop as it is now useless.
  • Battle Arena
    • The previous crafting system is removed.
    • Pixel Shop is removed.

  • Ascension perk for Stadium now works on Practice Mode.
  • You can no longer purchase Energy Refills if you already have 30.
  • Many other bugs are fixed.
 
Flag Post

1422 – Larger Inventory

Release Date: Oct. 15, 2011

  • Quest
    • Cost to forfeit / instantly finish quests is reduced.
  • Battle Arena
    • 6 extra slots are added to all of your Battle Arena inventories.
    • [Secret Crystal] gives less EXP, Coins and Pixels.
    • [Boss of DOOOOOOM] is slightly weaker.
    • Bosses gain 0.5% (old: 1%) Attack and Accuracy each time it attacks you.
  • Fishing
    • When you get a perfect streak of 3 or higher, you get catches more frequently.
    • Level 22+ fish and junk items now give less Coins when sold.

  • Many bugs are fixed.

1423 – More Filler

Release Date: Oct. 17, 2011

  • Battle Arena
    • A new type of pendant is added: Cursed Pendant.
    • A new type of potion is added. Available from crafting.

  • Ascension
    • Your trees are now removed when you ascend.
  • Battle Arena
    • Accuracy penalty for monsters higher level than you is reduced.
    • Poison now deals damage equal to 10% of your current HP every second.
    • The stat screen is slightly changed.
  • Fishing
    • Getting perfects is slightly easier.
    • Junk items now give more Crafting Material when recycled.

  • You can now open Treasure Boxes.
  • Fishing skill upgrading now works properly.
  • Pendant auto–sort bug is fixed.
  • Fertilizer in Another Garden no longer causes trees in your main Garden to act weird.
  • Many other bugs are fixed.

1424 – Emperor’s Clothes!

Release Date: Oct. 19, 2011

  • Battle Arena
    • A new set of armor is added. Available from crafting.

  • Battle Arena
    • Immortal Pendants have a rank requirement of 80.
  • Fishing
    • You are now less likely to get Special items from Fishing.
  • Other changes
    • You now get 1 Blue Coin per 10 rewards claimed without Idle Mode instead of 25.
    • You no longer gain Blue Coins from Insta–Progresses.
    • You can now claim up to 50 rewards per frame.

  • Weaken Power and Blind Power skills/equipment in the Battle Arena now work properly.
  • Some broken Mystery Box prizes are fixed.
  • Some display bugs are fixed.

1425 – Auto–Arcade

Release Date: Oct. 20, 2011

  • Arcade
    • You can now watch the Dragon of Wisdom play Pong, Whack–a–greg, MindSweeper and Balance 3 by pressing Shift + D after selecting a game in the game selection screen.

  • Garden
    • You can eat/sell 10 or 100 Randomfruits at a time instead of 1 or 10.
    • EXP reward when eating Randomfruits is more level–based.
  • A few minor balancing changes are made.

  • Some bugs are fixed.

1426 – Obvious Changes

Release Date: Oct. 22, 2011

  • Quest
    • Some quests now have a higher level requirement and reward increased.
  • Special Shop
    • Some items are now cheaper.
  • Battle Arena
    • Some Battle Arena area graphics are replaced with new (and hopefully better) ones. Thank you LucidCrux!
    • Instant Kill chance is reduced for monsters higher level than you.

  • Mystery Enhancers from quests are now added properly.
  • Buff Potions from Careers now work properly.
  • Some bugs are fixed.

1427 – Item Storage

Release Date: Oct. 25, 2011

  • Battle Arena
    • Item Storage
      • You can store 24 extra Battle Arena items of any type in the Item Storage.
    • Item Fusion
      • You can combine 2 weapons or 2 armor of the same type (except Medals) to create a new one. Each item can only be fused once.
    • Item Recycle
      • You can turn an item into Crafting Material.
      • Certain items cannot be recycled.

1428 – Fusion Balancing

Release Date: Oct. 26, 2011

  • Battle Arena
    • Item Fusion
      • Fused items now have 10% less stats.
      • You can no longer remove “Cannot apply Bonus Rocks” and “Cannot apply Life Rocks” by fusing items.
      • [Sword of Ascendant] can no longer be fused.
    • Item Recycle
      • Mining Tools can no longer be recycled.

1429 – Filler Update

Release Date: Oct. 27, 2011

  • Battle Arena
    • [Elite Grenades] now have 500 attack instead of 0 and can no longer be fused. Each Attack Speed over 2 on [Elite Grenades] is converted into 5 Attack.
    • A few minor graphical changes are done to prepare for some upcoming things.

1430 – Spirit Items

Release Date: Oct. 29, 2011

  • Battle Arena
    • Spirit Items are now available!
      • After an item is enhanced to +10, you can apply a Spirit Rock to it to turn it into a Spirit Item.
      • When a Spirit weapon is equipped, you use Spirit Skills instead of regular ones.
      • For each Spirit Item equipped, you gain 100 max Spirit and lose 10% MaxMP.
      • You can remove the Spirit status from an item by applying a Spirit Rock to a Spirit Item.
    • Craft
      • A few new items are available for crafting.

  • Battle Arena
    • After looting a skill, you no longer need to re–enter the Battle Arena for it to take effect.
    • Critical Damage limit is now 1000% (old: 500%)
    • Skill Balancing
      • Quick Attack
        • Now deals damage twice to a monster. Unlike a regular Double Hit, the second hit of Quick Attack can be a critical hit.
        • Even if the monster would die in 1 hit, Quick Attack will still attack 1 extra time with 2000% Critical Damage and give you extra combo.
        • Double Hit chance is NOT doubled, and cannot trigger twice in one Quick Attack.
        • Speed is halved.
      • Coup de Grace
        • Required monster HP: 0.5% or lower (old: 1% or lower)
        • Damage: 2000% (old: 1000%)
    • Recipes now have a much lower drop rate.
    • You can no longer recycle items during a hard/impossible ascension.
    • Drop rate of Superior Crafting Material is used.
  • Fishing
    • The rate of fish appearing is adjusted.
      • Base rate of fish appearing is multiplied by 3.
      • For each perfect streak, this rate is increased by 10%. For example, at 20 perfect streak, fish appearing rate is tripled.
      • Fish appearing rate is no longer multiplied by 10 when fishing streak is 3 or higher.
    • Fatigue limit is now 1,500.
    • EXP gain is adjusted.
    • Lv. 9 or higher fish (but not junk items) now give more Mastery and Fatigue.
    • Failing to catch a fish now adds less Fatigue.
    • Mastery gain from lifetime milestones is increased.
  • Career
    • Item Maker
      • A few items now give less Career EXP when crafted.
  • A few minor balancing changes are made.

  • Potion Efficiency now works for MP potions.
  • Coup de Grace now works immediately when requirement is met.

1431 – Filler Update

Release Date: Nov. 01, 2011

  • Quest
    • A few quests have their level requirements adjusted.
  • Battle Arena
    • Bonus Rocks are now pre–enhanced to +7.
    • Life Rocks are now pre–enhanced to +9.
    • A few items have their crafting requirements reduced.

  • A temporary fix has been made to fix a Battle Arena bug for returning players.
  • Some other bugs have been fixed.

1432 – Another Update

Release Date: Nov. 01, 2011

  • Battle Arena
    • [Elite Weapon Bonus Rocks] and [Elite Armor Bonus Rock] now cost 25 [Proof of Mission] to craft (old: 50)
    • A few new items are now available for crafting.
    • After reaching rank 500, you can obtain 100 extra SP from looting.
    • Bonus Rocks are now pre–enhanced to +5 instead of +7.
    • Some items no longer require Shift + K + Click to be sold.

1433 – Random Balancing

Release Date: Nov. 03, 2011

  • Quest
    • Some new quests are added.

  • Special Shop
    • A few items are modified (cost change, effect change, etc.).
  • Battle Arena
    • [Drain] and [Autosteal] are now more effective.
    • Spirit skills are now slower but more powerful.
  • Fishing
    • You can now use 5 Energy Drinks per day (old: 3).

1434 – Enhancer Filter

Release Date: Nov. 05, 2011

  • Battle Arena
    • New item bonuses have been added. All of these are green–colored bonuses, are available on both weapons and armor, and multiplied by item tier.
      • Enhancer Filter: 5% chance to filter enhancers
      • Enhancer Rarity: 2% chance to increase looted enhancers’ rarity by 1 (Uncommon to Rare, Rare to Epic, etc.)
      • Enhancer Level: 2% chance to increase looted enhancers’ level by 1
    • Enhancer Filter
      • If you have the Enhancer Filter bonus, you can select enhancers you don’t want to reduce the chance of finding them from monsters. This does NOT make other enhancers more likely to appear.

  • Battle Arena
    • You can no longer gain Spirit without equipping a Spirit weapon.
    • Wait time before enhancing is now based on % Success, capped at 10 minutes.

  • Auto Attack now has its power affected by Spirit.

1435 – Minor Update

Release Date: Nov. 09, 2011

  • Battle Arena
    • You now gain 1% Damage Resist per 50 Defense on equipment.
    • The skill [Invisible Armor] is changed to give 5 Equipment Defense per level, and 1% Damage Resist per 3 levels.

  • A few minor bugs are fixed.

1436

Release Date: Nov. 15, 2011

  • A lot of balancing changes have been made.

  • Pet Food in Fishing is now limited to 3 per day.
  • Enhancer Protection Rocks from Explosion Crates now work properly.
  • Arcade 100k Medal count now displays properly. (Yes, I know the color is eye–hurting)

1437 – Invisible Ally Pt. 1

Release Date: Nov. 24, 2011

  • Battle Arena
    • You can now have an Invisible Ally to fight with you!
    • Invisible Allies can be obtained as rare loot drops from monsters.

  • A few balancing changes are made.

  • Some bugs are fixed.

1438 – Invisible Ally Pt. 2

Release Date: Nov. 26, 2011

  • Battle Arena
    • Bestiary Bonus is changed.
      • Level 1: 1.05x EXP (old: 1.10x)
      • Level 2: 1.10x EXP (old: 1.20x)
      • Level 3: 1.20x EXP (old: 1.40x)
      • Level 4: 1.35x EXP (old: 1.60x)
      • Level 5: 1.50x EXP (old: 1.80x)
      • Level 6: 1.75x EXP (old: 2.00x)
    • You can gain up to 20% 1.20x EXP from monsters based on that monster’s Ally EXP. The ally doesn’t need to be equipped for this bonus to work.
    • Some Invisible Ally abilities are modified.
    • [Secret Crystal], [THE MEGABOSS], [Chuck Norris] and [Boss of DOOOOOOM] Invisible Allies are now less common.
    • Invisible Ally buffs no longer overwrite your current buff.
    • You can now cancel your buff by holding Shift and clicking the buff icon.
    • When you mastered an Invisible Ally, you are more likely to encounter the rare form of that monster, even when it is not equipped.
    • Equipping a mastered Invisible Ally no longer makes you encounter more rare monsters.

  • You can now leave the Purple Screen of Death.
  • Numerous other bugs are fixed.
 
Flag Post

1439 – Raid Revamp

Release Date: Nov. 28, 2011

  • Battle Arena
    • Dark Pyramid
      • When you defeat monsters in the Dark Pyramid, you can gain […]
      • […] can be exchanged for prizes, including:
        • Spooky Crypt Key (unlimited uses!)
        • Pixelated Mystery Box
        • Crystal of Ultimate Rarity
        • Crystal of Rarity
        • Superior Crafting Material
        • Crafting Material
        • Pixels
    • New Battle Arena area: Spooky Crypt (Rank 250+)
      • If you have a Spooky Crypt key, you can enter the new Spooky Crypt area.
      • This area has no time limit. You defeat monsters until you die or leave the area.
      • Each monster is more powerful and more rewarding than the previous one.
      • If you die in this area, you do not lose EXP and rings, and continue to stay in the area.

  • Battle Arena
    • Dark Pyramid
      • Pixel gain in Dark Pyramid is tripled.
      • Final reward weapon is now more powerful.
    • Defend Mission
      • Monsters in the Defend Mission are now faster and have more HP, and give more EXP and Pixels.
      • Higher level Alien Rocks now add more Attack and Defense as well as increased success rate.
        • Level 1: +22 Attack / +15 Defense
        • Level 2: +24 Attack / +16 Defense
        • Level 3: +26 Attack / +17 Defense
        • Level 4: +28 Attack / +18 Defense
        • Level 5: +30 Attack / +19 Defense
        • Level 6: +32 Attack / +20 Defense
        • Level 7: +34 Attack / +21 Defense
        • Level 8: +36 Attack / +22 Defense
        • Level 9: +38 Attack / +23 Defense
        • Level 10: +40 Attack / +24 Defense
      • All monsters in Defend Mission and Secret Lab are now Lv. 2000.
    • Raid keys now cost more Crafting Material.
    • If you have all stats hard–capped, Stat Increase loot will give you a random 10s buff if you don’t already have a buff, or extend your buff duration by 1s (capped at 1 hour).

1440 – Minor Update

Release Date: Nov. 29, 2011

  • Battle Arena
    • The chance to obtain Spooky Crypt Key is increased.
    • When mining, you now have a chance to encounter a less common type of [Secret Crystal]. It’s stronger, but gives more EXP, Coins, Pixels and loot drops.
    • [Secret Crystal] Invisible Ally is adjusted.
  • Mystery Box
    • Weapon/Armor Mystery Rocks from Pixelated Mystery Boxes now have the correct stats.

1441 – Minor Update

Release Date: Dec. 03, 2011

  • Battle Arena
    • Some Invisible Allies are changed.
    • Reward in Spooky Crypt is reduced.

1442 – Minor Update

Release Date: Dec. 12, 2011

  • Battle Arena
    • A few balancing changes are made to Spooky Crypt.

1443 – Minor Update

Release Date: Dec. 18, 2011

  • Battle Arena
    • A few balancing changes are made to Spooky Crypt.
  • Arcade
    • ‘Perfection’ is now awarded for 6 Gold Medals instead of 5, and gives 3,000 Blue Coins instead of 2,000.

  • A few minor bugs are fixed.

1444CHAOS! Pt. 1

Release Date: Jan. 20, 2012

[Contents are subject to change]

  • Battle Arena
    • Storage is expanded. You can now purchase pages 2, 3 and 4 for your Storage with Pixels.
    • A new item tab is added: Accessory! Pendants and Medals now have their own tab!
    • A new raid is added: Secret Dungeon.
      • Required Rank: 250
      • Accessible from Secret Entrance.
      • Time limit: 30 minutes
      • Reward: New weapons and armor, Pixels, EXP, etc.
    • Tier 6 skills are added. Only the final (100th) SP obtained as loot drop after reaching Rank 500 can be spent for Tier 6 skills, which also means you can only have one.
      • Elemental Bonus – All Elements +10%
      • Master Hunter – Instant Kill Chance +3%, Damage to Bosses +30%
      • Spirit Shield – Magic Resist +10%, 10% chance to negate status effects, Max Spirit +100
      • Legendary Weapon – Bonuses from weapons are increased by 10 tiers (Example: +20% EXP, +5% Instant Kill Chance, etc.)
      • Adrenaline – MaxHP +5%, Potion Efficiency +400%
    • New item types: Unique Enhancers!
      • Unique Weapon Enhancer – Increases a weapon’s Attack. Doesn’t add to enhancement count.
      • Unique Armor Enhancer – Increase an armor piece’s Defense. Doesn’t add to enhancement count.
    • Some new items are now available for crafting.
    • Some new rewards are added for throwing To–be–Nerfed Gems. [Postponed until further notice]

  • Garden
    • Tree stats in Home Garden are modified.
      • Blue Tree
        • Harvest Value: 25,000 (old: 20,000)
        • Expiration: 23 min. (old: 18)
      • Pink Tree
        • Harvest Value: 70,000 (old: 50,000)
        • Expiration: 145 min. (old: 130)
      • Green Tree
        • Harvest Value: 135,000 (old: 125,000)
        • Growth Time: 35 min. (old: 45)
      • Lime Tree
        • Harvest Value: 250,000 (old: 300,000)
        • Growth Time: 90 min. (old: 240)
        • Expiration: 30 hr. (old: 42)
      • Yellow Tree
        • Harvest Value: 600,000 (old: 750,000)
        • Growth Time: 5 hr. (old: 10)
        • Expiration: 64 hr. (old: 99)
      • Red Tree
        • Harvest Value: 210,000 (old: 200,000)
      • Black Tree
        • Harvest Value: 1,200,000 (old: 700,000)
        • Growth Time: 8 hr. (old: 5)
        • Expiration: 99 hr. (old: 70)
  • Battle Arena
    • You no longer have to hold Space to use Mana Shield. Mana Shield can be activated / deactivated by pressing the Space key.
    • Items gain more stats when leveling up. This also applies to items higher than level 1 prior to the update.
      • Weapons
        • Every level: Attack +(4~6)
        • Every 2 levels: Defense +2
        • Every 3 levels: Accuracy +1%
        • Every 4 levels: HP Regen +25%
        • Every 5 levels: Critical Chance +1%
      • Armor (except Pendants)
        • Every level: Defense +(2~3)
        • Every 2 levels: Attack +1
        • Every 3 levels: Evasion +1%
        • Every 4 levels: HP +1%
        • Every 5 levels: Critical Damage +1%
    • Certain item bonuses are modified.
      • Coin: +4% (old: +3%)
      • MP: +4% (old: +3%)
    • Crafting Material gain from recycling is increased.
    • Rings will not drop if you are below Rank 20.
    • Invisible Allies will not drop if you are below Rank 35.
    • Item Storage is locked until Rank 50.
    • HP Regen is capped at 999,999.
    • Damage dealt is reduced by 20%.
    • Damage numbers are hidden in Dark Pyramid.
  • Awesome Adventures
    • Most adventures that decrease Reputation now give more reward.
    • The [Some Sort of Gardener] adventure now increases harvest value of all planted trees by 7% (old: 5%), but has an encounter cooldown of 2 hours (no cooldown if a PRO TIP is given). During the cooldown, you’re more likely to get the [Free Energy] adventure. Chance of harvest value increase is now 40% (old: 30%).
  • Fishing
    • Mastery gain is increased.
    • You can continue to use Energy Drinks and Pet Food from Fishing for 20% of their effects after their daily limits are reached.
    • Idling Fishing is now faster.
    • Fishing is now faster in general.
    • Maximum Fatigue is raised to 3,000.
  • Pet
    • You can now gain up to 100% extra EXP / Coins from the Progress Bar based on your Pet Level. This is an additive bonus (if you have a level 100 pet and all achievements, you will gain 3x rewards, not 4x).
  • Purple Screen of Death
    • EXP gain is increased, especially for high level players.
  • Other changes
    • You can now get more rewards from Daily Bonus per day.
    • Idlebot no longer causes Idle Mode to be off when it deactivates.

  • Update Help quests for Awesome Update are removed.

1445 – Balancing Update

Release Date: Feb. 02, 2012

  • Battle Arena
    • A few balancing changes are made.

  • Ultimate Lightning weapons now have correct graphics.
  • A temporary fix has been made for a certain bug.

1446 – Balancing Update

Release Date: Feb. 04, 2012

  • Battle Arena
    • [Secret Crystal] now has higher item drop rate.
 
Flag Post

1447 – Balancing Update

Release Date: Feb. 22, 2012

  • Battle Arena
    • Secret Dungeon is rebalanced.
      • Pixel bonus from first 2 treasure chests is reduced.
      • To–be–Nerfed Gem’s drop rate is reduced, but you have a chance to get 2 per kill. The reduction is more significant if Anti–Curse is used.
      • Final Chamber’s location is now revealed after the 3rd chest opened.
      • If you don’t use Anti–Curse Potion, you gain 100 additional points.
      • You can now attempt Secret Dungeon on Hardcore! If Hardcore is turned on, you gain 300 additional points! You may not use Hardcore and Anti–Curse at the same time.
      • Holy Glory Armor now lasts 45 days if obtained on Casual without Anti–Curse, and permanent if obtained on Hardcore without Anti–Curse. Previously obtained ones remain permanent.
      • High score is now tracked in the savefile.
      • Monsters in the Secret Dungeon now drop Chaotic Fragments of Chaos! It has a 0.2% chance to drop from regular monsters, 2% from bosses, 100% from Chaos, and CHAOS drops 5 of them! These will be used for future crafts.
      • Chance of getting Armor Unique Enhancer instead of Weapon Unique Enhancer for finishing Secret Dungeon is increased.
      • Required score to obtain Chaos item is raised to 2,500 (old: 2,400).
      • Required score to obtain Dark Angel item is raised to 2,100 (old: 2,000).
      • Required score to obtain +2 stat Unique Enhancer is raised to 2,700 (old: 2,600).
      • Required score to obtain +1 stat Unique Enhancer is raised to 2,300 (old: 2,200).
      • Final To–be–Nerfed Gem reward is halved.
      • Secret Dungeon penalty is now applied after the 5th attempt each day (old: 3rd).
    • 2 new items are available for crafting: [Chaotic Weapon Growth Rock] and [Chaotic Armor Growth Rock]. They add 8 to the equipment’s max level.
    • Monsters in Spooky Crypt have their HP reduced.
    • EXP” green bonus now gives 2% on weapons and 1.1% on armor / accessory items.
    • Autosteal now adds more to Pixel gain.
    • Secret Crystals now give less Pixels and slightly less EXP, but are more likely to drop items. Spawn delay is reduced to 8s (old: 9s)
    • The skill [Learner] is changed to give +1% EXP per level (old: +0.5%).
    • The skill [Artful Dodger] now gives +1% Dodge Chance per level (old: +1.5%), but also adds +75 Evasion.
    • [Immortal Pendant]’s required rank is now [your rank when you loot it + 1], capped at 500.
    • The level cap of Bronze / Silver / Gold / Platinum Pendants is doubled. Does not apply to previously obtained ones.
    • Growth Rocks now add +5 to level cap.
    • Special Relics are now 25% cheaper.
    • As a thank–you gift for your patience, everyone who is at least level 200 or ascended before this update is given 3,000 Event Tokens.

1447b – Filler Update

Release Date: Mar. 08, 2012

  • Achievements
    • Some achievements are now more difficult to obtain. If you have obtained these achievements prior to this update, you still get to keep them.
  • Battle Arena
    • Drop rate of Chaotic Fragments of Chaos is reduced.
    • [Chaotic Weapon Growth Rocks] now cost 20 Chaotic Fragments of Chaos (old: 6) and 30,000,000 CM (old: 40,000,000).
    • [Chaotic Armor Growth Rocks] now cost 10 Chaotic Fragments of Chaos (old: 3) and 15,000,000 CM (old: 20,000,000).
  • TukkunFCG
    • “Game Script” section is no longer in the deck code.
    • Turns are shortened by 1 second.
    • FCG Cash gain is increased.
  • Career
    • You can no longer trade Career EXP for prizes before Lv. 2000.
  • Pet
    • Pet now grants +0.3% feature EXP bonus per feed (old: +0.2%).
    • Crafting Material feed cost is doubled.
  • Other changes
    • Insta–Progress and Career costs are no longer level–based after ascending.

1448 – Fillter Update

Release Date: Mar. 10, 2012

  • Battle Arena
    • SOAP duration is halved, and is now easier to deal with.
    • THE MEGABOSS’s Revenge is now open for testing purposes. Note that it’s incomplete!
    • Poison damage no longer affects stats of monsters in The Corruption.
  • Other changes
    • Speedrun scores of 0 now show in the leaderboards.

1449 – Filler Update

Release Date: Apr. 08, 2012

  • Battle Arena
    • New item category: Earrings! These go into your Accessory tab.
    • A strange coin–powered machine is added to 9001: Ye Olde Pub. I wonder what it does?

  • Battle Arena
    • Some monsters’ stats are modified.
      • Some bosses have their level reduced, mostly The Special Arena bosses.
      • THE MEGABOSS now gives less EXP.
      • Chuck Norris’s stats are increased.
    • Damage formula is changed. This will most likely make it more difficult for you.
    • Lv. 9001 monsters now drop higher level enhancers.
    • [Secret Crystal]’s stats are adjusted (both versions). These stats are on Casual difficulty.
      • Bronze Pickaxe
        • Easy: Lv. 500, 0.5M HP, 9k EXP, 9k Coins, 12k Pixels
        • Hard: Lv. 700, 1.0M HP, 90k EXP, 90k Coins, 120k Pixels
      • Silver Pickaxe
        • Easy: Lv. 1000, 0.6M HP, 10k EXP, 10k Coins, 13k Pixels
        • Hard: Lv. 1400, 1.2M HP, 100k EXP, 100k Coins, 130k Pixels
      • Golden Pickaxe
        • Easy: Lv. 2000, 0.7M HP, 11k EXP, 11k Coins, 14k Pixels
        • Hard: Lv. 2800, 1.4M HP, 110k EXP, 110k Coins, 140k Pixels
      • Diamond Pickaxe
        • Easy: Lv. 4000, 0.8M HP, 12k EXP, 12k Coins, 15k Pixels
        • Hard: Lv. 5600, 1.6M HP, 120k EXP, 120k Coins, 150k Pixels
      • Master’s Pickaxe
        • Easy: Lv. 6000, 0.9M HP, 13k EXP, 13k Coins, 16k Pixels
        • Hard: Lv. 8400, 1.8M HP, 130k EXP, 130k Coins, 160k Pixels
      • Legendary Pickaxe (unreleased)
        • Easy: Lv. 9000, 1.0M HP, 14k EXP, 14k Coins, 17k Pixels
        • Hard: Lv. 9001, 2.0M HP, 140k EXP, 140k Coins, 170k Pixels
    • Monster spawn rate in some areas is slightly reduced.
    • Some rings have gained new bonuses.
      • Ring of Critical: Now adds +40% Critical Damage (old: +30%) and raises Coup de Grace damage to 2300%.
      • Ring of Speed: Now adds +5% Double Hit Chance (old: +0%).
      • Ring of Reflection: Reflect Damage +300% (old: +200%).
      • Ring of Leech: Drain Lv. 30 (old: Lv. 20), MP +600 when a monster is killed (old: +300). 25% chance to gain 1 extra Spirit when attacking.
      • Ring of Chaos: Now has +10% chance for all status effects (old: +5%) extends status effect duration on monsters by 3 sec (old: 0 sec), except Stun.
      • Ring of Experience: Now increases EXP by +40% (old: +20%).
      • Ring of Greed: Now increases Coin by +50% (old: +20%).
    • A few minor balancing changes have been made.

  • A bug causing EXP gain to be lower than intended on Impossible ascensions is fixed.

1449b – Bug Fixes

Release Date: Apr. 15, 2012

  • Battle Arena
    • Invisible Ally drop rate of evolving monsters is increased.

  • You should now be able to defeat Grinning Colossus.
  • A potential issue with Battle Arena and evolving monsters is addressed.

1450CHAOS! Pt. 1B

Release Date: May. 15, 2012

  • Typing
    • A new feature, Typing, is now available. This feature is open to everyone level 35 and up.
    • Your goal is to type what is shown on the screen as fast as possible. For each line you successfully type, you gain 3 Blue Coins.
    • When you finish the entire thing for the first time, you get a 4hr. Double EXP Card and 2,000 Blue Coins.

  • Battle Arena
    • A secret mode, “Worst Moon”, is added.
    • Epic monsters are added. These spawn only in “Worst Moon” mode, or in certain areas.
    • Knockback distance is increased by 30% for physical reflect attacks. For real this time.
    • New Meteoric weapons are now available for crafting.
    • New Battle Area area: Censor Ship
      • Accessible from Pirate Ship Interior.
      • Monsters range from level 6000 to 7000.
      • Monsters in this area have a chance to drop Censor Sword and 5 pieces of Censor Armor! When all 6 Censor items are equipped, you become invulnerable to SOAP!
    • New raid: THE MEGABOSS’s Revenge
      • Requirement: Must beat THE MEGABOSS.
      • Accessible from Ye Olde Pub at XX:05, XX:20, XX:35 and XX:50, up to 5 times per day.
      • Time limit: 6:10 (7:40 on Hardcore)
      • Attack THE MEGABOSS as much as possible before time runs out, or until you die!
      • You don’t lose Arena EXP and Rings if you die in this area.
      • Reward:
        • EXP, Coins and Pixels! Reward increases as you defeat more THE MEGABOSS!
        • Loot drops!
        • Every 10 rounds (1 session): Random THE MEGABOSS’s Earrings
        • Every 1,500 kills (lifetime): Armor Unique Enhancer (+5 DEF)
        • Every 5,000 kills (lifetime): Weapon Unique Enhancer (+5 ATT)
    • New Ring types are added. These only drop from a few areas: The Corruption, Spooky Crypt, Secret Dungeon (+ Final Chamber).
      • Ring of Luck: Drop Rate +30%, 30% chance to increase Enhancer Level, 30% chance to increase Enhancer Rarity.
      • Ring of Combo: Gain 1 extra Combo every attack. All combo skills’ levels are increased by 5 (can be higher than cap).
      • Ring of Knockback: Knockback distance +20%. If a melee weapon is used, Attack +25%.
      • Ring of Rage: Rage Depletion –10%, Rage Power +25%, Rage Speed +20%
      • Ring of Resistance: +25% Magic Resist, +25% chance to negate status effects.
      • Ring of Cruelty: 10% chance to instantly kill a non–boss monster when its HP is below 60%.
  • Career
    • [Mega Career Potion] is added. It blesses all Careers at once, and the blessing lasts 15 minutes per Career instead of 10. You can trade 13 [Random Career Potion] for 1 [Mega Career Potion].

  • Battle Arena
    • You are now able to decide which item to be primary when fusing.
    • Equipment drop rate in Secret Dungeon is greatly reduced (with the exception of Rain Bow and Wizard Armor). Equipment drops in Secret Dungeon only last 45 days (Life Rocks allowed) unless obtained on Hardcore difficulty. However, you are more likely to find good quality items. Old items remain unaffected.
    • Unique Enhancers are changed to work only on [+10] and fully–leveled items. Weapon Unique Enhancers can only raise a weapon up to 3000 ATT, and Armor Unique Enhancers can only raise an armor piece up to 1800 DEF.
    • Reward list for throwing To–be–Nerfed Gems is revamped. You can only throw 10 at a time, but the Shift button can be used for quick throwing. You may not throw To–be–Nerfed Gems until Lv. 1500 on Impossible ascensions.
  • Stadium
    • Betting now gives 3x reward if you win. You are able to bet a maximum of 20,480,000 Coins and 400 Stadium Tokens.
    • Items have a chance to appear mid–air.
    • Y key can now be used for attacking in Death Match. However, you cannot use both Z and Y. The key you press first (either Z or Y) will be chosen as the attack key and cannot be changed during the match.
  • Cards are now capped at 999. Yes, the things from Legendary Boxes.
  • Daily Bonus prizes are slightly changed.
  • Many other changes have been made. Mostly balancing and convenience changes.

1451 – Bug Fixes

Release Date: May. 15, 2012

  • A few minor balancing changes are made.

  • You can no longer view monster stats in Invisible Ally screen if you haven’t purchased Bestiary.
  • Item fusion now works properly.

1452 – Permanent Censor!

Release Date: May. 17, 2012

  • Censor Armor is now permanent, and can be enhanced 13 times!

1453 – Bug Fixes

Release Date: May. 19, 2012

  • You are now more likely to find better enhancers from monsters.
  • The drop rate of Unobtainium is changed.
  • A few balancing changes are made.

  • A certain bug is fixed.

1454 – New Enhancers!

Release Date: May. 21, 2012

  • Some new enhancers are now available for crafting.

  • The chance to encounter Epic monsters in some areas is changed.
  • A few minor balancing changes are made.

1455 – TukkunFCG v2.03

Release Date: May. 25, 2012

  • TukkunFCG
    • 2 new cards are added: Code Fu and Mystery Card!

  • Battle Arena
    • A few skills are rebalanced.
      • Pixel Throw: Damage increased.
      • Combo Strike: Damage and Rage gain modified.
      • Autosteal: Level cap increased.
  • TukkunFCG
    • Level 8 deck is modified.
    • Game Script section re–added. Post your decks and they might be added to PvP or even level 6/7!
    • A few cards are rebalanced. Mostly monsters.
 
Flag Post

1456 – Fishing Expansion!

Release Date: May. 30, 2012

  • Fishing
    • You can now upgrade your bucket to carry more Fishing items.
    • There are now 9 different Fishing Rods with unique effects to choose from!

  • Battle Arena
    • Auto Fight no longer attacks the monster immediately after it spawns.
    • Monster spawn rate is increased in many areas.
    • Chance to encounter rare / epic monsters is modified.
    • You can now obtain +3 stat Unique Enhancers from the Secret Dungeon if you score at least 3,000.
  • Arcade
    • Reward is slightly increased.
  • Stadium
    • Reward is increased.
  • Fishing
    • You are more likely to catch higher level fish / junk items as your Perfect streak increases.
    • Fishing now gives Green Coins as well.
    • The red perfect line now stays longer as your Fishing Skill increases.
  • You can now purchase Mystery Box bundles for a discounted price.
  • Some minor balancing changes are made.

