Forums Tyrant

[QQ To Devs]

Subscribe to [QQ To Devs] 12 posts

avatar for sheepwshotguns sheepwshotguns 99 posts
Flag Post

i just did my first daily quest since update… for so long we got 3 shiny toys (crap or no it felt worthwhile) and now all i got was a measly little 2 shards :/

might i suggest we put some conquest tokens in there as a possible reward as well? this could kill two birds with one stone. give me something to hope for on a drop and give members that cant conquest less reason to get all pissy :P

 
avatar for gjw666 gjw666 226 posts
Flag Post
Originally posted by sheepwshotguns:

i just did my first daily quest since update… for so long we got 3 shiny toys (crap or no it felt worthwhile) and now all i got was a measly little 2 shards :/

might i suggest we put some conquest tokens in there as a possible reward as well? this could kill two birds with one stone. give me something to hope for on a drop and give members that cant conquest less reason to get all pissy :P

Not a bad suggestion +1

 
avatar for darkfang77 darkfang77 1872 posts
Flag Post
Originally posted by gjw666:
Originally posted by sheepwshotguns:

i just did my first daily quest since update… for so long we got 3 shiny toys (crap or no it felt worthwhile) and now all i got was a measly little 2 shards :/

might i suggest we put some conquest tokens in there as a possible reward as well? this could kill two birds with one stone. give me something to hope for on a drop and give members that cant conquest less reason to get all pissy :P

Not a bad suggestion +1

add metalworks to daily chance

 
avatar for JIRAIYA31 JIRAIYA31 1849 posts
Flag Post

add… an energy refill: 50% for 1 and 50% for 2. Why not?

 
avatar for Maharid Maharid 1336 posts
Flag Post

This is too much but in my opinion Energy Refill in quest are good, they are already present cause the daily chance so put it up.

Slot 1:

50% 1000 Gold
25% 1500 Gold
15% 2000 Gold
10% 2500 Gold

Slot 2:

50% 1500 Gold
25% 2500 Gold
20% 3500 Gold
5% 1x Energy Refill

Slot 3:

95% 2 Shard
5% 3 Shard

 
avatar for JIRAIYA31 JIRAIYA31 1849 posts
Flag Post

The day they add three shards to the quest is when they were convinced by God to help out humanity.

 
avatar for TTekkers TTekkers 1340 posts
Flag Post

Keep at 2 shards only, or 3 shards only, otherwise there will be QQ over “I never get 3 shards D:” or whatever, the rest is completely irrelevant, but makes us all feel better :D

About tokens, guaranteed or not at all for QQ reasons.

TT

 
avatar for DinoCro DinoCro 159 posts
Flag Post

Daily quest could really use some more rewards, however irrelevant those might be. 2 shards just don’t seem satisfying enough.

 
avatar for Redlaw Redlaw 1576 posts
Flag Post
Originally posted by TTekkers:

Keep at 2 shards only, or 3 shards only, otherwise there will be QQ over “I never get 3 shards D:” or whatever, the rest is completely irrelevant, but makes us all feel better :D

About tokens, guaranteed or not at all for QQ reasons.

TT

AoD bump

 
avatar for topek topek 26 posts
Flag Post

Quest are definatelly under rewarded , but the same situation with faction wars , missions – where is the refund for all the components we could get ??? devs should consider giving more gold on wars depending on loyalty and faction lvl as it was with components!!

 
avatar for Waydo Waydo 112 posts
Flag Post
Originally posted by JIRAIYA31:

add… an energy refill: 50% for 1 and 50% for 2. Why not?

 
avatar for ZooZ ZooZ 130 posts
Flag Post
Originally posted by Maharid:

This is too much but in my opinion Energy Refill in quest are good, they are already present cause the daily chance so put it up.

Slot 1:

50% 1000 Gold
25% 1500 Gold
15% 2000 Gold
10% 2500 Gold

Slot 2:

50% 1500 Gold
25% 2500 Gold
20% 3500 Gold
5% 1x Energy Refill

Slot 3:

95% 2 Shard
5% 3 Shard

If you’re gonna add gold to quests, please make it a bit more sensible…
I can wipe my… you know what to 1.000 gold… :/
Previously if i got 10 fusion gens = 5.000 gold and 2 hive caps = 8.000 gold i would get 18.000 gold with slot1+slot2.
Even taking out the 5.000 gold increase we got in current quests… i would still get 13.000 more gold (in the best chance yes) than now.

By your maths, on a very low prob, on gold alone, on my best chance i would get 2.500 from slot 1 + 3.500 from slot 2… That makes a total of 6.000 gold… still below those 13.000 gold by 7.000!!! gold

Considering how much more income we need to get cards (aka grinding :/), gold income should have been increased, not the other way around.

I would suggest this:

QUESTS:
Slot 1:
40% 2.500 gold
30% 3.500 gold
20% 5.000 gold
10% 1 Conquest Token

Slot 2:
40% 4.000 gold
30% 6.000 gold
20% Energy Refill
10% 1 Extra Shard

Slot3:
Keep 2 steady shards as is (no QQ about “how i never get that low 5%”)

DAILY CRATE CHANCE:
2 crates with 50% chance of 1 shard and 40% chance of 2 shards and 10% chance of 3 shards
3 crates with 100% chance of 2 shards
2 crates with 100% chance of 1 WB
1 crate with 50% chance of 1WB and 40% chance of 2 shards and 10% chance of 1 Conquest Token
2 crates with 50% chance of 2WB and 50% chance 2 Conquest Tokens
1 crate with 50% chance of 2WB and 50% chance 3 shards
1 crate with 50% chance of 5 WB and 50% chance 3 Conquest Tokens

RAIDS:
First and foremost, to help reduce the boredom of raids, please allow us do dump 20 energy at a time (at the very least, ffs) each time for double output (ideally i would like to be able to dump 50 energy for 5x dmg output, but there’s only so much i can believe in and hope for…).
Second, increase gold income by 2x as much (at the very least, ffs – and same with xp gain) AND keep existing honor gains BUT add this (to replace for nexus beacons):

Damage / Drop Shard Chance %

0-24 0%
25-49 0%
50-74 0%
75-99 0%
100-149 0%
150-199 5%
200-249 10%
250-299 20%
300-399 30%
400-499 40%
500-599 50%
600-699 60%
700-799 70%
800-899 80%
900-999 90%
1000-1099 100%
1100-1199 120%
1200-1299 140%
1300-1399 160%
1400-1499 180%
1500-1599 200%
1600-1699 220%
1700-1799 240%
1800-1899 260%
1900-1999 280%
2000+ 300%

Missions:
Just increase gold/energy ratio, good enough for me…

Faction Wars:
Increase gold income (obviously) and add a very low chance of dropping 1 conquest token (very, very low yes, but existing)…

I could go on… but this is yet another thread that’s going to be neglected into oblivion… :/