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## List of Rewards from Mystery Boxes, Dragon and others
### Table of contents
- Explosion Crate
- Gambler’s Box
- Pixelated Mystery Box
- Legendary Box
- Progress Box
- Attendance Box
- Awesome Crate
- Chaos Crate
- Supply Crate
- Apocalypse Crate
- Dragon
- Fishing Boxes
- Pet Mystery Effect
- To-Be-Nerfed Throwing
- 9001: Ye Olde Pub Machine
* * *
**General information**
- Prizes under the same color category have the same chance of being given.
* * *
**2014 Credits**
- Aurian, for the [original guide](http://www.kongregate.com/forums/60-anti-idle-the-game/topics/314911-mystery-box-contents#posts-6644386)
- WickedVision, for updated Pet Mystery Effect (v1672)
– Tukkun, for correcting them
**Original Credits**
- Draconi, for decompiling and finding the percentages for each prize-category
* * *
Correct as of v1723, 2015-08-26
### Reward Disabling
Should there be a reward you no longer wish to receive, you may disable it by simply clicking on it. Should that reward be rolled by the game, you will receive a 1% refund for the box.
Restrictions:
- Only revealed prizes can be disabled.
- Attendance Box rewards cannot be disabled.
- Supply Crate rewards cannot be disabled.
- Gambler’s Box “Nothing” reward cannot be disabled.

## Gambler’s Box
![Gambler's Box](http://i111.photobucket.com/albums/n152/penner132/Gamblers_zpsa8a6e78f.png)
**Cost (individual):** 1,200,000 Green Coins
**Chance to get any prize from each color category**
Grey: 90%
Green: 9.9%
Red: 0.1%
**Chance to get a specific prize from a color category**
Grey: 90%
Green: 3.3%
Red: 0.1%
**Item details:**
Four-Leaf Clover: Rank 40, Medal, Cannot apply Bonus Rocks, 4% Critical Damage, 4% Evasion, 4% HP, Drop Rate and Hit Chance

## Pixelated Mystery Box
![Pixelated Mystery Box](http://i111.photobucket.com/albums/n152/penner132/PMB_zpsyndzbv2f.png)
**Cost (individual):** 1,000 Blue Coins
**Chance to get any prize from each color category**
Bright red: 2%
Dark red: 9.8%
Dark blue: 61.74%
Light blue: 26.46%
**Chance to get a specific prize from a color category**
Bright red: 0.4%
Dark red: 1.089%
Dark blue: 4.41% (see exceptions below)
Light blue: 13.23%
**Exceptions:**
If on a Rebirth and not Rank 500, 7.7175% overall chance of each dark blue not marked with a \*
If a stat is “softcapped” (65,000 for Attack/Defense, 650,000 for HP, 260,000 for MP, 13,000 for Accuracy/Evasion) and your reward would have been that stat, 70% chance of selecting a dark blue not marked with a \*
**Item details:**
[S] Weapon Bonus: Type C: Changes purple bonus on any weapon, sells for 100,000 Pixels
[S] Armor Bonus: Type C: Changes purple bonus on any armor, sells for 100,000 Pixels
Weapon Mystery Rock Lv. 10: Increases any weapon stat (excluding level and speed) as if it were a Lv. 12 normal stat rock, sells for 350,000 Pixels
Armor Mystery Rock Lv. 10: Increases any armor stat (excluding level and speed) as if it were a Lv. 12 normal stat rock, sells for 350,000 Pixels
Master’s Pickaxe: Rank 250, Cannot apply Bonus Rocks, 4 Levels, 2,000,000 EXP per level, pre-enhanced to +9, 6 Attack Speed, 15% Critical Chance, Drop Rate and Critical Chance, sells for 1,000,000 Pixels
Diamond Pickaxe: Rank 180, Cannot apply Bonus Rocks, 3 Levels, 1,500,000 EXP per level, pre-enhanced to +9, 6 Attack Speed, 12% Critical Chance, Drop Rate and Critical Chance, sells for 100,000 Pixels
[S] Weapon Bonus: Type A: Changes green bonus on any weapon, sells for 100,000 Pixels
[S] Weapon Bonus: Type B: Changes orange bonus on any weapon, sells for 100,000 Pixels
[S] Armor Bonus: Type A: Changes green bonus on any armor, sells for 100,000 Pixels
[S] Armor Bonus: Type B: Changes orange bonus on any armor, sells for 100,000 Pixels
Weapon Mystery Rock Lv. 9: Increases any weapon stat (excluding level and speed) as if it were a Lv. 11 normal stat rock, sells for 100,000 Pixels
Armor Mystery Rock Lv. 9: Increases any armor stat (excluding level and speed) as if it were a Lv. 11 normal stat rock, sells for 100,000 Pixels
Weapon Attack Rock Lv. 10: Increases a weapon’s Attack by 50, sells for 350,000 Pixels
Armor Defense Rock Lv. 10: Increases an armor’s Defense by 50, sells for 350,000 Pixels
Large Power Potion: 60 minute Power buff, increases Attack, Defense and MaxHP by 50%, MaxMP by 150%, Accuracy and Evasion by 75%
Large Master Potion: 60 minute Master buff, increases Mastery by 50%, HP Regen and MP Regen by 1250%, Hit Chance and Dodge Chance by 25% and decreases Damage Taken by 25%
Large Reward Potion: 60 minute Reward buff, increases EXP by 25%, Coin, Pixel and Drop Rate by 50%
Level-based Crafting Material: battlePoint ^ 2 \* 5, with a range of 50,000 to 10,000,000
Level-based Pixels: battlePoint ^ 2 \* 50, with a range of 500,000 to 100,000,000

