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[Dev] Universal Shard rate/cost poll page 9

Subscribe to [Dev] Universal Shard rate/cost poll 336 posts

avatar for SeventhStory SeventhStory 256 posts
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1

 
avatar for tyj1995 tyj1995 188 posts
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1

 
avatar for Defeater Defeater 9 posts
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1

 
avatar for ajinferno ajinferno 70 posts
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option numero uno

 
avatar for crx687 crx687 309 posts
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1

 
avatar for oclement oclement 1 post
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1

new packs come while I haven’t got useful cards from older packs

 
avatar for Asklar Asklar 277 posts
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Originally posted by dantefire107:

Since I also enjoy the occasional WB in daily chance, I’ll vote 2. But for the love of god, take the single card drops out of daily chance with this patch, too.

Or at least make them good cards.

Good as in, GOOD.

 
avatar for ProNoob291 ProNoob291 70 posts
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avatar for dcako dcako 1 post
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1

 
avatar for Sandyoso Sandyoso 108 posts
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2

 
avatar for bloodless__ bloodless__ 47 posts
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1

 
avatar for WiosnaApKain WiosnaApKain 9 posts
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1

 
avatar for Veziv Veziv 4 posts
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avatar for NukDae69 NukDae69 17 posts
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1

 
avatar for Superchar1998 Superchar1998 283 posts
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i think 1 wins but just in case…
I vote for 1

 
avatar for xxlinkslayerxx xxlinkslayerxx 87 posts
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Originally posted by FieryPhoenix:
Originally posted by Lykosis:

This is a non-choice. Both options are worse than what we have right now since they are going to limit our buying power buy putting in artificial caps on shard amounts. Nothing about either choice is beneficial in any way to any player, paying or free. I am completely against both options.

Remove the shard cap. Make a universal shard. Make all old packs cost 10 shards. Make the new packs cost 20 shards.

How does a cap on shards limit buying power? Why would you need more than 10 (or 15) shards at any one time? What reason would you have to not buy a pack once you get the right amount of shards?

Not everyone pees their pants when they get 10 shards, I for one save mine cause i don’t need to buy packs atm. Especially of the new set, i want to wait till all 90 cards are out before i use my shards.(mainly to see if there is better stuff later in the sets) But beyond that there are players who don’t use shards when they do have 10 for their own reasons.

Seeing as how they are doing it for universal shards I would save mine up then buy multiple packs at a time instead of 1 every 5 days. But they brought up that people would stockpile shards for next coming up sets (I would do that :P)…

I like the idea for universal shards, but i don’t like a cap of 2-3 packs, 50 is where i would settle ;)

 
avatar for DarkBlood1 DarkBlood1 2338 posts
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Option 1.

It’s better in general for any new/free/casual player.

 
avatar for Philosopher Philosopher 212 posts
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1

 
avatar for jfenz101 jfenz101 316 posts
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1

 
avatar for exodus_rev exodus_rev 39 posts
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1
if this is a REAL universal shard

 
avatar for ratchet500 ratchet500 265 posts
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Option 1, thanks for listening. The $50 that I was going to spend elsewhere will instead be dropped here in about 2 weeks.

 
avatar for bc007004 bc007004 237 posts
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1

Although I dislike cap of shards, You can make two type of shards, one for newest, the other for old shard-craftable.
Every new set introduced, convert all new shards to old shards.

 
avatar for aakkaaj aakkaaj 74 posts
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vote1
btw, I now have 14 Occupation shards, 2Terminus shards, 9 Aweakening shards.
when Option 1 Universal shard system implemented, mine will be 25 Universal shards, right?
if so…maybe I should buy 1 Occupation pack now, because its still only 10 shards per pack.

 
avatar for N006 N006 81 posts
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1

 
avatar for Shieru Shieru 20 posts
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1~