1457 – Minor Update

Release Date: May. 30, 2012

  • Fishing
    • A new Fishing Rod is added.

  • Battle Arena
    • Monster spawn rate in Pokayman City and Not Copyright Infringement is increased.
    • Secret Dungeon equipment now sell for 1,000,000 Pixels if obtained on Hardcore difficulty.
  • Arcade
    • Pong is slightly easier for the first 2 minutes. The actual change is so obvious that I don’t have to mention it.
  • Fishing
    • Something is changed. Let’s see how long it takes for someone to find out without decompiling or reading a full change list…

1458 – TukkunFCG v3.01

Release Date: May. 31, 2012

  • TukkunFCG
    • New opponents are now available!
      • Level 8 – Mirror Match: Try to defeat yourself with the unfair advantages of a level 7 opponent!
      • Level 9 – Legendary Monster: Destroy the Legendary Monster and reap the rewards!
      • Level 10: Same as previous level 8.
    • New Card Packs are now available.
    • You can now choose not to receive random challenges from other Kongregate players.

  • TukkunFCG
    • TukkunFCG menu interface is changed.
    • FCG EXP and FCG Cash gain is increased.
    • A few other things are changed.
    • New / modified decks are added for level 3 ~ 7 opponents.
  • A few minor balancing changes are made.

1459 – Bug Fixes

Release Date: May. 31, 2012

  • A bug with TukkunFCG is fixed.

1460 – Minor Update

Release Date: Jun. 01, 2012

  • TukkunFCG
    • Turn duration is reduced, but each card played by either you or your opponent lengthens it by 1 second.
    • Legendary Monster is now the same for everyone, regardless of time zone.

1461 – Minor Update

Release Date: Jun. 03, 2012

  • Battle Arena
    • Your equipped medal is now displayed.
  • TukkunFCG
    • Attack Removal (Upgraded) now costs 4 red energy instead of 5.
    • Code Fu is slightly buffed.
    • Level 8 matches now add random upgraded cards to both your deck and your opponent’s deck. The added cards are the same for both you and your opponent.
  • Some new Dragon of Wisdom speeches are added.
  • A few minor balancing changes are made.

1462 – Bug Fixes

Release Date: Jun. 03, 2012

  • Mirror Match in TukkunFCG now works properly.

1463 – Mmm, Bacon.

Release Date: Jun. 08, 2012

  • Garden
    • You can now trade Garden Points for Randomfruit.
  • Battle Arena
    • Bacon now drops from monsters.
    • Say hello to Robacon! Give Robacon a weapon and some Bacon and he will fight for you! Each time Robacon attacks, 1 Bacon is consumed. As Robacon ranks up, he becomes more powerful and learns new skills and can equip more weapons! Bonuses from Robacon’s weapon also apply to you, except set bonuses and weapon–specific bonuses.

  • Garden
    • Randomfruits are now stored during Impossible ascensions. Randomfruits obtained during the ascension can be used. You gain them back after you reach level 9000.
  • Battle Arena
    • Drop rate of Stat Increase loot is changed.
    • Rings now extend your buff if you already have all stats maxed!
    • Most monsters now have more HP, but your damage dealt is also increased.
    • EXP bonus from Armor / Accessory is now 1.3% per tier instead of 1.1%.
    • Boost loot drops now add +1% All Boosts instead of +5% random Boost, but also adds +1% to Temp. Max Boost.
  • Button Machine
    • Perfect clicks also give +1% Temp. Max Boost.
  • Stadium
    • When you score a K.O. in Death Match, you gain +200% All Boosts and +200% Temp. Max Boost.
  • Fishing
    • Perfect catches now give +1% All Boosts and +1% Temp. Max Boost.
  • Pet
    • Pet now eats Randomfruit and Bacon instead of Garden Points and Crafting Material.
  • A few other balancing changes are made.

  • The bug in which you cannot play purple cards is fixed.

1464 – Bug Fixes

Release Date: Jun. 08, 2012

  • Numerous bugs related to Robacon are fixed.

1465 – Bug Fixes

Release Date: Jun. 08, 2012

  • A bug related to TukkunFCG is fixed.
  • Mystery Enhancer Identifiers now work properly when applied to Secret Dungeon enhancers.
  • The missing “Bacon Sword” item is added to the Crafting screen.

1466 – Bug Fixes

Release Date: Jun. 12, 2012

  • TukkunFCG
    • Dream’s deck is modified.

  • TukkunFCG reward for beating level 9 is fixed.

1467 – Crafting Tutorial

Release Date: Jun. 14, 2012

  • Battle Arena
    • A tutorial related to item crafting is added. Not everyone will see it though.
  • TukkunFCG
    • EXP reward for beating level 9 opponent is greatly increased.

  • A certain bug is fixed.

1468 – Balancing Update

Release Date: Jun. 16, 2012

  • Numerous balancing changes are made.

1469 – More Balancing

Release Date: Jun. 20, 2012

  • Battle Arena
    • 2 new green bonuses are added: “Rare Monster Rate” and “Epic Monster Rate”. These bonuses work similar to Drop Rate. +5% per tier, weapons only.
    • Element green bonuses are increased to +3% per tier, but you are much less likely to get it on armor.
    • Drown damage formula is changed to make more sense for balancing purposes.
    • Chance to encounter Rare / Epic monsters is increased in most areas.
    • Reward in Spooky Crypt is increased.
    • Reward in The Corruption (non–WM) is increased.
    • Reward in THE MEGABOSS’s Revenge is increased.
    • Reward in Tower of DOOOOOOM is increased.
    • Drop rate of Superior Crafting Material is reduced.
    • You can now deal extra damage to Pirate Gem with a Mining Tool.
    • Supergem is now always a Rare monster. On Worst Moon, it is always Epic. The same applies to Pirate Gem.
    • Robacon balancing:
      • Rank 75 – Rage gain per attack is reduced to 0.8%.
      • Rank 100 – Damage bonus for ranged weapons reduced to 1.3×.
      • Rank 450 – Coin bonus is increased to 15%.
      • Rank 475 – Pixel bonus is increased to 15%.
      • Cost to take Bacon back is reduced to 150,000 Crafting Material / 10 Bacon.
    • Cost to craft non–random Bonus Rocks is increased. However, all missing bonuses are now added.
  • TukkunFCG
    • A few cards are rebalanced.

  • A visual bug when applying EXP bonus to armor is fixed.
  • The bug involving EXP loss when taking armor / accessory items out of Storage is fixed.
  • Dream Book’s missing card image is restored.

1470 – Bug Fixes

Release Date: Jun. 20, 2012

  • The 2 new green bonuses now work as intended.
  • A visual Robacon–related bug is fixed.
  • A visual Storage bug is fixed.

1471 – Even More Balancing

Release Date: Jun. 20, 2012

  • Battle Arena
    • Spawn rate in some areas is increased.
      • Binary Battlefield: 3.6s → 3.5s
      • Dragon Cave: 3.6s → 3.4s
      • Pirate Ship: 3.5s → 3.2s
      • Triangle Land: 3.4s → 3.0s
      • Smiley Island: 3.2s → 2.9s
    • Spawn chance of Devil Face is raised to 5%.
    • Robacon can no longer be used in Smiley Island and Tower of DOOOOOOM.

1472 – Foodlandistan!

Release Date: Jun. 21, 2012

  • Battle Arena
    • Foodlandistan is added!

  • Battle Arena
    • Rare / Epic monsters now give increased reward.
    • A few other balancing changes are made, mostly changes in monster stats.

1473 – Filler Update

Release Date: Jun. 21, 2012

  • Arcade
    • Hints are added to Math Master to make life a bit easier. Just a bit easier though.

1474 – Filler Update

Release Date: Jun. 23, 2012

  • Battle Arena
    • Devil Face is reverted to its old HP.

1475 – Special Update!

Release Date: Jun. 24, 2012

  • Battle Arena
    • First edition “Dark Ruler” is given for FREE in the Crafting screen, for everyone who has Lv. 100 Item Maker Career! Limited time only. Get yours TODAY!
    • You can now craft a Loot Magnet.
    • Three new Anti–Lag options are added to reduce lag in the Battle Arena.
 
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1476 – Triangle Apocalypse Pt. 1

Release Date: Aug. 07, 2012

  • New Mystery Box: Chaos Crate!
    • Can be purchased in Mystery Shop. Costs 500,000,000 Coins.
    • Contains the following items:
      • Rare
        • Weapon Unique Enhancer [1 ATT]
        • Armor Unique Enhancer [1 DEF]
        • Accessory Unique Enhancer [1 DEF]
      • Uncommon
        • Chaos Hat (1 day, increased stats)
        • Chaos Shirt (1 day, increased stats)
        • Chaos Gloves (1 day, increased stats)
        • Chaos Pants (1 day, increased stats)
        • Chaos Shoes (1 day, increased stats)
        • Mega Fertilizer
        • Mega Career Potion
      • Common
        • Unobtainium
        • Chaotic Fragment of Chaos
        • Basic Loot Magnet (one–time use, 5 minutes)
        • Fertilizer
        • Energy Refill
        • Random Career Potion
        • Silver Treasure Box
        • Silver Key
        • 1 min. Double EXP
        • 1 min. Double Coins
        • 100 Blue Coins
        • 10,000 Green Coins
        • Arcade Token
        • Enhancer Fragment
  • Main Quests
    • Over 100 main quests are available.
    • Finish them for Quest Tokens and Event Tokens!
    • Each quest has 4 parts with increasing difficulty and reward.
    • Some quests can be repeated daily.
    • Too many finished quests? Press Shift + U to automatically claim rewards from all finished quests!
  • Speedrun Mode
    • Speedrun Mode is now available for ascended players.
    • To start Speedrun Mode, lock the savefile using the Lock Savefile feature, then go to the main menu and press the green button next to the savefile.
    • Your goal is to reach level 9001 as fast as possible.
    • Nothing happens when you are offline. Daily Bonuses are disabled. Level 9 opponent in TukkunFCG gives less rewards.
    • As you level up, you gain Speedrun Coins for your main savefile. When you reach level 9001, you gain more Speedrun Coins based on time taken.
    • If you want to play in your main savefile again, lock your Speedrun Mode file.
    • If you want to start over in Speedrun Mode, go to Options screen (in Speedrun Mode file and press Shift + 1). The confirmation will be slightly different so you won’t mistakenly delete your main savefile.
    • Your speedrun score is recorded.
    • Due to balancing purposes, this feature is not available in Safe Hacking Mode and Secret Savefile.
  • Doom Ant Sprayer
    • Doom Ant Sprayer is now available for purchase in the Feature Shop (Manual Ant Sprayer required).
    • To use the Doom Ant Sprayer, hold Ctrl while clicking the Spray button. It costs 25 Blue Coins per use.
    • When you use the Doom Ant Sprayer, the ant count will go to –99. That means you will also replenish Boosts for a while!
  • Permanent Ascension Perks
    • Permanent Ascension Perks can now be spent on 36 different perks!
  • Business
    • When you reach level 1000, you can access the Business feature from the world drop–down menu.
    • There are 12 of them available, named after their respective Careers.
    • You can select one Business at a time. It’s free too!
    • When a Business is selected, you can do things related to it (or simply wait, or even go offline!) to progress in that Business.
    • When you choose to end the Business, you will gain EXP, Coins, Career EXP and special rewards based on the Business you choose.
      • Idler
        • Insta–Progress
        • Temp. Max Boost
        • Elite Temp. Max Boost
        • Idlebot Card
        • Battery Charger Card
      • Gardener
        • Garden Points
        • Garden EXP
        • Harvest Count
        • Tree Income
        • Randomfruit
        • Fertilizer
        • Mega Fertilizer
        • Autoharvest Card
      • Fighter
        • Kill Count
        • Pixels
        • Arena EXP
        • Power Crystal
        • Master Crystal
        • Reward Crystal
        • Loot Magnet
      • Item Maker
        • Crafting Material
        • Superior Crafting Material
        • Unobtainium
        • Crystal of Rarity
        • Crystal of Ultimate Rarity
        • Enhancer Fragment
        • Weapon Unique Enhancer
        • Armor Unique Enhancer
        • Mystery Enhancer Identifier
      • Button Basher
        • Total Click
        • Perfect Click
        • Purple Button
        • Explosion Crate
        • Awesome Crate
        • Chaos Crate
        • Legendary Box
        • Invincibility Stars Card
      • Arcade Player
        • Total Score (for each Arcade game)
        • Arcade 100k Medal
        • High Score increase (to a certain point, not submitted to leaderboards)
      • Racer
        • Win Count (Simple Race / Item Fight / Death Match)
        • Stadium Token
        • Stadium Pro Card
        • High Score increase (to a certain point)
      • Card Player
        • Win Count (also increases play count)
        • FCG EXP
        • FCG Cash
        • Rare Cards
        • FCG Power User Card
      • Gem Trader
        • Green Coins
        • Profit
        • Demand Master Card
      • Adventurer
        • Reputation (increase or decrease, based on current reputation)
        • Special Pet Food
        • Energy Refills
      • Pet Trainer
        • Pet Fullness
        • Pet Health
        • Pet Mana
        • Randomfruit
        • Bacon
        • Regular Pet Food
        • Elite Pet Food
        • Special Pet Food
      • Fisher
        • Fishing Mastery
        • Catch Count
        • Perfect Catch Count
        • Golden Treasure Box
        • Golden Key
        • Elite Energy Drink
        • Elite Pet Food
        • Energy Refill
        • Fertilizer
        • Mega Fertilizer
        • Perfect Streak increase (to a certain point)
    • Reward increases as you progress more, and as your Career level increases.

  • Special Shop
    • Special Shop now has a one–time unlock cost of 10,000 Quest Tokens.
    • More and better items now appear in the Special Shop each day!
  • Garden
    • Mega Fertilizer is now available! It increases the harvest value of all trees by 10%. The cooldown is slightly longer than regular ones. Note that cooldown applies to both Fertilizer types in both gardens.
  • Battle Arena
    • Crafting
      • Some new items are now available for crafting, including:
        • More Medals!
        • Badly Recolored Weapon, Scimitar, Blood Scimitar
        • Meteoric Armor
          • You can now craft Meteoric Armor. They are Rank 500, pre–enhanced to +6 and have some stats.
          • When the entire set is equipped (with a Meteoric weapon), Spawn Rate +30%.
        • Elm Armor
          • You can now craft Elm Armor. They are Rank 70, pre–enhanced to –2 and have some stats.
          • You can get Corrupted Bonus Rocks from Corrupted Giant Treeman to add bonuses to your Elm Armor, including Potion Efficiency, Instant Kill, Negate Effect and Boss Damage.
          • You can also get Corrupted Elm Armor if you beat Corrupted Giant Treeman. They are Rank 90 and pre–enhanced to –4.
        • Unobtainium Enhancer
          • Raises the bonus tier of weapons and armor!
      • Some previous craftable items are now stronger. Some previously obtained items will be buffed to make up for this.
      • Enhancer Fragments now drop from monsters. These can be used to craft Enhancers (including level 8~10 ones).
    • Items can now have one additional bonus line.
    • New skill system
      • You now start with 16 SP, gain 15 SP per Arena Rank and can loot an additional 1,500 from monsters after reaching Rank 500.
      • Skills no longer require points in another skill to unlock.
      • Rank requirement of most skills is changed.
      • Increasing skill level now costs varying number of Skill Points, based on current skill level.
        • Level 0 → 1: 1 SP
        • Level 1 → 2: 2 SP
        • Level 2 → 3: 3 SP
        • Level 3 → 4: 4 SP
        • Level 4 → 5: 5 SP
        • Level 5 → 6: 6 SP
        • Level 6 → 7: 7 SP
        • Level 7 → 8: 8 SP
        • Level 8 → 9: 9 SP
        • Level 9+: 10 SP
      • Skill level can be decreased without using a full SP Reset, for a Pixel fee.
      • 6 new skills are available.
        • Protection: Increase DEF based on your MaxMP, grants a chance to nullify death penalty.
        • Buff Boost: Increase the effect of buffs.
        • Crescendo: Monsters lose DEF/EVA when attacked.
        • Revive: Revive at the same place with no death penalty. Has a cooldown.
        • Revenge: As your HP decreases, your damage increases.
        • Absorb: When a monster attacks you, you have a chance to gain HP based on monster attack. Doesn’t work with magic attacks and special attacks.
      • Many skills are rebalanced.
        • Active skills can now be used at level 0. Stats of each level modified.
        • Invisible Armor: Now only adds to Equipment Defense. Gives 15 Equipment Defense per level.
        • Invisible Weapon: Increased to 7 Equipment Attack per 2 levels.
        • Artful Dodger: Reduced to 1% Dodge Chance + 15 EVA per level.
        • Accuracy Boost: Increased to 1% Hit Chance + 15 ACC per level.
        • Overpowered Tanker: Now only adds to Damage Resist. Gives 1% Damage Resist per level.
        • HP Boost: Reduced to 1.5% MaxHP per level.
        • Drain: Effect of each level is no longer less than the last. Increasing level of Drain also increases maximum HP drain per hit.
        • Mana Eater: Increased to 150 MP per level.
        • Combo Power: Reduced to 1.5% Attack per 10 Combo.
        • Combo Protection: Now gives 3% DEF and 1% EVA per 10 Combo (instead of Damage Resist and Dodge Chance).
        • Rage Depletion: Reduced to –1.5% Rage Depletion per level.
        • Rage Power: Reduced to 2% Rage Attack per level.
        • Panic: Reduced to 3% Rage Speed per level.
        • Explosive Attacks: Now attacks 1 extra time when you stun the monster.
        • Poison Power: Increased to 25% Poison Damage per level.
        • Coup de Grace: Changed to deal extra damage based on status effects on the monster, and guaranteed critical (for your Critical Damage) when monster HP is below a certain percentage.
        • Critical Force: Reduced to 2% Critical Damage per level.
        • Keen Eyes: Reduced to 1% Critical Damage per level.
        • Double Hit: Reduced to 1.5% Double Hit Chance per level.
        • Reflect: Increased to 20% Reflect Damage per level.
        • Magic Reflect: Reduced to 5% of Physical Reflect per level.
        • All Legendary skills are modified, and have a max level of 50. You can have more than one, too!
      • Max skill level of many skills can be increased with Skill Books, which can be found as loot drops from monsters.
    • New area: Abandoned Lab
      • Accessible from Danger Zone.
      • Monsters in this area drop Skill Books to increase the max level of Legendary Skills!
      • There’s a machine in this area that allows you to randomize a bonus line of any item without “Cannot apply Bonus Rocks” tag (works for Bonus Rocks though), 100 times per day. Only works on items with existing bonuses.
    • New areas: Fairytale Fight–off!
      • A set of 6 areas for ascended players only!
      • Accessible from Mystic Forest.
      • Monsters range from level 3,500 to level 8,900, and spawn faster than most normal zones.
      • You can get 2 exclusive sets of armor as loot drops from the final bosses, [Fairy Godfather] and [Fairy Godmother]! Also introduce the first evolving item ever!
      • You can craft a [Fairy Godmother Wand], which, when equipped with all 5 pieces of Fairy Godmother Armor, gives you a set bonus of +500% Potion Efficiency and +30% Spawn Rate!
  • Arcade
    • A new Arcade game is available: Triangle Count!
      • Costs 3 Arcade Tokens to play. Arcade Pack not required.
      • It’s simple. Just count the triangles!
      • Give your answer using the left and right arrow keys. A and D work too!
      • If time remaining is less than 10 seconds, you can press Space to instantly skip to the results. You also get a bonus if you press Space before the hint appears.
      • Be sure to read the question carefully.
  • Awesome Adventures
    • A new area is added: Titled Zone.
    • Most adventures are modified to be better. Some adventures are removed.
    • You can now use number keys 1~5 to select options during adventures.
  • Fishing
    • You now have a small chance to catch Energy Refill, Fertilizer and Mega Fertilizer while Fishing!
 
Flag Post

  • Mystery Box
    • Pixelated Mystery Box’s content is renewed.
      • Rare
        • Weapon Bonus: Type C
        • Armor Bonus: Type C
        • Elite Enhancer Success Rock
        • Elite Enhancer Protection Rock
        • Master’s Pickaxe (permanent)
      • Uncommon
        • Weapon Bonus: Type A
        • Weapon Bonus: Type B
        • Armor Bonus: Type A
        • Armor Bonus: Type B
        • Elite Weapon Life Rock
        • Elite Armor Life Rock
        • Weapon Mystery Enhancer Lv. 9
        • Armor Mystery Enhancer Lv. 9
        • Weapon Attack Enhancer Lv. 10
        • Armor Defense Enhancer Lv. 10
      • Common
        • Medium Power Potion
        • Medium Master Potion
        • Medium Reward Potion
        • Unobtainium
        • Crystal of Ultimate Rarity
        • Crystal of Rarity
        • Superior Crafting Material
        • 5 Enhancer Fragments
        • 25 Attack Power
        • 25 Defense Power
        • 250 MaxHP
        • 100 MaxMP
        • 5 Accuracy
        • 5 Evasion
      • Very Common
        • Level–based Pixels
        • Level–based Crafting Material
  • Boost Generator
    • As you purchase more Boosts, each time you purchase Boosts from the Boost Generator, you can get more!
      • Default: 50% per purchase
      • 1,000% purchased: 75% per purchase
      • 10,000% purchased: 100% per purchase
      • 100,000% purchased: 125% per purchase
      • 1,000,000% purchased: 150% per purchase
    • Boost cost is increased.
  • Garden
    • Fertilizer cap is raised to 50.
    • Cooldown time for Fertilizer is reduced.
      • In Home Garden:
        • Fertilizer – 90 minutes
        • Mega Fertilizer – 110 minutes
      • In Another Garden:
        • Fertilizer – 45 minutes
        • Mega Fertilizer – 55 minutes
  • Battle Arena
    • All monsters are rebalanced. Mostly increase in HP and Attack, and level change for some monsters.
    • Traveling in the Battle Arena is free. VIP Traveling Ticket is now used to teleport, and to access areas past The Beach.
    • Some areas now require a certain Arena Rank to travel to. Because of this, all players will be sent to Ye Olde Pub when the update arrives.
    • Bonuses for playing on Hardcore / WM are increased.
    • Drop rate of most items is increased.
    • Bonuses on equipment are rebalanced.
      • Reward: 1% → 0.8%
      • EXP (weapon): 2% → 1.5%
      • EXP (armor): 1.3% → 1%
      • Pixel: 3% → 2%
      • Drop Rate: 3% → 2%
      • MP: 4% → 5%
      • Reflect: 10% → 20%
      • HP Regen: 20% → 40%
      • MP Regen: 10% → 40%
      • Mana Eater: 30 → 150
      • Rage Attack: 4% → 3%
      • Rage Speed: 5% → 4%
      • Poison Damage: 20% → 25%
      • Poison Duration: 0.5s → 1s
      • Weaken Duration: 0.5s → 1s
      • Blind Duration: 0.5s → 1s
      • Boss Damage: 5% → 4%
    • Teleport screen is removed. Instead, you can click a location in the map to teleport. You need VIP Traveling Ticket to teleport, and can only teleport to visited areas. You cannot teleport to the following locations:
      • The Corruption
      • The Special Arena
      • Dark Pyramid
      • Secret Dungeon
      • Defend Mission
      • Secret Lab
      • Prehistoric Mission
    • Some areas/raids are changed.
      • Dark Pyramid
        • [Evil Sword] and [Pyrabow] items gain 90 Attack instead of 60 per bonus.
        • You are more likely to encounter Rare / Epic monsters.
        • Your score is now written on the reward weapon.
      • Defend Mission
        • You can gain extra score by playing on Hardcore / WM. Score is now recorded.
        • You are more likely to encounter Epic monsters.
        • You no longer get an Alien Rock for beating the mission.
      • Prehistoric Mission
        • You now have fixed HP, HP Regen and heavily reduced Defense during the mission. Heal skill and HP potions cannot be used.
        • You can gain extra score by playing on Hardcore / WM. Score is now recorded.
        • Certain rooms now take less time to complete.
          • Entry Room: 200s → 150s
          • Patience Room: 45s → 40s
          • Reaction Room: 60s → 50s
          • Chain Reaction Room: 60s → 50s
          • Speed Room: 45s → 40s
          • Dimensional Room: 45s → 40s
        • You are more likely to encounter Rare / Epic monsters.
      • The Special Arena
        • You can now gain extra score by playing on Hardcore / WM.
        • Platinum Trophy and Unobtainium Trophy are now obtainable as rewards if your score is high enough.
        • Your score is now written on the reward trophy.
      • Tower of DOOOOOOM
        • You can gain extra score by playing on Hardcore / WM.
        • Reward items last 30 days instead of 15.
        • You are more likely to get reward items with good stats, and even a chance to get Artifact items!
      • Spooky Crypt
        • Monster HP is decreased. EXP gain is increased.
        • You now gain special rewards when you reach a high kill streak! Each reward is available once per day.
          • 250 kill streak – Mystery Enhancer Identifier (2 days)
          • 500 kill streak – Accessory Unique Enhancer [1 DEF]
          • 750 kill streak – Accessory Unobtainium Enhancer Lv. 1
          • 1,000 kill streak – Accessory Unique Enhancer [2 DEF]
          • 1,250 kill streak – Accessory Unobtainium Enhancer Lv. 2
          • 1,500 kill streak – Accessory Unique Enhancer [3 DEF]
          • 1,750 kill streak – Accessory Unobtainium Enhancer Lv. 3
          • 2,000 kill streak – Immortal Pendant (permanent)
    • Drop rate of Pendants is reduced, but you are more likely to get good pendants.
    • You now have a chance to get Roflhunter’s Pendant when hunting in Smiley Island.
    • Crystals of Rarity now drop from rare monsters only. Crystals of Ultimate Rarity now drop from epic/boss monsters only.
    • Enhancers no longer drop from monsters, except 1–line Bonus Rocks. Enhancer Filter, Enhancer Level and Enhancer Rarity bonuses are removed, and will be changed to Epic Monster Rate.
    • Instant Kill no longer has a level penalty, but only works when monster HP is below 50%.
    • Knockback distance is now based on monster speed. Faster monsters get knocked back a farther distance.
    • Auto–sort now requires holding Shift while clicking the button.
    • Sell protection is added to a few more items.
  • Button Machine
    • The Button Machine now moves diagonally.
    • When you break the Button Machine, based on the reward gained before the button is broken, you can gain a Mystery Box (Explosion Crate, Awesome Crate, Chaos Crate, Legendary Box).
    • Cost to repair the Button Machine is tripled.
  • Arcade
    • You now gain more Blue Coins if you get all 7 Gold Medals.
  • LolMarket
    • LolMarket is now a bit slower.
    • Gem demand can now reach –40/+40.
    • Effect of Demand Master Card is reduced. Part of it is now a passive bonus that works even when the Card isn’t active.
    • Wait time between manual demand controls is reduced to 7 minutes.
  • Career
    • Random Career Potion now blesses a random Career for 20 minutes.
    • Mega Career Potion now blesses all Careers for 60 minutes.
    • Item Maker Career is modified.
      • Career EXP gain from crafting is greatly reduced.
      • You can now gain more Career EXP from looting crafting–related items in the Battle Arena, and by mining.
      • When the Career is active, Crafting Material gain is increased by up to 100%, and Drop Rate is increased by up to 100%.
      • The chance to craft better items is now a passive bonus for everyone and removed from the Career bonus.
      • The halved destruction chance is moved to the Max Level Bonus.
  • Fishing
    • Things no longer appear in the first 5 seconds you enter the feature.
    • You can no longer open the bucket while catching something.
  • Other changes
    • Dragon of Wisdom now gives tips that are more relevant to your interests.
    • Level requirement and cost of some features are modified.
    • Boost Depletion Rate formula is modified to be slightly higher for Boosts above 1600%.
    • Green Coin limit is now 999,999,999. However, some sources give less GC if you have more than 9,999,999.
    • Some other changes are made. Mostly nerfs.

  • Some bugs are fixed.

  • You can no longer recycle items in the Battle Arena.

1477 – Bug Fixes

Release Date: Aug. 07, 2012

  • Battle Arena
    • Rawrquaza now heals less HP.

  • A few bugs are fixed.

1478 – Bug Fixes

Release Date: Aug. 07, 2012

  • Battle Arena
    • Abandoned Mob #5 now heals less HP.
    • CHAOS now uses less auras if you open less Treasure Chests.

  • A few bugs are fixed.

1479 – Bug Fixes

Release Date: Aug. 07, 2012

  • Battle Arena
    • EXP gain rate in Battle Arena is slightly increased.
    • Damage dealt in Battle Arena is increased.

  • A few bugs are fixed.

1480 – Bug Fixes

Release Date: Aug. 07, 2012

  • Battle Arena
    • EXP penalty for fighting low level monsters is reduced.
    • EXP gain in Smiley Island is increased.
    • Pixel gain from THE MEGABOSS is increased.
    • Abandoned Mob #5 now heals less HP.
    • A few other minor balancing changes are made.

  • Fertilizer is no longer capped at 30.
  • A display bug in Arcade is fixed.
  • Abandoned Mob #2 no longer permanently stuns you after you get level 50 skill.
  • Some other small bugs are fixed.

1481 – Minor Update

Release Date: Aug. 07, 2012

  • Battle Arena
    • [Boogie] monster in Dragon Cave is now slightly weaker.
    • Crafted Enhancer Enhancers now cost more, but come with higher success rate by default (100% for Success Enhancer, 200% for Protection Enhancer) and cannot break your Enhancers.

1482 – Minor Update

Release Date: Aug. 07, 2012

  • LolMarket
    • LolMarket is slightly modified to be a bit easier.

  • Mega Fertilizer award from “Gardener” Business is now awarded properly.
  • A few other bugs are fixed.

1483 – Minor Update

Release Date: Aug. 08, 2012

  • LolMarket
    • Demand Master Card is modified to have close to the old effect.
  • Other changes
    • Some quests are now easier.
    • A few items in the Special Shop are now more expensive.

  • The adventure that allows you to buy Superior Crafting Material now works properly.
  • Items with Enhancer Filter/Level/Rarity bonuses are now properly changed into Epic Monster Rate.
  • Numerous other bugs are fixed.

1484 – Minor Update

Release Date: Aug. 08, 2012

  • Battle Arena
    • Each Spooky Crypt monster only gives full reward once per day.

  • Some bugs are fixed.

1485 – Minor Update

Release Date: Aug. 08, 2012

  • Awesome Adventures
    • The adventure "THEIF!!!1!1!!!!!" is changed to take away 0.2% of your Coins only, and is removed from Town.

  • Fairy Godfather Armor and Fairy Godmother Armor now drop.

1486 – Minor Update

Release Date: Aug. 10, 2012

  • Battle Arena
    • Trophies obtained from The Special Arena now last longer and have slightly better stats.
    • Corrupted Giant Treeman now throws a Potion Block at you when the fight begins. I had to do that, sorry.

1487 – Minor Update

Release Date: Aug. 11, 2012

  • Mystery Box
    • Rare / Uncommon prizes from Chaos Crates are now twice as common.
  • Career
    • Career EXP gain is reduced changed.
  • Business
    • Reward formula for Business is slightly changed. This can be better for some, and worse for others.

  • Legendary Monster now sleeps at 23:45 of UTC time instead of your time.
  • Some other bugs are fixed.

1488 – Bug Fixes

Release Date: Aug. 11, 2012

  • You can retrieve your Broccoli from Robroccoli.
  • Pendants now add to Critical Damage properly.
  • Some other bugs are fixed.

1489 – Minor Update

Release Date: Aug. 13, 2012

  • Battle Arena
    • Fairy Godmother Wand now comes with 25 higher Attack and Unobtainium Enhancement Lv. 10 (previously crafted ones automatically gain the extra Attack and Unobtainium Enhancement), and has a bonus of +15% Magic Resist and +15% Negate Effect.
  • Button Machine
    • Button Machine no longer covers some of the text.
  • TukkunFCG
    • The chance of Legendary Monster obtaining free cards is modified.
  • Other changes
    • You can now disable the banner that appears when you level up or obtain an achievement.

  • An attempt was made to block several fraudulent Battle Arena items generated by an exploit.
 
