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You, are dead. Not exactly the best start for a tale, but a start nonetheless. How long were you dead? Who knows? Could have been a decade, could have been a millenia. A few years ago, you were brought back from the dead by a necromancer. You mindlessly served him for those few years, no objections. Now, though, everything is different. You just watched as some ‘hero’ killed the necromancer who brought you back from the dead. Normally you would have just died again, but that didn’t happen. As he died you felt a rush of emotions as your consciousness and free will returned. It felt as though you were experiencing every possible emotion at once, before blacking out. Now, you have awoken. For the first time in many years you can think for yourself, make your own decisions, live you’re own life. Unfortunately, you can barely remember your life under the necromancer, let alone your past life. Still, you are alive, and now it’s your choice what to do with this new opportunity.
Name: You cannot remember your old name, so this is what you choose to be called from now on.
Gender: It is one of the few things you can remember. It’s better than nothing.
Inventory: You might have some weapons or armor, but nothing fancy.
Race: Pick from the list of Indon Races.
Description: Physical description. Keep in mind that you are a skeleton.
Notes and things:
This is a open CYOP game. It takes place 200 years before the events of the Chronicles of Indon game. When you craete your character, I will decide your previous life. While I will base it partially on your description and race, I will do a lot of the deciding myself. That previous life will decide what skills you have now.
(Wow, I just checked the CoI thread. I would have expected some epic adventure spanning over 50 pages. Can’t believe it didn’t make it past 20.)
Name: The Wanderer
Inventory: Old, filthy, ripped clothes, a small sack of gold coins, a small shortsword, and a pack containing basic amenities (Bedroll, lamp, small amount of food and water, a coil of rope, and a few other items that could be found in a survival pack.)
Description: (Do you mean a literal skeleton or just very skinny? I need to know.)
Inventory: Overly-common rusty iron sword, aluminum yetholm shield, cloth pants, a stone mortar and stone pestle, and a knife.
Race: Der Übermensch
Description: Six feet and one inch tall and white… And that is about it for a discription for a skeleton.