## Legendary Box
![Legendary Box](http://i111.photobucket.com/albums/n152/penner132/LB_zpsoqo78xzk.png)
**Cost (individual):** 5,000 Blue Coins
**Chance to get any prize from each color category**
Yellow: 10%
Grey: 90%
**Chance to get a specific prize from a color category**
Yellow: 5%
Grey: 10%
**Exception:**
For your first 11 Legendary Boxes, you will receive one of each card, in the order of: 1.5x Coin, Elite Fisher, 1.5x EXP, Idlebot, Autoharvest, Invincibility Stars, Battery Charger, Stadium Pro, TukkunFCG Power User, Demand Master, Quick Adventures

## Progress Box
![Progress Box](http://i111.photobucket.com/albums/n152/penner132/Progress_zpsc8ee0566.png)
**Cost (individual):** 300,000 Green Coins
**Chance to get any prize from each color category**
Yellow: 0.1%
Dark Yellow: 0.2997%
Bright Orange: 0.5976018%
Dark Orange: 1.980053964%
Orange Red: 4.8511322118%
Red: 9.21715120242%
Dark Red: 82.95436082178%

## Attendance Box
![Attendance Box](http://i111.photobucket.com/albums/n152/penner132/Attendance_zpsmmzvcq5x.png)
**Only available from Daily Bonus**
**Chance to get a specific prize from a color category**
Yellow: 10%

