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Yeah, they see that only 1% or less got mythic Bob but they also see a lot of cash in hero packs, accelarate the time of training... But who is able to got that mythic Bob? Only people who have a deck that doesnt need it. Or people who have a bank account like Rockefeller. The only thing certain for me in this frustrating for everybody Swole Challenge is the hungry of money of this company.
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The concept of the event makes it seem fun and exciting new content. However, length of training times and difficulty of some of the levels make the event impossible to enjoy or find challenging after about 10 days in. I have been stuck at level 57 for at least half the swole duration. I have 121,000+ Arms (or tickets?) that are completely worthless; the hugely lengthy train time makes it impossible to be able to use them. DEVS - I'd like to see this event again, but tweak the training times and difficulty levels so that I can enjoy the event all the way through, rather than giving up in disappointment and apathy half way through. Thank you.
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And I'm not talking about winning the Mythic Bob. I never expected to do that well. I just want to enjoy the new event as a challenge that I CAN progress on if I work at it. It is ridiculous to design an event that makes people stop caring about because it is impossible to progress, and that happens with more than half of the event duration remaining. PLease think it through and re-design it. Thank you.
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> *Originally posted by **[DaniT141](/forums/727068/topics/902051?page=9#11651447)**:*
> Yeah, they see that only 1% or less got mythic Bob but they also see a lot of cash in hero packs, accelarate the time of training... But who is able to got that mythic Bob? Only people who have a deck that doesnt need it. Or people who have a bank account like Rockefeller. The only thing certain for me in this frustrating for everybody Swole Challenge is the hungry of money of this company.
One last comment. This assessment by Dani is spot on. I am usually F2P, but I spend money to buy 800 gems for speeding up the training in this Swole. I don't mind spending the money if I get some return. Those 800 gems did absolutely Nothing to help my progress in the event. I feel that the game robbed me of my money - gave me nothing I could show for it. I come away from this event feeling totally ripped off.
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Swole needs multiple training slots, at a minimum. It's not just ridiculous to expect us to pay to cram 479 days worth of training into 30 days, it's insulting. On top of that, the AI gets bonuses every level we literally cannot, like the attack bonus. It took a month to get to the point where I have almost matched the toughness of their cards, but still get crushed every match because the AI buffs everything to the point that surviving 1 turn longer does not matter, because I still can't do 200pts of damage in 1 turn.
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So when the first card combos. It automatically goes back to 100% health for the AI. How Is this fair to anyone.
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I've been stuck on 59 for almost two weeks, and finally got Leela up to level 9 thinking it might help... Sure, I survive longer but it's unfair that they have the musical bge plus a bonus to attack that we don't have access to. It actually really pissed me off to wait 5 days for the hero to train to realize it was still worthless. I hope you take all the feedback and fix this without completely nerfing it... and in general, STOP GIVING THE WHALES MORE TOOLS TO PUNCH DOWN ON EVERYONE ELSE
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Ended the challenge with 105k gun show tix and I had heroes training nonstop. Simply having less gun show tix boosts and more skills boosts would help balance the difficulty.
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I'm very very very happy that this Shit Swole will finish today!!!
Unplayable, not well balanced, raise the impossible, totally wrong!
But this vomit will end this evening, fiuuuuuuuuuuuuuu, good goooooood!
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I am glad Swole is taking a break. There are so many daily playing requirements already, it is very tiresome.
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This is game design that makes me feel icky all over.
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Event was too short to train our heroes for opposite bonuses! I like this event very much, hope to be another, but please cut times to train heroes. Thanks
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> *Originally posted by **[NathanV417](/forums/727068/topics/902051?page=9#11651685)**:*
> Swole needs multiple training slots, at a minimum. It's not just ridiculous to expect us to pay to cram 479 days worth of training into 30 days, it's insulting. On top of that, the AI gets bonuses every level we literally cannot, like the attack bonus. It took a month to get to the point where I have almost matched the toughness of their cards, but still get crushed every match because the AI buffs everything to the point that surviving 1 turn longer does not matter, because I still can't do 200pts of damage in 1 turn.
Totally agree, by the time I got to level 59 myself, most of my buffs were still at 25% with the exception of the basic traits ie. punch, motivate, and gas I had at 50%-150%,while the AI was kicking the hell outta me with 160% bonuses for EVERYTHING...
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I miss swole. I used all my refills on arena out of boredom.
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