Flag Post

1490 – Minor Update

Release Date: Aug. 18, 2012

  • Speedrun
    • Progress Bar in Speedrun now always runs at full speed. Upgrading Idle Mode Speed serves achievement purposes only, and players who have claimed rewards with Idle Mode will be refunded with Insta–Progress.
  • Boost Generator
    • Boost Generator interface is simplified.
  • Battle Arena
    • A few items are changed.
      • Fairy Godmother Wand has 25 extra Attack, and its set bonus now gives +40% Spawn Rate instead of +30%.
      • Reward weapons from Tower of DOOOOOOM now give +45% Spawn Rate and +5% Monster HP if equipped with Armor of DOOOOOOM (all 5 pieces).
      • Crimson Armor’s DEF is slightly increased.
    • Required score to get +1 bonus in Dark Pyramid is now 900,000. Reward weapon is strengthened.
    • Maximum cost to craft keys is reduced. Item Maker EXP gain when crafting keys is reduced.
    • Pixel gain from Secret Crystal (Epic) is increased.
    • Monsters with 10,000 Ally EXP have extra chance to be Epic if Worst Moon is activated.
    • Spooky Crypt is modified.
      • Dominator Gems drop twice as much, but no longer drop for repeated kills in the same day.
      • Difficulty curve is modified. Monsters now get stronger at a faster rate, but EXP gain is increased respectively.
      • Monsters now have the “All” skill after 2,000 kills. If you have Dark Ruler on Robacon, monster attack is tripled instead.
      • Daily rewards are added for kills after 2,000.
        • 2,250 kill streak – Accessory Unique Enhancer [4 DEF]
        • 2,500 kill streak – Accessory Unobtainium Enhancer Lv. 4
        • 2,750 kill streak – Accessory Unique Enhancer [5 DEF]
        • 3,000 kill streak – Accessory Unobtainium Enhancer Lv. 5
        • 3,250 kill streak – Accessory Unique Enhancer [6 DEF]
        • 3,500 kill streak – Accessory Unobtainium Enhancer Lv. 6
        • 3,750 kill streak – Accessory Unique Enhancer [7 DEF]
        • 4,000 kill streak – Accessory Unobtainium Enhancer Lv. 7
        • 4,250 kill streak – Accessory Unique Enhancer [8 DEF]
        • 4,500 kill streak – Accessory Unobtainium Enhancer Lv. 8
        • 4,750 kill streak – Accessory Unique Enhancer [9 DEF]
        • 5,000 kill streak – Accessory Unobtainium Enhancer Lv. 9
        • 5,250 kill streak – Accessory Unique Enhancer [10 DEF]
        • 5,500 kill streak – Accessory Unobtainium Enhancer Lv. 10
        • 5,750 kill streak (and every 250 kills after that) – Accessory Unique Enhancer [10 DEF]
    • Proof of Training cost to craft Tower of DOOOOOOM weapons is reduced.
  • Arcade
    • Par score for Triangle Count is increased.
  • A few other balancing changes are made.

  • Bestiary now shows correct reward when you’re on Hardcore difficulty.
  • A few other bugs are fixed.

1491 – Minor Update

Release Date: Aug. 19, 2012

  • Special Shop
    • Event Token cost to purchase some items is reduced.
  • Mystery Box
    • Some of the Mystery Boxes are modified.
  • Battle Arena
    • You can now craft 3–day Weapon/Armor Life Rocks. They have a 90% success rate, and in case of failure, have a 50% chance to completely destroy the item.

  • A few bugs are fixed.

1492 – Balancing Update

Release Date: Aug. 22, 2012

  • Progress Bar
    • EXP/Coin gain is more level–based. (L^0.6 → 0.8L^0.65)
  • Garden
    • Cost and Harvest Value are more level–based. (L^0.5 → L^0.65)
    • Home Garden trees is modified. (Note: These aren’t necessarily nerfs)
      • Free Tree:
        • Harvest Value: 3,500 → 5,000
        • Expiration: 4min → 5min
      • Blue Tree:
        • YC Cost: 12,500 → 15,000
        • Harvest Value: 25,000 → 15,000
        • Expiration: 23min → 42min
      • Pink Tree:
        • YC Cost: 90,000 → 70,000
        • Harvest Value: 70,000 → 35,000
        • Garden EXP: 15 → 20
        • Expiration: 145min → 190min
      • Green Tree:
        • YC Cost: 250,000 → 225,000
        • Harvest Value: 135,000 → 75,000
        • Garden EXP: 20 → 30
        • Expiration: 7hr. → 10hr.
      • Lime Tree:
        • YC Cost: 750,000 → 600,000
        • Harvest Time: 90min → 75min
        • Harvest Value: 250,000 → 150,000
        • Garden EXP: 30 → 40
      • Yellow Tree:
        • YC Cost: 1,500,000 → 1,800,000
        • Harvest Value: 750,000 → 500,000
        • Garden EXP: 40 → 50
        • Expiration: 64hr. → 99hr.
      • Red Tree:
        • YC Cost: 300,000 → 500,000
        • GC Cost: 1,000 → 2,500
        • BC Cost: 10 → 25
        • Harvest Value: 210,000 → 175,000
        • Garden EXP: 25 → 45
        • Expiration: 24hr. → 18hr.
      • Black Tree:
        • YC Cost: 1,500,000 → 2,500,000
        • GC Cost: 10,000 → 25,000
        • BC Cost: 100 → 250
        • Harvest Value: 1,200,000 → 1,000,000
        • Garden EXP: 35 → 75
        • Expiration: 99hr. → 96hr.
    • Most Another Garden seeds are modified.
    • Chance to get Another Garden seeds is reduced.
    • Fertilizer cooldown is increased.
      • Fertilizer (Home Garden): 90min → 120min
      • Mega Fertilizer (Home Garden): 110min → 120min
      • Fertilizer (Another Garden): 45min → 60min
      • Mega Fertilizer (Another Garden): 55min → 60min
    • Cost to speed up research is reduced from 500 Garden Points to 300.
    • Coin and Garden Point gain from selling Randomfruit is doubled.
  • Battle Arena
    • Boss Damage now stacks additively (instead of multiplicatively) with damage bonuses on elemental weapons (Staff / Glaive) and set bonuses. The effects of damage bonuses are halved in Worst Moon.
    • Enhancer Fragment gain rate is increased.
    • Rank requirement of elemental weapons is now based on the level of the monsters that drop them. Items obtained before the update remain unaffected.
    • Some craftable items are now stronger.
    • Secret Crystals are guaranteed to drop Enhancer Fragments, and drop them in larger quantity.
    • Some of the stats/skills are modified.
      • OM NOM NOM: Can only extend duration of Power/Master/Reward buffs.
      • Roundhouse Kick: Can only extend duration of Power/Master/Reward buffs. Damage increased.
      • Explosive Attacks: Damage doubled. Stun now has a cooldown of 1 second.
    • Cost limit of keys is increased.
    • Smiley Island background is replaced.
  • Button Machine
    • EXP/Coin gain is more level–based. Accuracy has a greater impact on reward.
  • Arcade
    • EXP/Coin gain is more level–based. (L^0.6 → L^0.65)
    • Par scores are modified based on the latest results obtained from Kong leaderboards (2012–08–21).
  • Stadium
    • EXP/Coin gain is more level–based. (L^0.6 → 2L^0.65 for Death Match, L^0.6 → 0.75L^0.65 for others)
  • TukkunFCG
    • EXP/Coin gain is more level–based. (L^0.6 → 0.75L^0.65)
    • Card Packs are less expensive and restocked daily! Be sure to get 5 free Booster cards each day!
    • Some decks are removed from level 6 and level 7.
    • Some decks are added to level 9.
    • Level 10 is modified. You now battle against a random Legendary Monster deck (except ones that are in level 6 and 7), and for every 5 win streaks, you’ll encounter Tukkun. If you beat Tukkun, you’ll get a lot of EXP.
    • Level 9 mode is added to Friendly PvP.
  • Awesome Adventures
    • EXP gain is more level–based. (L^0.6 → L^0.7)
    • Chance to get “Energy Refill” adventure is reduced.
    • Card images for instant energy cards are replaced.
  • Mystery Boxes
    • Chaos Crate now costs 750,000,000 Coins.
  • Epic Skills
    • “Pixel Bonus” Epic Skill now gives 1,000 Pixels.
  • Other changes
    • A few other balancing changes are made.

  • The bug in which “Death Match!” daily quest is locked for some players is fixed.
  • A few other minor bugs are fixed.

(Incomplete)


1493 – Balancing Update

Release Date: Aug. 22, 2012

  • Garden
    • Red Trees now last 23 hours.
  • TukkunFCG
    • Your next opponent for level 10 is now displayed. (Sorry, you’re not getting it for level 7)
    • Level 10 opponent now gains 25 HP per win streak instead of 1. Win streak bonus is increased.

1494 – Balancing Update

Release Date: Aug. 22, 2012

  • Garden
    • Harvest Value is increased for some Another Garden seeds.
  • Battle Arena
    • Double Hit can now critical.
    • Double Hit Chance is removed from armor. You can still gain 1% Double Hit Chance per Attack Speed over 25.
  • Money Printer
    • You no longer gain 2x money when idling in Money Printer.
  • Mystery Boxes
    • Chaos Crate
      • Chance to get rare and uncommon prizes is slightly increased.
      • Some common prizes are improved.
        • Unobtainium: 1 → 2
        • Chaotic Fragment of Chaos: 1 → 2
        • Enhancer Fragment: 1 → 5

  • Elemental weapons now have the correct rank requirement. Note that elemental weapons below rank 500 obtained before this update will be weaker than intended. If your weapon is affected, reobtain one from monsters.

1494b – Balancing Update

Release Date: Aug. 23, 2012

  • Battle Arena
    • Drop rate of elemental weapons is doubled.
    • A few minor changes are made to Fairytale Fight–off.
    • Required score to unlock Dark Pyramid recipes is increased.

  • Some minor bugs are fixed.

1495 – Bug Fixes

Release Date: Aug. 24, 2012

  • Some minor bugs are fixed.

1496 – Balancing Update

Release Date: Aug. 28, 2012

  • Battle Arena
    • A few changes are made to Abandoned Lab.
    • Monsters in Dark Pyramid no longer drop items, except Stat Increase, Bacon, Crystals of Rarity, Unobtainium, To–be–Nerfed Gems and Immortal Pendants. Chance to encounter Rare monsters in Dark Pyramid is increased. Drop Rate no longer matters in Dark Pyramid.
    • Monsters in Spooky Crypt no longer drop items, except Stat Increase, Bacon, Crystals of Rarity, Unobtainium and Dominator Gems. Dominator Gems are changed to drop even for repeated kills. Chance to encounter Rare monsters in Spooky Crypt is increased. Drop Rate no longer matters in Spooky Crypt.
    • Repeated monsters in 1 day in Spooky Crypt can no longer be Rare / Epic.
    • Coin and Pixel gain from monsters in Dark Pyramid and Spooky Crypt is increased.
    • Coin and Pixel gain from monsters in Secret Dungeon is reduced starting from the 6th run each day.
    • A few more stats are added to the Battle Arena stat screen.
    • Some of the stat caps are modified.
      • EXP: none → 1000%
      • Coin: none → 2000%
      • Pixel: none → 2000%
      • Ignore DEF: 90% → 95%
      • Critical Chance: 90% → 95%
      • Double Hit Chance: 90% → 95%
      • Physical Reflect: none → 5000%
      • Poison Damage: none → 5000%
    • Critical Chance in Worst Moon is reduced.
  • Stadium
    • You can now press Space to race again with the same mode and difficulty. Death Match and Bet excluded.
  • Awesome Adventures
    • A certain adventure is changed.
  • Quest
    • Details are added to the event quest “Count ’Em!”. This is just a sample of what you can expect in the future.
  • A few other balancing changes are made.

1497 – Minor Update

Release Date: Aug. 28, 2012

  • Battle Arena
    • Some minor changes are made.

  • Combo Protection skill now works properly.
  • Invisible Allies from Dark Pyramid and Spooky Crypt are now obtainable.
  • A few other bugs are fixed.

1498 – Minor Update

Release Date: Aug. 30, 2012

  • Battle Arena
    • Crafting Material gain is reduced.
    • “Coin” green bonus on equipment now adds +3% per tier (old: +4%).
    • “Money Up” skill now adds +1% to Coin per level (old: +2%).
    • Dark Ruler is modified.
    • You can now move between Secret Dungeon rooms using arrow keys.
  • Arcade
    • Hints in Pong no longer appear when Pong Power is activated.
  • Business
    • A few balancing changes are made to Idler and Gardener Business.
    • Business is locked until level 3,000 for Impossible ascensions.
  • Insta–Progress cost is increased for level 9000 / ascended players.

  • The bug in which Fertilizer is randomly capped at 30 is fixed.

1499 – Minor Update

Release Date: Aug. 31, 2012

  • A new Speedrun day now automatically begins after every 1,440 minutes of playing.
 
Flag Post

1500 – Triangle Apocalypse Pt. 1B

Release Date: Oct. 12, 2012

  • Battle Arena
    • You can now turn your unwanted armor into outfit items!
      • To do this, visit the “O” tab in the Item Storage screen. IT’S FREE!
      • When Outfit items are equipped, you will see those on your character image instead of the items you’re equipping.
      • Outfit items lose all stats, but retain their sell prices.
      • Outfit items cannot be turned back into armor.
    • Some new items are now available for crafting.
      • Knightmare Armor (Armor – 5 pieces)
      • Gem of Constancy (Trinket): It drops to level 1 whenever you unequip anything!
      • Gem of Good Luck (Trinket): Increases your chance to get loot items with perfect stats.
      • Level 2 ~ 4 Unique Enhancers
    • A new Battle Arena area is available: Treasure of the Pyramid.
      • You will be redirected to this area after clearing the Dark Pyramid.
      • In this room, you will be given rewards based on your performance during the raid.
  • Awesome Adventures
    • A new adventure is added to all areas: A Guy Playing TukkunFCG.

  • Some things are changed.

  • Some bugs are fixed.

1501 – Skins!

Release Date: Oct. 21, 2012

  • Battle Arena
    • You can now craft skins for your Battle Arena character. They change your skin color and also add to your stats! You can also turn them into outfit items. Skins are stored in the Armor tab.

  • Battle Arena
    • The stats of some monsters are changed.
      • [#367] Rawrquaza
        • HP: 9,000,000,000 → 8,000,000,000
        • EXP: 500,000 → 400,000
      • [#440] Corrupted Giant Treeman
        • HP: 20,000,000,000 → 100,000,000,000
        • Defense: 3,000,000 → 50,000,000
        • EXP: 11,000,000 → 20,000,000
      • [#451] Frog Prince
        • HP: 1,000,000,000 → 1,500,000,000
        • Evasion: 16,000 → 24,000
        • EXP: 30,000 → 40,000
        • Coin: 30,000 → 40,000
      • [#455] Old Woman in Shoe
        • HP: 1,500,000,000 → 2,000,000,000
        • Evasion: 18,000 → 30,000
        • EXP: 32,000 → 45,000
        • Coin: 32,000 → 45,000
      • [#458] Successful Troll
        • HP: 2,500,000,000 → 3,500,000,000
        • Accuracy: 18,000 → 25,000
        • Evasion: 25,000 → 40,000
        • EXP: 34,000 → 50,000
        • Coin: 34,000 → 50,000
      • [#461] Eldest Gruff
        • HP: 3,500,000,000 → 5,000,000,000
        • Accuracy: 20,000 → 30,000
        • Evasion: 22,000 → 35,000
        • EXP: 36,000 → 55,000
        • Coin: 36,000 → 55,000
      • [#468] Goldie Bear
        • HP: 7,500,000,000 → 12,000,000,000
        • Accuracy: 30,000 → 35,000
        • Evasion: 27,000 → 40,000
        • EXP: 60,000 → 100,000
        • Coin: 60,000 → 100,000
      • [#474] Pumpkin Carriage
        • HP: 12,500,000,000 → 20,000,000,000
        • Accuracy: 45,000 → 60,000
        • Evasion: 35,000 → 75,000
        • EXP: 70,000 → 125,000
        • Coin: 70,000 → 125,000
      • [#480] Flying Monkey
        • HP: 20,000,000,000 → 30,000,000,000
        • Accuracy: 37,000 → 45,000
        • Evasion: 50,000 → 70,000
        • EXP: 80,000 → 150,000
        • Coin: 80,000 → 150,000
      • [#481] Pea Princess
        • HP: 3,600,000,000 → 4,200,000,000
      • [#482] Peach Princess
        • HP: 3,800,000,000 → 4,500,000,000
      • [#483] Paperbag Princess
        • HP: 4,000,000,000 → 4,800,000,000
      • [#484] Fairy Godfather
        • HP: 85,000,000,000 → 90,000,000,000
        • Attack: 2,000,000 → 2,500,000
        • Evasion: 75,000 → 80,000
        • EXP: 220,000 → 250,000
        • Coin: 220,000 → 250,000
      • [#485] Fairy Godmother
        • HP: 90,000,000,000 → 100,000,000,000
        • Evasion: 90,000 → 100,000
        • EXP: 240,000 → 275,000
        • Coin: 240,000 → 275,000
    • Chance to tame Invisible Allies in The Corruption (non–WM) is reduced.
  • TukkunFCG
    • Numerous changes are made to the AI.
    • Some modifications are made to the [Code Fu] card.
    • [Forget]’s energy cost is increased by 1.

1502 – Unranked Mode!

Release Date: Nov. 01, 2012

  • Battle Arena
    • Several new items are now available for crafting.
      • Purple Skin (Skin): Rank 50, +25 DEF
      • Blue Skin (Skin): Rank 50, +25 DEF
      • Empowering Gem (Trinket): Increases your damage dealt to monsters.
      • Worst Moon Gem (Trinket): Activates Worst Moon mode.
      • Yellow Madness Gem (Trinket): Increases your EXP gain and ignores EXP penalty when fighting yellow–named monsters.
      • Gem of Eternal Rage (Trinket): With this, you gain 1% Rage every second and ignore all forms of rage depletion.
    • You can sometimes obtain [Yellow Skin] outfit item as loot drop from monsters. Its armor version is removed from crafting.
  • Arcade
    • You can now choose between Ranked Mode or Unranked Mode!
      • Ranked Mode (same as before): Get extra EXP and Coins, and your high scores are submitted to Kongregate!
      • Unranked Mode: Get less rewards, but you can unlock upgrades and powerups to make scoring easier! Your high scores are not submitted to Kongregate, but still count for achievements and quests.

  • Battle Arena
    • The stats of Meteoric weapons are increased.
    • Coin gain from Autosteal is slightly reduced.
    • Pirate Sword’s graphic is changed (slightly longer range). When you equip the Pirate Sword, your Autosteal level now increases based on the level of the Pirate Sword (MAX: 300). At level 300, the Pirate Sword gains 3 extra Attack Speed.
    • Drop rate of Enhancer Fragments is slightly reduced.
    • Drop rate of Bacon is reduced.
    • Chance to encounter epic monsters in Worst Moon is reduced in some areas.
      • Lullaby Lake: 2.0% → 1.5%
      • Billygoat Bridge: 2.2% → 1.7%
      • Fabled Forest: 2.4% → 2.0%
      • Fortress Foothills: 2.6% → 2.3%
      • Castle Grimm: 2.8% → 2.6%
      • Throne Room: 3.2% → 3.0%
    • Monster spawn rate is increased in most areas.
    • Spawn Rate increase from some equipment sets is reduced.
      • Holy Glory: 20% → 10%
      • Dark Angel: 25% → 15%
      • Chaos: 35% → 25%
    • Monster stat decreases in The Corruption are now indicated by red flashes instead of green ones.
  • Arcade
    • Some changes are made to Pong.
      • If you fail to hit the ball for the first time in a Pong game, instead of losing, you now enter Final Chance mode. Final Chance allows you to continue playing but you cannot see the middle of the screen and the Pong Power bar stops filling (and you can no longer use it). If you fail to hit the ball in Final Chance mode, it’s game over.
    • Some changes are made to Ultimate Avoidance.
      • Ultimate Avoidance game now shows hints until you have avoided 10 bars.
      • If you get hit in Ultimate Avoidance, instead of losing, you now get 3 seconds of invincibility before you enter Final Chance mode. Final Chance allows you to continue playing but your vision is limited and multiplier increase items no longer appear, and if you get hit, it’s game over.
      • Ultimate Avoidance now uses its own custom cursor. Your usual mouse cursor is hidden.
    • Some changes are made to Math Master.
      • Hints are slightly changed to be a bit less misleading and more readable.
    • Some changes are made to Whack–a–greg.
      • Multiplier increases now appear based on the number of gregs appeared.
    • Some changes are made to MindSweeper.
      • Time limit is increased to 10 minutes.
      • Turn limit of 100 is removed.
  • Career
    • Career EXP gain for Arcade Player, Racer and Card Player is reduced.
  • Business
    • Business reward for Arcade Player, Racer and Card Player is reduced.
  • Other changes
    • Coin gain from Progress Bar is decreased for players level 25 and above.

1503 – Bug Fixes

Release Date: Nov. 02, 2012

  • You are now awarded the correct number of Arcade 100k Medals when you play.
  • Some other bugs are fixed.

1504 – Minor Update

Release Date: Nov. 04, 2012

  • Battle Arena
    • EXP / Coin gain from Dark Pyramid monsters is reduced.
    • Rare monster rate in Dark Pyramid is reduced.
    • Drop rate of To–be–Nerfed Gems in Dark Pyramid is reduced.
    • The number of remaining Secret Dungeon entries (for full reward) is now displayed.
  • Arcade
    • Upgrade for “Hint Duration” in Pong is now more effective.
    • Hints in Pong and Ultimate Avoidance can now be turned off.
    • Custom cursor in Ultimate Avoidance can now be turned off.
    • A few graphical changes are made to Ultimate Avoidance.
  • Other changes
    • An anti–lag option is added for hiding EXP / Coin gain.
    • You can now open your Battle Arena inventory in Mystery Box screen.
    • A few balancing changes are made.

  • A few minor bugs are fixed.

1505 – Worst Update Ever?

Release Date: Nov. 07, 2012

  • Ascension
    • After ascending 100 times, the EXP required to reach Lv. 9000 will increase.
    • You can choose to ignore the new EXP requirements, however, your ascension count will stop increasing (you still gain Perk Points and speedrun records are still applied). This option can be enabled or disabled in the screen after beating The Ascendant.
  • Other changes
    • EXP required to reach Lv. 9000 is increased to 2,500,000,000,000. (Note: This isn’t necessarily a nerf)

1506 – Blank Update

Release Date: Nov. 14, 2012

  • A few changes are made to the interface of the main menu.
  • Highscore submission popup no longer requires ability to read.
  • Highscore submission popup now appears if you press Submit Score with highscore submission disabled.

1507 – Auto–Update System!

Release Date: Nov. 19, 2012

  • Auto–Update System
    • Some of the game updates are now scheduled to be automatically released at a set time in a future!
    • You can see what is upcoming in the new “Upcoming Content” popup!
    • You can pay Quest Tokens or Event Tokens to enjoy these updates earlier than others.
  • Technical Lights
    • “Technical Lights” feature is set to be released on Nov. 28, 2012 at 07:00 (UTC–8).

1508 – Buff Changes

Release Date: Nov. 20, 2012

  • Auto–Event System
    • Three new events are added.
      • Special Shop Day: Occurs on the 14th day each month. On this day, there are more Special Shop items to purchase than usual. 20% of Quest Tokens and spent in Special Shop are converted into Event Tokens for this event. Maximum 500 Event Tokens can be earned in Special Shop Day.
      • Random Quest Day: Occurs every Friday (with certain exceptions). Blue Coin reward from Random Quests received on this day is doubled. Quest Tokens gained from Random Quests in this day are also added to Event Tokens for this event. Maximum 250 Event Tokens can be earned in Random Quest Day.
      • Adventure Time!: Occurs on the 28th day each month. On this day, wait time for Adventure Energy is reduced by 20%. You also gain 5 Event Tokens per adventure. Maximum 500 Event Tokens can be earned in this event.

  • Battle Arena
    • Some buffs are changed.
      • Power Buff
        • Attack: 1.2x → +50%
        • Defense: 1.2x → +50%
        • MaxHP: 1.2x → +50%
        • MaxMP: 1.2x → +150%
        • Accuracy: 1.2x → +75%
        • Evasion: 1.2x → +75%
      • Master Buff
        • Mastery: +20% → +50%
        • Damage Taken: –20% → –25%
        • HP Regen: 3.0x → +1250%
        • MP Regen: 3.0x → +1250%
        • Hit Chance: +20% → +25%
        • Dodge Chance: +20% → +25%
      • Reward Buff
        • EXP: +10% → +25%
        • Coin: +20% → +50%
        • Pixel: +20% → +50%
        • Drop Rate: +30% → +50%
      • Nightmare
        • EXP: +40% → +50%
        • Coin: +80% → +100%
        • Pixel: +80% → +100%
        • Drop Rate: +120% → +100%
      • Enrage – effect completely changed
        • Rage Depletion: –0% → –25%
        • Rage Attack: +0% → +75%
        • Rage Speed: +0% → +100%
        • Damage vs. Non–Bosses: +0% → +50%
        • Damage vs. Bosses: +0% → +50%
        • Attack: 1.5x → 1.0x
        • Attack Speed: 1.5x → 1.0x
        • Critical Damage: +50% → +0%
      • Elemental Boost
        • All Elements: +80% → +100%
    • Buff descriptions now change based on your Buff Effect multiplier.
    • “Buff Boost” skill effect is reduced to 1% per skill level (old: 1.5%).
    • “Buff Effect” equipment bonus is reduced to 0.5% per tier (old: 1%).
    • Some of the monsters are changed.
      • [#159] Dark Mage
        • EXP: 65,000 → 75,000
        • Coin: 50,000 → 75,000
      • [#177] Super Triangle
        • EXP: 125,000 → 150,000
        • Coin: 100,000 → 150,000
        • Pixel: 56,000 → 150,000
      • [#186] Silver Jelly
        • Coin: 2,200 → 2,500
      • [#187] Golden Jelly
        • Coin: 2,400 → 3,000
      • [#188] Platinum Jelly
        • Coin: 2,600 → 3,500
      • [#192] Ruby
        • Coin: 5,400 → 9,000
      • [#193] Diamond
        • Coin: 5,700 → 9,500
      • [#194] Dark Gem
        • Coin: 6,000 → 10,000
      • [#195] Supergem
        • Coin: 30,000 → 50,000
        • Pixel: 6,000 → 15,000
      • [#295] THE MEGABOSS
        • EXP: 2,000,000 → 1,800,000
      • [#356] Castor Ball
        • EXP: 60,000 → 50,000
 
Flag Post

1509 – Deflation? (+ Triangle Apocalypse Pt. 2)

Release Date: Nov. 25, 2012

  • Triangle Apocalypse Pt. 2
    • “Triangle Apocalypse Pt. 2” expansion is set to be released on Dec. 20, 2012 at 12:12 PM (UTC–8). It includes the following:
      • 5 new event quests
      • 15 new monsters
      • New areas
        • Triangle Hideout
        • Year 2011 area set (mostly storyline)
      • 5 new Special Shop items
        • Pet Full Refill
        • Button Machine Blessing (500 clicks)
        • Arcade Blessing (5 games)
        • Stadium Blessing (5 races)
        • Ultimate Equipment – requires 100 ascensions, with at least 50 non–Medium and 25 Impossible
      • New equipment items
        • Neon Skin
        • Triangle Gem
        • Mega Triangle Gem
        • Ultimate Weapon
        • Ultimate Armor (5 pieces)
        • Ultimate Pendant
        • Ultimate Earrings
        • Ultimate Trinket
    • You can also unlock the expansion early using Quest/Event Tokens (you know you want to, or the world will end!)

  • Battle Arena
    • Rank UP reward is added. Whenever your Rank increases, you gain some Pixels and Crafting Material.
    • Pixels and Crafting Material will be credited to players who played before this update automatically when this update arrives.

  • Feature Shop
    • Some items are now cheaper.
      • Boost Generator: 2,400 YC → 2,000 YC
      • Garden: 9,000 YC → 8,000 YC
      • Battle Arena: 65,000 YC → 50,000 YC
      • Button Machine: 100,000 YC → 80,000 YC
      • Money Printer: 275,000 YC → 200,000 YC
      • Arcade: 400,000 YC → 300,000 YC
      • Stadium: 5,200,000 YC → 3,000,000 YC
      • TukkunFCG: 14,000,000 YC → 10,000,000 YC
      • LolMarket: 40,000,000 YC → 20,000,000 YC
      • Awesome Adventures: 80,000,000 YC → 50,000,000 YC
      • Fishing: 850,000,000 YC → 500,000,000 YC
  • Mystery Shop
    • 100 Insta–Progress’s YC cost is reduced (33% reduction for players who haven’t ascended and are below level 9000, 25% reduction for others).
    • Chaos Crate’s cost is reduced to 600,000,000 Coins.
  • Progress Bar
    • Coin gain from Progress Bar is reduced by 50%.
  • Garden
    • Harvest Value bonus is reduced to 5% per plot grade.
    • Coin cost to unlock new plots is halved.
  • Battle Arena
    • Robacon/Robroccoli now only gains EXP if his Rank is lower than yours. This change does not affect equipment leveling.
    • Coin and Pixel gain from monsters is reduced.
    • A few craftable items are now cheaper.
    • Difficulty curve is modified. Monster stats and rewards are adjusted accordingly. Map is updated to show recommendations according to the new difficulty curve.
    • You can now enable/disable vegetarian mode in the Options menu. Killing a monster in Foodlandistan will still switch the mode.
    • You can now enable/disable Robacon/Robroccoli EXP display.
  • Button Machine
    • Repair cost is slightly reduced.
    • EXP gain is increased by about 7%.
    • Coin gain is reduced by 25%.
  • Arcade
    • EXP gain is increased.
    • Coin gain is reduced by 25%.
    • Green Coin gain is doubled.
    • You now gain some Insta–Progress when clearing stages or submitting answers before the hint in Triangle Count.
    • EXP limit per game is increased to 9,999,999,999 from 999,999,999.
  • Stadium
    • EXP gain is increased.
    • Coin gain is reduced by about 33% (except Bet mode).
    • Green Coin gain is doubled.
    • EXP limit per Death Match is increased to 9,999,999,999 from 999,999,999.
  • Awesome Adventures
    • Adventuring in Town is now free.
  • Epic Skills
    • Epic Skills are now cheaper.
  • Fishing
    • All junk items give 2 less Mastery.
    • All fish give 4 less Mastery.
    • Based on your perfect streak and Fishing Skill, you now have a chance to catch Mystery Boxes in Fishing.
      • Minimum 5x streak: Explosion Crate
      • Minimum 7x streak and Skill 10: Awesome Crate
      • Minimum 9x streak and Skill 20: Chaos Crate
      • Minimum 11x streak and Skill 30: Legendary Box
    • You now have to reach Skill 10 or higher to catch Fertilizer from Fishing.
    • You now have to reach Skill 20 or higher to catch Mega Fertilizer from Fishing.

1510 – TukkunFCG v4.01

Release Date: Nov. 29, 2012

  • TukkunFCG
    • Superpowers are now available! When facing level 6~10 opponents in TukkunFCG, you can now use Superpowers to increase reward and/or make winning easier! They can be purchased with FCG Cash, and each time you purchase it, you will be able to use the Superpower for 1 match. You can also buy multiple Superpowers for a lower price, but you cannot sell them back and they will be automatically used whenever you start a match, so think carefully how many you need!
    • There are 8 available Superpowers.
      • 1.5x A: TG EXP (if you win)
        • Cost: up to 2,000 FCG Cash per match
      • +300 FCG Cash (if you win)
        • Cost: up to 250 FCG Cash per match
      • +5 Starting Energy (1 per color)
        • Unlocked at FCG Level 10
        • Cost: up to 500 FCG Cash per match
      • +15 Starting HP
        • Unlocked at FCG Level 20
        • Cost: up to 1,500 FCG Cash per match
      • +5 Starting Attack
        • Unlocked at FCG Level 30
        • Cost: up to 3,000 FCG Cash per match
      • Get 1 purple Dream Book at the beginning of the match
        • Unlocked at FCG Level 40
        • Cost: up to 5,000 FCG Cash per match
      • +5 Starting Generators (1 per color)
        • Unlocked at FCG Level 50
        • Cost: up to 8,000 FCG Cash per match
      • Get 1 purple Elite Inferno at the beginning of the match
        • Unlocked at FCG Level 60
        • Cost: up to 12,000 FCG Cash per match
    • Multiple Superpowers can be used at the same time.
    • Superpowers are not allowed in PVP and level 0~4 opponents.

  • TukkunFCG
    • Buy and sell prices of FCG cards are adjusted.
    • Cost and contents of card packs are adjusted.
    • FCG Level limit for reward increasing is raised to 100.
    • Poison Heal is no longer a rare card.
  • A few other changes are made. (?)

