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> _Originally posted by **[ihasnotoes](/forums/36127/topics/661382?page=3#10732374):**_
> Is there any way we can get 1vs1 with friends like invite by playerID?? Also, can we get guild tournaments? Possibly trading card aspects as well?
GOD YES! Local pvp would be amazing.
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Energy wait times are Insane!!! Love the game but can only play for 5-10 min a day and 250-400 gems to refill is just nuts that's like 4$ to refill arena energy ? C'mon guys don't ruin another good game with greed please !!! So please reduce the wait time for arena energy ( I think it's like 2 hours for 1 point!). Great game but there are lots of great games don't push us away from yours. Thanks
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> _Originally posted by **[Skjip24](/forums/36127/topics/661382?page=1#10710655):**_
> > _Originally posted by **[LordKoia](/forums/36127/topics/661382?page=1#10708652):**_
> > I like the new design of cards except that it is more difficult to differentiate between 0 star cards, 1 star cards and 2 star cards. It interrupts the flow of battle because you need to look at multiple stats instead of the upper left corner to determine which is your stronger card when having two of the same cards.
> >
> > -edit- finally found the difference. The border in (or abcense of) the upper left corner indicates the difference.
> > My bad I guess
> >
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>
> >
>
> Took me a second to find aswell.
> Would be easier if the circle where it shows upgrade level would be like bronze/silver/gold to indicate fusion level ;)
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I really hate that when you discconect and then reconnect the game automatically loses the match that you are playing. You wait 1hr and 30 mins and then get nothing for it. I have played previous synapes games (tyrant unleashed and global assult) both of which included a feature that once you reconnected it would pick up where you left off. It happen when you switching wifi, walk out of range of you wifi. I understand that it is a server based game to prevent people from "hacking", but seriously I cant be on 3g all the time and the city I live in has lots of open wifi connections.
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Please tell me that 32 euros for 1 legendary and 75 power is a typo.
That's just absurd and ridiculous.
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Let us choose where we put our cards instead of forcing the card into the left most open spot. It'd make the game a lot more strategic. Limit us to 5 slots, but allow us to put a card in any of the five slots. The middle slot would be a key spot and likely known as the starter spot, but corner spots would be equally key. Glass cannons for example would be better placed in corner spots to limit the number of characters that can attack it with the bomb skill.
Skills should be able to be chosen manually rather than randomly applied. There are times when I'd love to be able to use a skill to knock out or weaken an enemy, but can't. When we click on a card the skills should pop up and we can choose the skills and apply them ourselves. If we fail to use a skill before attack phase begins the skills can be randomly applied as it currently is.
More skills. Tinker with existing skills to balance them, with manual application of skills in mind. Add new skills. A magnet skill that forces the opponent to place a card in the slot in front of the card with the magnet skill would be nice if the aforementioned battle changes are made(only works if slot is empty)
Online versus and local versus. I'd like to be able to eventually play against other human players rather than just AI.
Where the Simpsons at? Or Cleveland Show? Or some obscure fox cartoon I'm forgetting.
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All the good ideas have been mentioned already.
Trading, real online, shorter wait times for refills, less expensive refills, more research capsules, ability to build a deck from scratch, guild wars, officer powers, third story line, tournament, ability to lay down a replacement card in a spot of your choice...
Please implement all of these, people may be more willing to part with their money then.
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I'm upset about my real name being used without my choice I like most people have a gaming tag I use online and keep my real name personal . Allow us to choice and change our name. Most games handle this by asking you to pick a name then allowing one free change after the player has decided to become a active continuing player then after that either names can not be changed or have a fee to deter trolling.
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Suggestions I have
Have a single card rare purchase for 5000 coins and a single random epic purchase for 10000
Have a watch an ad or video to gain 1 arena or stamina or maybe lower gem prices???
Way to trade cards in an auction like system (I post this card this is my request kind of thing)
Way to buy more tubes for like 20000+ coins for researching cards...
Instead of recycling all your cards maybe you can sell them to the arena common would be 1 stamina, rare would be 2 stamina etc...
Thanks. For the game I'm having a blast just hate that it's only 15-20 minutes a day of play time.
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Hello, I started the game last week, I am level 10 and noticed a few things that need to be in the game. That's why I'll do a review for the developpers here (I hope they read us) about things that need to come.
Please don't mind langage mistakes, english isn't my first langage.
1) Things that need to come very quickly:
- Reduce the Arena cooldowns: 1h30 is waaaaaay too long for just a single game of 2 min. In every other mobile games, all your "energies" are back after sleep. That's the spirit of a mobile game, to spend some time playing when you have nothing else to do during the day. And that's why you must have all your energies in the morning. But here, that's never the case, everyone is complaining about that and you should change this before everyone switch in a new game. Only 30 min Arena CD should be fair. Some players would still argue that's too much, but I think 30min is a fair compromise.
- Reduce the costs: I never thought I would find a game more expensive than the "Clash games", but thanks to you, I did. Gems are soooo expensive that I never even thought of putting a single euro in the game, even if I normally like to invest some money when I'm starting a game to help my progression and to "reward" the developpers for their work. I mean, I know that a game cost a lot and that some people have to live with the game's money, but honestly, 6€ for a single epic card? 11€ for 800 Gems? I can only buy 1 card from a box with it, and it can be an Epic... and i'll not speak about the 32€ Legendary, there's no need to comment this. Seriously, please reconsider a bit the prices for Gems, you'll have a lot more of consumers.
- "Unconfuse" some points: Some points of the game are still really confuse, even after the tutorial. Just look at the forum to see the recurrent points of rules that players don't understand (what's the branch logo? What's a "maîtrise" (french term, maybe Mastery in english?) What bring a level up?)
