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[Poll] Pre-Awakening Legendary Cards you'd like to see upgraded page 2

Subscribe to [Poll] Pre-Awakening Legendary Cards you'd like to see upgraded 51 posts

avatar for masterluke masterluke 1206 posts
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avatar for Crimsoneye Crimsoneye 960 posts
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defiantly kogoth

kogoth, legendary bt 3/5/2, enfeeble all 1 on play, poison 1, immobilize
V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V V
kogoth, legendary bt 3/6/2, enfeeble all 2 on play, poison 2, immobilize

 
avatar for Loop_Stratos Loop_Stratos 811 posts
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Add 2 Health, and One more Counter.

Add 1 Health and 1 Attack.

Add 2 More health, Weaken 2 into Weaken 3, then Turn Attack into 2.

 
avatar for Prometheus14 Prometheus14 256 posts
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Originally posted by lukediewalker:

Heal all imperial 4 Siege all 2 MAKE IT HAPPEN

 
avatar for Milenko111 Milenko111 24 posts
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Heracles could use an upgrade. :) Give him 3 attack and switch burst to something more fun.

 
avatar for SpirituInsanum SpirituInsanum 37 posts
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Originally posted by masterluke:

—>

Problem with all the “2 to All 1” changes is they aren’t always necessarily better.

What I’d propose for such cases is a new system that allows multiples of one skill (it’s been talked about many times, especially multiple strikes). In this case, for example, it would be “Protect 2, All Raider 1”, so you’d have protect 1 for all raiders, and an additional protect 2 for one random card (raider or not).

Of course that could work with hephatat: “weaken 2, all 1” for example

 
avatar for masterluke masterluke 1206 posts
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Originally posted by SpirituInsanum:

Problem with all the “2 to All 1” changes is they aren’t always necessarily better.

What I’d propose for such cases is a new system that allows multiples of one skill (it’s been talked about many times, especially multiple strikes). In this case, for example, it would be “Protect 2, All Raider 1”, so you’d have protect 1 for all raiders, and an additional protect 2 for one random card (raider or not).

Of course that could work with hephatat: “weaken 2, all 1” for example

Well, my reasoning for thinking Protect All Raider 1 would be better in this case is that Lionheart is clearly meant for use with other raider cards, since it has Rally All Raider 1, and with singular protect, that can often end up on the wrong card, but Protect All Raider 1 makes more sense with Lionheart’s general purpose of supporting multiple other raider cards. So although you sort of just used my change as a segway into what you wanted to say, this really isn’t the case where Protect 2 is better then All 1.

EDIT:

Originally posted by Prometheus14:
Originally posted by lukediewalker:


Heal all imperial 4 Siege all 2 MAKE IT HAPPEN


So either you didn’t notice he changed it to a 2-Wait, which was the buff he wanted, or you’re going way overboard.

 
avatar for SpirituInsanum SpirituInsanum 37 posts
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Originally posted by masterluke:

Well, my reasoning for thinking Protect All Raider 1 would be better in this case is that Lionheart is clearly meant for use with other raider cards, since it has Rally All Raider 1, and with singular protect, that can often end up on the wrong card, but Protect All Raider 1 makes more sense with Lionheart’s general purpose of supporting multiple other raider cards. So although you sort of just used my change as a segway into what you wanted to say, this really isn’t the case where Protect 2 is better then All 1.

I’ve actually met decks (in conquest) that could be beaten with a single lionheart and 2 emergency fire. In those cases what was saving the lionheart was actually its “protect 2” which was increasing its defence just enough to keep it alive. With “protect all 1”, it would have lost. So no, protect all 1 is not always better than protect 2.

It’s also really convenient when lionheart is alone while you’re playing several structures (although the unit itself is very often too weak to be worth using instead of an other raider legendary).

 
avatar for Redlaw Redlaw 1577 posts
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Originally posted by Darkninjalucian:

OMG!!!! No one said Strumm?!

This card is crap, all protect and no reasonable attack
Valor 3 isn’t reasonable on a 2 wait 1/4 card with unreasonable skill set.
It would even be a buff if you made protect 2 into protect imperial 2….
The only reasonable thing I could use this card for is to fight hijacker 1vs1.
I like saying reasonable.