## Awesome Crate
![Awesome Crate](http://i111.photobucket.com/albums/n152/penner132/Awesome_zpsd9e06922.png)
**Cost (individual):** 500 Blue Coins
**Chance to get any prize from each color category**
Yellow: 1%
Bright green: 3.96%
Dark green: 95.04%
**Chance to get a specific prize from a color category**
Yellow: 0.5%
Bright green: 1.48%
Dark green: 4.53%
**Item details:**
Weapon Mystery Rock Lv. 9: Increases any weapon stat (excluding level and speed) as if it were a Lv. 11 normal stat rock, sells for 1,000,000 Pixels
Armor Mystery Rock Lv. 9: Increases any armor stat (excluding level and speed) as if it were a Lv. 11 normal stat rock, sells for 1,000,000 Pixels
Weapon Critical Rock Lv. 9: Increases a weapon’s Critical Chance by 9%, sells for 100,000 Pixels
Weapon Dexterity Rock Lv. 9: Increases a weapon’s Accuracy by 9%, sells for 100,000 Pixels
Weapon Health Rock Lv. 9: Increases a weapon’s HP by 9%, sells for 100,000 Pixels
Weapon Bonus: Type B: Changes orange bonus on a weapon, sells for 50,000 Pixels
Armor Critical Rock Lv. 9: Increases an armor’s Critical Damage by 9%, sells for 100,000 Pixels
Armor Dexterity Rock Lv. 9: Increases an armor’s Evasion by 9%, sells for 100,000 Pixels
Armor Health Rock Lv. 9: Increases an armor’s HP by 9%, sells for 100,000 Pixels

## Chaos Crate
![](http://i111.photobucket.com/albums/n152/penner132/Chaos_zpsquiklbyl.png)
**Cost (individual):** 6,666,666,666 Coins
**Chance to get any prize from each color category**
Dark purple: 0.48%
Medium purple: 3.58272%
Bright purple: 95.93728%
**Chance to get a specific prize from a color category**
Dark purple: 0.06%
Medium purple: 0.44784%
Bright purple: 9.593728%
**Item details:**
Weapon Unique Enhancer Lv. 66: Increases a fully-leveled and enhanced (+10 or higher) weapon’s Attack by 66, expires in 7 days, sells for 6,000,000 Pixels
Armor Unique Enhancer Lv. 66: Increases a fully-leveled and enhanced (+10 or higher) armor’s Defense by 66, expires in 7 days, sells for 6,000,000 Pixels
Accessory Unique Enhancer Lv. 66: Increases a fully-leveled and enhanced (+10 or higher) accessory’s Defense by 66, expires in 7 days, sells for 6,000,000 Pixels
Chaos Hat: Rank 288, 40 Levels, 176,000,000 EXP per level, 50 Attack, 5% Attack Speed, 555 Defense, 10% Critical Damage, 30% HP, Dark Element and Weaken Duration
Chaos Shirt: Rank 288, 40 Levels, 176,000,000 EXP per level, 50 Attack, 5% Attack Speed, 581 Defense, 10% Critical Damage, 30% Evasion, Dark Element and Weaken Duration
Chaos Gloves: Rank 288, 40 Levels, 176,000,000 EXP per level, 60 Attack, 35% Attack Speed, 503 Defense, 30% Critical Damage, Dark Element and Weaken Duration
Chaos Pants: Rank 288, 40 Levels, 176,000,000 EXP per level, 50 Attack, 5% Attack Speed, 581 Defense, 10% Critical Damage, 30% Evasion, Dark Element and Weaken Duration
Chaos Shoes: Rank 288, 40 Levels, 176,000,000 EXP per level, 60 Attack, 15% Attack Speed, 503 Defense, 30% Critical Damage, Dark Element and Weaken Duration

