Ideas page 139

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avatar for georgeinator georgeinator 131 posts
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Originally posted by Monshraider:
Originally posted by Joona1410:

no,the gravity blocks act like AFKers.

So, it’s like a block that falls with gravity and follows the gravity arrows. A block that acts like an afk player. However, since you place it, it would be a block, overriding anything placed before. The moment it goes through gravity arrows it would delete them, and the map doesn’t remember where you place arrows and stuff. Wouldn’t it be too hard to code?

Actually, it wouldn’t be too difficult to code, I just started computing this year, and we had to make a snakes & ladders project, so you move across the board and you have to remove previous character and replace it where the player landed, which is actually really easy. A variable each for this ‘AFK player’s’ X + Y positions, which would save where it goes each time, making it possible to say map(AFK_PlayerX(1), AFK_PlayerY(1)) = whatever block it was before, it would be quite slow, but nonetheless relatively easy to code :)

 
avatar for Joona1410 Joona1410 192 posts
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Originally posted by georgeinator:
Originally posted by Monshraider:
Originally posted by Joona1410:

no,the gravity blocks act like AFKers.

So, it’s like a block that falls with gravity and follows the gravity arrows. A block that acts like an afk player. However, since you place it, it would be a block, overriding anything placed before. The moment it goes through gravity arrows it would delete them, and the map doesn’t remember where you place arrows and stuff. Wouldn’t it be too hard to code?

Actually, it wouldn’t be too difficult to code, I just started computing this year, and we had to make a snakes & ladders project, so you move across the board and you have to remove previous character and replace it where the player landed, which is actually really easy. A variable each for this ‘AFK player’s’ X + Y positions, which would save where it goes each time, making it possible to say map(AFK_PlayerX(1), AFK_PlayerY(1)) = whatever block it was before, it would be quite slow, but nonetheless relatively easy to code :)

i got my hope back :D

 
avatar for Monshraider Monshraider 297 posts
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Originally posted by georgeinator:

Actually, it wouldn’t be too difficult to code, I just started computing this year, and we had to make a snakes & ladders project, so you move across the board and you have to remove previous character and replace it where the player landed, which is actually really easy. A variable each for this ‘AFK player’s’ X + Y positions, which would save where it goes each time, making it possible to say map(AFK_PlayerX(1), AFK_PlayerY(1)) = whatever block it was before, it would be quite slow, but nonetheless relatively easy to code :)

But the idea here is to make the block fall smoothly just as a player would. If you did this it would be like teleporting the block from one place (removing it) to another (putting it back) without the actual fall taking place. :o

 
avatar for bowler246 bowler246 33 posts
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Originally posted by Monshraider:
Originally posted by georgeinator:

Actually, it wouldn’t be too difficult to code, I just started computing this year, and we had to make a snakes & ladders project, so you move across the board and you have to remove previous character and replace it where the player landed, which is actually really easy. A variable each for this ‘AFK player’s’ X + Y positions, which would save where it goes each time, making it possible to say map(AFK_PlayerX(1), AFK_PlayerY(1)) = whatever block it was before, it would be quite slow, but nonetheless relatively easy to code :)

But the idea here is to make the block fall smoothly just as a player would. If you did this it would be like teleporting the block from one place (removing it) to another (putting it back) without the actual fall taking place. :o

What if we could just program it to act like a smiley would?

 
avatar for Monshraider Monshraider 297 posts
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Originally posted by bowler246:

What if we could just program it to act like a smiley would?

But smilies don’t collide with other smilies. That brings up 2 questions:
1- If the block is supposed to collide with smilies, then how would its movement be if it got hit by a smiley? That hasn’t been coded yet. As it is now, this would be acting both as a block entity and a smiley entity. I suppose it could require a major code change. :o
2- If the block is not gonna collide with smilies, what’s its purpose? >.>

 
avatar for alexislag alexislag 421 posts
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Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

 
avatar for leverage914 leverage914 36 posts
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Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Sounds good cuz of eating and drinking. Very good for restaurants and RPG’s. I wonder what’s in the Restaurant Pack?

 
avatar for alexislag alexislag 421 posts
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Originally posted by leverage914:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Sounds good cuz of eating and drinking. Very good for restaurants and RPG’s. I wonder what’s in the Restaurant Pack?

But some of them don’t like actions even eating and drinking but I’m finding a way to make the developers make this game better.

 
avatar for alexislag alexislag 421 posts
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Originally posted by alexislag:
Originally posted by leverage914:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Sounds good cuz of eating and drinking. Very good for restaurants and RPG’s. I wonder what’s in the Restaurant Pack?

But some of them don’t like actions even eating and drinking but I’m finding a way to make the developers make this game better.

Lets see who will agree on my ideas or not and BTW, the restaurant pack contains a restaurant chairs, tables, dining set, blocks, backgrounds, menu book, and foods and drinks like turkey, wine, and more like pressing space to make an action.
 
avatar for PvZpro PvZpro 83 posts
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how about “actions” to blocks and physics? those could make for interesting levels

 
avatar for georgeinator georgeinator 131 posts
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Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Haven’t you suggested this same thing before?

But I still think that action like that just won’t suit the game, plus, we don’t really need emoticons to be spammed every second by nublets. And lastly, we don’t have arms nor legs, the emoticons would purely have to be with the face, so it might as well just become an eating smiley instead…

 
avatar for alexislag alexislag 421 posts
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Originally posted by georgeinator:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Haven’t you suggested this same thing before?