I like how this is not pre-awakening…

 
avatar for lol0lo lol0lo 2748 posts
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Beholder
2/4/1
Regenerate 3
Fear
Weaken 2

Helios
3/7/3
Evade
Heal All Imperial 3
Siege 3

Valefar
3/9/3
Swipe
Pierce 4
Flying

Lionheart
2/6/2
Protect All Raider 1
Rally Raider 2
Refresh

Necrogeddon
3/7/3
Disease
Swipe
Berserk 1

Taloc
3/8/3
Evade
Cleanse All
Jam All

Mystic Obelisk
-/7/4
Regenerate 4
Enfeeble All 2
Wall

Loki’s Scion
2/6/1
Evade
Siege All 1
Jam

Rox Chainblade
1/6/1
Rally Imperial 2
Heal All 1
Flurry 1

Darkon Destroyer
3/8/3
Leech 4
Evade
Berserk 2

Kogoth, the Consumer
4/5/2
Enfeeble All 1 on Play
Strike All 1 on Play
Poison 1

Delphan
2/5/1
Protect Imperial 2
Siege 3
Strike 1

Jagatai
3/6/3
Counter 2
Refresh
Siege All 2 on Play

Bahamut
3/10/4
Burst 3
Poison 3
Evade

Gladius

6/6/3
Cleanse All on Play on Death
Jam All on Play on Death
Armored 2

Theodysseus
2/5/1
Flurry 2
Pierce 2
Immobilize

Metatron
2/10/4
Protect All 2
Siphon 4
Valor 4

 
avatar for Guises Guises 89 posts
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Lionheart’s Protect 2 has worked very well for me in tourneys (though granted, Protect All Raider 1 would still probably have been better), but the point behind an upgrade is that it’s taking the same unit and making it better, not taking the same artwork and making a better unit. So Linoheart’s strength isn’t in protect – how about Rally All Raider 2 instead? On a 2 CD unit that would be very nice.

 
avatar for ratius55 ratius55 647 posts
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avatar for J3oRnT0KilL J3oRnT0KilL 39 posts
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Originally posted by Maharid:

Omega: 1/5/1 Strike 1/Weaken 1/Siege 1 → 1/6/1 Strike 1/Weaken 2/Siege 2

Benediction: 2/8/4 Rally All Righteous 2/Jam → 2/8/4 Rally All Righteous 2/Cleanse All/Jam

Beholder 2/2/1 Weaken 2/Fear → 2/4/1 Weaken 2/Protect 1/Fear

Mystic Obelisk: -/4/4 Regenerate 2/Enfeeble All 2 → -/6/4/Regenerate 3/Enfeeble All 2/Chaos

Rox Chainblade: 0/6/1 Tribute/Rally Imperial 2/Heal 1 → 0/8/1 Tribute/Rally Imperial 3/Heal All Imperial 1

Hephatat: 1/4/2 Refresh/Protect All 1/Weaken 2 → 1/6/2 Refresh/Protect All 1/Weaken All 1

Orbo The Wrathful: 2/7/4 Evade/Protect All 1/Strike 3 → 2/8/3 Evade/Protect All 1/Strike 3

Kapak The Deceiver: 3/7/3 Cleanse All Xeno/Chaos All/Leech 3 → 4/8/3 Cleanse All Xeno/Chaos All/Leech 4

Hellgazer: 4/7/4 Refresh/Flurry 1/Weaken 3 on Play → 5/7/4 Refresh/Flurry 1/Weaken 4 on Play on Death

Taloc: 3/9/3 Cleanse All/Jam → 3/9/3 Cleanse All/Heal All 1/Jam (Already buffed but still need some more)

Jagatai: 3/5/3 Intercept/Refresh/Counter 2 → 3/7/3 Intercept/Refresh/Counter 2

Bahamuth: 2/10/4/ Intercept/Payback/Poision 3 → 2/10/3/ Intercept/Payback/Poision 3

Delphan: 2/4/1 Strike 1/Protect 1 → 2/4/1 Strike 1/Protect 2/Pierce 2

I stop here for now.

It would be crappy if you want to buff cards with new skills form later packs like benediction/beholder/mystic obelisk

 
avatar for imaliar imaliar 191 posts
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Originally posted by ratius55:

I actually like this.

 
avatar for AbyssllChain AbyssllChain 394 posts
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Originally posted by Redlaw:
Originally posted by Darkninjalucian:

OMG!!!! No one said Templar?!

Fixed…Ish

 
avatar for Darkninjalucian Darkninjalucian 480 posts
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Originally posted by Redlaw:
Originally posted by Darkninjalucian:

OMG!!!! No one said Strumm?!

