Forums Tyrant

Advanced counter cards game (squabble edition) page 367

14183 posts

Flag Post


Rule 366: Stats of common cards are tripled while uncommon card stats are doubled.
New rule!

Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.

 
Flag Post

dead end
im calling it

 
Flag Post

Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.

 
Flag Post

2 post before me is metalklok and he didnt post a card so dead end lmfao… but just so i can give u a chance with your rule i got longshot and forti… Have fun killing yourselfs
<— Easy counter
Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.

 
Flag Post

Nothing can beat Fortifier than has disease. Best I can do is to jam, but it won’t do any damage.
*1: must have disease
*2: Must be able to damage fortifier.
*3: Must be ablt to withstand Fortifier when it flurries.

Nothing can do all of that.

 
Flag Post

Skills are ignored fyi.

 
Flag Post
Originally posted by shyguyfan1:

Skills are ignored fyi.

 
Flag Post

All skills ignored will make countering too easy. I suggest:
“Play one card that counters two posts above. Defenders’ Defensive skills are ignored.”

 
Flag Post

I like akumaxx’s rule.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post


Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post


Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

One more question: In which order do the cards activate / attack?
E.g.: If I choose a refresh 4 card against the two above it would stand each card alone. but if the two defensive cards attack after each other (without my card has a turn in between) it would die.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

I assume that it only has to counter each card individually so a 4hp refresh card would’ve worked above

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

Edit:It’s weird that I’m countering myself here :P

 
Flag Post

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

ORBO! Show your power!

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

As I have said before young padawans…

Get past my guard, you will not.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post



Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post


Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

Somehow I get the feeling that I have never seen Heving Mass before….

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post


Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.

 
Flag Post

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun, Tribute) are ignored.
EDIT: I had forgotten that Tribute is defensive skill.

 
Flag Post

ERROR ERROR PLEASE INSERT PENIS!

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.