## Supply Crate
![Supply Crate](http://i111.photobucket.com/albums/n152/penner132/Supply_zps1d7ac9b1.png)
**Cost (individual):** 50,000 Blue Coins
**Chance to get a specific prize from a color category**
Grey: 16.6…%, plus guaranteed rewards below
**Item details:**
Weapon Unique Enhancer: Increases a fully-leveled and enhanced (+10 or higher) weapon’s Attack by 1, expires in 7 days, sells for 50,000 Pixels
Armor Unique Enhancer: Increases a fully-leveled and enhanced (+10 or higher) armor’s Defense by 1, expires in 7 days, sells for 50,000 Pixels
Accessory Unique Enhancer: Increases a fully-leveled and enhanced (+10 or higher) accessory’s Defense by 1, expires in 7 days, sells for 50,000 Pixels
**Guaranteed rewards:** (levelMult = ceil(bestLevel / 100), or 100 if you reached level 9001)
1.5x EXP Card: 1
1.5x Coin Card: 1
Green Coin: 100,000 \* levelMult
Blue Coin: 100 \* levelMult
Garden Point: 1,000
Fertilizer: 2
Arena EXP: 100,000 \* levelMult (only if not Rebirthed or at rank 500)
Pixel: 1,000,000 \* levelMult
Crafting Material: 100,000 \* levelMult
Enhancer Fragment: 1,000
Superior Crafting Material: 100
Unobtainium: 10
Purple Buttons: 100
100k Medals: 100
Stadium Tokens: 1,000
FCG Cash: 1,000
Energy Refill: 2
Random Career Potion: 2
Regular Boost Potion: 2
White Coins: 10

## Apocalypse Crate
![Apocalyse Crate](http://i111.photobucket.com/albums/n152/penner132/Apocalypse_zpsf9eace14.png)
**Cost (individual):** 3,000 Blue Coins
**Chance to get any prize from each color category**
Dark pink: 0.3%
Medium pink: 2.991%
Bright pink: 96.709%
**Chance to get a specific prize from a color category**
Dark pink: 0.05%
Medium pink: 0.2991%
Bright pink: 6.90779%
**Item details:**
Crisis Weapon Growth Rock: Increases a Weapon’s level by 12, sells for 100,000,000 Pixels, comes Protected
[S][I] Weapon Bonus: Type C: Changes purple bonus on any weapon, infinite use, sells for 50,000 Pixels, comes Protected
[S][I] Armor Bonus: Type C: Changes purple bonus on any weapon, infinite use, sells for 50,000 Pixels, comes Protected
[S][I] Accessory Bonus: Type C: Changes purple bonus on any weapon, infinite use, sells for 50,000 Pixels, comes Protected
Fairy Weapon Enhancer: A Mystery Enhancer for Fairy Weapons, acts as a Lv. 20 enhancer, sells for 10,000,000 Pixels, comes Protected
Fairy Armor Enhancer: A Mystery Enhancer for Fairy Armors, acts as a Lv. 20 enhancer, sells for 10,000,000 Pixels, comes Protected
Dominator Gem Enhancer: Increases a Dominator Gem’s Attack by 50, sells for 10,000,000 Pixels, comes Protected
Mega Triangle Gem Enhancer: Increases a Mega Triangle Gem’s Attack by 50, sells for 10,000,000 Pixels, comes Protected
Humblebee Armor Upgrade: Increases a Humblebee Armor’s level by 100
Knightmare Shirt: Rank 218, 42 Levels, 30,000,000 EXP per level, 123 Attack, 35% Attack Speed, 1000 Defense, 35% Critical Damage, 25% Evasion, 75% HP, Epic Rate, Weaken Effect and Attack Power, sells for 100,000,000 Pixels
Knightmare Shirt: Rank 218, 42 Levels, 30,000,000 EXP per level, 123 Attack, 35% Attack Speed, 1000 Defense, 75% Critical Damage, 25% Evasion, 25% HP, Epic Rate, Weaken Effect and Attack Power, sells for 100,000,000 Pixels
Knightmare Gloves: Rank 218, 42 Levels, 30,000,000 EXP per level, 134 Attack, 35% Attack Speed, 1000 Defense, 75% Critical Damage, 41% Evasion, 25% HP, Epic Rate, Weaken Effect and Attack Power, sells for 100,000,000 Pixels
Knightmare Pants: Rank 218, 42 Levels, 30,000,000 EXP per level, 123 Attack, 35% Attack Speed, 1000 Defense, 75% Critical Damage, 25% Evasion, 25% HP, Epic Rate, Weaken Effect and Attack Power, sells for 100,000,000 Pixels
Knightmare Shoes: Rank 218, 42 Levels, 30,000,000 EXP per level, 123 Attack, 50% Attack Speed, 1000 Defense, 35% Critical Damage, 75% Evasion, 25% HP, Epic Rate, Weaken Effect and Attack Power, sells for 100,000,000 Pixels
Crystal Unique Enhancer MAX: Increases a Crystal Armor’s Defense to 1800, sells for 1,000,000 Pixels
Weapon Mystery Rock Lv. 10: Increases any weapon stat (excluding level and speed) as if it were a Lv. 12 normal stat rock, sells for 350,000 Pixels
Armor Mystery Rock Lv. 10: Increases any armor stat (excluding level and speed) as if it were a Lv. 12 normal stat rock, sells for 350,000 Pixels