But I still think that action like that just won’t suit the game, plus, we don’t really need emoticons to be spammed every second by nublets. And lastly, we don’t have arms nor legs, the emoticons would purely have to be with the face, so it might as well just become an eating smiley instead…

I know but i’ll ask a question for you. Do smileys have mouths?

 
avatar for Joona1410 Joona1410 192 posts
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Originally posted by georgeinator:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Haven’t you suggested this same thing before?

But I still think that action like that just won’t suit the game, plus, we don’t really need emoticons to be spammed every second by nublets. And lastly, we don’t have arms nor legs, the emoticons would purely have to be with the face, so it might as well just become an eating smiley instead…

but the smileys have mouths.

 
avatar for Joona1410 Joona1410 192 posts
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Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

nice,i give it a 5/5

 
avatar for alexislag alexislag 421 posts
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Originally posted by Joona1410:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

nice,i give it a 5/5

Lets just wait for georgeinator’s reply on my question.
 
avatar for GottaAskTheMan GottaAskTheMan 5989 posts
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Originally posted by georgeinator:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Haven’t you suggested this same thing before?

But I still think that action like that just won’t suit the game, plus, we don’t really need emoticons to be spammed every second by nublets. And lastly, we don’t have arms nor legs, the emoticons would purely have to be with the face, so it might as well just become an eating smiley instead…

I do agree with you, and these are my exact reasons why.

Alex, is that not a rhetorical question?

 
avatar for leverage914 leverage914 36 posts
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Made in China blocks – When jumped three times, It will break and causes the player to fall.
Grouped Made in China blocks – Unlike normal M.I.C. blocks, any player to break one G.M.I.C. block will break other G.M.I.C blocks.
Strong Made in China blocks – Blocks that are needed to jump 9 times before it breaks.
Weak Made in China blocks – Blocks that are very weak, you just stay there at 3 seconds and it will break.
Fake Made in China blocks – Blocks that are depicted as normal M.I.C blocks, but it cannot break. This is use ful to scare off players.

hopyalykit! (sorry for all of the made in china blocks but it reminds me of my fake made in china toys.)
 
avatar for leverage914 leverage914 36 posts
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Originally posted by :
Originally posted by Joona1410:

here’s some ideas!

1 Day builders club
Cost: 100 energy

5 Days builders club
Cost:500 energy

1 Week builders club
Cost: 1000 energy

2 Weeks builders club
Cost: 2000 energy

EE Can’t do that. EE costs too much to run. (otherwise i want to have that cuz you can get all the blocks for 100 energy)

 
avatar for alexislag alexislag 421 posts
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Originally posted by GottaAskTheMan:
Originally posted by georgeinator:
Originally posted by alexislag:

Restaurant Pack for 1200 Energy Points and who wants the foods & drinks tab and eating and drinking actions? Reply it if you want it or not or some other reasons and why.

Haven’t you suggested this same thing before?

But I still think that action like that just won’t suit the game, plus, we don’t really need emoticons to be spammed every second by nublets. And lastly, we don’t have arms nor legs, the emoticons would purely have to be with the face, so it might as well just become an eating smiley instead…

I do agree with you, and these are my exact reasons why.

Alex, is that not a rhetorical question?

Can you eat without a mouth?

 
avatar for Monshraider Monshraider 297 posts
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Originally posted by alexislag:

Can you eat without a mouth?

You sure can eat with your mouth, but you wouldn’t be able to grab food/drinks without arms and legs.

 
avatar for Metepod Metepod 513 posts
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Tall saved wold, like the long saved world but goes up instead of accross.
Invisible gravity arrows, for those times where you want to change gravity without making anything look messy.

 
avatar for japz30 japz30 9 posts
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How about worlds for trollers? We can call it troll world. Open worlds for the trollers who love, clicking anywhere on the world. Looking messy, but it looks like fireworks.

 
avatar for georgeinator georgeinator 131 posts
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Originally posted by Monshraider:
Originally posted by alexislag:

Can you eat without a mouth?

You sure can eat with your mouth, but you wouldn’t be able to grab food/drinks without arms and legs.

What Monsh said, plus, the action would just have to be the mouth moving around a bit and crumbs being sprayed everywhere, which would look terrible, and would be much better dipicted by a smiley.

 
avatar for Monshraider Monshraider 297 posts
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Originally posted by Metepod:

Tall saved wold, like the long saved world but goes up instead of accross.
Invisible gravity arrows, for those times where you want to change gravity without making anything look messy.

Once upon a time there was something called “Ultra Tall World”. However, minions from the Dark Lord of the Shoe (shut up it’s funny) came and tore it down to ashes.
Anyway, we had Ultra Tall and Ultra Wide worlds for betas, but they took them down after a while. Never knew why. I think I would like to get my hands on a tall world, but if they took them down it must be for some reason.

Originally posted by japz30:

How about worlds for trollers? We can call it troll world. Open worlds for the trollers who love, clicking anywhere on the world. Looking messy, but it looks like fireworks.

Trolls don’t enjoy clicking anywhere, they enjoy destroying your art.

 
avatar for Joona1410 Joona1410 192 posts
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Originally posted by Monshraider:
Originally posted by alexislag:

Can you eat without a mouth?

You sure can eat with your mouth, but you wouldn’t be able to grab food/drinks without arms and legs.

but you can just go near the food and eat it with a mouth :P