RedJelloIsGood
177 posts
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Originally posted by stormcommando:
Originally posted by lightbringer96:
augment doesn’t effect “on attack” skills, so countering Chosen of Light

Add enfeeble
Rule 289: Forcefield background in effect (all assaults get protect 1) You can add enfeeble 1, pierce 1, augment 1, or rally 1 to the assault.
Originally posted by RedJelloIsGood:

Rule 289: Forcefield background in effect (all assaults get protect 1) You can add enfeeble 1, pierce 1, augment 1, or rally 1 to the assault.
I choose augment 1
Slider fails.
How….
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stormcommando
1308 posts
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Originally posted by RedJelloIsGood:
Originally posted by stormcommando:
Originally posted by lightbringer96:
augment doesn’t effect “on attack” skills, so countering Chosen of Light

Add enfeeble
Rule 289: Forcefield background in effect (all assaults get protect 1) You can add enfeeble 1, pierce 1, augment 1, or rally 1 to the assault.
Originally posted by RedJelloIsGood:

Rule 289: Forcefield background in effect (all assaults get protect 1) You can add enfeeble 1, pierce 1, augment 1, or rally 1 to the assault.
I choose augment 1
Slider fails.
How….
Background is protect 1. Slider has augment, which does nothing, so it does 1 dmg to RI, RI has enfeeble, which allows it to bypass protect and kill slider.
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ratius55
657 posts
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Counter to Glaive:

Rule 289: Forcefield background in effect (all assaults get protect 1) You can add enfeeble 1, pierce 1, augment 1, or rally 1 to the assault.
New Rule: All cards that do not have Refresh gain +2 health.
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elmotinak
703 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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Loop_Stratos
812 posts
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I HAB 3/9/4, ARMOR 2 STRIKE ALL 2!

Rule 290:All cards that do not have Refresh gain +2 health.
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skolu
2917 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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elmotinak
703 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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Marine851
2534 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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Xaysh
256 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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platypuspie07
34 posts
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Flanked!

Rule 290:All cards that do not have Refresh gain +2 health.
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d00n
132 posts
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SMASH

Rule 290:All cards that do not have Refresh gain +2 health.
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Xaysh
256 posts
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PROBLEM?

Rule 290:All cards that do not have Refresh gain +2 health.
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elmotinak
703 posts
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Rule 290:All cards that do not have Refresh gain +2 health.
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akumaxx_ws
889 posts
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Just updated this at wikia.

Known as one of the most durable battleships, these machines are finally analyzed and easier to mass-produce.
Rule 290:All cards that do not have Refresh gain +2 Health.
Update: This card gains +2 Health. (but has only 87.5% win rate without General Rule 8)

She sleeps when others are awake – her main task is night patrol.
Personal Rule: Also plays a second hand, doesn’t affect normal counter, but cannot play again in this page with same rule.
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elmotinak
703 posts
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Rule 290:All cards that do not have Refresh gain +2 Health.
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lightbringer96
467 posts
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Rule 290:All cards that do not have Refresh gain +2 Health.
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1gient
365 posts
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Originally posted by PsychoRaito:
Originally posted by 1gient:couldn’t find the card but could find the picture
with the protect effect that’s 1 damage everytime it gets attacked (augment 1 makes the strike all 1= strike all 2)
Augment does not work with On Attacked skills. Jixi’rath is not “OP”. He’s on the level of Malgoth in terms of offensive or defensive power.
this maybe to late but…
i had copy and pasted that from a earlier comment and forgot to edit some of it the augment was from when i chose augment i was later told that it wouldn’t work that way so your kinda repeating what someone else said aan i find it OP because of it being one of the few bloodthirsty card with refresh tht’s 5+ health not to mention it’s 2 wait and it has STRIKE ALL! oh and RALLY ALL wish the rally worked with strike though
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stormcommando
1308 posts
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Originally posted by 1gient:
Originally posted by PsychoRaito:
Originally posted by 1gient:couldn’t find the card but could find the picture
with the protect effect that’s 1 damage everytime it gets attacked (augment 1 makes the strike all 1= strike all 2)
Augment does not work with On Attacked skills. Jixi’rath is not “OP”. He’s on the level of Malgoth in terms of offensive or defensive power.
this maybe to late but…
i had copy and pasted that from a earlier comment and forgot to edit some of it the augment was from when i chose augment i was later told that it wouldn’t work that way so your kinda repeating what someone else said aan i find it OP because of it being one of the few bloodthirsty card with refresh tht’s 5+ health not to mention it’s 2 wait and it has STRIKE ALL! oh and RALLY ALL wish the rally worked with strike though
This made no sense, so plz, stop talking.
Better to remain silent and be thought a fool than to speak out and remove all doubt.
-Abraham Lincoln
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Marine851
2534 posts
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Originally posted by lightbringer96:

Rule 290:All cards that do not have Refresh gain +2 Health.

Rule 290:All cards that do not have Refresh gain +2 Health.
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1gient
365 posts
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Originally posted by stormcommando:
Originally posted by 1gient:
Originally posted by PsychoRaito:
Originally posted by 1gient:couldn’t find the card but could find the picture
with the protect effect that’s 1 damage everytime it gets attacked (augment 1 makes the strike all 1= strike all 2)
Augment does not work with On Attacked skills. Jixi’rath is not “OP”. He’s on the level of Malgoth in terms of offensive or defensive power.
this maybe to late but…
i had copy and pasted that from a earlier comment and forgot to edit some of it the augment was from when i chose augment i was later told that it wouldn’t work that way so your kinda repeating what someone else said aan i find it OP because of it being one of the few bloodthirsty card with refresh tht’s 5+ health not to mention it’s 2 wait and it has STRIKE ALL! oh and RALLY ALL wish the rally worked with strike though
This made no sense, so plz, stop talking.
Better to remain silent and be thought a fool than to speak out and remove all doubt.
-Abraham Lincoln
basically you made a fool of yourself by not seeing weather or not someone else already told me first
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1gient
365 posts
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@demon
ALL FLYING CARDS MUST DIE

Rule 290:All cards that do not have Refresh gain +2 Health
it’d be funny if someone used a flying card to counter this…
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Marine851
2534 posts
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I’ll oblige

Rule 290:All cards that do not have Refresh gain +2 Health
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masterluke
1224 posts
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Rule 290: All cards that do not have Refresh gain +2 Health
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elmotinak
703 posts
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Rule 290: All cards that do not have Refresh gain +2 Health
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THESPOOKY
1011 posts
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Rule 290: All cards that do not have Refresh gain +2 Health
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