## Dragon of Wisdom
**After reaching 300% Dragon Boost, each 500 feeds awards one of the following:**
500,000 Blue Coins: 0.01%
4 hours 1.5x EXP: 7.9992%
4 hours 1.5x Coin: 7.9992%
**Of the following: 1% chance for 10, 9.9% chance for 5, 26.73% chance for 3, 62.37% chance for 2**
Legendary Boxes: 3.9996%
Mega Fertilizers: 3.9996%
Mega Career Potions: 3.9996%
Golden Treasure Boxes: 3.9996%
Golden Keys: 3.9996%
Silver Treasure Boxes: 7.9992%
Silver Keys: 7.9992%
**Of the following: 1% chance for 50, 9.9% chance for 25, 26.73% chance for 15, 62.37% chance for 10**
Fertilizers: 7.9992%
Random Career Potions: 7.9992%
Energy Refills: 7.9992%
**Of the following: 1% chance for 500, 9.9% chance for 250, 26.73% chance for 150, 62.37% chance for 100**
Chaotic Fragments of Chaos: 7.9992%
Unobtainium: 7.9992%
Superior Crafting Material: 7.9992%

## Pet Mystery Effect
**Trading in 200 Mana gives you one of the following (equal 8.3…% chance):**
Regular Boost Potions: 5% chance of 6, 23.75% chance of 4, 71.25% chance of 2
Insta-Progress: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
1.5x Coin: 5% chance of 60 minutes, 23.75% chance of 40 minutes, 71.25% chance of 20 minutes
1.5x EXP: 5% chance of 60 minutes, 23.75% chance of 40 minutes, 71.25% chance of 20 minutes
Randomfruit: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
Bacon: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
Purple Buttons: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
100k Medals: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
Stadium Tokens: 5% chance of 60000, 23.75% chance of 40000, 71.25% chance of 20000
FCG Cash: 5% chance of 60000, 23.75% chance of 40000, 71.25% chance of 20000
Lv. 10 LolMarket Gems: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200
Special Pet Food: 5% chance of 600, 23.75% chance of 400, 71.25% chance of 200

## To-Be-Nerfed Gem Throwing
**Note: Throwing To-Be-Nerfed gems does NOT do anything besides give rewards. It does not affect the Pyramid.**
**chanceMult** : 0.9 ^ nerf count
Spooky Crypt Key: 0.5% chance at all times
If you already have the key and are on a Rebirth, and below rank 500: 10 Unobtainium
If you already have the key and are not on a Rebirth or are rank 500: 1,000,000 Arena EXP
Otherwise **20 x chanceMult % chance for one of the following (equal chance for each)**:
20 Unobtainium
5 Crystals of Ultimate Rarity
20 Crystals of Rarity
100 Superior Crafting Material
10 Chaotic Fragment of Chaos
Otherwise **60 x chanceMult % chance for one of the following (equal chance for each)**:
100,000 Arena EXP\*
500,000 Crafting Material
2,500,000 Pixels
Otherwise **120 x chanceMult % chance for one of the following (equal chance for each)**:
50,000 Arena EXP\*
200,000 Crafting Material
1,000,000 Pixels
Otherwise **200 x chanceMult % chance for one of the following (equal chance for each)**:
25,000 Arena EXP\*
100,000 Crafting Material
500,000 Pixels
**Otherwise:**
10 To-Be-Nerfed Gem
\*-If you are on a Rebirth and not rank 500 and would receive the EXP reward, it will reroll for another reward in that group.