This card is crap, all protect and no reasonable attack
Valor 3 isn’t reasonable on a 2 wait 1/4 card with unreasonable skill set.
It would even be a buff if you made protect 2 into protect imperial 2….
The only reasonable thing I could use this card for is to fight hijacker 1vs1.
I like saying reasonable.

I like how this is not pre-awakening…

Oh oops, didn’t see the pre suffix…

 
avatar for Darkninjalucian Darkninjalucian 480 posts
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Originally posted by AbyssllChain:
Originally posted by Redlaw:
Originally posted by Darkninjalucian:

OMG!!!! No one said Templar?!

Fixed…Ish

This card is getting upgraded dude

2/5/1
Evade
Armor 2
Protect all righteous 1

 
avatar for Armajavelin Armajavelin 287 posts
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They need to buff all promo legendaries except for Marrow.

 
avatar for AbyssllChain AbyssllChain 394 posts
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Originally posted by Darkninjalucian:
Originally posted by AbyssllChain:
Originally posted by Redlaw:
Originally posted by Darkninjalucian:

OMG!!!! No one said Templar?!

Fixed…Ish

This card is getting upgraded dude

2/5/1
Evade
Armor 2
Protect all righteous 1

But is it updated right now? It is not upgraded, and I want to see it upgraded.

 
avatar for Prometheus14 Prometheus14 256 posts
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Originally posted by masterluke:
Originally posted by SpirituInsanum:
EDIT:
Originally posted by Prometheus14:
Originally posted by lukediewalker:


Heal all imperial 4 Siege all 2 MAKE IT HAPPEN


So either you didn’t notice he changed it to a 2-Wait, which was the buff he wanted, or you’re going way overboard.

Did not initially see the 2 wait change. I think 2 wait, evade, heal all 2 is good, maybe add siege or strike 1.

 
avatar for ladolcevita ladolcevita 3991 posts
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& World Quaker. and I don’t even care if it takes 2 world quakers to upgrade. pl0xpl0x

 
avatar for ChichiriMuyo ChichiriMuyo 73 posts
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Hephatat and Venorax are the two I want to see upgrades for the most.

 
avatar for Provokes Provokes 477 posts
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Originally posted by lol0lo:

Beholder
2/4/1
Regenerate 3
Fear
Weaken 2

Helios
3/7/3
Evade
Heal All Imperial 3
Siege 3

Valefar
3/9/3
Swipe
Pierce 4
Flying

Lionheart
2/6/2
Protect All Raider 1
Rally Raider 2
Refresh

Necrogeddon
3/7/3
Disease
Swipe
Berserk 1

Taloc
3/8/3
Evade
Cleanse All
Jam All

Mystic Obelisk
-/7/4
Regenerate 4
Enfeeble All 2
Wall

Loki’s Scion
2/6/1
Evade
Siege All 1
Jam

Rox Chainblade
1/6/1
Rally Imperial 2
Heal All 1
Flurry 1

Darkon Destroyer
3/8/3
Leech 4
Evade
Berserk 2

Kogoth, the Consumer
4/5/2
Enfeeble All 1 on Play
Strike All 1 on Play
Poison 1

Delphan
2/5/1
Protect Imperial 2
Siege 3
Strike 1

Jagatai
3/6/3
Counter 2
Refresh
Siege All 2 on Play

Bahamut
3/10/4
Burst 3
Poison 3
Evade

Gladius

6/6/3
Cleanse All on Play on Death
Jam All on Play on Death
Armored 2

Theodysseus
2/5/1
Flurry 2
Pierce 2
Immobilize

Metatron
2/10/4
Protect All 2
Siphon 4
Valor 4

yes pls

 
avatar for anyrotmg anyrotmg 158 posts
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I think all the cards need to be nerfed.

Remember the Heavy Infantry that we start the game with? It had 1 cool down, 2/2, and no special ability.

Omega is pretty strong at 1 cool down, 1/5, and all the specials. Anything stronger than Omega should be nerfed in my opinion

 
avatar for d00n d00n 132 posts
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Originally posted by anyrotmg:

I think all the cards need to be nerfed.

Remember the Heavy Infantry that we start the game with? It had 1 cool down, 2/2, and no special ability.

Omega is pretty strong at 1 cool down, 1/5, and all the specials. Anything stronger than Omega should be nerfed in my opinion

U wot m8

Personally I’d like to see omega, mystic obelisk and lionheart getting a buff. Especially with the new, sweet omega art coming up. Something like
Omega
Legendary Raider Assault
1/5/1
Strike 2
Weaken 2
Siege 2

It probably wouldn’t even be that op considering all the other stuff going around these days.