1511 – Yay?

Release Date: Nov. 29, 2012

  • Career
    • Cost to activate Careers is reduced by approximately 20%.
  • Dragon of Wisdom
    • Cost to feed the Dragon of Wisdom is halved.
  • A few minor changes are made to events.

1512 – Minor Update

Release Date: Nov. 30, 2012

  • Battle Arena
    • Rank requirement to enter Abandoned Lab is reduced to 180. However, you cannot summon the monsters until you reach Rank 500.
    • The Bonus Machine in Abandoned Lab now allows you to change type C bonus.
    • Rank requirement to enter Triangle Hideout is reduced to 180.
    • Difficulty of Triangle Hideout is significantly reduced.
    • Spawn delay in Scary Graveyard is reduced from 2.5 sec to 2.0 sec.
  • TukkunFCG
    • The Superpower “+15 Starting HP” is changed to add 20 to your HP instead.
    • “1.5x A: TG EXP (if you win)” and “+300 FCG Cash (if you win)” Superpowers now cost even less as you have more of them.

1513 – Awesome!

Release Date: Dec. 08, 2012

  • Battle Arena
    • You can now use a Protector (craftable for free) to protect your precious weapons, armor and accessories from being sold.
      • To remove “Protected Item” status, use the Protector on the item again.
      • Please note that Protected items are still vulnerable to destruction from failed enhancements.
    • You can now use a Finalizer on weapons and armor to finalize your equipment (increases all stats by 20%, but the item can no longer be enhanced, leveled up, fused or have its bonuses changed). This feature is in testing, and currently, only items Rank 90 and below can be finalized.
    • [Glaive of Smiting], [Darkglaive of Smiting] and [Fiend Glaive] items can now be enhanced 5 extra times.
    • [Gem of Constancy] now gives a 5% Spawn Rate bonus per piece of Finalized equipment you equip.
    • Invisible Allies no longer attack monsters that self–destruct.
    • Some Spirit skills are adjusted.
      • Critical Strike
        • Base Damage: 600% → 500%
        • Damage per Spirit: 2% → 1.5%
      • Chaos
        • Base Damage: 2000% → 1000%
        • Damage per Spirit: 4% → 2%
      • Overkill
        • Base Damage: 5500% → 4000%
        • Damage per Spirit: 8% → 2.5%
      • Enrage
        • Base Cooldown: 120s → 90s
  • A few changes are made to the game structure because Flash cannot handle 3500 lines of code in one function.
  • Some more stuff is added.

1514 – TukkunFCG v4.02

Release Date: Dec. 09, 2012

  • TukkunFCG
    • Level up reward is added to TukkunFCG. Whenever your TukkunFCG Level increases, you gain free Superpowers and FCG Cash.
    • These rewards will be automatically given to players who played TukkunFCG before the update.

  • Battle Arena
    • Drop rate when mining is increased.
  • TukkunFCG
    • Level limit of 200 is added.

  • TukkunFCG now displays properly.

1515 – Minor Update

Release Date: Dec. 09, 2012

  • Battle Arena
    • You can now obtain a special weapon, “CHAOS AURA”, by scoring at least 3,500 points in the Secret Dungeon.
    • You now have a chance to obtain a piece of CHAOS ARMOR when defeating CHAOS in Worst Moon mode.

  • TukkunFCG
    • You can now disable Superpowers.
    • Superpower cost no longer decreases as you have more of them.

  • TukkunFCG Superpowers now work properly for new players.

1516 – Spooky Crypt Revamp (incomplete)

Release Date: Dec. 14, 2012

  • Garden
    • The limited edition Holiday Tree is now available for planting. It lasts 50 hours on regular savefiles and 8 hours on Speedrun.

  • Battle Arena
    • Spooky Crypt is changed.
      • Knockback distance in Spooky Crypt is reduced.
      • Monster stats and rewards are increased.
      • Daily rewards are adjusted.
      • Checkpoints are added (once every 100 kills). Checkpoints are erased when the day ends.
      • All previous records are erased.
    • Status effects are changed.
      • Poison, Weaken and Blind on monsters now have a 0.5 sec cooldown after the effect wears off.
      • Weaken Effect cap is decreased to 70%.
      • Blind Effect cap is decreased to 70%.

1517 – Spooky Crypt Changes

Release Date: Dec. 14, 2012

  • Battle Arena
    • Spooky Crypt difficulty and reward are adjusted.
    • Checkpoints are now at every 200 kills.
    • All previous records are erased.

1518 – More Nerfs?

Release Date: Dec. 14, 2012

  • Battle Arena
    • Spooky Crypt reward now stops increasing after 2000 kill streak.
    • Knockback distance to bosses is reduced.

  • A few unintended game mechanics are fixed.

1519 – Mostly Interface Stuff

Release Date: Dec. 15, 2012

  • Feature Shop + Mystery Shop
    • You can now move around the Feature Shop and Mystery Shop using A and D keys.
    • Scroll buttons on the sides of the shop are modified.
    • Some other things in the Feature Shop are slightly modified.
  • Battle Arena
    • Mana Power status is now stored in the savefile.
    • Mana Power’s animation is modified.
    • If you equip outfit items over CHAOS ARMOR, you can use an outfit skin so you don’t have invisible skin.
    • Leaderboards are added for Spooky Crypt killcount. Please note that this might not work properly for some players in the first day of implementation, and you have to be connected to API during the Spooky Crypt run.

  • Quick Move function of the quest “Eliminating the Rest” now takes you to the correct location.
  • A bug that causes you to get negative Event Tokens should be fixed. Players with negative Event Tokens will receive 500 Event Tokens when this update arrives.
  • A few minor bugs are fixed.
 
Flag Post

1520 – 3rd Anniversary! (Part 1)

Release Date: Dec. 16, 2012

  • Battle Arena
    • 3 new armor sets are now available for crafting.
      • Humblebee Armor (Rank 238 – ‘lrn2craft’ Lv.5 recipe)
      • Ghost Armor (Rank 248 – ‘lrn2craft’ Lv.5 recipe)
      • Companion Cube Armor (Rank 275 – Robotic Lv.3 recipe)
  • A few Anniversary events are added.

1521 – Bug Fixes

Release Date: Dec. 16, 2012

  • Ghost Shoes are now pre–enhanced to +11 as intended.

1522 – Minor Update

Release Date: Dec. 16, 2012

  • Battle Arena
    • Spooky Crypt is rebalanced.
      • Base EXP of monsters is raised to 20,000 (old: 13,370).
      • Base Coin of monsters is raised to 20,000 (old: 13,370).
      • Dominator Gem’s Rank requirement is increased.
    • 3 new skills are added. These skills max out at level 1 and don’t require Skill Books. These skills do not affect their Spirit equivalents yet.
      • Quick Attack Improve (Required Rank: 250): Increases hit count.
      • Power Attack Improve (Required Rank: 350): Increases damage.
      • Super Knockback Improve (Required Rank: 500): Increases knockback distance.
    • Knockback distance of [Ring of Knockback] is reduced to +20% (old: +25%).
    • Knockback distance of [Quick Attack] skill is reduced to 20% per hit (old: 25%).
    • Knockback distance of Double Hit with ranged weapons is halved.
    • Empowering Gem’s special effect no longer excludes Glaive of Smiting, Darkglaive of Smiting and Fiend Glaive.
    • Damage formula is adjusted.
    • Humblebee Armor’s EXP needed to level up is increased to 90,000,000 (old: 50,000,000).
    • Ghost Armor’s DEF is increased by 200 per piece.

1523 – Minor Update

Release Date: Dec. 21, 2012

  • A few minor changes are made.

1524 – 3rd Anniversary! (Part 2A)

Release Date: Dec. 24, 2012

  • Battle Arena
    • You can now get Finalizers (Rank 100 ~ 500) from boss monsters.
    • You can now get a Collector’s Pendant from rare monsters. When you equip a Collector’s Pendant, you will be able to find a lot of equipment items from monsters! (Note that currently, only polearms are available, but more items will be available soon!)
    • 8 new medals are now available for crafting.
    • 4 extra Storage pages are added.
  • Awesome Adventures
    • 2 new adventures are added to Titled Zone.
  • A few Anniversary events are added.

1525 – Bug Fixes

Release Date: Dec. 24, 2012

  • Missing prizes in Cakeland are now awarded properly.
  • Some text errors in Cakeland are fixed.
  • Missing Attendance Boxes for players who play during Dec. 24, 2012 are given.
  • A few other bugs are fixed.

1526 – Bug Fixes

Release Date: Dec. 24, 2012

  • A bug related to Robacon and Item Storage is fixed. Please update to this version to avoid risks of item deletion.

1527 – 3rd Anniversary! (Part 2B)

Release Date: Dec. 28, 2012

  • Battle Arena
    • Two new weapons are now craftable.
      • Pure Darkness Claw
      • Crimson Bow
    • Some new items can now be collected with Collector’s Pendant.
      • Craftable ‘lrn2craft’ ranged weapons (except Glaive of Smiting and Darkglaive of Smiting)
      • Green/Blue/Purple Armor of Loot
      • Enchanted Leather Armor

  • Battle Arena
    • Rank of Finalizer drop is adjusted.
    • Some interface changes are made to Robacon/Robroccoli.
      • Some (crappy) tutorial text is added to tell you how to give a weapon to Robacon/Robroccoli.
      • Robacon/Robroccoli’s EXP bar now displays EXP in % only, and also shows remaining Bacon/Broccoli.
      • When Robacon/Robroccoli is active, you can move your mouse over the EXP bar to see your Rank and EXP.
    • Shift key can no longer be used to quickly give Bacon/Broccoli to Robacon/Robroccoli.
    • You can no longer buy Bacon/Broccoli from Robacon/Robroccoli with Crafting Material.
    • You can now open your inventory by clicking an empty Storage slot.
    • You can now die of exhaustion if you hold the attack key for too long. (A warning and timer will appear when that is about to happen)
  • A few minor balancing changes are made.

  • A few bugs are fixed.

1528 – Bug Fixes

Release Date: Dec. 31, 2012

  • Battle Arena
    • Protectors no longer disappear when used.

  • “Limit Check” program of Technical Lights now works properly for Mega Fertilizers.
  • Missing tutorials are added to the Battle Arena.
  • A few bugs are fixed.

1529 – Minor Update

Release Date: Jan. 01, 2013

  • Main Quests
    • Some main quests are modified to prepare for the upcoming removal of Speedrun Mode.

1530 – 3rd Anniversary! (Part 2C)

Release Date: Jan. 02, 2013

  • Battle Arena
    • Some new armor sets can now be collected with Collector’s Pendant.
      • Golden Armor
      • Regeneration Armor
      • Berserker Armor
      • Defensive Armor
      • Pure Darkness Armor
      • Crimson Armor
      • Knightmare Armor
      • Samurai Armor
      • Dress Armor

  • A few minor balancing changes are made.

  • A few bugs are fixed.

1531 – Nerfs!

Release Date: Jan. 02, 2013

  • Battle Arena
    • Rage gain formula is adjusted.
    • Revenge skill is adjusted.

1532 – Useless Update

Release Date: Jan. 05, 2013

  • You can no longer play the game unless you set your Local Storage to Unlimited at least 10 MB.
  • Upon selecting a savefile, you will be requested to raise Local Storage if you haven’t already.
  • The “Typing” feature no longer includes the part about raising Local Storage.
  • A secret “Typing” mode is added. It serves no purpose though.

1533 – Convenience Update

Release Date: Jan. 06, 2013

  • A lot of changes are made to the Achievements screen to improve its usability.
  • “Career” and “Pet” buttons are now transparent if you haven’t met the level requirement.

1534 – Bonus Preference!

Release Date: Jan. 11, 2013

  • Battle Arena
    • “Bonus Preference” system is now available!
      • Unlocked at Arena Rank 80.
      • You can choose your favorite equipment bonuses, which will make these bonuses more likely to appear.

  • Battle Arena
    • You now need to reach Arena Rank 10 before you can change your difficulty setting in the Battle Arena.
    • Features you cannot access yet in the Battle Arena menu are now transparent.
    • The number of daily free uses for the Bonus Machine in Abandoned Lab is reduced to 50. The number of extra uses you get per purchase is also reduced to 50.
  • Money Printer
    • A few changes are made to Battery Charger Card.

1535 – Bug Fixes?

Release Date: Jan. 11, 2013

  • TukkunFCG
    • Some cards are adjusted.

  • A few bugs are fixed.

1536 – Spirit Revamp?

Release Date: Jan. 13, 2013

  • Battle Arena
    • Skill window now shows Spirit skills if you have a Spirit weapon equipped.
    • Some Spirit skills are added/changed.
      • Auto Fight
        • Power per Spirit: 0.2% → 0.1%
      • Basic Attack
        • Power per Spirit: 0.5% → 0.2%
      • Critical Strike
        • Power per Spirit: 1.5% → 2%
      • Chaos
        • Power per Spirit: 2% → 3%
      • Overkill
        • Power per Spirit: 2.5% → 4%
      • Spirit Power (New skill, replaces Mana Power)
        • Can be activated and deactivated with the Space key.
        • Increases your defense and Magic Resist.
        • Uses extra Spirit when attacking to increase damage (if you have near–max Spirit).
        • Uses Spirit to further reduce the damage you take.
      • Double Attack Improve (New skill, replaces Quick Attack Improve)
        • Increases effect duration of Double Attack by 1 sec.
      • Critical Strike Improve (New skill, replaces Power Attack Improve)
        • Increases effect duration of Critical Strike by 1 sec.
      • Chaos Improve (New skill, replaces Super Knockback Improve)
        • Reduces Spirit cost of Chaos skill by 20.
      • Spirit Recovery (New skill, replaces MP Recovery)
        • Every second, 2% chance per skill level to gain 1 Spirit.
      • Spirit Boost (New skill, replaces MP Boost)
        • +10 Max Spirit per level.
      • Spirit Leech (New skill, replaces Mana Eater)
        • 3% chance per skill level to gain 1 Spirit when a monster is killed.
        • 3% chance per skill level to gain 1 extra Spirit when a boss monster is attacked.
    • “Max Spirit” orange bonus on equipment now gives +10 Max Spirit per tier instead of +5.
    • The weapon “CHAOS AURA” now uses Fury instead of Mana or Spirit. Fury is gained when you take damage – the more damage you take, the more Fury you gain. Fury can be unleashed with the Space key, to temporarily increase damage dealt and greatly reduce damage taken (similar to Mana Power).

  • “Double Attack” Spirit skill now works when you use a ranged weapon.

1537 – “Adjustments”

Release Date: Jan. 19, 2013

  • Daily Bonus
    • Daily Bonus no longer pops up automatically. You now have to press the “D” button next to the Progress Bar to make the popup… well, pop up.
    • Unobtainium prize is increased to 2 per square (old: 1).
  • Battle Arena
    • Pixel and Crafting Material loots are “adjusted”.
    • Cost to use the machine in 9001: Ye Olde Pub is reduced to 3,000,000,000 Coins.
  • Arcade
    • Many things related to Arcade 100k Medals are adjusted.
    • Green Coin reward is increased.
    • Blue Coin reward for some games is increased.
  • Stadium
    • Green Coin reward is increased.
  • Career
    • Some activation bonuses are changed.
      • “Item Maker” Career now increases Crafting Material gain by 0.5% per level (old: 1%).
      • “Fisher” Career now gives 0.5% chance per level to prevent Fatigue increase (old: 0.2%).
  • Business
    • A number ranging from 0.0 to 200.0 is added to show Business performance (below the performance bar). It can be safely ignored.

  • Bestiary now displays correct monster stats when you play on Hardcore difficulty.
  • A display issue related to Whack–a–greg is fixed.
  • Some fail attempt at anti–haxor stuff in the Whack–a–greg game is added.
  • A few minor bugs are fixed.

1538 – Blank Update

Release Date: Jan. 19, 2013

  • Nothing new is added in this update.

1539 – Blank Update

Release Date: Jan. 19, 2013

  • Nothing new is added in this update.

1540 – “FINALLY!!!”

Release Date: Jan. 20, 2013

  • Dragon of Wisdom
    • “Book of Wisdom” is added to the Dragon of Wisdom screen. You can re–read all of the Dragon of Wisdom speeches there (only the ones seen since this version will count)
    • Some new, up–to–date speeches are added. A few other speeches are also changed.

  • Garden
    • You can now see Harvest Count and Garden EXP gain for trees in the Home Garden.
  • Battle Arena
    • Evil Sword and Pyrabow obtained after the update are nerfed.

1541 – Balancing Update

Release Date: Jan. 20, 2013

  • A few minor balancing changes are made.

(Stadium downgrades soon?)

 
Flag Post

1542 – Filler Update

Release Date: Jan. 21, 2013

  • Dragon feeding cost is now correct.

1543 – Filler Update

Release Date: Jan. 21, 2013

  • A few minor balancing changes are made.

1544 – Filler Update

Release Date: Jan. 22, 2013

  • A few minor balancing changes are made.

1545 – Filler Update

Release Date: Jan. 22, 2013

  • Some duplicate Dragon of Wisdom speeches are changed.

1546 – Minor Update

Release Date: Jan. 23, 2013

  • Battle Arena
    • Tower of DOOOOOOM’s entrance cooldown no longer applies if you finish the entire raid.

1547 – Minor Update

Release Date: Jan. 30, 2013

  • Battle Arena
    • Autosteal formula is adjusted. You now gain Coins and Pixels based on the monster you kill, your Coin % and Pixel % stats and your Coin Boost (for Coins).

  • An issue related to Pirate Sword working incorrectly is fixed. People who took advantage of this bug will receive a penalty which can be removed by killing monsters. This penalty will be deleted for everyone in a future update.

1548 – Minor Update

Release Date: Jan. 30, 2013

  • Battle Arena
    • The effect of a certain skill is adjusted in Prehistoric Mission.
    • Drop Rate in THE MEGABOSS’s Revenge is reduced to 0%.
    • 4 new green bonuses on equipment are added, which replace certain loots with Pixels. These bonuses can only be obtained from special Bonus Rocks which are craftable.
      • Ignore Epic Weapons (Staffs and Light/Dark Glaives)
      • Ignore Bonus Rocks (except Corrupted Bonus Rocks)
      • Ignore Finalizers
      • Ignore Outfit Items
    • Some monsters’ stats are adjusted.
      • [#318] Power Stone
        • Pixel: 50,000 → 100,000
      • [#319] Elite Crab
        • Coin: 5,000 → 10,000
        • Pixel: 50,000 → 100,000
      • [#437] THE MEGABOSS’s Revenge
        • Coin: 10,000 → 15,000
        • Pixel: 20,000 → 25,000

  • An issue related to Pirate Sword working incorrectly is fixed. People who took advantage of this bug will receive a penalty which can be removed by killing monsters. This penalty will be deleted for everyone in a future update.

1549 – Nerfs! (+ Refresh Bait)

Release Date: Jan. 30, 2013

  • A few balancing changes are made.

1550 – Minor Update

Release Date: Jan. 31, 2013

  • Battle Arena
    • Some adjustments are made to mining.
      • Drop Rate depends more on the level of the Secret Crystal.
      • Monster stats are adjusted.
      • Base damage is increased to 2,000 (old: 1,337).
    • Spirit Rocks now work on items that are enhanced to +11 or higher (except Dark Ruler). Note that they still work on +10 items.
  • Mystery Boxes
    • Some Mystery Box contents are changed.

1551 – Minor Update

Release Date: Jan. 31, 2013

  • Battle Arena
    • Auto Fight no longer causes exhaustion.

  • A display bug related to Skill Books is fixed.

1552 – Bug Fixes

Release Date: Jan. 31, 2013

  • A bug that caused some players to be unable to teleport to Censor Ship is fixed.

1553 – Minor Update

Release Date: Feb. 01, 2013

  • Battle Arena
    • Defense on Crystal Armor is adjusted. This also affects currently existing items.
    • Collector’s Pendant is slightly modified. This does not affect Rank 500 players.
    • Triangle Hideout’s difficulty curve is modified to make it easier to kill the first few Triangles.
    • Triangle Hideout’s maximum reward is reduced.
    • Spooky Crypt’s reward is reduced.

  • A few minor bugs are fixed.

1554 – Nerfs! (or maybe not)

Release Date: Feb. 03, 2013

  • Battle Arena
    • Some monsters’ stats are adjusted.
      • [#178] Pyramid Worm
        • Pixel: 600 → 1,000
      • [#179] Pyramid Snake
        • Pixel: 600 → 1,000
      • [#180] Pyramid Ghost
        • Pixel: 600 → 1,000
      • [#181] Skulder
        • Pixel: 600 → 1,000
      • [#182] Pyramid Dragon
        • Pixel: 1,200 → 2,000
      • [#350] Doom Treasure
        • EXP: 729,000 → 1,000,000
        • Pixel: 266,700 → 300,000
      • [#430] ?????
        • Attack: 4,600,000 → 4,000,000
      • [#431] Chaos
        • Attack: 2,800,000 → 2,100,000
        • Magic Attack: 2,700,000 → 2,500,000
      • [#432] CHAOS
        • Attack: 2,400,000 → 2,100,000
        • Magic Attack: 2,700,000 → 2,500,000
      • Magic ATT of most Tower of DOOOOOOM monsters is increased.
      • All monsters in The Corruption now explode for 1 damage if not killed in 45 seconds (exception: Corrupted Giant Treeman).
    • Some skills are adjusted.
      • Invisible Armor
        • Equip DEF per level: 15 → 25
      • Invisible Weapon
        • Equip ATT per level: 3.5 → 10
      • Combo Protection
        • Evasion per 10 Combo: 1% → 2%
      • Weaken Power
        • Effect per level: 1% → 0.5%
      • Blind Power
        • Effect per level: 1% → 0.5%
      • Spirit Shield
        • Max Spirit: 5 → 10
    • Some equipment bonuses are adjusted.
      • Weaken Effect: 1% → 0.5% (per tier)
      • Blind Effect: 1% → 0.5% (per tier)
    • Base Weaken Power and Blind Power are raised to 30% (old: 20%).
    • Monsters in Secret Lab now have 3x drop rate.
    • Triangle Gems no longer drop at a 100% rate.
  • Fishing
    • Box contents are modified.
      • Bronze Treasure Box
        • Fishing Mastery: 1,000 → 500
        • Blue Coins: 1,000 → 500
      • Golden Treasure Box
        • Fishing Mastery: 5,000 → 10,000
        • Blue Coins: 5,000 → 10,000
  • Dragon of Wisdom
    • Cost to feed the Dragon of Wisdom is reduced for the first 100 feedings (total, not daily).
    • Reward system is modified.
      • You no longer have a chance to gain a random reward when you feed the Dragon of Wisdom.
      • A reward bar is added to the Dragon of Wisdom screen. You can fill the bar by feeding the Dragon.
      • When the bar is full, you’ll receive +1% Dragon Boost (if you have below 300%).
      • The more Dragon Boost you have, the more feeds it takes to fill the bar.
      • After you reach 300% Dragon Boost, you will gain one of the following rewards each time you fill the reward bar:
        • 500,000 Blue Coins (jackpot)
        • 2~10 Legendary Boxes
        • 2~10 Mega Fertilizers
        • 2~10 Mega Career Potions
        • 2~10 Golden Treasure Boxes
        • 2~10 Golden Keys
        • 10~50 Fertilizers
        • 10~50 Random Career Potions
        • 10~50 Silver Treasure Boxes
        • 10~50 Silver Keys
        • 10~50 Energy Refills
        • 100~500 Chaotic Fragments of Chaos
        • 100~500 Unobtainium
        • 100~500 Superior Crafting Material
        • 1 hr. Double EXP
        • 1 hr. Double Coins
      • The bar fills twice as fast on Fridays.

1555 – Bug Fixes

Release Date: Feb. 04, 2013

  • Battle Arena
    • Strange Box’s explosion can no longer kill you.

  • A few display bugs are fixed.

1556 – More Nerfs

Release Date: Feb. 05, 2013

  • Battle Arena
    • Crystal Armor’s stats are reduced. This also affects currently existing items.
    • Equipment obtained with Collector’s Pendant (except Armor of Loot) now have a lower chance to gain additional stats.
    • Revive cooldown is now shown on top of the HP bar.

1557 – Blank Update

Release Date: Feb. 05, 2013

  • Nothing new is added in this update.

1558 – Enhancer Protectors

Release Date: Feb. 06, 2013

  • Battle Arena
    • Enhancer Protectors are added.

1559 – Invisible Ally Filter

Release Date: Feb. 11, 2013

  • Battle Arena
    • Green Coin gain is slightly reduced.
    • [Super Knockback] skill’s knockback distance is changed to 250% regardless of skill level.
    • [Spirit Boost] skill now adds 15 Max Spirit per level instead of 10.
    • [Spirit Power] skill now adds 50 Max Spirit when it is active.
    • [Yellow Madness Gem] now increases chance to encounter rare monsters (old effects remain).
    • A new icon is added to show if an item is protected.
    • Invisible Ally screen now shows ally EXP (from 0 to 9,999) instead of % for allies that aren’t mastered.
    • You can now filter Invisible Allies.
    • A lot of items that used to require Shift + K + Click to sell now require only Shift + Click to sell.
    • All created outfit now require Shift + K + Click to sell. All looted outfit now require Shift + Click to sell.
  • Other changes
    • You no longer gain fewer Green Coins from some sources when you have over 9,999,999 Green Coins.

  • A few display bugs are fixed.

1560 – More Stats!

Release Date: Feb. 13, 2013

  • Two new pages are added to the Stat page (Ctrl + S), showing your daily EXP and Coin gain by source.

  • A few balancing changes are made.

1561 – Bug Fixes

Release Date: Feb. 14, 2013

  • Nullify Death Penalty in the Battle Arena should now work correctly.
  • A few other bugs are fixed.

1562 – Minor Update

Release Date: Feb. 16, 2013

  • Battle Arena
    • Ghost Armor’s stats are improved. Existing items are changed accordingly.
    • Elm Armor and Corrupted Elm Armor can now be enhanced 1 extra time.
    • You can now get 1 extra Unobtainium Enhancement on looted equipment when Apocalypse Mode is active (exception: CHAOS ARMOR)
    • Corrupted Bonus Rocks no longer add a green bonus line.
  • Other changes
    • A few minor adjustments are made to improve the accuracy of the in–game timer.

1563 – Balancing (+ refresh bait)

Release Date: Feb. 23, 2013

  • Battle Arena
    • “Chaos” Spirit skill now stacks up to 15 times on each monster. ATT/ACC reduction per hit is increased to 12% at max level.
    • You can now gain higher Unobtainium Enhancement on CHAOS ARMOR.
    • A certain skill combination no longer works.
    • A certain equipment/ally combination is nerfed.

  • A bug that can potentially cause savefile corruption (for high–end players) has been fixed. Please update to be able to play safely.
  • A few minor bugs are fixed.

1564 – 100% Enhancers

Release Date: Feb. 23, 2013

  • Battle Arena
    • Spirit cost of “Chaos” skill is increased by 50.
    • Enhancers can no longer fail.
    • Enhancer Fragment cost to craft Enhancers is raised. (cost is still subject to change)

1565 – Minor Update

Release Date: Feb. 25, 2013

  • Battle Arena
    • Lv. 8 and Lv. 9 Mystery Rocks are now craftable.
    • Enhancer Fragment cost to craft enhancers is reduced.
  • Career
    • Some prizes from Career EXP trade are modified.

  • You can no longer use Crystals of (Ultimate) Rarity when crafting enhancers.

1566 – Nerfs

Release Date: Feb. 26, 2013

  • Battle Arena
    • Enhancer Fragment cost to craft Life Rocks is reduced.
    • A few adjustments are made to drop rate of some items.

  • A few minor bugs are fixed.
 
Flag Post

1567 – Balancing

Release Date: Mar. 03, 2013

  • Progress Bar
    • EXP gain is slightly increased.
    • Coin gain is slightly increased.
  • Battle Arena
    • Drop rate in a certain area is reduced.
    • Spawn rate in a certain area is reduced.
    • Drop rate of Crystals of (Ultimate) Rarity is reduced.
    • Crystals of (Ultimate) Rarity now have a greater impact on item rarity.
    • Blue Coin drop is reduced (especially when idling).
    • Some monsters now award Blue Coins upon being killed.
      • All monsters in Defend Mission: 3 Blue Coins
      • All monsters in Secret Lab: 3 Blue Coins
      • Arena Bonus 1: 10 Blue Coins
      • Arena Bonus 2: 25 Blue Coins
      • THE MEGABOSS: 50 Blue Coins
      • Power Stone: 25 Blue Coins
      • Elite Crab: 25 Blue Coins
      • Final Alien: 50 Blue Coins
      • Alien Treasure: 50 Blue Coins
      • Devil Face: 10 Blue Coins
      • Doom Treasure: 100 Blue Coins
      • Rawrquaza: 25 Blue Coins
      • Pharaoh: 25 Blue Coins
      • Visage of Apathy: 25 Blue Coins
      • Chimera (#424): 25 Blue Coins
      • Blob?: 25 Blue Coins
      • ?????: 50 Blue Coins
      • Chaos: 50 Blue Coins
      • CHAOS: 100 Blue Coins
  • Fishing
    • Sell value is raised for most items.
    • Recycle value is raised for most items.
    • Fish can be eaten regardless of current Fatigue.
    • Energy Drink can be used regardless of current Fatigue.
  • Cards
    • Card system is revamped.
      • A new Card is added: Elite Fisher – increases EXP gain from Fishing by 50%, increases chance to catch good fish/junk, allows you to catch Mystery Boxes.
      • Cards are no longer deactivated when the day ends. Instead, they work similar to EXP/Coin Cards – working time only decreases when the game is open, and you can stack duration up to 100 hours by using multiple Cards.
        • The following Cards have a 4 hour duration:
          • 1.5x EXP
          • 1.5x Coin
          • Invincibility Stars
          • Stadium Pro
          • TukkunFCG Power User
          • Elite Fisher
        • The following Cards have a 24 hour duration:
          • Idlebot
          • Autoharvest
          • Battery Charger
          • Demand Master
          • Quick Adventures
      • You can now trade unwanted Cards for Legendary Boxes. The ratio is different for each type of Card.
        • 1.5x EXP: 2 Cards → 1 Legendary Box
        • 1.5x Coin: 4 Cards → 1 Legendary Box
        • 24 hour Cards: 8 Cards → 1 Legendary Box
        • Other 4 hour Cards: 16 Cards → 1 Legendary Box
      • Stadium Pro and TukkunFCG Power User now give 1.5x EXP instead of 1.3x.
      • Idlebot’s functionality is changed. Idlebot now ignores your Progress Storage and your Progress Bar continues to fill in the first few seconds of inactivity, regardless of how much Progress Storage you have. Inactivity duration before Idlebot starts working is increased to 15 seconds.
      • 1 hour and 4 hour EXP/Coin Cards are merged.
        • Each 1 hour Card is changed to one 4 hour Card in the new version.
        • Each 4 hour Card is changed to three 4 hour Cards in the new version.
        • If you have over 999, the extra Cards will be deleted.
  • Pet
    • 10min. Double EXP is changed to 30min. 1.5x EXP.
    • 10min. Double Coin is changed to 30min. 1.5x Coin.
  • Mystery Shop
    • The prices of some items are adjusted.
      • Insta–Progress
        • YC Cost: Increased by 66.7%
        • GC Cost: 2,000,000 → 3,000,000
      • Temp. Max Boost
        • GC Cost: 1,250,000 → 1,500,000
      • Legendary Box
        • BC Cost: 5,000 → 6,000
      • 20x Legendary Box
        • BC Cost: 95,000 → 115,000
    • Individual cards are no longer available for purchase. You can only get Cards from Mystery Boxes. (But don’t worry, new ways to get Cards are being prepared!)
  • Special Shop
    • Some text saying “owned” is changed to avoid confusion.
    • Special Weapon Relic is now replaced with Weapon Mystery Enhancer. (Cost: 1000 QT / 1000 ET)
    • Special Armor Relic is now replaced with Armor Mystery Enhancer. (Cost: 500 QT / 500 ET)
    • Activate All Cards is changed to activate all Card effects for 8 hours (except 1.5x EXP/Coin).
    • Some item prices are adjusted.
      • Legendary Box
        • Quest Tokens: 750 → 1,000
        • Event Tokens: 750 → 1,000
      • 30min. 1.5x EXP
        • Quest Tokens: 2,000 → 1,000
        • Event Tokens: 1,000 → 500
      • 30min. 1.5x Coin
        • Quest Tokens: 1,000 → 500
        • Event Tokens: 500 → 250
      • Immortal Pendant (30 days)
        • Quest Tokens: 1,000 → 500
        • Event Tokens: 1,000 → 500
  • Speedrun
    • Speedrun no longer provides any rewards.
    • Speedrun shop is removed. Unspent Speedrun Coins are converted into Event Tokens.
  • Other changes
    • Double EXP and Double Coin are changed to give 1.5x instead, but stack multiplicatively with other multipliers.
    • The buttons below the game (Game Forum, Report Bug, etc.) are now hidden. Game tips and reminders are now displayed there instead.
    • “PSoD”, “Lock File” and “Speedrun” buttons are now grayed out for players who haven’t unlocked the respective features.
    • A few minor changes are made.