This line:
Trading in 170 Mana gives you one of the following (equal 8.3…% chance):
Should be changed to:
Trading in 170 Mana gives you one of the following (equal 7.692% chance):

> *Originally posted by **[darkmarty](/forums/60/topics/414418?page=1#posts-8198106):***
>
> tip for dragon of wisdom, make it so that it’s 0,01% chance for the 500k bc, and if you don’t get it, X% chance on something else, that’ll make the numbers a lot nicer
There’s a lot I could do that for. But I didn’t.
> *Originally posted by **[dwakeling](/forums/60/topics/414418?page=1#posts-8198264):***
>
> This line:
> Trading in 170 Mana gives you one of the following (equal 8.3…% chance):
>
> Should be changed to:
> Trading in 170 Mana gives you one of the following (equal 7.692% chance):
Thanks. I miscounted 12.

> *Originally posted by **[crazye97](/forums/60/topics/414418?page=1#posts-8197389):***
>
> ## Pet Mystery Effect
>
> **Trading in 170 Mana gives you one of the following (equal 7.69230…% chance):**
> Boost: 25% chance of 900%, 25% chance of 600%, 50% chance of 300%
> Insta-Progress: 25% chance of 300, 25% chance of 200, 50% chance of 100
> 1.5x Coin: 25% chance of 3 hours, 25% chance of 2 hours, 50% chance of 1 hour
> 1.5x EXP: 25% chance of 3 hours, 25% chance of 2 hours, 50% chance of 1 hour
> **Randomfruit** : 25% chance of 120, 25% chance of 80, 50% chance of 40
> Bacon: 25% chance of 120, 25% chance of 80, 50% chance of 40
> **Randomfruit** : 25% chance of 120, 25% chance of 80, 50% chance of 40
> Purple Buttons: 25% chance of 120, 25% chance of 80, 50% chance of 40
> 100k Medals: 25% chance of 120, 25% chance of 80, 50% chance of 40
> Stadium Tokens: 25% chance of 12000, 25% chance of 8000, 50% chance of 4000
> FCG Cash: 25% chance of 12000, 25% chance of 8000, 50% chance of 4000
> Lv. 10 LolMarket Gems: 25% chance of 120, 25% chance of 80, 50% chance of 40
> Special Pet Food: 25% chance of 120, 25% chance of 80, 50% chance of 40
Are there supposed to be two Randomfruit lines?

> *Originally posted by **[ankanb](/forums/60/topics/414418?page=1#posts-8199886):***
>
> Are there supposed to be two Randomfruit lines?
No, there shouldn’t be. Good catch. Thanks.
EDIT for two below: Thanks.

Well, the lists are somewhat hard to read, but useful to know (and I’m not sure how much easier to read they could be made).
So the supply crates’ level-based rewards are based on your best level up to 9000 instead of your current level? That’s good to know that there’s no need to wait until the end of an ascension to open them, I guess.
> *Originally posted by **[lackinglack1](/forums/60/topics/414418?page=1#posts-8200032):***
>
> So its basically every 600 Chaos Crates full refills
I normally open 500— sometimes that’s enough for 50 refills or close to it, so better not to let any others go to waste, right? (It can also be somewhere in the 30s of course, if the luck goes the other way.)

Explosion crate:
chance to get a specific prize from Blue category seems incorrect – 31 prize x 2.9759% doesn’t make 98.2032%
correct percentage should be more like 3.1678%
@Atalyn27 – you can set up technical lights to fire up when you have say 48 refills, to avoid waste