didgogns
74 posts
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Rule 366: Stats of common cards are tripled while uncommon card stats are doubled.
New rule!
Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.
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metalklok
382 posts
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aledeth
5 posts
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Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.
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THESPOOKY
1000 posts
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2 post before me is metalklok and he didnt post a card so dead end lmfao… but just so i can give u a chance with your rule i got longshot and forti… Have fun killing yourselfs
<— Easy counter
Rule 367: Read two posts before you, and play a card that beats both of them. Defenders’ skills are ignored to prevent dead end.
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Marine851
2513 posts
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Nothing can beat Fortifier than has disease. Best I can do is to jam, but it won’t do any damage.
*1: must have disease
*2: Must be able to damage fortifier.
*3: Must be ablt to withstand Fortifier when it flurries.
Nothing can do all of that.
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shyguyfan1
60 posts
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THESPOOKY
1000 posts
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Originally posted by shyguyfan1:
Skills are ignored fyi.
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akumaxx_ws
880 posts
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All skills ignored will make countering too easy. I suggest:
“Play one card that counters two posts above. Defenders’ Defensive skills are ignored.”
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ratius55
649 posts
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I like akumaxx’s rule.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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aledeth
5 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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home7000
123 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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ratius55
649 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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mrmastermonster
335 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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Irgso
262 posts
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One more question: In which order do the cards activate / attack?
E.g.: If I choose a refresh 4 card against the two above it would stand each card alone. but if the two defensive cards attack after each other (without my card has a turn in between) it would die.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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mrmastermonster
335 posts
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I assume that it only has to counter each card individually so a 4hp refresh card would’ve worked above

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
Edit:It’s weird that I’m countering myself here :P
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ratius55
649 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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THESPOOKY
1000 posts
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ORBO! Show your power!

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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Yoda329
25 posts
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As I have said before young padawans…
Get past my guard, you will not.

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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THESPOOKY
1000 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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Irgso
262 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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ratius55
649 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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Irgso
262 posts
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Somehow I get the feeling that I have never seen Heving Mass before….

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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mrmastermonster
335 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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ratius55
649 posts
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Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun, Tribute) are ignored.
EDIT: I had forgotten that Tribute is defensive skill.
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THESPOOKY
1000 posts
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ERROR ERROR PLEASE INSERT PENIS!

Rule 367b: Play one card that counters two posts above. Defenders’ Defensive skills (Armored, Counter, Evade, Flying, Intercept, Payback, Refresh, Regen, Stun) are ignored.
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