  • A few bugs are fixed.
  • A few grammatical/spelling errors are fixed.
  • LOL BUG?” achievement is now obtainable.

1568 – Minor Update

Release Date: Mar. 03, 2013

  • Battle Arena
    • THE MEGABOSS’s Revenge now gives 1 Blue Coin per kill.

1569 – Minor Update

Release Date: Mar. 03, 2013

  • All Cards except 1.5x now last 24 hours.
  • “Activate All Cards” now raises duration of all Cards by 24 hours instead of 8.

1570 – Bug Fixes

Release Date: Mar. 04, 2013

  • An option to disable the new “tips” feature is added.

  • A few display bugs are fixed.
  • Harvesting trees in the Garden should now give the correct amount of Coins.
  • A few other bugs are fixed.

1570 – Bug Fixes

Release Date: Mar. 05, 2013

  • A few minor balancing changes are made.

  • A bug related to not being able to obtain boxes in Fishing is fixed.

1571 – Bug Fixes

Release Date: Mar. 05, 2013

  • A few bugs are fixed.

1572 – Bug Fixes

Release Date: Mar. 07, 2013

  • 1.5x Coin now works properly.

1573 – Minor Update

Release Date: Mar. 11, 2013

  • “Upcoming Content” page is removed.

1574 – Minor Update

Release Date: Mar. 11, 2013

  • Battle Arena
    • Some monsters’ stats are adjusted.
      • [#480] Flying Monkey
        • EXP: 250,000 → 200,000
      • [#484] Fairy Godfather
        • Attack: 2,500,000 → 3,000,000
        • EXP: 275,000 → 300,000
      • [#485] Fairy Godmother
        • Attack: 5,000,000 → 5,500,000
        • EXP: 300,000 → 350,000

1575 – Important Bug Fix

Release Date: Mar. 14, 2013

  • A bug that may lead to savefile corruption is fixed. All players are advised to update to this version as soon as possible.
  • 1.5x EXP/Coin items in the Special Shop no longer have the text “2x” in their icons.
 
Flag Post

1576 – Skill Save/Load

Release Date: Mar. 26, 2013

  • Battle Arena
    • A new NPC, Magnet, is added to Beginner Training Zone. Magnet allows you to magnetize loot when you are actively playing!

  • Battle Arena
    • Skill system is slightly changed.
      • SP reset is now FREE!
      • All unused SP reset items are replaced with Pixelated Mystery Boxes.
      • You can now get load codes for your skill builds, allowing you to load your favorite skill builds and even try out other people’s skill builds in only a few clicks! You can also copy your full stat page to get better assistance from other players.
      • Some changes are made to numerous other things due to the removal of SP Reset items.
        • You can no longer use SP Reset items to reduce nerf count in Dark Pyramid. The only way to reduce nerf count is by ascending.
        • You no longer get an SP Reset item every 10 times you help Mission Kommander. Instead, you will get an extra Pixelated Mystery Box every 10 missions.
        • “Free SP Reset” item from Special Shop is replaced with Large Buff Potion (200 QT / 200 ET).
        • “SP Reset” prize from Fighter Career is replaced with 2 Large Master Potions.
        • “SP Reset Day” is now replaced with ordinary events.
    • All temporary items without “Cannot apply Life Rock” tag are now permanent (except Finalized items). Life Rocks are removed.
    • You can now craft [Awesome Earrings] (7 days) and [Awesome Enhancer]. [Awesome Enhancer] adds 300 Attack to the [Awesome Earrings].
    • Monsters’ spawn location when you use melee weapons is now based on the length of the weapon.
    • Collector’s Pendant is slightly changed.
      • Items gain less extra stats when you are fighting on Casual difficulty (though, all items are permanent).
      • Items can gain even higher stats when you are not mining.
      • Items are more likely to gain extra stats when you are fighting on Hardcore difficulty with Worst Moon enabled.
      • Armor items (except Armor of Loot) are less likely to gain extra stats.
    • You can no longer gain more than 100 Pixelated Mystery Boxes per Mission Kommander’s Mission.
    • Some monsters’ stats are adjusted.
      • [#293] Dark Spirit
        • EXP: 45,000 → 70,000
      • [#294] Dark Stone
        • EXP: 50,000 → 100,000
      • [#295] THE MEGABOSS
        • EXP: 2,000,000 → 1,500,000
      • [#332] Devil Face
        • EXP: 175,000 → 150,000
      • [#347] Doom Spirit
        • EXP: 60,000 → 90,000
      • [#348] Doom Stone
        • EXP: 65,000 → 125,000
      • [#349] Boss of DOOOOOOM
        • Attack: 4,300,000 → 4,500,000
        • EXP: 2,000,000 → 1,800,000
      • [#352] Garydos
        • EXP: 15,000 → 14,500
        • Coin: 3,750 → 4,000
      • [#354] Starthem
        • EXP: 15,500 → 15,000
        • Coin: 3,750 → 4,000
      • [#358] Ryechew
        • EXP: 16,000 → 15,500
        • Coin: 3,750 → 4,000
      • [#360] Electrorb
        • EXP: 16,500 → 16,000
        • Coin: 3,750 → 4,000
      • [#362] Kroba
        • EXP: 17,000 → 16,500
        • Coin: 3,750 → 4,000
      • [#364] Digtrio
        • EXP: 17,500 → 17,000
        • Coin: 3,750 → 4,000
      • [#366] Magnettonne
        • EXP: 18,000 → 17,500
        • Coin: 3,750 → 4,000
      • [#367] Rawrquaza
        • EXP: 400,000 → 350,000
        • HP: 8,000,000,000 → 9,000,000,000
        • Heal: 100,000,000 → 200,000,000
      • [#375] Corrupted BlobBB
        • EXP: 800,000 → 400,000
        • HP: 6,500,000,000 → 6,000,000,000
      • [#376] Corrupted Treeman
        • EXP: 800,000 → 400,000
        • HP: 7,000,000,000 → 6,000,000,000
        • Attack: 4,000,000 → 3,500,000
        • Evasion: 50,000 → 40,000
      • [#437] THE MEGABOSS’s Revenge
        • EXP: 30,000 → 25,000
      • [#451] Frog Prince
        • EXP: 35,000 → 30,000
      • [#455] Old Woman in Shoe
        • EXP: 40,000 → 35,000
      • [#458] Successful Troll
        • EXP: 50,000 → 45,000
      • [#461] Eldest Gruff
        • EXP: 55,000 → 50,000
      • [#468] Goldie Bear
        • EXP: 100,000 → 90,000
      • [#469] Jubjub Bird
        • Accuracy: 22,000 → 33,000
      • [#470] Frumious Bandersnatch
        • Evasion: 35,000 → 45,000
      • [#471] Dwarf 1
        • Attack: 1,830,000 → 1,900,000
      • [#472] Dwarves 2–3
        • Attack: 1,900,000 → 2,000,000
      • [#473] Dwarves 4–7
        • Attack: 1,980,000 → 2,200,000
      • [#474] Pumpkin Carriage
        • EXP: 150,000 → 125,000
        • Defense: 90,000,000 → 125,000,000
      • [#475] 3.14 Piper
        • Attack: 2,780,000 → 3,140,000
      • [#476] Leprechaun
        • Attack: 2,880,000 → 3,300,000
      • [#478] Moat Gator
        • Attack: 2,470,000 → 4,000,000
      • [#479] Gargoyle
        • Attack: 3,170,000 → 3,700,000
        • Defense: 200,000,000 → 300,000,000
      • [#480] Flying Monkey
        • HP: 30,000,000,000 → 40,000,000,000
      • [#481] Pea Princess
        • HP: 4,200,000,000 → 4,500,000,000
        • Attack: 4,000,000 → 5,000,000
      • [#482] Peach Princess
        • HP: 4,500,000,000 → 5,000,000,000
        • Attack: 4,100,000 → 5,500,000
      • [#483] Paperbag Princess
        • HP: 4,800,000,000 → 5,500,000,000
        • Attack: 4,200,000 → 6,000,000
      • [#484] Fairy Godfather
        • EXP: 300,000 → 325,000
        • Attack: 3,000,000 → 4,000,000
      • [#485] Fairy Godmother
        • EXP: 350,000 → 400,000
        • Attack: 5,500,000 → 6,000,000
        • Magic Attack: 9,500,000 → 12,500,000
        • Heal: 0 → 500,000,000
  • Career
    • You can no longer have more than 999 Random/Mega Career Potions at a time.
    • You can no longer have a Career blessed for more than 100 hours.
  • Other changes
    • A few minor balancing changes are made.

  • A bug that causes savefiles to be abnormally large is fixed.

1577 – Bug Fixes

Release Date: Mar. 26, 2013

  • A typo in the Battle Arena stat screen is fixed.

1578 – Bug Fixes

Release Date: Mar. 26, 2013

  • A few bugs are fixed.

1579 – Minor Update

Release Date: Mar. 26, 2013

  • Battle Arena
    • Magnet functionality is slightly changed to be more convenient.
    • Monster spawn location is adjusted.

1580 – Bug Fixes

Release Date: Mar. 26, 2013

  • Magnet now works correctly when bouncy loot is disabled.

1581 – Bug Fixes

Release Date: Mar. 26, 2013

  • A few bugs are fixed.

1582 – Bug Fixes

Release Date: Mar. 26, 2013

  • A few bugs are fixed.

1583 – Bug Fixes

Release Date: Mar. 26, 2013

  • A few bugs are fixed.

1584 – Minor Update

Release Date: Mar. 26, 2013

  • Battle Arena
    • Stunned monsters now keep moving until they reach a location where they can be hit by your weapon.

1585 – Minor Update

Release Date: Mar. 26, 2013

  • Battle Arena
    • [Loot Magnet]’s duration is raised to 20 minutes.
    • Some monsters’ stats are changed.
      • [#368] Mr. Vitreous
        • EXP: 40,000 → 50,000
      • [#369] Accursed Cranium
        • EXP: 40,000 → 50,000
      • [#370] Methane Cloud
        • EXP: 40,000 → 50,000
      • [#371] Ring of Angry Fire
        • EXP: 40,000 → 50,000
      • [#372] Sunflower
        • EXP: 40,000 → 50,000
      • [#373] Corrupted Giant
        • EXP: 40,000 → 50,000
      • [#374] Corrupted Blob
        • EXP: 40,000 → 50,000
      • [#375] Corrupted BlobBB
        • EXP: 400,000 → 500,000
      • [#376] Corrupted Treeman
        • EXP: 400,000 → 500,000

1586 – Bug Fixes

Release Date: Mar. 27, 2013

  • An outdated message about Life Rocks is removed.
  • A bug related to “Copy full character stats” is fixed.

1587 – Bug Fixes

Release Date: Apr. 07, 2013

  • Battle Arena
    • [Neon Skin] item obtained from Apocalypse Mode now has Unobtainium Enhancement Lv. 7.
    • [Neon Skin]’s DEF now depends on current kill streak.
    • All previously obtained [Neon Skin] items with Unobtainium Enhancement Lv. 6 will be changed to Unobtainium Enhancement Lv. 7 automatically.

  • Pixelated Mystery Boxes now give the correct prizes.
  • A few minor bugs are fixed.

1588 – Balancing

Release Date: Apr. 11, 2013

  • Battle Arena
    • Some bonuses on equipment are adjusted.
      • “Ignore X” green bonuses give 99% less Pixels during Impossible ascensions.
      • Total EXP / Boss Kill on all equipment can no longer give you more than 100% extra EXP
      • Total EXP / Rare Kill on all equipment can no longer give you more than 200% extra EXP.
      • Total EXP / Epic Kill on all equipment can no longer give you more than 400% extra EXP.
    • New types of enhancers are added.
      • [S] Enhancers ignore restrictions and can be used on Finalized items!
      • [I] Enhancers don’t disappear when used!
    • Dark Pyramid is modified.
      • Monsters give higher base EXP (see below).
      • Superior Crafting Material reward is increased by 150%.
      • Unobtainium reward is increased by 100% (Worst Moon only).
      • Enhancer Fragment reward is increased by 150%.
      • Blue Coin reward is increased by 100%.
      • Rank requirement of Evil Sword and Pyrabow is now based on Bonus.
      • Weapons are now awarded for Bonuses over +10 as well.
      • If you manage to get +11 or higher Bonus, you will be awarded bonus A: TG EXP.
        • +11 Bonus: +1,000,000,000 EXP
        • +12 Bonus: +2,000,000,000 EXP
        • +13 Bonus: +3,000,000,000 EXP
        • +14 Bonus: +4,000,000,000 EXP
        • +15 Bonus: +5,000,000,000 EXP
    • Some monsters’ stats are changed.
      • [#18] Old Snail
        • EXP: 2,370 → 2,250
        • Coin: 870 → 1,000
      • [#21] Carabbit
        • EXP: 2,480 → 2,500
        • Coin: 910 → 1,100
      • [#25] BlobBB
        • EXP: 2,680 → 2,750
        • Coin: 990 → 1,200
      • [#35] Forest Spirit
        • EXP: 3,910 → 4,000
        • Coin: 1,460 → 1,800
      • [#48] Treeman
        • EXP: 3,670 → 3,750
        • Coin: 1,370 → 1,500
      • [#53] Giant Mushouse
        • EXP: 2,300 → 2,500
        • Coin: 860 → 1,000
      • [#54] Giant Mushroom
        • EXP: 4,070 → 4,250
        • Coin: 1,520 → 1,750
      • [#62] Feonix
        • EXP: 5,630 → 6,500
        • Coin: 2,140 → 2,500
      • [#63] Air Spirit
        • EXP: 5,930 → 7,000
        • Coin: 2,260 → 3,000
      • [#71] Giant Rat
        • EXP: 7,050 → 7,500
        • Coin: 2,700 → 3,500
      • [#82] Sand Giant
        • EXP: 9,440 → 10,000
        • Coin: 3,660 → 4,000
      • [#98] Water Spirit
        • EXP: 12,900 → 13,000
        • Coin: 5,090 → 5,000
      • [#99] Zombie Duck
        • EXP: 13,600 → 14,000
        • Coin: 5,380 → 5,500
      • [#119] Robosaurus
        • EXP: 16,800 → 16,000
        • Coin: 6,690 → 6,500
      • [#124] Robo Spirit
        • EXP: 17,300 → 17,000
        • Coin: 6,930 → 7,000
      • [#135] Boogie
        • EXP: 20,000 → 19,000
      • [#136] Bloodsurfer
        • EXP: 21,100 → 20,000
        • Coin: 8,510 → 8,500
      • [#159] Dark Mage
        • EXP: 28,000 → 40,000
        • Coin: 11,400 → 15,000
      • [#177] Super Triangle
        • EXP: 50,000 → 75,000
        • Coin: 20,000 → 30,000
      • [#178] Pyramid Worm
        • EXP: 600 → 1,250
      • [#179] Pyramid Snake
        • EXP: 600 → 1,250
      • [#180] Pyramid Ghost
        • EXP: 600 → 1,250
      • [#181] Skulder
        • EXP: 600 → 1,250
      • [#182] Pyramid Dragon
        • EXP: 1,200 → 2,500
      • [#195] Supergem
        • HP: 800 → 1,200
        • Pixel: 10,000 → 20,000
      • [#259] Fire Stone
        • EXP: 13,600 → 14,500
        • Coin: 5,380 → 6,000
      • [#260] Fire Spirit
        • EXP: 14,300 → 15,000
        • Coin: 5,650 → 6,500
      • [#271] Ice Stone
        • EXP: 17,900 → 18,000
        • Coin: 7,170 → 7,500
      • [#272] Ice Spirit
        • EXP: 18,500 → 19,000
        • Coin: 7,400 → 8,000

1589 – Balancing

Release Date: Apr. 11, 2013

  • Battle Arena
    • Meteoric Armor now comes with Unobtainium Enhancement Lv. 20.
    • A few minor balancing changes are made.
    • You can no longer craft the new [S] Bonus Rocks (except the Event ones). These Bonus Rocks can still be obtained from monsters.

1590 – Balancing

Release Date: Apr. 11, 2013

  • Battle Arena
    • Item Maker EXP gain when using Enhancers is now based on the sell price of the Enhancers.
    • Some Medal stats are adjusted.
    • [S] Accessory Bonus Rocks can no longer be used on Medals that restrict the use of Bonus Rocks. Original bonuses will be restored to the Medals after the update.
    • “Ignore Bonus Rocks” green bonuses no longer ignore [S] and [I] Bonus Rocks.
    • A few minor changes are made.

1591 – Bug Fixes

Release Date: Apr. 11, 2013

  • Epic monsters in the Battle Arena now give the correct amount of EXP.
  • Battle Arena Items can now be sold normally.

1592 – Bug Fixes

Release Date: Apr. 12, 2013

  • New Enhancer types no longer lose their special bonuses when retrieved from storage.
 
Flag Post

1593 – Bug Fixes

Release Date: Apr. 12, 2013

  • Mana Power skill no longer causes you to take unintended damage if you run out of MP.

1594 – Minor Update

Release Date: Apr. 22, 2013

  • Battle Arena
    • Some adjustments are made to mining.
    • Some adjustments are made to reward and drop rate of monsters that die from explosion.

1595 – Raid Revamp (1)

Release Date: Apr. 29, 2013

  • Battle Arena
    • Loot Magnet duration is no longer affected by Potion Efficiency.
    • Dark Pyramid is revamped.
      • All existing high scores are reset.
      • Damage formula is changed to depend more on your real damage.
      • Monster stats are changed.
      • Some of the rewards are changed.
    • Defend Mission is revamped.
      • Damage formula is modified (also applies to 9001: Mystic Forest and Secret Lab).
      • All existing high scores are reset.
      • The entire mission is changed.
        • You control the ‘??? Generator’.
        • You start at 100 HP. Your objective is to fully repair the ‘??? Generator’ to 200 HP.
        • Heal skill and HP potions cannot be used during the mission.
        • During the mission, HP recovery items will drop.
        • The mission consists of 5 stages.
          • Stage 1: Defeat 15 aliens.
          • Stage 2: Defeat 25 aliens. Beware of the DON’T ATTACK!! monsters!
          • Stage 3: Defeat the Super Alien.
          • Stage 4: Destroy the Alien Generator.
          • Stage 5: Destroy supply crates to get HP recovery items and fully repair the ‘??? Generator’.
        • In stage 5 of the mission, you have a chance to obtain the Air Bubble, which is a new buff allowing you to negate drowning damage for a short while.
        • Spawn Rate in the mission is no longer limited to 100%.
        • If time runs out, you lose. Your score is based on your time remaining.
    • Prehistoric Mission is slightly modified.
      • Knockback distance is reduced.
      • An additional bonus tier is added at 120 seconds. This allows you to get more Proof of Mission upon completing the mission.
    • Humblebee Armor now has a Max Level of 84 instead of 184, and is pre–enhanced to [–1]. You can apply the [Humblebee Armor Upgrade] enhancer to these armor pieces to raise the Max Level to 184. Previously obtained items are unaffected.
    • A new reward is added for beating the Secret Dungeon on Hardcore + Apocalypse with 10 treasure chests opened.
    • Some adjustments are made to mining.

1596 – Minor Update

Release Date: Apr. 29, 2013

  • Battle Arena
    • Further adjustments are made to Dark Pyramid and Defend Mission. Raid scores are reset once again.

  • A few bugs are fixed.

1597 – Minor Update

Release Date: Apr. 30, 2013

  • Battle Arena
    • The price of Humblebee Armor is increased.
    • The price of Ghost Armor is increased.
    • The stats of Ghost Armor are increased. This also affects previously obtained items.
    • The price of [Humblebee Armor Upgrade] is decreased.

  • The new reward for beating Secret Dungeon on Hardcore + Apocalypse with 10 chests opened should now be obtainable.
  • A few bugs are fixed.

1598 – Minor Update

Release Date: Apr. 30, 2013

  • Battle Arena
    • Roundhouse Kick skill’s power is increased.

  • A few bugs are fixed.

1599 – Bug Fixes

Release Date: Apr. 30, 2013

  • Health potions now correctly heal 100,000 HP if you use a Spirit weapon.

1600 – Return of the… nope

Release Date: May. 22, 2013

  • Automatic Data “Refund”
    • If you have lost your data, you can obtain a code from the leaderboards to enter in the Achievements screen and receive some stuff back!
    • Refunds cannot be given to savefiles lost prior to this update.
    • This only applies if you have a Kongregate account.
  • New Mystery Box: Supply Crate!
    • Cost: 30,000 Blue Coins (or 30,000,000 Green Coins)
    • Contains level–based stuff to help you! You will ALWAYS get these items from each Supply Crate you open:
      • 1.5x EXP Card
      • 1.5x Coin Card
      • Level–based Green Coins (up to 5,000,000)
      • Level–based Blue Coins (up to 5,000)
      • 1,000 Garden Points
      • 1 Fertilizer
      • Level–based Arena EXP (up to 5,000,000)
      • Level–based Pixels (up to 25,000,000)
      • Level–based Crafting Material (up to 5,000,000)
      • 500 Enhancer Fragments
      • 50 Superior Crafting Material
      • 5 Unobtainium
      • 50 Purple Buttons
      • 50 Arcade 100k Medals
      • 500 Stadium Tokens
      • 500 FCG Cash
      • 1 Energy Refill
      • 1 Random Career Potion
    • You will also receive one of the following:
      • Weapon Unique Enhancer Lv. 1 (7 days)
      • Armor Unique Enhancer Lv. 1 (7 days)
      • Accessory Unique Enhancer Lv. 1 (7 days)
      • 1 Mega Fertilizer
      • 1 Mega Career Potion
      • 1 Legendary Box
  • Level Up Rewards
    • You now receive additional rewards for reaching certain levels (first ascension only). Click the Level Up Reward button in the Dragon of Wisdom screen to… well, claim your reward.
      • Level 100
        • 1 Idlebot Card
        • 1 Autoharvest Card
        • 1 Invincibility Stars Card
        • 1 Battery Charger Card
      • Level 250
        • 2 Legendary Boxes
      • Level 500
        • 5,000 Quest Tokens
      • Level 1000 / 2000 / 3000 / 4000 / 5000 / 6000 / 7000 / 8000 / 9000
        • 1 Supply Crate
      • Level 9001 (doesn’t have to be on first ascension)
        • 1 Supply Crate
  • Day Skip
    • You can now purchase a Day Skip in the Mystery Shop for 250,000,000 Green Coins. This lets you claim extra Daily Bonus, resets all daily limits, restocks Special Shop and stuff like that. Does not affect Garden, event and TukkunFCG Legendary Monster.

  • Battle Arena
    • A new type of buff is added: Monster Magnet.
      • Increases Spawn Rate (affected by Buff Effect).
      • Makes monsters move faster as they are farther from you, and slightly slower as they are closer to you. Yeah, that’s not really logical for a magnet, but whatever.

  • Daily Bonus
    • Chance to obtain prizes is adjusted.
    • New prizes are included in Daily Bonus:
      • 400 Blue Coins
      • 1 Mega Fertilizer
      • 1 Mega Career Potion
      • 1 Elite Pet Food
      • 1 Explosion Crate
      • 2 Explosion Crates
      • 1 Awesome Crate
      • 2 Awesome Crates
    • Depending on your streak, you can receive up to 9 prizes from the Daily Bonus per day!
  • Battle Arena
    • Your Pixels and stats no longer reset when you attempt an Impossible ascension. You can also sell items during Impossible ascensions.
    • Damage formula is adjusted.
    • You now receive a Defense penalty if your level is below the monster’s level.
    • Loot Magnet buff now adds to Drop Rate, Rare Monster Rate and Epic Monster Rate as well.
    • Some items’ stats are adjusted. These changes do not apply to previously obtained items.
      • Many “Basic” recipe items are buffed.
      • Maximum recipe level is reduced for certain items.
      • Defensive, Pure Darkness and Crimson armor sets can now level up without Growth Rocks.
      • Censor Sword’s base Attack is increased.
      • Rain Bow’s base Attack is increased.
      • Base Attack of Ultimate Elemental weapons obtained in Secret Dungeon is reduced.
      • Ultimate Elemental weapons only drop from Secret Dungeon bosses (except Chaos and CHAOS).
      • Holy Glory Armor now expires after 7 days if obtained in Casual difficulty.
      • Holy Glory Armor’s Rank requirement is raised to 258 (old: 228). Attack is increased.
      • Dark Angel Armor’s Rank requirement is raised to 278 (old: 258). Attack is increased.
      • Chaos Armor’s Rank requirement is raised to 298 (old: 288). Attack is increased.
      • The cost of Humblebee Armor Upgrade is doubled.
      • Collector’s Pendant dropped from monsters now last only 3 days.
      • Ultimate Equipment’s stats are improved.
    • You can craft a permanent Collector’s Pendant in the Item Crafting screen.
  • Mystery Boxes
    • Some prizes in Pixelated Mystery Box are changed. Chance to obtain rare / uncommon rewards from Pixelated Mystery Box is reduced.
    • 7,500 Blue Coin prize in Gambler’s Box is raised to 10,000.
    • Green Coin cost of Gambler’s Box is raised to 900,000.
    • Blue Coin cost of Gambler’s Box is reduced to 900.
    • Blue Coin cost of Explosion Crate is raised to 400.
  • “Game Completed” screen now shows ascension count and difficulty.
  • A few minor balancing changes are made.

1601 – Bug Fixes

Release Date: May. 22, 2013

  • A few bugs are fixed.

1602 – Bug Fixes

Release Date: May. 22, 2013

  • A few bugs are fixed.

1603 – Bug Fixes

Release Date: May. 22, 2013

  • Battle Arena
    • You can now see more clearly on Worst Moon mode.

  • A few bugs are fixed.

1604 – Bug Fixes

Release Date: May. 22, 2013

  • Battle Arena
    • Drop rate of Green Coins and Blue Coins is adjusted.
  • A “70% OFF” sign is added next to the Supply Crate. This sign is for decoration purposes only and does not affect gameplay and functionality.

  • A few bugs are fixed.

1605 – Bug Fixes

Release Date: May. 23, 2013

  • Mega Career Potions from Daily Bonus are now correctly awarded.
  • Apocalypse mode in the Battle Arena should no longer give you random status effects when there are no monsters on screen.
  • A few minor bugs are fixed.

1606 – Minor Update

Release Date: May. 27, 2013

  • Battle Arena
    • Rank requirement of [Glaive of Smiting], [Darkglaive of Smiting] and [Fiend Glaive] is increased.
    • Some adjustments are made to Holy Glory Armor, Dark Angel Armor and Chaos Armor. These changes do not affect currently existing items.
    • Collector’s Pendant obtained from monsters now last 7 days instead of 3.
  • A few minor balancing changes are made.

1607 – Minor Update

Release Date: May. 27, 2013

  • Battle Arena
    • A few changes are made to evolving monsters.

  • A few bugs are fixed.

1608 – Minor Update

Release Date: May. 31, 2013

  • Battle Arena
    • A few minor adjustments are made to the icons of melee weapons.
 
Flag Post

1609 – Awesomeness!

Release Date: Jun. 06, 2013

  • Battle Arena
    • Battle Points!
      • You now gain 1 Battle Point (BP) each time your Rank increases.
      • After reaching Rank 500, you will gain 1 Battle Point per 100,000,000 Arena EXP.
      • Depending on your Battle Points, you will receive a daily Pixel bonus! Talk to Battle Master in Advanced Training Zone to receive your daily prize.
    • Battle Master
      • A new NPC, Battle Master, is added to Advanced Training Zone!
      • You can claim a daily Pixel bonus from Battle Master depending on the number of Battle Points you have.
      • You can also claim items from Battle Master if you have enough BP! You don’t lose Battle Points when you claim the items, however, each item can only be claimed once.
        • 100 BP: Weapon Attack Rock Lv. 10
        • 200 BP: Weapon Attack Rock Lv. 10
        • 300 BP: Weapon Attack Rock Lv. 10
        • 400 BP: Weapon Attack Rock Lv. 10
        • 500 BP: [I] Weapon Attack Rock Lv. 10
        • 1,000 BP: Weapon Unobtainium Enhancer Lv. 5
        • 2,000 BP: Weapon Unobtainium Enhancer Lv. 5
        • 3,000 BP: Weapon Unobtainium Enhancer Lv. 5
        • 4,000 BP: Weapon Unobtainium Enhancer Lv. 5
        • 5,000 BP: [I] Weapon Unobtainium Enhancer Lv. 5
        • 10,000 BP: Armor Unobtainium Enhancer Lv. 5
        • 20,000 BP: Armor Unobtainium Enhancer Lv. 5
        • 30,000 BP: Armor Unobtainium Enhancer Lv. 5
        • 40,000 BP: Armor Unobtainium Enhancer Lv. 5
        • 50,000 BP: [I] Armor Unobtainium Enhancer Lv. 5
        • 100,000 BP: Armor Unique Enhancer MAX [+1800 DEF]
        • 200,000 BP: Armor Unique Enhancer MAX [+1800 DEF]
        • 300,000 BP: Armor Unique Enhancer MAX [+1800 DEF]
        • 400,000 BP: Armor Unique Enhancer MAX [+1800 DEF]
        • 500,000 BP: [I] Armor Unique Enhancer MAX [+1800 DEF]
        • 1,000,000 BP: Weapon Unique Enhancer MAX [+3000 ATT]
        • 2,000,000 BP: Weapon Unique Enhancer MAX [+3000 ATT]
        • 3,000,000 BP: Weapon Unique Enhancer MAX [+3000 ATT]
        • 4,000,000 BP: Weapon Unique Enhancer MAX [+3000 ATT]
        • 5,000,000 BP: [I] Weapon Unique Enhancer MAX [+3000 ATT]
    • Rebirth system is now available!
      • After reaching Rank 500, you can craft a Rebirth Potion and use it to Rebirth. When you Rebirth:
        • All of your items will be unequipped.
        • You will be sent to Ye Olde Pub.
        • Your Rank will be decreased to 40 and you will lose all excessive Arena EXP.
        • Robacon’s Rank will be decreased to 1 and he will lose all excessive Arena EXP.
        • Your stats will be reset.
        • Your skills will be reset and you will lose 6,900 SP. You keep all Skill Books though.
        • You will gain 540 Battle Points.
        • Your stat caps will be increased by 1% (first 100 Rebirths only).
        • You will gain Arena EXP 10% faster (first 10 Rebirths only). Doesn’t affect A: TG EXP and Item EXP.
      • You cannot use Pixels to upgrade your stats after a Rebirth.
    • New Trinket: Auto Buff Gem
      • [Auto Buff Gem] gives you random buffs if you don’t already have one.
      • It also adds to Buff Effect!