- Add new deck slots. The point of this game is to play with differents universe, to upgrade all the cards and to collect them too. But, if I want to change my Futurama deck for an American Dad deck, I have to go through my collection to search for the 25 cards of my AD deck, and then to put the 25 Futurama cards back into the collection. That's a huuuge discouragement... We really need to save our decks and to be able to change with a simple click.
2) Things that must come in the medium term:
- Traductions: Some traductions are not finished. For example, in the french version, the shop is still in english and the taunts before Arena battles are still english too.
- Help for level up after level 10: We can't gain xp in battles and we have no quests more after level 10 (or maybe really long and difficult quests). The feeling of being blocked isn't really good to keep players, you should find a solution, maybe daily quests giving xp + the 500 coins? Or xp after battles?
- The PvP mode: Arena battles are just an IA playing badly with a real player's deck, and if it's fine for the first levels, the lack of a Player vs Player mode will be really really important after that. What's the point of having great cards if you can't show them to other players?
3) Maybe for the future?
- More islands in aventure mode: As I said,I'm playing since less than a week and I already unlocked 16 islands. There's only 9 islands and i'm done, so in a few weeks i'll have nothing new to discover. And I believe i'm not the only one in the case.
- Combo researching time adjustment: For now we have 4 different timers (15min / 2h / 6h / 1 day), but for example, an epic card + an epic card = 6h research, while epic card + rare card = 6h research too. Maybe we could adjust it a little, maybe just 4h for epic + rare?
Same with rare + rare = 2h and rare + common = 2h. Maybe just 1h?
- A bit balancing: With an eventual PvP mode, the game will need a bit balancing, because some cards could eventually be too strong.
- More universes: This is not for today, and it don't have to be for today, it's just a wish that many players have for the future. I don't know how it could be working with rights and everything, but The Simpsons, South Park or Archer could fit the game's universe just perfectly.
To conclude, the game is correct, but have a huge potential and could be a really great game if the developpers add some improvments and listen to the players review. I hope they will read this and if we could have an answer, that would be great !
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The energy refresh rates on this game are way too slow. I can do three levels (trying to get card drops) before I have to wait 2 hours for a refill. That maybe 3 mins of play. Lil alchemists is essentially the same game as this and I don't remembers having these problems on this scale there. It was much more balanced and user friendly. It nearly impossible to build a good deck without spending loads of money or having leprechaun level luck.
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It'd be nice if I could choose where my card perks went. The ai is dumb and chooses the wrong target. Where I'll have 1 point of damage left on a 18/1 and the boxing glove goes to another card that I don't need to be hit.
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I think 45 minutes to 1 hour off Arena stamina + 2 minutes off adventure mode stamina would be a good first step
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Instead of suggestion thread, have a suggestion board. This would declutter the other boards where people end up posting suggestions because they don't see this thread. Also, It'd be nice to have organized threads for discussion of each suggestion and see a list of suggestions as to know if others have begun to share/discuss an idea I had already (I tried using forum search but it doesn't seem to work very well).
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My entire recycling just does not work. Every time I click on the recycle tab, Stan comes up, says some shit, tries to give me a card (which I have a dozen of now built up), and the entire app crashes. Totally sucks, I want to recycle shit so bad so it makes researching easier, so I don't have to weed though all the cards I'll never use.
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> _Originally posted by **[ShinyMetalMod](/forums/36127/topics/661382?page=1#10696488):**_
> 
>
> # "YOU KNOW WHAT REALLY GRINDS MY GEARS?"
>
> Do you have opinions? Thoughts? Complaints? Ideas? Please post them here!
>
> This suggestion thread will be up for about a month, after that time, the thread will be locked and sent to the design team for review.
>
> Due to time constraints, not all questions/suggestions/concerns will be answered.
>
> Not all ideas will get implemented, some of them may be used but modified, some may not make it into the game until releases far into the future.
Please fix the recicle
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Please fix the recicle everytime i enter the recicle the game close it self
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Trade cards with people in guild....leader board...faster cool down
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Plan on actually fixing anything.... Everyone is suggesting g the exact same things and your not doing anything about it.... A simple patch but you just keep dragging us along
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> _Originally posted by **[JuanR1423](/forums/36127/topics/661382?page=4#10735940):**_
> Please fix the recicle everytime i enter the recicle the game close it self
The same thing happened to my wife.... Uninstall then install again... You will loose nothing g and it should work.... This was on iPhone 5se
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> _Originally posted by **[Lulubabyrex](/forums/36127/topics/661382?page=4#10735781):**_
> My entire recycling just does not work. Every time I click on the recycle tab, Stan comes up, says some shit, tries to give me a card (which I have a dozen of now built up), and the entire app crashes. Totally sucks, I want to recycle shit so bad so it makes researching easier, so I don't have to weed though all the cards I'll never use.
The same thing happened to my wife.... Uninstall then install again... You will loose nothing g and it should work.... This was on iPhone 5se
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> _Originally posted by **[LordKoia](/forums/36127/topics/661382?page=1#10708652):**_
> I like the new design of cards except that it is more difficult to differentiate between 0 star cards, 1 star cards and 2 star cards. It interrupts the flow of battle because you need to look at multiple stats instead of the upper left corner to determine which is your stronger card when having two of the same cards.
>
> -edit- finally found the difference. The border in (or abcense of) the upper left corner indicates the difference.
> My bad I guess
>
>
>
At the top left of the card there are small shaded blocks that allow you to know which stage of the card you are on.... Look at your deck and look at the differences in the top left corner... No block is stage 1 one block is 1 fused 2 blocks twice fused
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A lot of good suggestions posted here. My top suggestions to adjust are the long timers, too expensive, and small inventory.
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If your not going to lower the refill rate of stamina... Why not when you give the daily quests refill arenato 3 and adventure to 5. So why can at least do the quests
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