  • Ascension
    • Your Stadium stats and Stadium Tokens are no longer reset when you attempt an Impossible ascension.
  • Progress Bar
    • Progress Bar fill speed is reduced by 20%.
    • EXP gain from Progress Bar is increased by 50%.
    • Coin gain from Progress Bar is increased by 50%.
    • You can now upgrade Idle Mode OFF speed to 300%.
  • Battle Arena
    • You no longer gain Battle Arena stats when leveling up.
    • Stat gain when ranking up is adjusted.
    • Some adjustments are made to Stat Increase loot.
      • Stat gain from Stat Increase loot is adjusted to be based on the level of the monster you kill.
      • Stat Increase loot is more likely to give Accuracy, Evasion and Buff Duration.
      • Stat Increase loot no longer gives only Buff Duration if you have reached stat caps.
      • Stat Increase loot now gives Arena EXP instead of Buff Duration if your buff isn’t Power, Master or Reward.
    • Some adjustments are made to Ring loot.
      • Stat gain from Ring loot is adjusted.
      • Ring loot no longer gives only Buff Duration if you have reached stat caps.
      • Ring loot now gives Arena EXP instead of Buff Duration if your buff isn’t Power, Master or Reward.
    • Boost drop rate is reduced.
    • Some adjustments are made to monsters in Smiley Island, Pokayman City and Not Copyright Infringement (mostly nerfs).
    • Spawn Rate is changed in some areas.
    • Rare Monster Rate is increased in Fairytale areas.
    • Damage penalty is increased in Fairytale areas.
    • Raid keys now cost more Crafting Material.
    • Craftable Trinkets no longer have their Rank requirement increased when they level up. Instead, the Unobtainium Enhancement is raised by 1 per 10 Item Level, and is set to 99 at maximum level. All current Trinkets will be changed accordingly.
    • [Gem of Constancy] now loses Critical Damage, Evasion and HP when unequipped.
    • Spooky Crypt is modified.
      • A “curse” in the Spooky Crypt causes your Ignore DEF %, Damage Resist %, Hit Chance and Dodge Chance to drop as your kill streak increases.
      • Current high scores in Spooky Crypt are reset.
      • You can now use the [Anti–Checkpoint Pendant], a free craftable item, to ignore checkpoints in Spooky Crypt.
  • Button Machine
    • Green Coin gain is increased.
      • Excellent clicks give 10 Green Coins (old: 7).
      • Perfect clicks give 30 Green Coins (old: 17).
    • Blue Coin gain is decreased.
      • Excellent clicks have a 50% chance (old: 100%) to give 1 Blue Coin.
      • Perfect clicks give 2 Blue Coins (old: 3).
    • You can only gain Blue Coins from the Button Machine in the first 50,000 clicks each day.
  • Money Printer
    • Money printed from Money Printer is changed to be more level–based.
    • You can now upgrade Money Printer to level 100.
    • Cost to upgrade the Money Printer is adjusted.
    • Critical Print chance is increased to 1% (old: 0.7%). Green Coin gain from Critical Prints is decreased by 90%.
  • Stadium
    • Stadium Token gain is increased.
  • TukkunFCG
    • EXP Superpower is changed to give 2x EXP instead of 1.5×.
  • LolMarket
    • EXP gain from LolMarket is adjusted to be based on level and EXP Boost.
    • EXP gain from selling gems in LolMarket is no longer based on Gem Trader Career level.
  • Mystery Shop
    • Insta–Progress’s cost is increased.
    • Supply Crate’s cost is increased.
    • Day Skip’s cost is increased to 300,000,000 Green Coins.
  • Career
    • Some activation bonuses are adjusted.
      • Idler
        • Progress Bar speed increase is changed to 0.3% per level (old: 0.2%).
        • Boost Depletion decrease is changed to 0.2% per level (old: 0.1%).
      • Gardener
        • Harvest Value increase is changed to 0.5% per level (old: 0.2%).
      • Button Basher
        • EXP/Coin bonus is changed to 0.5% per level (old: 0.2%).
      • Arcade Player
        • EXP/Coin bonus is changed to 1.0% per level (old: 0.5%).
        • New bonus: Green Coin gain +1.0% per level
        • New bonus: Arcade Token gain +1.0% per level
      • Racer
        • EXP/Coin bonus is changed to 0.5% per level (old: 0.3%).
      • Card Player
        • A: TG EXP bonus is changed to 0.5% per level (old: 0.3%).
        • New Bonus: Blue Coin gain +1.0% per level
      • Gem Trader
        • Gem Trader Career is changed to give Coins instead of EXP.
      • Fisher
        • New Bonus: EXP gain +0.5% per level
  • Pet
    • Duration of 1.5x EXP and 1.5x Coins is reduced to 20 minutes.
    • Arcade 100k Medal required to feed pet is halved.
    • Lv. 10 LolMarket Gem required to feed pet is reduced.
  • Mystery Box
    • Chance to get better rewards from Progress Box is reduced.
  • Cards
    • Duration of 1.5x EXP and 1.5x Coins is reduced to 3 hours.
    • The number of Cards required to trade for Legendary Boxes is decreased.
      • 1.5x Coin: 4 → 2
      • Idlebot, Autoharvest, Battery Charger, Demand Master, Quick Adventures: 8 → 5
      • Invincibility Stars, Stadium Pro, FCG Power User, Elite Fisher: 16 → 10
  • Other changes
    • A visual indication for Auto Boost is added.
    • Button Machine Blessing, Arcade Blessing and Stadium Blessing are changed to give 2x EXP and Coins instead of 1.5×.
    • A few minor changes are made.

1610 – Minor Update

Release Date: Jun. 06, 2013

  • Battle Arena
    • You no longer gain additional Career EXP when using Crystals of (Ultimate) Rarity. The Career EXP is moved to the loots themselves.

  • A few bugs are fixed.

1611 – Minor Update

Release Date: Jun. 06, 2013

  • Idlebot’s efficiency now depends on your Progress Bar Extension.

1612 – Minor Update

Release Date: Jun. 06, 2013

  • Battle Arena
    • Trinkets now have a Rank requirement of 400, and no longer have Unobtainium Enhancement of 99 at maximum level.
    • You can no longer change equipment when [Gem of Constancy] is equipped.

  • A few bugs are fixed.

1613 – Bug Fixes

Release Date: Jun. 07, 2013

  • A bug in which some players have 1 Accuracy and cannot hit monsters is fixed.
  • A bug in which the AWoD in 2011 comes earlier than intended is fixed.

1614 – Minor Update

Release Date: Jun. 07, 2013

  • Battle Arena
    • Damage dealt in Secret Dungeon is reduced by 10%.
    • Most Medals’ stats are increased.
  • A few adjustments are made to event priority.
 
Flag Post

1615 – Final Balancing (1)

Release Date: Jun. 10, 2013

  • Boost Generator
    • Level requirement to purchase Boost Generator is reduced to 5.
  • Garden
    • Level requirement to purchase Garden is reduced to 10.
    • Garden tutorial is slightly adjusted.
    • EXP gain from Garden is increased.
    • Green Coin gain from Garden is increased.
    • Home Garden seeds are modified.
      • Free Tree
        • Harvest Value: 5,000 → 6,000
      • Blue Tree
        • YC Cost: 12,500 → 20,000
        • Harvest Value: 15,000 → 20,000
      • Pink Tree
        • YC Cost: 70,000 → 75,000
        • GP Cost: 15 → 20
        • Harvest Value: 35,000 → 50,000
      • Green Tree
        • GP Cost: 30 → 50
        • Harvest Value: 75,000 → 100,000
        • Garden EXP: 30 → 40
      • Lime Tree
        • GP Cost: 60 → 100
        • Harvest Value: 150,000 → 200,000
        • Garden EXP: 40 → 80
      • Yellow Tree
        • YC Cost: 1,875,000 → 1,500,000
        • GP Cost: 150 → 200
        • Harvest Value: 500,000 → 400,000
        • Harvest Time: 5hr. → 3hr.
        • Garden EXP: 50 → 160
      • Red Tree
        • YC Cost: 500,000 → 1,000,000
        • GP Cost: 300 → 500
        • Harvest Value: 175,000 → 250,000
        • Garden EXP: 45 → 100
      • Black Tree
        • YC Cost: 2,500,000 → 5,000,000
        • GP Cost: 1,500 → 2,500
        • Harvest Value: 1,000,000 → 1,500,000
        • Garden EXP: 75 → 400
    • Randomfruit reward is adjusted.
      • Eat
        • EXP gain is increased and is more level–based.
        • Boost gain per 10 fruit is reduced from 100% to 50%.
        • Insta–Progress per 10 fruit is reduced from 80 to 30.
      • Sell
        • Coin gain is significantly increased and is more level–based.
  • Battle Arena
    • You can now see your Enhancer Fragments, Superior Crafting Material, Unobtainium, Bacon/Broccoli and Chaotic Fragments of Chaos when you’re fighting.
    • You can no longer enhance Humblebee Armor to +10 without applying the [Humblebee Armor Upgrade]. This doesn’t affect previously obtained items (sorry).
    • Fairy Godfather Armor and Fairy Godmother Armor now have a Rank requirement of 300. This doesn’t affect previously obtained items.
    • [Fairy Godmother Wand]’s Rank requirement is raised to 300. This affects previously obtained items.
    • Drop Rate now depends more on monster level.
    • Some adjustments are made to Worst Moon.
      • Drop Rate multiplier is changed to 1.6x (old: 2.0x).
      • Max Damage is further reduced.
      • Anti–Critical system is removed. Instead, Critical Chance and Critical Damage is reduced in Worst Moon. These reductions apply before the caps.
    • Some adjustments are made to Apocalypse.
      • Drop Rate multiplier is changed to 1.3x (old: 1.5x).
      • Apocalypse now further reduces the following stats:
        • MaxHP
        • MaxMP
        • Max Damage
        • Damage Resist (not the %)
        • Critical Chance
        • Critical Damage
        • Double Hit Chance
    • [Secret Crystal]‘s level now depends on your level as well. Doesn’t affect ascended players.
    • Some monsters’ stats are adjusted.
      • [#159] Dark Mage
        • EXP: 40,000 → 50,000
      • [#177] Super Triangle
        • EXP: 75,000 → 100,000
      • [#222] Attacker Alien
        • EXP: 15,000 → 20,000
      • [#223] Defender Alien
        • EXP: 15,000 → 20,000
      • [#224] Healer Alien
        • EXP: 15,000 → 20,000
      • [#225] Runner Alien
        • EXP: 15,000 → 20,000
      • [#226] Super Alien
        • EXP: 300,000 → 500,000
      • [#227] Alien Generator
        • EXP: 300,000 → 1,000,000
      • [#228] Alien Supply
        • EXP: 15,000 → 10,000
      • [#229] Alien Secret Box
        • EXP: 100,000 → 500,000
      • [#349] Boss of DOOOOOOM
        • EXP: 1,800,000 → 2,000,000
      • [#438] Monster
        • EXP: 30,000 → 35,000
      • [#451] Frog Prince
        • EXP: 30,000 → 27,500
      • [#455] Old Woman in Shoe
        • EXP: 35,000 → 32,500
      • [#458] Successful Troll
        • EXP: 45,000 → 35,000
      • [#461] Eldest Gruff
        • EXP: 50,000 → 40,000
      • [#468] Goldie Bear
        • EXP: 90,000 → 80,000
      • [#474] Pumpkin Carriage
        • HP: 20,000,000,000 → 30,000,000,000
        • EXP: 125,000 → 110,000
      • [#480] Flying Monkey
        • HP: 40,000,000,000 → 75,000,000,000
        • EXP: 200,000 → 150,000
      • [#484] Fairy Godmother
        • HP: 100,000,000,000 → 200,000,000,000
        • EXP: 325,000 → 300,000
      • [#485] Fairy Godmother
        • HP: 100,000,000,000 → 200,000,000,000
        • EXP: 400,000 → 350,000
      • Some minor changes are made to the stats of monsters in Pirate Ship Interior and a few other monsters.
  • Stadium
    • Betting is changed to give 4x rewards if you win.
  • Awesome Adventures
    • EXP gain formula is adjusted.
  • Ascensions
    • Drop Rate temporary perk is changed to give 1.5x drop instead of 2×.
    • Awesome Adventures EXP permanent perk is changed to give 3.5x EXP instead of 5×.
  • Other changes
    • The Progress Bar now fills faster during the tutorial.
    • A few minor changes are made.

1616 – Minor Update

Release Date: Jun. 10, 2013

  • Battle Arena
    • Some adjustments are made to the crafting cost of some items.
    • A few changes are applied to Worst Moon and Apocalypse to make their difficulty more “reasonable”.
    • Time limit in Secret Dungeon is reduced to 15 minutes.
    • Corrupted Giant Treeman battle is changed to be more difficult.

1617 – Minor Update

Release Date: Jun. 10, 2013

  • Battle Arena
    • [Corrupted Giant Treeman] now gives 25,000,000 EXP (old: 20,000,000).
    • A few changes are applied to Apocalypse to reduce the difficulty.
    • Time limit in Secret Dungeon is increased to 30 minutes.

1618 – Minor Update

Release Date: Jun. 11, 2013

  • Battle Arena
    • Further adjustments are made to Apocalypse.
    • Set Bonus system is changed.

1619 – Minor Update

Release Date: Jun. 11, 2013

  • Battle Arena
    • Some set bonuses are adjusted.

  • A few minor bugs are fixed.

1620 – Minor Update

Release Date: Jun. 11, 2013

  • Battle Arena
    • Set bonuses are added for Wizard, Samurai and Dress.
    • Some set bonuses are adjusted.

1621 – Final Balancing (2)

Release Date: Jun. 12, 2013

  • Garden
    • Harvest Value cap is adjusted.
      • Fertilizer can now raise Harvest Value up to 500,000,000.
      • Mega Fertilizer can now raise Harvest Value up to 2,000,000,000.
      • The wizard in Awesome Adventures can now raise Harvest Value up to 1,000,000,000.
    • Garden EXP gain for Another Garden seeds is now capped at 50 (doesn’t apply to seeds #1, #26 and #51).
    • Chance to obtain Another Garden seeds is adjusted to make Another Garden less frustrating for early–game players.
    • Another Garden trees now give you EXP equal to 40% (old: 20%) of their Harvest Value.
  • Battle Arena
    • Crafting system is changed.
      • You can now apply up to 500 Crystals of Rarity and 500 Crystals of Ultimate Rarity on each item, depending on the recipe level.
      • Crystals of Rarity can add to the Attack and Defense of the item.
      • Crystals of Ultimate Rarity can add to all stats of the item.
      • You no longer need to wait to craft an item.
    • Poison now deals damage to the monster every 0.5 seconds.
    • A few skills are rebalanced.
      • Invisible Armor
        • Added effect: +0.5% Defense Power per level (rounded up)
      • Invisible Weapon
        • Added effect: +0.5% Attack Power per level (rounded up)
      • Artful Dodger
        • Evasion: +40 per level (old: +15)
      • Accuracy Boost
        • Accuracy: +40 per level (old: +15)
      • HP Recovery
        • HP Regen: +50% per level (old: +40%)
      • MP Recovery
        • MP Regen: +50% per level (old: +40%)
      • Coup de Grace
        • Damage per status effect: +0.2% per level (old: +0.1%)
      • Reflect
        • Reflect Damage: +30% per level (old: +20%)
    • Drop rates of some items now depend more on monster level:
      • Superior Crafting Material
      • Unobtainium
      • Enhancer Fragment
  • Arcade
    • EXP and Coin rewards are increased for the following games:
      • Pong: Survival Battle
      • Ultimate Avoidance
      • Whack–a–greg
      • MindSweeper
  • LolMarket
    • Manual demand control is changed to have a larger impact on higher level gems.
  • Awesome Adventures
    • Cost of Energy Refill is reduced to 100 Reputation.
    • Cost of 1,000 Blue Coins is reduced to 200 Reputation.
    • Reputation cost to increase Max Energy in the Awesome Shop is adjusted.
      • 6 Energy: 200 Reputation → 150 Reputation
      • 7 Energy: 450 Reputation → 300 Reputation
      • 8 Energy: 700 Reputation → 750 Reputation
      • 9 Energy: 1,000 Reputation → 1,500 Reputation
      • 10 Energy: 1,500 Reputation → 3,000 Reputation
      • 11 Energy: 2,500 Reputation → 7,500 Reputation
    • Blue Coin cost to increase Max Energy in the adventure “Max Energy Upgrade” is increased.
      • 6 Energy: 200 BC → 1,000 BC
      • 7 Energy: 1,000 BC → 2,000 BC
      • 8 Energy: 3,000 BC → 5,000 BC
      • 9 Energy: 7,000 BC → 10,000 BC
      • 10 Energy: 15,000 BC → 20,000 BC
      • 11 Energy: 25,000 BC → 50,000 BC
    • Reputation cost to increase Max Energy in the adventure “Illegal Energy Upgrades” is increased.
      • 6 Energy: 20 Reputation → 100 Reputation
      • 7 Energy: 100 Reputation → 200 Reputation
      • 8 Energy: 300 Reputation → 500 Reputation
      • 9 Energy: 600 Reputation → 1,000 Reputation
      • 10 Energy: 1,000 Reputation → 2,000 Reputation
      • 11 Energy: 1,500 Reputation → 5,000 Reputation
  • Fishing
    • EXP gain is increased.
    • Mastery gain is adjusted.
    • Score gain is adjusted.
    • Fatigue gain is adjusted.
    • Fatigue gain if you fail to catch a fish is decreased.
    • Fatigue limit is increased to 5,000.

  • Garden EXP bonus from Pet now applies correctly.
  • “Fisher” Career now works correctly.

1622 – Minor Update

Release Date: Jun. 12, 2013

  • A few minor graphical changes are made.

1623 – Minor Update

Release Date: Jun. 12, 2013

  • A few minor graphical changes are made.

1624 – Minor Update

Release Date: Jun. 12, 2013

  • A few balancing changes are made.

1625 – Minor Update

Release Date: Jun. 13, 2013

  • Battle Arena
    • Battle Master’s daily Pixel reward can no longer be higher than 5% of your current Pixels.
    • The following monsters are now guaranteed to drop at least 1 Crystal of Rarity:
      • [#226] Super Alien
      • [#227] Alien Generator
      • [#282] Arena Bonus 1
      • [#288] Arena Bonus 2
      • [#318] Power Stone
      • [#319] Elite Crab
      • [#320] Final Alien
      • [#417] Pharaoh
      • [#421] Visage of Apathy
      • [#424] Chimera
      • [#429] Blob?
      • [#430] ?????
      • [#435] Secret Crystal
    • The following monsters are now guaranteed to drop at least 1 Crystal of Ultimate Rarity:
      • [#229] Alien Secret Box
      • [#275] Chuck Norris
      • [#295] THE MEGABOSS
      • [#321] Alien Treasure
      • [#349] Boss of DOOOOOOM
      • [#350] Doom Treasure
      • [#377] !!!!!
      • [#431] Chaos
      • [#432] CHAOS
      • [#436] shinki, the bridge dweller
    • The following monsters now have an increased chance to drop Crystal of Rarity:
      • [#159] Dark Mage
      • [#177] Super Triangle
      • [#195] Supergem
      • [#248] Pirate Gem
      • [#322] Secret Crystal
      • [#375] Corrupted BlobBB
      • [#376] Corrupted Treeman
      • [#439] Censor Sheep
      • [#468] Goldie Bear
      • [#474] Pumpkin Carriage
      • [#480] Flying Monkey
      • [#487] Strange Box
    • The following monsters now have an increased chance to drop Crystal of Ultimate Rarity:
      • [#435] Secret Crystal
      • [#484] Fairy Godfather
      • [#485] Fairy Godmother
      • [#487] Strange Box
  • Technical Lights
    • The “Daily Check” program can now check Battle Master’s daily reward. Free FCG card check is removed.
  • Other changes
    • A few minor changes are made.

1626 – System Changes

Release Date: Jun. 13, 2013

  • A few changes are made to slightly improve loading speed.
  • You can now safely play two different savefiles using two game clients without having to worry about savefile loss. This does not include Speedrun. Please do not try to bypass the lock in Speedrun, doing so may cause your savefiles to be wiped. You are still advised to backup your savefile frequently.

  • A few floating point inaccuracies in the new crafting system are fixed.

1627 – Minor Update

Release Date: Jun. 16, 2013

  • Battle Arena
    • Humblebee Armor’s stats are slightly increased. This affects previously obtained items.
    • Ghost Armor’s stats are slightly increased. This affects previously obtained items.
    • You are now more likely to get good items from Collector’s Pendant.
  • Careers
    • Item Maker Career EXP gain from looting is reduced.

1628 – Bug Fixes

Release Date: Jun. 16, 2013

  • A bug in which Stadium Tokens may suddenly disappear is fixed.
 
Flag Post

1629 – Minor Update

Release Date: Jun. 18, 2013

  • Battle Arena
    • Stat buffs for Humbleebee Armor in v1627 are cancelled.
    • You can now apply 1 additional [Humblebee Armor Upgrade] to Humblebee Armor. Humblebee Armor is now pre–enhanced to [-2].
    • [Humblebee Armor Upgrade]’s cost is halved.
    • Previously obtained Humblebee Armor will be changed accordingly.
      • The additional stats from v1627 will be removed.
      • Max Level 84 ~ 183 Humblebee Armor will have enhancement count reduced by 1.
      • Max Level 184+ Humblebee Armor will gain 100 Max Level.
      • All finalized Humblebee Armor will automatically gain stats equal to what you would get from 100 Item Levels, increased by 20%.
    • Ghost Armor now have an Unobtainium Enhancement of 5 by default.
    • Set bonuses for Ghost Armor, Samurai Armor and Dress Armor are improved.
    • Crystals of (Ultiate) Rarity now drop less frequently.
    • Spawn rate in Triangle Hideout is reduced.
    • Item EXP formula is adjusted. Higher level items now take longer to level up. This change does not affect Trinkets.
    • You are now more likely to get good items from Collector’s Pendant.
  • A few minor changes are made.

1630 – Revamped Boost System

Release Date: Jun. 20, 2013

  • Boost system is revamped!
    • All three types of Boosts are now combined into one, called “Boost”.
    • Temp. Max Boost is removed.
    • Min Boost is removed.
    • You can now get your Boost higher than your Max Boost, however, it will deplete much more quickly.
    • Boost Depletion Rate now depends entirely on the number of ants. The more Boost you have, the more ants there are.
    • Ant Sprayers’ effects are adjusted.
      • Manual Ant Sprayer: Now reduces the number of ants by 80% and stops them from coming back for 20 seconds. Cooldown of 2 minutes has been added.
      • Doom Ant Sprayer: Now reduces the number of ants to –99 and stops them from coming back for 1 minute. No longer costs 25 Blue Coins to use. Cooldown of 10 minutes has been added.
    • NOTE: This new Boost system is still in testing. Changes to the system will be made in the future to improve your gaming experience. This is mostly a functionality test. If necessary, the new Boost system will be replaced with the old one.
  • Garden
    • Eating Randomfruit no longer gives Boost or Insta–Progress. The only prize from eating Randomfruit is now level–based EXP.
    • Coin gain from eating Randomfruit is reduced.
  • Battle Arena
    • Lv. 4+ Bestiary no longer gives a Boost bonus.
    • EXP gain from THE MEGABOSS’s Revenge is reduced for higher streaks.
  • Button Machine
    • +25% Boost item is changed to give +50% Boost. This item can only raise your Boost up to 3000%.
    • EXP and Coin gains are slightly increased.
  • Arcade
    • +25% Boost item is changed to give +50% Boost. This item can only raise your Boost up to 3000%.
    • EXP and Coin gains are slightly increased.
  • Stadium
    • +25% Boost item is changed to give +50% Boost. This item can only raise your Boost up to 3000%.
    • EXP and Coin gains are slightly increased.
  • TukkunFCG
    • Ant count is no longer set at 5 when playing TukkunFCG. Instead, Ant Sprayers are automatically used whenever available.
    • Autoharvest and Battery Charger effects are now added when playing TukkunFCG.
  • LolMarket
    • EXP gain is increased.
  • Epic Skills
    • The Epic Skill “Boost Charger” is changed to give +2% Boost.
  • Mystery Box
    • Explosion Crate’s rewards are adjusted.
      • “+250% Boost” cannot raise your Boost higher than 3000%.
      • “+250% Temp. Max Boost” is changed to “+100% Boost” (also cannot raise your Boost higher than 3000%).
    • Attendance Box’s rewards are adjusted.
      • “+300% Elite Temp. Max Boost” is changed to “+3000% Boost” (cannot raise your Boost higher than 9999%).
      • “+200% Elite Temp. Max Boost” is changed to “+2000% Boost” (cannot raise your Boost higher than 9999%).
      • “+100% Elite Temp. Max Boost” is changed to “1 Mega Fertilizer”.
  • Career
    • “Idler” Career no longer reduces Boost Depletion Rate when idling for 1 hour or more.
  • Feature Shop
    • You can no longer upgrade Max Boost and Min Boost in the Feature Shop. Previously obtained Max Boost and Min Boost will be added to “cap #1” in the new Boost system.
  • Mystery Shop
    • “Temp. Max Boost” can no longer be purchased.
  • Special Shop
    • “+50% Elite Temp. Max Boost” item is changed to “Refill Boost to 3000%”. Item price is reduced by 20%, and this item can be purchased 5 times per day.
    • “No Ants (1 day)” item is changed to automatically use Ant Sprayers instead.
  • Ascensions
    • Some perks related to Boosts and Ants are adjusted.
  • Achievements
    • Achievements related to Min Boost are replaced with other achievements.
  • Main Quests
    • The quest “[Boost] Minimum Boost” is replaced with “[Arena] Rebirth!”.
  • Other changes
    • A few other changes are made.

  • Auto–Boost is removed.

  • A bug related to Robacon is fixed.

1631 – Minor Update

Release Date: Jun. 20, 2013

  • “Automatic Ant Spray” and “2x Random Quest Reward” items in the Special Shop now have a 24 hour duration.
  • A few balancing changes are made.

1632 – Minor Update

Release Date: Jun. 20, 2013

  • Cost to upgrade Max Boost is reduced for earlier upgrades.

  • A bug related to Impossible ascensions is fixed.

1633 – Bug Fixes

Release Date: Jun. 21, 2013

  • A few bugs are fixed.

1634 – Minor Update

Release Date: Jun. 21, 2013

  • Boost
    • New Boost system is now a bit more intuitive.
    • Refilling Boost using the Boost Generator is now free.
    • It is now easier to gain Boost.
    • Boost upgrade cost is reduced. You can now upgrade using Green Coins as well.

  • An unobtainable secret achievement is replaced.

1635 – Minor Update

Release Date: Jun. 21, 2013

  • A few bugs are fixed.

1636 – Anti–Idle RETURNS!

Release Date: Jun. 25, 2013

  • Battle Arena
    • You can now craft a Secondary Weapon, which can be used in combination with your main weapon.
    • Currently, there are only 4 types of Secondary Weapon available.
    • Secondary Weapons can be used for 250,000 attacks before they break and become unusable.
    • Secondary Weapons cannot be enhanced, and their bonuses are affected by [Legendary Weapon] skill.

  • Boost
    • Because of confusion related to the new Boost system, a new feature called Auto–Booster is released to help people understand the new Boost system better.
      • The feature can be purchased for 4,000,000 Coins after you reach Lv. 125.
      • The feature allows you to gain Boost by gaining EXP and Coins.
      • You can no longer gain Boost by gaining EXP and Coins without this feature.
    • Boost limit is reduced from 9999% to 5000%.
    • Due to popular demand, you now gain some Boost whenever you level up, AGAIN!
    • Boost gain is adjusted.
    • Ant Sprayers now work even when your Boost is higher than 3000%, but only for 25% of their original duration.
  • Garden
    • Randomfruit rewards are adjusted.
    • You can now hold Shift to quickly eat or sell Randomfruit.
    • There is now a cooldown for eating Randomfruit. You can eat 10,000 Randomfruit every 1,000 minutes of playing.
    • There is no cooldown for selling Randomfruit.
  • Battle Arena
    • Bestiary bonuses are adjusted.
      • Lv. 6 Bestiary: EXP +50% (old: +75%), Drop Rate 2.00x (old: 1.50x)
      • Lv. 5 Bestiary: EXP +40% (old: +50%), Drop Rate 1.50x (old: 1.30x)
      • Lv. 4 Bestiary: EXP +30% (old: +35%), Drop Rate 1.25x (old: 1.15x)
      • Lv. 3 Bestiary: EXP +20%
      • Lv. 2 Bestiary: EXP +10%
      • Lv. 1 Bestiary: No bonuses (old: EXP +5%)
    • Since Rebirths can slow down your progress in the main game, you now receive a bonus to A: TG EXP after a Rebirth. Until you reach Rank 500 again, you will receive additional A: TG EXP when killing monsters.
      • Rank 40 ~ 99: EXP +25%
      • Rank 100 ~ 199: EXP +20%
      • Rank 200 ~ 299: EXP +15%
      • Rank 300 ~ 399: EXP +10%
      • Rank 400 ~ 499: EXP +5%
    • The skill [Combo Power] is changed to give +1% Attack per 10 Combo (old: +1.5%).
    • The skill [Legendary Weapon] now adds 2 Equipment Attack per level (old: 1).
    • The skill [Power Attack Improve] now gives 1.8x damage for ranged weapons (old: 1.4x) and 1.4x damage for melee weapons (old: 1.2x).
    • The skill [Super Knockback Improve] now also gives 1.2x damage.
    • The skill [Absorb] now has a higher chance to work.
  • Button Machine
    • EXP and Coin gains are adjusted.
  • Arcade
    • Rewards are adjusted.
  • Stadium
    • Rewards are adjusted.
  • TukkunFCG
    • Rewards now depend on your Max Boost, including Dragon Boost and ascension bonuses.
  • LolMarket
    • EXP gain is increased.
  • Awesome Adventures
    • Some adventures are modified.
  • Fishing
    • EXP gain is adjusted.
  • Career
    • Career EXP gain for the following Careers is adjusted.
      • Item Maker
      • Button Basher
      • Arcade Player
      • Racer
      • Gem Trader
      • Adventurer
  • Business
    • Business rewards are adjusted.
  • Mystery Box
    • Chances to get good rewards from Progress Box are reduced.
  • Other changes
    • Progress Bar speed is doubled until you reach Lv. 25.
    • A few balancing changes are made.

  • The blessings in the Special Shop now correctly state that they give 2x EXP/Coins.
  • A few bugs are fixed.

1637 – Minor Update

Release Date: Jun. 25, 2013

  • A few minor changes are made.

1638 – Final Balancing, COMPLETE!

Release Date: Jun. 25, 2013

  • Challenge Mode!
    • Challenge Mode is now available! Unlock Challenge Mode by reaching Lv. 1000. After you reach Lv. 1000, go to the Main Menu and look for the Challenge Mode button! (The release of this feature is actually an accident, but whatever, let’s pretend it’s intentional)

  • Battle Arena
    • 8 new Secondary Weapons are added.

  • Battle Arena
    • Adjustments are made to the Secondary Weapons.
    • You can now use Protectors on Secondary Weapons.
  • Some misleading text in the Boost Generator is changed.

1639 – Minor Update

Release Date: Jun. 25, 2013

  • Stadium
    • It’s now possible to play Death Match on the first day.

1640 – Minor Update

Release Date: Jun. 26, 2013

  • A few minor graphical changes are made.

1641 – Minor Update

Release Date: Jun. 26, 2013

  • A few minor changes are made.
 
Flag Post

1642REVIVE! Pt. 1

Release Date: Nov. 30, 2013

  • Offline Progress
    • A new system, Offline Progress, is released!
    • You can enable/disable Offline Progress in the Options screen. Offline Progress is enabled by default for new players, and disabled by default for old players.
      • When Offline Progress is enabled, things will happen when you are not playing. You will gain REST, EXP and Coins, Garden trees will grow, Battle Arena items will expire, your Pet will lose Fullness, etc.. Also, 50% of offline time will count towards your play time for speedrun purposes.
      • When Offline Progress is disabled, nothing will happen when you are not playing.
    • Offline Progress cannot be enabled in Speedrun and Challenge Mode.
  • REST System
    • A new system, REST, is released!
      • You can gain REST through the Offline Progress feature, or by buying an Instant Rest (250,000 Blue Coins or 5,000 White Coins for 24 hours of REST).
      • REST allows you to gain extra EXP and Coins, as well as perform better in features! The effects of REST are as follows:
        • EXP gain from all sources +10% (can be upgraded to +20%).
        • Coin gain from all sources +10% (can be upgraded to +20%).
        • Boost gain from Auto–Booster feature +10% (can be upgraded to +20%).
        • Damage dealt in Battle Arena +10% (can be upgraded to +20%). Stacks multiplicatively with other multipliers.
        • Damage taken in Battle Arena –10% (can be upgraded to –20%). Stacks multiplicatively with other multipliers.
        • 10% chance to increase the grade of your Button Machine click (can be upgraded to 20%).
        • Score in Arcade games +10% (can be upgraded to +20%). Unranked Mode only.
        • Energy recovery rate in Stadium +10% (can be upgraded to +20%).
        • Wait time for Adventure Energy –10% (can be upgraded to –20%).
        • Fatigue recovery rate in Fishing +10% (can be upgraded to +20%).
      • You can upgrade your REST using White Coins, the new currency.
  • White Coins
    • A new currency, White Coins, is added.
    • White Coins are extremely rare, and can be used to upgrade your REST and buy things in the upcoming House feature.
    • Currently, you can gain White Coins from various features:
      • Garden
        • You have a chance to get White Coins when harvesting trees.
      • Battle Arena
        • You have a chance to loot White Coins when killing boss monsters.
      • Button Machine
        • Depending on your click accuracy, you can receive up to 10 White Coins when you break the button. Only applies to first 50,000 clicks each day.
      • Arcade
        • You have a chance to collect White Coins when playing certain games.
          • Pong: White Coins will occasionally appear on the playing screen. You get the White Coin when the ball touches it.
          • Ultimate Avoidance: White Coins will occasionally appear on the playing screen. You get the White Coin when you move your mouse over it.
          • Whack–a–greg: White Coins will occasionally appear. You get the White Coin when you click it.
          • MindSweeper: You have a chance to receive a White Coin when you reveal a tile.
      • Stadium
        • A White Coin will sometimes appear in the following modes:
          • Simple Race
          • Item Fight
          • Death Match
        • Simply touch the White Coin to collect it (similar to collecting items).
        • Your opponents can collect the White Coin too, so be quick!
      • TukkunFCG
        • You receive 1 White Coin when beating level 6 opponents.
        • You receive 2 White Coins when beating level 7 or level 8 opponents.
        • You receive 5 White Coins when beating level 9 or level 10 opponents.
        • You receive 50 additional White Coins when defeating the Legendary Monster.
        • You receive 25 additional White Coins when beating Tukkun in level 10.
      • Awesome Adventures
        • You can buy White Coins using Green Coins in a new adventure. This adventure appears in Titled Zone only.
      • Fishing
        • When actively fishing, you have a chance to catch 1 White Coin.
    • You also gain 1,000 White Coins each time you hit level 9,001 after the update.
    • If you have played before the update, you will receive 5 White Coins per 1 hour of play time.
    • New ways to get White Coins may be added in future updates.
  • Card Reminder
    • A new feature is added: Card Reminder.
    • Purchase it in the Mystery Shop for 15,000 Blue Coins.
    • Card Reminder shows you how many Cards you currently have activated, and when you mouse over it, you can see the remaining time of each Card.
  • Daily Deal
    • A random Daily Deal will appear whenever you claim your Daily Bonus.
    • Daily Deal allows you to buy items for a discounted price, and things that are not normally for sale.
      • 50 Awesome Crates: 15,000 Blue Coins (57% OFF)
      • 50 Explosion Crates: 10,000 Blue Coins (50% OFF)
      • 50 Pixelated Mystery Boxes: 25,000 Blue Coins (50% OFF)
      • 10 Legendary Boxes: 25,000 Blue Coins (50% OFF)
      • Supply Crate: 45,000 Blue Coins (40% OFF)
      • 5 Idlebot Cards: 15,000 Blue Coins (Exclusive)
      • 5 Autoharvest Cards: 15,000 Blue Coins (Exclusive)
      • 5 Battery Charger Cards: 15,000 Blue Coins (Exclusive)
      • 5 Demand Master Cards: 15,000 Blue Coins (Exclusive)
      • 5 Quick Adventures Cards: 15,000 Blue Coins (Exclusive)
      • 1.5x EXP Card: 5,000 Blue Coins (Exclusive)
      • 1.5x Coin Card: 5,000 Blue Coins (Exclusive)
      • 10 Mega Fertilizers: 15,000 Blue Coins (Exclusive)
      • 10 Mega Career Potions: 10,000 Blue Coins (Exclusive)
      • 10 Energy Refills: 5,000 Blue Coins (Exclusive)
    • You can only purchase the item once, and if you close the Daily Bonus screen you will not be able to buy the Daily Deal item again.
    • You can use the Day Skip item for an additional Daily Deal (which is not necessarily the same as the previous one).
    • Daily Deals are disabled in Speedrun and Challenge Mode, and are only available to players level 1500 or higher.

  • Challenge Mode
    • Challenges #2 and #3 are added.
    • Speedrun Mode is now merged with Challenge Mode. Unlock Speedrun as soon as you reach Lv. 1000. Also, you will get a [Speed Runner] Medal for the Battle Arena after clearing Speedrun!
  • Lv. 2 and Lv. 3 Permanent Perks
    • Lv. 2 and Lv. 3 Permanent Perks are available!
    • You unlock Lv. 2 Perks after activating all Lv. 1 Perks.
    • You unlock Lv. 3 Perks after activating all Lv. 2 Perks.
    • Lv. 2 and Lv. 3 Perks are activated in the same way as Lv. 1 Perks. For example, to upgrade a Perk to Lv. 2, one of the adjacent Perks must be Lv. 2.
    • Lv. 2 and Lv. 3 Perks require more Permanent Perk Points to activate, but have a greater effect.
  • Breaking News are revamped!
    • In order to help newbies understand the game better, you now have to purchase 4 features in the Feature Shop to unlock the Breaking News.
    • Breaking News are now separated into tabs.
    • You can now set your own importance levels for each Breaking News message to control which tabs they appear in.
    • You can now set your own colors for each Breaking News message.
    • More Breaking News messages are added.
    • Some Breaking News messages are changed to be more informative.
  • Battle Arena
    • Turn–based Mode is now available.
      • Activate or deactivate it in the difficulty selection screen.
      • When Turn–based Mode is enabled, nothing will happen unless there are no monsters on screen or you are attacking.
    • A new raid is added: Endless Dungeon!
      • Requirement: Beat the Secret Dungeon once on any difficulty (Anti–Curse is allowed).
      • An invitation to Endless Dungeon is sent to you every hour at XX:30.
      • You get 1 free entry for Endless Dungeon every day. Subsequential entries can be purchased with Proof of Training.
      • Endless Dungeon’s gameplay is similar to Secret Dungeon. However, instead of being sent to Final Chamber when you click the… um, red thing, you are sent to the next floor of the Endless Dungeon instead!
      • The deeper you go, the stronger the monsters get! How long can you survive?
      • In the Endless Dungeon, you will take increasing damage over time. Use an Air Bubble obtained from Defend Mission to prevent this!
      • Monsters in the Endless Dungeon drop To–be–Nerfed Gems and Chaotic Fragments of Chaos!
      • Open all 10 treasure chests on a floor to obtain a piece of Dragon Slayer armor (Rank 363) or Demon Slayer armor (Rank 413)! Go deeper to obtain armor with better stats. Dragon Slayer armor and Demon Slayer armor can be fused.
      • You can now craft Dragon Slayer weapons (Rank 388) and Demon Slayer weapons (Rank 438)! These weapons can also be fused!
  • Stadium
    • You can now unlock hats to use in the Stadium. Hats give you special bonuses!
      • Green Headband
        • Unlocked after winning Simple Race 500 times, or 25 times on Impossible difficulty.
        • Effect: Accel +5, Max Speed +5, Reward +15
      • Blue Headband:
        • Unlocked after winning Item Fight 500 times, or 25 times on Impossible difficulty.
        • Effect: Starting Speed +5, Dash +5, Boost +5, Reward +15
      • Sword Hat
        • Unlocked after winning Death Match 50 times or getting a high score of 1,000 PWNts.
        • Effect: Energy +15, Reward +20
      • Ace Hat
        • Unlocked after getting an ACE finish in Practice Mode.
        • Effect: Jump +10, Reward +20
      • Ninja Hat
        • Unlocked after winning 50 bets.
        • Effect: Accel +15, Max Speed +5, Dash +5
      • Gold Headband
        • Unlocked after saving up 1,000,000 Stadium Tokens.
        • Effect: Reward +25
      • Bunny Hat
        • Unlocked after losing a race.
        • Effect: Max Speed +5, Jump +10
      • Party Hat
        • Purchase in the Mystery Shop for 1,000 Blue Coins.
        • Effect: All Abilities +2
      • Crown Hat
        • Purchase in the Mystery Shop for 10,000 Blue Coins.
        • Effect: All Abilities +5
      • Anti–Idle Hat
        • Purchase in the Mystery Shop for 100,000 Blue Coins.
        • Effect: All Abilities +10
    • You can now change your face in the Stadium.
    • You can now downgrade your abilities to receive 50% of your spent Stadium Tokens back.
  • Fishing
    • Fishing LEGEND system is added.
      • After reaching Skill 30, you can continue to raise your Skill by gaining more Mastery. Coins are not required to raise your Skill after you reach Skill 30.
      • Once you hit Skill 31, you will become a LEGEND and receive bonus EXP when fishing.
      • However, you will lose your LEGEND status unless you keep on fishing! As a LEGEND, your Skill will drop by 1 every day until it goes back to 30.
      • If you Skill is 30 or higher, you will not be able to gain Mastery by opening Treasure Boxes. Mastery rewards will be removed from the prize pool.
      • Excessive Mastery obtained before this change will be converted to Score (1 Mastery = 50 Score).
 
Flag Post

  • Feature Shop
    • Some features’ costs are adjusted.
      • Idle Mode: 0 Coins → 500 Coins
      • Boost Generator: 2,000 Coins → 2,500 Coins
      • Garden: 8,000 Coins → 10,000 Coins
      • Auto–Booster: 4,000,000 Coins → 1,000,000 Coins
      • Manual Ant Sprayer: 37,000,000 Coins → 30,000,000 Coins
      • Mini Garden: 550 Blue Coins → 250 Blue Coins
  • Mystery Shop
    • Insta–Progress cost is increased.
    • Progress Box’s cost is increased to 250 Blue Coins.
    • Supply Crate’s cost is reduced to 75,000 Blue Coins (or 75,000,000 Green Coins).
    • Day Skip’s cost is increased to 500,000,000 Green Coins.
  • Battle Arena
    • Damage is now capped at 999,999,999,999,999.
    • Keys are no longer required for Defend Mission.
    • Costs to get more entries for Dark Pyramid and The Special Arena are adjusted.
    • Entry limits for Dark Pyramid and The Special Arena are automatically reset when the day ends.
    • You can now get more entries for The Corruption and THE MEGABOSS’s Revenge.
    • You can now receive invitations to The Corruption and THE MEGABOSS’s Revenge from any area.
    • You can now use the Shift key to open Treasure Chests and enter portals in Secret Dungeon.
    • SOAP no longer makes you unable to see your inventory.
    • Recipe drop rates and skill drop rates are adjusted. These items also stop dropping if you have already maxed out your recipes / skills.
    • Skill Books now drop more frequently as your Rank increases.
    • Some adjustments are made to the Strange Machine in 9001: Ye Olde Pub.
      • All Skill Books (except "??" skills) can now be obtained from the Strange Machine.
      • Chance to get Skill Books is increased.
      • Chance to get Alien Earrings is increased.
      • Cost to use the Strange Machine is reduced to 2,000,000,000 Coins.
    • Some enhancers are adjusted.
      • Weapon Defense Enhancer: Now adds +12 DEF per level (old: +9).
      • Armor Defense Enhancer: Now adds +5 DEF per level (old: +3).
    • Combo requirement to use Combo Strike skill is doubled.
    • [Gem of Eternal Rage] now gives +0.5% Rage per second (old: +1%).
    • Reward limit in Spooky Crypt and Triangle Hideout is reduced.
    • Some adjustments are made to how monster stats increase/decrease in The Corruption.
    • Spawn rates in certain Battle Arena areas are adjusted.
      • Smiley Island: 2.8s → 2.7s
      • Pokayman City: 3.8s → 3.7s
      • Not Copyright Infringement: 3.3s → 3.2s
      • The Corruption: 3.5s → 3.0s
    • Some Battle Arena monsters’ stats are adjusted.
      • [#178] Pyramid Worm
        • EXP: 1,500 → 1,250
        • Pixel: 1,000 → 1,250
      • [#179] Pyramid Snake
        • EXP: 1,500 → 1,250
        • Pixel: 1,000 → 1,250
      • [#180] Pyramid Ghost
        • EXP: 1,500 → 1,250
        • Pixel: 1,000 → 1,250
      • [#181] Skulder
        • EXP: 1,500 → 1,250
        • Pixel: 1,000 → 1,250
      • [#182] Pyramid Dragon
        • Coin: 1,200 → 1,500
        • Pixel: 2,000 → 3,000
      • [#222] Attacker Alien
        • EXP: 20,000 → 15,000
        • Pixel: 10,000 → 15,000
      • [#223] Defender Alien
        • EXP: 20,000 → 15,000
        • Pixel: 10,000 → 15,000
      • [#224] Healer Alien
        • EXP: 20,000 → 15,000
        • Pixel: 10,000 → 15,000
      • [#225] Runner Alien
        • EXP: 20,000 → 15,000
        • Pixel: 10,000 → 15,000
      • [#226] Super Alien
        • Coin: 120,000 → 200,000
        • Pixel: 200,000 → 500,000
      • [#227] Alien Generator
        • EXP: 1,000,000 → 500,000
        • Coin: 120,000 → 200,000
        • Pixel: 200,000 → 500,000
      • [#229] Alien Secret Box
        • Coin: 60,000 → 200,000
        • Pixel: 100,000 → 500,000
      • [#248] Pirate Gem
        • HP: 1,250 → 900
        • EXP: 50,000 → 25,000
        • Coin: 40,000 → 30,000
        • Pixel: 30,000 → 20,000
      • [#275] Chuck Norris
        • Magic ATT: 2,300,000 → 7,000,000
      • [#295] THE MEGABOSS
        • EXP: 1,500,000 → 1,000,000
      • [#301] Light Donkey?
        • EXP: 12,500 → 5,000
      • [#302] Dark Donkey?
        • EXP: 12,500 → 5,000
      • [#303] Green Raptor?
        • EXP: 15,000 → 7,500
      • [#304] Blue Raptor?
        • EXP: 15,000 → 7,500
      • [#305] Red Raptor?
        • EXP: 15,000 → 7,500
      • [#313] Poisonous Slime
        • EXP: 5,000 → 3,000
      • [#314] Darkness Slime
        • EXP: 5,000 → 3,000
      • [#315] Destroyer Slime
        • EXP: 5,000 → 3,000
      • [#316] Anti–Snail
        • EXP: 50,000 → 40,000
      • [#317] Powerful Snail
        • EXP: 75,000 → 50,000
      • [#318] Power Stone
        • EXP: 500,000 → 250,000
        • Pixel: 50,000 → 100,000
      • [#319] Elite Crab
        • EXP: 500,000 → 350,000
        • Pixel: 100,000 → 150,000
      • [#320] Final Alien
        • EXP: 1,000,000 → 500,000
        • Pixel: 150,000 → 250,000
      • [#321] Alien Treasure
        • EXP: 1,000,000 → 500,000
        • Pixel: 200,000 → 250,000
      • [#324] Blank Face
        • EXP: 10,000 → 9,000
      • [#325] Confused Face
        • EXP: 10,000 → 9,000
      • [#326] Happy Face
        • EXP: 10,000 → 9,000
      • [#327] Smiling Face
        • EXP: 10,000 → 9,000
      • [#328] Sad Face
        • EXP: 10,000 → 9,000
      • [#329] Shocked Face
        • EXP: 10,000 → 9,000
      • [#330] Angry Face
        • EXP: 10,000 → 9,000
      • [#332] Devil Face
        • HP: 1,000,000,000 → 2,500,000,000
        • EXP: 150,000 → 120,000
      • [#349] Boss of DOOOOOOM
        • EXP: 2,000,000 → 1,500,000
      • [#350] Doom Treasure
        • EXP: 1,000,000 → 500,000
      • [#356] Castor Ball
        • HP: 4,000,000,000 → 9,000,000,000
      • [#367] Rawrquaza
        • HP: 9,000,000,000 → 15,000,000,000
        • EXP: 350,000 → 300,000
      • [#368] Mr. Virteous
        • Attack: 3,000,000 → 5,000,000
        • Magic ATT: 3,000,000 → 5,000,000
        • Defense: 100,000,000 → 350,000,000
        • Accuracy: 30,000 → 50,000
        • Evasion: 30,000 → 50,000
        • HP: 2,000,000,000 → 7,000,000,000
      • [#369] Accursed Cranium
        • Attack: 3,000,000 → 5,000,000
        • Magic ATT: 3,000,000 → 5,000,000
        • Defense: 300,000,000 → 500,000,000
        • Accuracy: 35,000 → 60,000
        • Evasion: 35,000 → 60,000
        • HP: 2,000,000,000 → 4,000,000,000
      • [#370] Methane Cloud
        • Attack: 2,500,000 → 4,500,000
        • Magic ATT: 3,500,000 → 5,500,000
        • Defense: 50,000,000 → 250,000,000
        • Accuracy: 35,000 → 60,000
        • Evasion: 25,000 → 40,000
        • HP: 2,000,000,000 → 7,000,000,000
      • [#371] Ring of Angry Fire
        • Attack: 2,500,000 → 4,500,000
        • Magic ATT: 2,500,000 → 5,000,000
        • Defense: 50,000,000 → 250,000,000
        • Accuracy: 30,000 → 50,000
        • Evasion: 30,000 → 50,000
        • HP: 2,000,000,000 → 5,000,000,000
      • [#372] Sunflower
        • Magic ATT: 4,000,000 → 6,000,000
        • Defense: 50,000,000 → 250,000,000
        • Accuracy: 30,000 → 70,000
        • Evasion: 30,000 → 50,000
        • HP: 2,000,000,000 → 7,000,000,000
      • [#373] Corrupted Giant
        • Attack: 3,500,000 → 6,000,000
        • Defense: 150,000,000 → 350,000,000
        • Accuracy: 20,000 → 40,000
        • Evasion: 50,000 → 60,000
        • HP: 2,000,000,000 → 17,000,000,000
        • EXP: 50,000 → 100,000
      • [#374] Corrupted Blob
        • Attack: 3,000,000 → 5,000,000
        • Magic ATT: 3,000,000 → 5,000,000
        • Defense: 150,000,000 → 250,000,000
        • Accuracy: 50,000 → 70,000
        • Evasion: 20,000 → 40,000
        • HP: 2,000,000,000 → 7,000,000,000
      • [#375] Corrupted BlobBB
        • Attack: 4,000,000 → 7,000,000
        • Magic ATT: 3,000,000 → 7,000,000
        • Defense: 200,000,000 → 400,000,000
        • Accuracy: 50,000 → 80,000
        • Evasion: 20,000 → 50,000
        • HP: 6,000,000,000 → 30,000,000,000
      • [#376] Corrupted Treeman
        • Attack: 3,500,000 → 6,000,000
        • Magic ATT: 4,000,000 → 7,000,000
        • Defense: 200,000,000 → 500,000,000
        • Accuracy: 30,000 → 60,000
        • Evasion: 40,000 → 70,000
        • HP: 6,000,000,000 → 35,000,000,000
      • [#433] Elite Mummy
        • EXP: 20,000 → 15,000
        • Coin: 20,000 → 15,000
        • Pixel: 20,000 → 15,000
      • [#434] Elite Pharaoh
        • EXP: 20,000 → 15,000
        • Coin: 20,000 → 15,000
        • Pixel: 20,000 → 15,000
      • [#437] THE MEGABOSS’s Revenge
        • Attack: 800,000 → 1,200,000
        • Accuracy: 45,000 → 29,000
        • Evasion: 25,000 → 21,000
        • HP: 9,000,000,000 → 12,000,000,000
        • EXP: 25,000 → 22,500
        • Pixel: 25,000 → 15,000
      • [#440] Corrupted Giant Treeman
        • Defense: 50,000,000 → 250,000,000
      • [#451] Frog Prince
        • EXP: 27,500 → 17,500
      • [#455] Old Woman in Shoe
        • EXP: 32,500 → 22,500
      • [#458] Successful Troll
        • EXP: 35,000 → 30,000
      • [#461] Eldest Gruff
        • EXP: 40,000 → 35,000
      • [#468] Goldie Bear
        • EXP: 80,000 → 75,000
      • [#474] Pumpkin Carriage
        • EXP: 110,000 → 100,000
      • [#480] Flying Monkey
        • EXP: 150,000 → 125,000
      • [#484] Fairy Godfather
        • EXP: 300,000 → 275,000
      • [#485] Fairy Godmother
        • EXP: 350,000 → 300,000
      • The stats of most Secret Dungeon monsters are adjusted.
    • Some set bonuses are adjusted.
  • Button Machine
    • EXP and Coin gains are increased.
  • Arcade
    • Easy Mode for Pong is added.
    • Unranked Mode upgrades are changed to have a more significant effect.
      • Pong: Survival Battle
        • Pong Power Charge: +3% per level (old: +2%).
        • Enemy Paddle Speed: –3% per level (old: –2%).
        • Player Paddle Length: +3% per level (old: +2%).
        • Player Paddle Speed: +4% per level (old: +3%).
        • Hint Duration: +1 minute per level (unchanged).
      • Ultimate Avoidance
        • Multiplier Rate: Wait time –0.5s per level (old: –0.2s). Duration +0.5s per level (old: +0.4s).
        • Bar Speed: –4% per level (old: –3%).
        • Invincibility Duration: +3s per level (old: +1s).
        • Hint Duration: +10 bars per level (unchanged).
      • Math Master
        • Multiplier Rate: +4% per level (old: +3%).
        • Time Limit: +2s per level (old: +1s).
        • Hint Wait Time: –0.5s per level (old: –0.4s).
      • Whack–a–greg
        • Multiplier Rate: unchanged.
        • Life Depletion: –3% per level (old: –2%).
        • Awesome Face Bonus: +0.2% per level (old: +0.1%).
        • Hide Fake gregs: +20% chance per level (old: +10%).
      • Triangle Count
        • Tolerance: unchanged
        • Triangle Speed: –4% per level (old: –3%).
        • Video Duration: –2s per level (old: –1s).
        • Hide Circles: +20% chance per level (old: +10%).
      • MindSweeper
        • Starting Turns: +10 turns per level (old: +6).
        • Red Hint Frequency: +5% per level (old: +4%).
        • Time Limit: +2 min per level (old: +1 min).
      • Balance 3
        • Multiplier Rate: +4% per level (old: +3%).
        • Game Speed: –4% per level (old: –3%).
        • Lane Height: +3px per level (unchanged).
        • “?” Block Frequency: unchanged.
    • Progress gain is adjusted.
    • Scoring in Math Master is changed to reduce the gap between “good” and “bad” players.
    • Time penalty for selecting wrong answers in Math Master is increased.
    • Scoring in Whack–a–greg is changed to resolve several leaderboard issues and make it more on par with other games.
    • Additional anti–cheating mechanisms are added to prevent click–bots in Whack–a–greg.
    • Par score in Triangle Count is raised.
    • Requirement for Silver Medals is reduced to 75% of Par (old: 80%).
    • Requirement for Bronze Medals is reduced to 50% of Par (old: 60%).
    • EXP gain from Ranked Mode is increased.
    • Rewards are changed to be more dependent on score.
    • Unlimited Arcade Tokens (1 day)’s cost is raised to 1,000 Arcade 100k Medals.
    • You can now watch the Dragon of Wisdom play Math Master.
  • Stadium
    • You can now use WASD to control your character in the Stadium.
    • It is now possible to jump on top of the obstacles.
    • Dashing is changed. You can no longer dash by single–tapping. Dash distance is increased (applies to both you and opponents).
    • Speed gain when using Boosters is adjusted.
    • Darkness now has a greater effect on opponents.
    • Death Match entry cost is raised to 10,000 Stadium Tokens.
    • Practice Mode is changed to be more intuitive.
    • Betting is now faster.
    • Some balancing changes are made to the rewards in Stadium.
    • The ability to buy Stadium Tokens using Green Coins is removed.
  • TukkunFCG
    • A: TG EXP gain from TukkunFCG is increased.
  • Awesome Adventures
    • The adventure “Illegal Energy Upgrades” will no longer appear unless your Reputation is –500 or lower.
    • The adventure “Max Energy Upgrade” is less likely to appear.
  • Fishing
    • You now restore 20 Fatigue (old: 15) every 5 minutes.
    • EXP bonus when using Cursed Fishing Rod is reduced to 40% (old: 50%).
  • Technical Lights
    • 5 additional Technical Lights are added.
    • Some programs are adjusted.
    • The interface of Technical Lights screen is changed to be more user–friendly.
  • Careers
    • Random Career Potions now bless Careers for 30 minutes (old: 20 minutes).
    • “Arcade Player” Career now gives +2% Arcade 100k Medals per level (old: +1%).
  • Main Quests
    • A new Main Quest is added: [Arena] Endless Dungeon.
    • You now gain permanent rewards for finishing quests.
  • Random Quest
    • New Random Quests are added.
    • Random Quests are now separated into 4 difficulty levels: Easy, Medium, Hard, Impossible.
    • The more Random Quests you finish in a single day, the more likely you are to get harder Quests.
    • Random Quest rewards are adjusted. Harder Quests give higher rewards.
    • When you forfeit a Random Quest, you are more likely to receive an easier quest.
  • Mystery Boxes
    • Supply Crate contents are modified.
  • Other changes
    • Some changes are made to Hard/Impossible ascensions: EXP penalties are removed, instead, EXP requirement is now higher. This is to make it fair for players who attempt Hard/Impossible ascensions later in the game.
    • Session limit is now 28 days.
    • You can now edit arrays in SSF.
    • You can no longer access the World Map before purchasing Idle Mode.
    • Some pre–requisites for purchasing Ant Sprayers are removed.
    • Raid keys are removed from Daily Bonus.
    • Some graphical changes are made.
    • Some typos and grammatical errors are fixed.
    • Some balancing changes are made.
    • A few minor changes are made.

  • PSoD feature is removed.

  • A bug that causes the first monster kill to drop nothing is fixed.
  • A bug that causes you to be unable to receive certain set bonuses is fixed.
  • A display issue in THE MEGABOSS’s Revenge is fixed.
  • A display issue with the tooltips is fixed.
 
Flag Post

1643 – Hotfix

Release Date: Nov. 30, 2013

  • Several Challenge Mode bugs are fixed.
  • A missing main quest is added.

1644 – Hotfix

Release Date: Nov. 30, 2013

  • A certain bug is fixed.

1645 – Raid Score Reset

Release Date: Nov. 30, 2013

  • Instant Rest now lasts for 4 hours instead of 24. Cost is reduced.

  • Due to certain bugs and recent balancings, all raid highscores (and kill streaks) have been reset. Completed quests remain completed. I apologize for the inconvenience.

1646 – Triple EXP

Release Date: Nov. 30, 2013

  • 3x EXP event now works properly. Event has been changed to start from the beginning of this update, and is extended by 24 hours. Event now adds on Dec. 2, 2013 at 23:59:59 (Kongregate time).

1647 – Bug Fixes

Release Date: Nov. 30, 2013

  • A bug related to Epic Skills and Impossible ascensions is fixed.
  • A few minor bugs are fixed.

1648 – Bug Fixes

Release Date: Nov. 30, 2013

  • A few minor bugs are fixed.

1649 – Bug Fixes

Release Date: Dec. 01, 2013

  • Stadium
    • You can now dash by single–tapping again.
    • Impossible difficulty is now a bit easier.

  • A few bugs are fixed.

1650 – Bug Fixes

Release Date: Dec. 12, 2013

  • Garden
    • Free Trees can now be harvested every 30 seconds. Harvest Value is adjusted accordingly.
  • Battle Arena
    • Requirements for permanent BP rewards are reduced. You now need 500,000 BP for the final reward.
  • Awesome Adventures
    • Overall EXP gain is increased.
    • Some adventures are rebalanced.
      • EXP Merchant
        • Now works properly if you have Lv. 2 or Lv. 3 Permanent Perk.
        • EXP gain per purchase is adjusted.
        • Coin cost is adjusted.
      • Energy Refill
        • Chance to encounter this adventure is reduced.
      • A Tired Adventurer
        • You now have to give 100% Boost instead of 50%. Reputation gain when giving Boost is now +3 (old: +4).
        • Reputation gain when giving an Energy Refill is now +20 (old: +25). Blue Coin gain is reduced to 100.
  • Fishing
    • Mastery requirement for Skill 30+ is significantly reduced.
    • Chance to catch fish is increased.
    • Chance to catch special items is increased.
  • Career
    • You now need 1,000,000 excessive Career EXP (old: 500,000) to trade for rewards.
    • Some adjustments are made to Career EXP trade rewards.
    • You no longer need to be Lv. 2000 to trade Career EXP for rewards.

  • Breaking News messages are added for trading Career EXP and throwing To–be–Nerfed Gems.
  • A bug related to the Button Machine is fixed for people who play on File 2.
  • A few Random Quests are fixed.
  • A few other bugs are fixed.

1651 – Minor Update

Release Date: Dec. 12, 2013

  • A minor bug is fixed.

1652 – Minor Update

Release Date: Dec. 12, 2013

  • You can now reset your Permanent Perks once a day.
  • A minor bug is fixed.

1653 – Newbie Tasks

Release Date: Dec. 19, 2013

  • Newbie Tasks
    • In order to help new players understand the game better, a new system called Newbie Tasks is added (seriously, how many times has this been added and removed?).
    • This appears in place of the Breaking News, until you finish all the tasks.
    • The tasks are as follows:
      • 1. Finish the tutorial (claim 5 rewards)
      • 2. Purchase Idle Mode in the Feature Shop
      • 3. Reach level 5
      • 4. Purchase Boost Generator in the Feature Shop
      • 5. Refill your Boost
      • 6. Reach level 10
      • 7. Purchase Garden in the Feature Shop
      • 8. Plant and harvest a Free Tree
      • 9. Reach level 25
      • 10. Purchase Battle Arena in the Feature Shop
      • 11. Defeat 5 monsters in the Battle Arena
      • 12. Reach Rank 12 in the Battle Arena
      • 13. Purchase Button Machine in the Feature Shop
      • 14. Get a PERFECT click on the Button Machine
      • 15. Check out the Achievements screen
    • When you finish the Newbie Tasks, you will receive the “Graduated” achievement and the Breaking News feature will be unlocked.
    • In order to make the tutorial part of the game “smoother”, level requirements of some features are adjusted.
      • Garden: Lv. 10 → Lv. 12
      • Button Machine: Lv. 35 → Lv. 50
      • Money Printer: Lv. 45 → Lv. 40
      • Typing: Lv. 35 → Lv. 50

  • Battle Arena
    • The prize pool for throwing To–be–Nerfed Gems is changed.
      • Raid key rewards are removed.
      • Chaotic Fragment of Chaos is added.
    • The stats of [Immortal Pendant], [Roflhunter’s Pendant], [Dominator Gem] and [Mega Triangle Gem] are increased. This applies to previously obtained items as well.
    • Bonus Rocks with item ignore effects now have the [S] tag.
    • You can now craft Lv. 10 Mystery Enhancers.
    • [Gem of Eternal Rage] now has a passive Rage Attack 1.2x effect in addition to the current effects.
    • [Auto Buff Gem] is now crafted with Superior Crafting Material rather than Unobtainium. Cost is greatly decreased.
    • Some items are removed from the crafting list:
      • Accessory Unique Enhancer Lv. 1~5
      • Accessory Unobtainium Enhancer Lv. 1~5
  • Main Quests
    • The requirements of some quests are adjusted.
      • [Money] Coins: C–Rank requirement is increased to 100,000 Coins.
      • [Arena] Rebirth!: S–Rank requirement isreduced to 50 Rebirths.
      • [Printer] Battery Charge: S–Rank requirement increased to 1,000,000 charges. A–rank and B–rank requirements are also increased. Reward increased.
      • [TukkunFCG] Lv. 8 Opponent: Requirements of all ranks are reduced.
  • Random Quests
    • The requirements of some Random Quests are adjusted.
  • Special Shop
    • [Weapon Mystery Enhancer] now costs 500 QT / 500 ET (old: 1000 QT / 1000 ET)
    • [Button Blessing (500 clicks)] now costs 200 QT / 100 ET (old: 300 QT / 150 ET)
    • [Arcade Blessing (5 games)] now costs 300 QT / 150 ET (old: 500 QT / 250 ET)
    • [Stadium Blessing (5 races)] now costs 200 QT / 100 ET (old: 400 QT / 200 ET)
    • [Random Bonus Pendant] is now guaranteed to give a u7 or higher Pendant.
    • More items are now available in the Special Shop each day.
  • REST
    • REST upgrades are now cheaper. Players who have already purchased REST upgrades will receive some White Coins back.
    • Cost for 4 hours of REST is reduced to 250 White Coins.
  • Ascensions
    • EXP penalty for ascensions is adjusted.
      • +100 to +199: +50b EXP per ascension (same as before)
      • +200 to +399: +40b EXP per ascension (reduced from +50b)
      • +400 to +599: +30b EXP per ascension (reduced from +50b)
      • +600 to +799: +20b EXP per ascension (reduced from +50b)
      • +800 to +999: +10b EXP per ascension (reduced from +50b)
      • +1000 and up: EXP requirement stops increasing

  • A typo in the Garden tutorial is fixed.
  • A few minor bugs are fixed.

1654 – Bug Fixes

Release Date: Dec. 20, 2013

  • A few minor changes are made to improve early–game experience.

  • Some bugged Random Quests are fixed.
  • You no longer gain Permanent Perk Points when ascending without extra EXP penalty.

1655 – Bug Fixes

Release Date: Dec. 22, 2013

  • A few bugs are fixed.

1656 – Cakeland!

Release Date: Dec. 22, 2013

  • Awesome Adventures
    • A new adventure zone, Cakeland, is added.
      • This zone is available from December 1 to January 31 every year.
      • Cost per adventure: 2,500 Green Coins
      • 5 adventures are available in this zone, including 3 exclusive ones.

1657 – Filler Update (first update in 2014!)

Release Date: Mar. 02, 2014

  • Challenge Mode
    • Deadline for Challenge #4 is extended by a month.
  • Ascensions
    • Epic License is now lost when you attempt a Hard ascension. You need to rebuy the Epic License in order for Epic Skills to activate.
    • A few changes are made to Impossible ascensions.
      • All former requirements for Impossible ascensions are removed (except 5 Medium ascensions).
      • Your Garden capacity is no longer reset to 1.
      • Epic License is now lost when you attempt an Impossible ascension.
      • Your Epic Skills are no longer reset. However, you have to rebuy Epic License in order for Epic Skills to activate.
      • Level requirement to purchase Epic License during an Impossible ascension is raised to 2,000.
  • Other changes
    • 1.5x EXP and 1.5x Coin now affect Garden!

  • An exploit in Challenge #4 is fixed. People who abused the exploit will receive a time penalty.
  • Hats in Stadium now work properly.
  • A few bugs related to EXP and Coin multipliers are fixed.
  • The game no longer continues to run when you return to main menu.

1658 – Bug Fixes

Release Date: Mar. 02, 2014

  • EXP/Coin penalty in Challenge #4 is reduced to 70% (old: 75%). Because this may be unfair for players who attempted Challenge #4 before this change, time spent in Challenge #4 before this change will be reduced by 15%. I apologize for any inconvenience.

  • A few minor bugs are fixed.

1659 – Bug Fixes

Release Date: Mar. 02, 2014

  • Item Fight now gives EXP.
  • A few typos are fixed.

1660 – Bug Fixes

Release Date: Mar. 05, 2014

  • Ascensions
    • Your Garden Points and Randomfruit are no longer reset upon attempting an Impossible ascension.
    • You may no longer access the Randomfruit screen on an Impossible ascension before reaching level 3000.

  • Challenge #4 rewards are now awarded properly.
  • A few bugs related to Randomfruit are fixed. If you have lost all of your Randomfruit in one of the recent updates and they are not returned in v1660, please send a private message to Tukkun for further assistance.

1661 – Bug Fixes

Release Date: Mar. 05, 2014

  • Players who had missing Randomfruit should correctly receive them back.

1662 – Bug Fixes

Release Date: Mar. 05, 2014

  • Boost penalty on Impossible ascensions should now be properly removed after you hit level 8999. Players who have ascended on Impossible difficulty a lot of times will receive additional ascensions.

1663BUFF TIME! (based on user votings)

Release Date: Mar. 23, 2014

  • Battle Arena
    • [Poison Power] skill now raises Poison Damage by 50% per skill level (old: 25%).
 
Flag Post

1664REVIVE! Pt. 2A

Release Date: Jun. 22, 2014

  • Revamped Auto–Event System
    • The old Auto–Event System is replaced with a new and improved one!
    • You can now gain up to 200 Event Tokens each day. You receive 10 Event Tokens every 5 minutes you play.
    • More events are now available, and multiple events can occur in the same day.
    • In the Event screen, you can now see a calendar–like interface that allows you to see upcoming events!
    • Again, events are disabled in Speedrun and Challenge Mode, and are unaffected by Day Skip.
  • Battle Arena
    • Monster Chips are added.
      • Monsters now have a small chance to drop Monster Chips.
      • When collected, Monster Chips will go to the new “Chips” inventory tab. Each monster has a unique Monster Chip.
      • Monster Chips can be used (like potions) for different purposes.
        • The first 10 times you use a Monster Chip of a certain monster, the Invisible Ally will be upgraded. Passive Abilities will be 10% more powerful every upgrade, meaning they will be twice as effective after the Invisible Ally is fully upgraded!
        • Starting from the 11th use, you can use Monster Chips for 2 different purposes:
          • When used in Danger Zone (HC + Apoc), you will summon an ULTRA form of the monster, which is extremely powerful but also very rewarding and adds 1,000 to that monster’s kill count!
          • Or, you can use it in any other zone to add 100 to that monster’s kill count.
      • When you kill the ULTRA form of a monster, the Invisible Ally will turn into an ULTRA ALLY and it will get an additional Passive Ability, and the other Passive Abilities will also be improved even further!!
      • You need to master the Invisible Ally of a monster before using its Monster Chip.
      • Like other items, Monster Chips can also be sold for some Pixels.

  • Ascensions
    • Level requirement to purchase Epic License in Impossible Ascensions is increased to 3,000. Cost is increased to 30,000,000,000 Coins. The same change is applied to Hard Ascensions.
  • Progress Bar
    • You can now upgrade Idle Mode OFF speed to 400%, and Idle Mode ON speed to 200%.
    • EXP and Coin gains from Progress Bar are adjusted to be less level–based.
    • Green Coin gain when claiming reward is increased to 10 (old: 9).
  • Garden
    • Harvest Value is adjusted to be less level–based.
  • Battle Arena
    • You now receive 1 Supply Crate each time you Rebirth. You will also receive Supply Crates for Rebirths completed before this update.
    • Bestiary and Invisible Ally bonuses now apply to Arena EXP as well (but not Item EXP).
    • Poison and Reflect can now crit.
    • Damage Resist cap is increased to 1,999,999,999 (old: 999,999,999).
    • Many Invisible Allies’ stats are adjusted.
    • Some raids are modified.
      • The invitations for The Corruption, THE MEGABOSS’s Revenge and Endless Dungeon now stay on screen for 3 minutes instead of 1.
      • Dark Pyramid damage formula is changed. It is now more difficult to reach higher bonuses. Old scores are changed accordingly. Pyrabow and Evil Sword now have “Cannot apply Bonus Rocks” tag (does not apply to previously obtained items).
      • Maximum Bonus in Defend Mission is now +10, if you finish the raid with 630 seconds remaining.
      • Maximum Bonus in Prehistoric Mission is now +10, if you finish the raid with a score of 680,000.
      • You can now receive full reward from Secret Dungeon 10 times per day (old: 5). After receiving your daily Unique Enhancer, you can now receive a Lv. 10 Mystery Enhancer from Secret Dungeon by clearing the dungeon with a score of 4,000 or higher.
      • It is now harder to reach higher streaks in Spooky Crypt, as monsters’ power increase more quickly. Old scores are adjusted accordingly.
    • Most Bonus Pendant types are removed (though you keep existing ones). The only remaining types are:
      • Pendant of Recovery (increases Potion Efficiency)
      • Pendant of Bosshunter (increases Boss Damage)
      • Pendant of Rage (increases Rage Attack)
      • Pendant of Double Hit (increases Double Hit Chance)
      • Pendant of Spell Protection (increases Magic Resist)
      • Pendant of Cruelty (increases Instant Kill Chance)
      • Pendant of Resistance (increases Negate Effect Chance)
    • Some Pendants’ stats are increased. This also affects previously obtained items (except Immortal Pendant and Roflhunter’s Pendant).
      • Bronze Pendant: Attack +20, Critical Damage +5%, Evasion +5%, HP +5%
      • Silver Pendant: Attack +60, Critical Damage +15%, Evasion +15%, HP +15%
      • Gold Pendant: Attack +100, Critical Damage +25%, Evasion +25%, HP +25%
      • Platinum Pendant: Attack +140, Critical Damage +35%, Evasion +35%, HP +35%
      • Unobtainium Pendant: Attack +180, Critical Damage +45%, Evasion +45%, HP +45%
      • Immortal Pendant: Now has Unobtainium Enhancement 20.
      • Roflhunter’s Pendant: Unobtainium Enhancement is increased by 10. Sell price is increased to 300,000 Pixels.
    • Some Type B equipment bonuses are rebalanced.
      • Reflect: Now increases Reflect Damage by 50% per tier (old: 20%).
      • HP: Now increases MaxHP by 1.5% per tier (old: 1%).
      • HP Regen: Now increases HP Regen by 50% per tier (old: 25%).
      • Poison Damage: Now increases Poison Damage by 50% per tier (old: 25%).
      • Magic Reflect: Now increases Magic Reflect by 5% of Physical Reflect per tier (old: 3%).
      • Nullify Death Penalty: Now has a 100% chance to work regardless of item tier.
    • A few skills are rebalanced.
      • [Power Attack] power is reduced to 275% ~ 500% (old: 500% ~ 950%).
      • [Super Knockback] power is reduced to 350% ~ 800% (old: 600% ~ 1500%). MP cost is increased to 4000 ~ 7000 (old: 1400 ~ 2000).
      • [Combo Strike] power now increases by 1% per Combo (old: 2%).
      • [Pixel Throw] power is increased to 2000% ~ 5000% (old: 1000% ~ 4000%).
      • [Roundhouse Kick] power is increased to 11000% ~ 20000% (old: 7000% ~ 13000%).
      • [Double Attack] base power is reduced to 200% ~ 500% (old: 300% ~ 900%). Bonus damage per Spirit is reduced to 0.5% (old: 1%). Spirit cost is increased to 80 ~ 50 (old: 70 ~ 40).
      • [Critical Strike] base power is reduced to 300% ~ 750% (old: 500% ~ 1400%). Bonus damage per Spirit is reduced to 1% (old: 2%).
      • [Chaos] base power is reduced to 500% ~ 1250% (old: 1000% ~ 2500%). Bonus damage per Spirit is reduced to 2% (old: 3%). Spirit cost is reduced to 340 ~ 220 (old: 340 ~ 250).
      • [Overkill] base power is reduced to 2000% ~ 5000% (old: 4000% ~ 7000%). Bonus damage per Spirit is increased to 8% (old: 4%). Spirit cost is increased to 800 ~ 500 (old: 550 ~ 400). Instant Kill duration is increased by 1 second.
      • [Spirit Power] now increases your power by 100% every 15 Spirit consumed rather than 25.
      • [HP Recovery] now increases HP Regen by 100% per skill level (old: 50%).
      • [HP Boost] now increases MaxHP by 2% per skill level (old: 1.5%).
      • [Reflect] now increases your Reflect Damage by 50% per skill level (old: 30%).
      • [Magic Reflect] now grants a chance to nullify ranged damage and convert it to healing (old effect also remains).
      • [Crescendo] skill effect is revised.
        • Effect: Each hit on the same monster is 2% more powerful than the one before it. Effect stacks mulitplicatively 1 ~ 50 times depending on skill level. After the monster is hit the first time, its DEF and EVA are reduced by 0.5% ~ 25% depending on skill level.
      • [Revenge] skill is replaced with [Charge].
        • Effect: After you don’t use an active skill for 4 seconds, that skill will be charged and deals 1.06x ~ 4.00x damage the next time it is used. Skills will also be charged instantly when there are no monsters on screen. When you use a charged skill, you gain 1% ~ 5% Rage.
        • Applicable skills: Skills with X/C/V/B hotkeys (including Spirit variants)
    • New Secondary Weapons are now available for Wand and Staff weapons: Spell Scrolls. There are 8 different types, each having a different elemental green bonus, an orange bonus line adding to MaxMP and purple bonus line adding to Equipment Attack.
    • Some new set bonuses are added.
      • Fire/Ice/Wind/Earth/Thunder/Water Elemental Set
        • Items: Epic ___ Staff, Spell Scroll – ___, Pendant of ___, ___ Card
        • Bonuses:
          • 2 items: Damage +20%
          • 3 items: Damage +30%, EXP +50%
      • Light/Dark Elemental Set
        • Items: ___ Glaive, Spell Scroll – ___, Pendant of ___, ___ Card
        • Bonuses:
          • 2 items: Damage +15%
          • 3 items: Damage +25%, EXP +40%
    • Some set bonuses are adjusted.
      • Empowering Gem
        • 2 items: Damage +10% (old: 25%)
        • 3 items: Damage +10% (old: 15%)
        • 4 items: Damage +10%
      • Samurai Set
        • 4 items: Damage +20% (old: +15%)
        • 5 items: Damage +60% (old: +55%), Spawn Rate +40% (old: +35%)
      • Dress Set
        • 4 items: Damage +30% (old: +15%)
        • 5 items: Damage +70% (old: +65%), Spawn Rate +50% (old: +40%)
      • Emperor’s Clothing
        • 4 items: Coin +50% (old: +20%)
        • 5 items: Pixel +50% (old: +20%)
      • Set of DOOOOOOM
        • 5 items: Spawn Rate +20%
        • 6 items: Spawn Rate +30% (old: +25%), Damage +60% (old: +45%)
      • Companion Cube Set
        • 5 items: Drop Rate +150% (old: +100%), Spawn Rate +30% (old: +0%)
      • Fairy Godfather Set
        • 4 items: Damage +20% (old: +15%)
        • 5 items: Spawn Rate +45% (old: +40%)
      • Fairy Godmother Set
        • 4 items: Damage +15% (old: +10%)
        • 5 items: Spawn Rate +50% (old: +45%)
        • 6 items: Damage +15% (old: +0%), Potion Efficiency +500%
      • Wizard Set
        • 4 items: Damage +15% (old: +10%)
        • 5 items: Damage +25% (old: +20%), EXP +50%
      • Holy Glory Set
        • 5 items: Spawn Rate +10%
        • 6 items: Spawn Rate +15% (old: +10%), Damage +200% (old: +175%)
      • Dark Angel Set
        • 5 items: Spawn Rate +10%
        • 6 items: Spawn Rate +20% (old: +15%), Damage +250% (old: +200%)
      • Chaos Set
        • 5 items: Spawn Rate +10%
        • 6 items: Spawn Rate +25% (old: +20%), Damage +250% (old: +225%)
      • CHAOS SET
        • 5 items: Spawn Rate +10%
        • 6 items: Spawn Rate +30% (old: +25%), Damage +300% (old: +250%)
      • Dragon Slayer Set
        • 5 items: Spawn Rate +25% (old: +20%)
        • 6 items: EXP +25% (old: +20%), Damage +25% (old: +20%)
    • Base Reflect Power is increased to 50% (old: 10%).
    • Combo limit is raised to 99,999 (old: 9,999).
    • [Auto Buff Gem] now has a purple bonus line that adds to your MaxHP.
    • Some balancing changes are made to mining.
      • Secret Crystals’ HP values are adjusted.
        • Bronze Pickaxe: 300,000 / 600,000 (old: 500,000 / 1,000,000)
        • Silver Pickaxe: 700,000 / 1,400,000 (old: 600,000 / 1,200,000)
        • Golden Pickaxe: 1,200,000 / 2,400,000 (old: 800,000 / 1,600,000)
        • Diamond Pickaxe: 1,800,000 / 3,600,000 (old: 1,100,000 / 2,200,000)
        • Master’s Pickaxe: 2,500,000 / 5,000,000 (old: 1,500,000 / 3,000,000)
        • Legendary Pickaxe: 3,500,000 / 7,000,000 (old: 2,000,000 / 4,000,000)
        • Unobtainium Pickaxe: 5,000,000 / 10,000,000 (old: 3,000,000 / 6,000,000)
      • Overall drop rate when mining is slightly reduced (especially with low rank pickaxes)
      • Drop rate of Crystal Armor is increased.
      • EXP gain when mining is reduced.
      • Enhancer Fragment drop is halved. (Note that this only applies to mining)
    • Since the balancings may affect your power, monster stats are changed accordingly. Main path areas are now more feasible for training. To provide more and better training places for powerful players, some monsters (especially monsters in Fairytale Fight-off) are now a lot more powerful and rewarding.
 
Flag Post
  • Button Machine
    • EXP and Coin gains are adjusted to be less level–based and more accuracy–based.
  • Money Printer
    • Printer Level limit is increased to 400.
  • Arcade
    • In Math Master, you can now get 1 White Coin each when reaching 5x, 7x and 9x multipliers, for a maximum of 3 White Coins per game.
    • In Triangle Count, you can now get 1 White Coin when reaching 5x, 6x, 7x, 8x and 9x multipliers, and 2 White Coins each when reaching 10x, 11x, 12x, 13×... multipliers.
    • White Coins now spawn a little more frequently in Pong and Ultimate Avoidance, especially late game.
    • White Coins are now 2x more common in MindSweeper.
    • Medals now give a larger reward boost.
      • Gold Medals: +15% reward each (old: +10%)
      • Silver Medals: +10% reward each (old: +6%)
      • Bronze Medals: +5% reward each (old: +4%)
    • EXP and Coin gains are adjusted to be less level–based.
  • Stadium
    • You can now bet a maximum of 81,920,000 Coins (old: 20,480,000) and 500 Stadium Tokens (old: 400) per bet.
    • EXP and Coin gains are adjusted to be less level–based.
  • TukkunFCG
    • There is now a 0.5 second cooldown between 2 cards played by the same player.
    • Some cards are rebalanced.
      • Ant
        • Attack is increased to 4 (old: 3).
      • (Upgraded) Ant
        • Attack is increased to 5 (old: 4).
      • Red Snail
        • New ability added – Get 1 red energy per turn.
      • (Upgraded) Fire Snail
        • Enter battlefield effect added – Deal 1 poison damage.
      • Flying Eyeball
        • Attack is increased to 6 (old: 4).
      • (Upgraded) Dark Eyeball
        • Attack is increased to 9 (old: 5).
      • (Upgraded) Red Crawler
        • HP is increased to 5 (old: 4).
      • Crimson Cockatrice
        • Player attack gain is increased to 4 (old: 3).
      • (Upgraded) Crimson Cockatrice
        • Player attack gain is increased to 4 (old: 3).
      • Imp
        • Energy cost is increased to 7 (old: 6).
      • (Upgraded) Elite Imp
        • Attack is increased to 4 (old: 1).
        • Energy cost is increased to 8 (old: 6).
      • Yellow Ant
        • Defense is increased to 4 (old: 2).
      • (Upgraded) Elite Yellow Ant
        • Defense is increased to 5 (old: 3).
      • Yellow Snail
        • New ability added – Get 1 yellow energy per turn.
      • (Upgraded) Golden Snail
        • Enter battlefield effect added – Draw a card.
      • Big Daddy
        • HP is increased to 22 (old: 20).
      • (Upgraded) Big Daddy
        • HP is increased to 27 (old: 24).
      • (Upgraded) Yellow Crawler
        • HP is increased to 7 (old: 6).
      • Cog
        • Energy cost is reduced to 5 (old: 6).
      • (Upgraded) Cog
        • Energy cost is reduced to 5 (old: 6).
      • (Upgraded) Light Dragon
        • Defense is increased to 7 (old: 6).
      • Green Ant
        • Attack is increased to 3 (old: 2).
      • (Upgraded) Elite Green Ant
        • Attack is increased to 4 (old: 3).
      • Green Snail
        • New ability added – Get 1 green energy per turn.
      • (Upgraded) Life Snail
        • Enter battlefield effect added – Gain 1 regen.
      • Mosquito
        • HP is reduced to 1 (old: 3).
        • Attack is reduced to 0 (old: 1).
        • This monster now gains 1 HP per turn.
      • (Upgraded) Mosquito
        • HP is reduced to 2 (old: 4).
        • Attack is reduced to 1 (old: 2).
        • This monster now gains 1 HP per turn.
      • Green Crawler
        • HP is increased to 11 (old: 9).
      • (Upgraded) Green Crawler
        • HP is increased to 12 (old: 9).
      • Cockatrice
        • Defense is increased to 1 (old: 0).
        • Energy cost is reduced to 4 (old: 5).
      • (Upgraded) Elite Cockatrice
        • HP is increased to 4 (old: 3).
        • Defense is increased to 1 (old: 0).
        • Player attack gain is increased to 2 (old: 1).
      • Cockatrice King
        • Attack is increased to 6 (old: 5).
        • Attack gain is increased to 3 (old: 2).
      • (Upgraded) Cockatrice King
        • Attack is increased to 7 (old: 6).
        • Attack gain is increased to 3 (old: 2).
      • (Upgraded) Razor Mantis
        • Attack is increased to 7 (old: 6).
      • Baby Dragon
        • HP is increased to 13 (old: 12).
      • (Upgraded) Forest Dragon
        • HP is increased to 15 (old: 14).
      • Blue Ant
        • Attack is increased to 4 (old: 3).
      • (Upgraded) Elite Blue Ant
        • Attack is increased to 4 (old: 3).
      • Blue Snail
        • New ability added – Get 1 blue energy per turn.
      • (Upgraded) Sea Snail
        • Enter battlefield effect added – Freeze enemy monster for 1 turn.
      • Crab
        • Defense is reduced to 11 (old: 12).
      • (Upgraded) Blue Crawler
        • Defense is increased to 5 (old: 4).
      • Arctic Crawler
        • Energy cost is increased to 10 (old: 9).
      • (Upgraded) Arctic Crawler
        • Attack is increased to 12 (old: 11).
        • Energy cost is increased to 10 (old: 9).
      • Mini Magi
        • Energy cost is increased to 8 (old: 7).
      • (Upgraded) Mini Magi
        • Energy cost is increased to 8 (old: 7).
      • Explosion
        • Opponent HP loss is increased to 5 (old: 4).
      • (Upgraded) Huge Explosion
        • Opponent HP loss is increased to 8 (old: 6).
      • Fire Bolt
        • Opponent HP loss is increased to 9 (old: 7).
      • (Upgraded) Fire Bolt
        • Opponent HP loss is increased to 11 (old: 9).
      • Fire Arrow
        • Enemy monster poison is increased to 2 (old: 1).
      • (Upgraded) Fire Arrow
        • Enemy monster poison is increased to 2 (old: 1).
      • Target Change
        • Now increases monster attack by 2.
      • (Upgraded) Target Change
        • Now increases monster attack by 2.
      • Final Strikes
        • Monster attack growth is increased to 4 (old: 3).
      • (Upgraded) Final Strikes
        • Monster attack growth is increased to 5 (old: 4).
      • Energy Upclash
        • Now gives 1 Generator (old: 2) of each color except red.
        • Energy cost is reduced to 6 (old: 11).
      • (Upgraded) Energy Upclash
        • Now gives 1 Generator (old: 2) and 1 energy (old: 0) of each color except red.
        • Energy cost is reduced to 6 (old: 10).
      • (Rare) Inferno
        • Energy cost is increased to 22 (old: 21).
      • (Rare/Upgraded) Elite Inferno
        • Energy cost is increased to 25 (old: 24).
      • Hide
        • Attack reduction is decreased to 3 (old: 4).
      • (Upgraded) Hide
        • Attack reduction is decreased to 2 (old: 3).
      • Lure
        • Now increases monster defense by 2.
      • (Upgraded) Lure
        • Now increases monster defense by 2.
      • Weaken
        • Attack reduction is increased to 5 (old: 4).
      • (Upgraded) Weaken
        • Attack reduction is increased to 6 (old: 5).
      • (Rare) Dream Book
        • Energy cost is increased to 15 (old: 14).
      • (Rare/Upgraded) Dream Book
        • Energy cost is increased to 13 (old: 12).
      • Magic Bolt
        • Opponent HP loss is increased to 6 (old: 5).
      • (Upgraded) Magic Bolt
        • Opponent HP loss is increased to 7 (old: 6).
      • Shield Break
        • Opponent defense reduction is decreased to 8 (old: 10).
        • Enemy monster defense reduction is decreased to 8 (old: 10).
      • (Upgraded) Shield Break
        • Opponent defense reduction is decreased to 10 (old: 14).
        • Enemy monster defense reduction is decreased to 10 (old: 14).
      • Green World
        • Now takes away 3 Generators of each color instead of 5.
        • Energy cost is reduced to 8 (old: 12).
      • (Upgraded) Green World
        • Now takes away 3 Generators of each color instead of 5.
        • Energy cost is reduced to 7 (old: 10).
      • (Rare) Energy Heal
        • Energy cost is reduced to 27 (old: 35).
      • (Rare/Upgraded) Energy Heal
        • Now consumes up to 12 energy per color instead of 15.
        • HP gain is increased to 75 (old: 60).
        • Energy cost is increased to 32 (old: 30).
      • Energy Monster
        • Energy generation is increased to 4 (old: 2).
      • (Upgraded) Energy Monster
        • Energy generation is increased to 4 (old: 2).
      • Monster Break
        • Attack reduction is increased to 9 (old: 7).
      • (Upgraded) Monster Break
        • Attack reduction is increased to 10 (old: 8).
      • Stat Wipeout
        • Attack reduction is decreased to 25 (old: 30).
        • Defense reduction is decreased to 25 (old: 30).
      • (Upgraded) Stat Wipeout
        • Attack reduction is decreased to 25 (old: 30).
        • Defense reduction is decreased to 25 (old: 30).
      • (Rare) Holy Symbol
        • Energy cost is increased to 16 (old: 14).
      • (Rare/Upgraded) Holy Symbol
        • Energy cost is increased to 14 (old: 12).
      • Flaming Arrow
        • Now causes opponent to lose 2 HP in addition to current effect.
      • (Upgraded) Flaming Arrow
        • Now causes opponent to lose 2 HP in addition to current effect.
      • Defense Removal
        • Player defense reduction is decreased to 30 (old: 50).
        • Opponent defense reduction is decreased to 15 (old: 50).
        • Energy cost is reduced to 2 (old: 3).
      • (Upgraded) Defense Removal
        • Player defense reduction is decreased to 30 (old: 50).
        • Opponent defense reduction is decreased to 25 (old: 50).
      • Invisible Giraffe
        • HP is increased to 7 (old: 6).
      • (Upgraded) Invisible Giraffe
        • HP is increased to 8 (old: 6).
      • (Upgraded) Golden Sword
        • Additional damage is increased to 11 (old: 9).
      • (Rare) Epic Sword
        • Attack gain is increased to 7 (old: 6).
      • (Rare/Upgraded) Epic Sword
        • Attack gain is increased to 9 (old: 8).
      • Magic Wand
        • Attack gain is increased to 2 (old: 1).
      • (Upgraded) Magic Wand
        • Attack gain is increased to 4 (old: 3).
      • Attack Removal
        • Player attack reduction is increased to 30 (old: 15).
      • (Upgraded) Attack Removal
        • Player attack reduction is increased to 30 (old: 20).
        • Opponent attack reduction is increased to 25 (old: 20).
    • EXP gain is adjusted to be less level–based.
  • LolMarket
    • Maximum Capacity is increased to 1,000.
    • EXP gain when selling gems is slightly reduced.
    • Profit required to increase Capacity is adjusted.
  • Awesome Adventures
    • You can now press 0 to select the option you selected the last time you encountered that adventure. This also works for the “Select Destination” adventure.
    • Wait time for energy is increased to 300 seconds (old: 240).
    • EXP gain is adjusted to be less level–based.
  • Fishing
    • EXP gain is adjusted to be less level–based.
  • Career
    • Career Potion cap is raised to 9,999 (each).
    • Career level limit is increased to 200.
      • New passive abilities for level 200 Careers are added. Level 100 bonuses remain.
      • The ability to trade excessive Career EXP for rewards is removed.
      • You will receive a Supply Crate when leveling up your Careers for each Career level from 101 to 200. For Lv. 200 Careers, you will receive a Supply Crate for each 40,000,000 Career EXP gained.
      • If you already have a Lv. 100 Career (or multiple) before the update, you will automatically receive Career Potions for excessive Career EXP. A small part of your excessive Career EXP will be kept, and you will also get additional Career EXP based on the progress you made in the respective features.
    • Career EXP gain is adjusted.
    • You can now buy Career EXP using Coins and Green Coins. Activating Careers no longer gives you Career EXP.
  • Special Shop
    • More items will appear in the Special Shop each day.
    • [Raise Boost to 3000%] item is changed to [Raise Boost to 5000%]. Price is increased to 1000 QT / 500 ET.
    • [Weapon Mystery Enhancer] is more likely to give higher level Enhancers, and can give high level Enhancers regardless of your current Rank. Price is increased to 2000 QT / 2000 ET.
    • [Armor Mystery Enhancer] is more likely to give higher level Enhancers, and can give high level Enhancers regardless of your current Rank. Price is increased to 2000 QT / 2000 ET.
    • [Immortal Pendant] price is increased to 1500 QT / 1500 ET (old: 500 QT / 500 ET).
    • [Random Bonus Pendant] price is increased to 1500 QT / 1500 ET (old: 1000 QT / 1000 ET).
    • [Activate All Cards (24 hours)] price is increased to 4000 QT / 2000 ET (old: 3500 QT / 1500 ET).
    • [Pet Full Refill] price is increased to 5000 QT / 2500 ET (old: 4500 QT / 2000 ET).
    • Requirement to get Ultimate Equipment is adjusted. You no longer need 100 Ascensions, 50 Hard and 25 Impossible. Instead, you need a total of 300 Temporary Perk Points (including spent ones) to be able to buy Ultimate Equipment. Temporary Perk Points are NOT consumed when you buy Ultimate Equipment.

  • An item duplication bug is fixed.
  • Daily Bonus button no longer overlaps menus.
  • Battle Arena armor now continue to gain DEF when leveling up after reaching 1800 DEF.
  • Technical Lights: “Variable Recording” now shows the correct improvement rate.
  • Defend Mission now returns you to the correct location if you run out of time.
  • Items bought in the Stadium shop now show up in the Breaking News properly.
  • Missing Breaking News messages when feeding Pet are added.
  • You can no longer leave Secret Dungeon and Endless Dungeon by pressing Down arrow key on your keyboard.
  • Impossible Ascensions: Progress Box opening limit is now correctly removed when you reach Lv. 8999.
  • Hard/Impossible Ascensions: Randomfruit eating limit is now the same as in Medium ascensions after you reach Lv. 8999.
  • Invisible Ally screen now shows the correct Bestiary stats.
  • Text in Ascension screen no longer refers to the non–existent “Ascend Points”.
  • Career and Pet buttons are no longer incorrectly grayed out at the beginning of Ascensions.
  • A few minor bugs are fixed.
 
Flag Post

1664b – Minor Update

Release Date: Jun. 22, 2014

NOTE: The version number doesn’t change. Check the MP cost of Quick Attack to see if you have successfully updated to the newest version.

  • Battle Arena
    • It is now easier to reach higher streaks in Spooky Crypt. Rewards are now given every 200 streak instead of 500.
    • [Auto Attack] power is increased to 100% ~ 200% (old: 100% ~ 140%).
    • [Quick Attack] MP cost is increased to 70 ~ 100 (old: 40 ~ 70).
    • [Power Attack] power is increased to 300% ~ 600% (old: 275% ~ 500%). MP cost is decreased to 350 ~ 500 (old: 400 ~ 700).
    • [Super Knockback] power is increased to 400% ~ 1000% (old: 350% ~ 800%). MP cost is decreased to 1750 ~ 2500 (old: 4000 ~ 7000).

  • The Bonus Machine now works properly.
  • Killing the ULTRA form of CHAOS no longer takes you to the “DUNGEON CLEARED!” screen.
  • Technical Lights: “Variable Recording” now shows the correct improvement rate (there’s a known bug where the display in the Technical Lights screen is wrong and shows _root.save.level with an interval of 45 seconds – in the next version this will be fixed).
  • A few other bugs are fixed.

1664c – Minor Update

Release Date: Jun. 23, 2014

  • Battle Arena
    • Evolving monsters are now more likely to drop Monster Chips.
    • Damage required to unlock Pyramid recipe is adjusted.
    • Damage formula in Dark Pyramid is adjusted. All existing scores are removed.
  • TukkunFCG
    • A few minor changes are made.

1664d – Minor Update

Release Date: Jun. 25, 2014

  • Battle Arena
    • Evolving monsters are now even more likely to drop Monster Chips.
  • TukkunFCG
    • A: TG EXP bonus from FCG level is greatly increased.
  • Career
    • Career EXP gain is adjusted for the following Careers: Idler, Arcade Player, Racer, Card Player, Fisher.

  • White Coins no longer “disappear” in Pong and Ultimate Avoidance.
  • A few other minor bugs are fixed.

1664e – Minor Update

Release Date: Jun. 30, 2014

  • Battle Arena
    • Some balancing changes are made to Secondary Weapons.
    • Endless Dungeon floor cap is raised to 150.
  • Career
    • Blessing now doubles Career EXP even from sources that give more than 5,000 Career EXP. (Actually this change was made several versions ago)
    • Purchasing Career EXP now gives 50,000 Career EXP instead of 25,000.
  • Other changes
    • Changes are made to the Refund Code system.

  • A bug with the “Daily Check” program in Technical Lights is fixed.
  • Career leaderboards now submit scores higher than the previous cap.
  • Fishing Skill leaderboard now correctly submits your highest Skill instead of your current Skill.
  • You can no longer select a savefile when opening the Challenge Mode menu.
  • A certain exploit is blocked.

1664f – Minor Update

Release Date: Jul. 11, 2014

  • Battle Arena
    • You can now craft special enhancers for Auto Buff Gem to select which buff it gives.

  • Battle Arena
    • Elemental Boost buff now gives +125% All Elements (old: +100%).
    • A few changes are made to the behavior of Auto Buff Gem.
    • A few minor balancing changes are made.
  • TukkunFCG
    • Energy Heal now consumes more energy.
    • (Upgraded) Golden Sword now deals 10 additional damage the turn it is played (old: 11).
 
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