The Color Gray
The Color Gray – is a point and click adventure game that focuses on providing the player with tough emotional decisions instead of the usual good versus evil. You play Samuel Harding, a high ranking member of the Rockwell corporation; a company contracted by the government to maintain peace and stability among the population. But when you are set-up by your own people and sent to prison, you emerge with a lot of questions that you are determined to answer. Dive into a dark and soulless future where the spark of humanity is all but gone. People don’t ask questions, they simply try and survive.
- An adventure game like no other. Focused on complex emotional decisions and not puzzles.
- Take force if necessary. You are able to shoot and kill any character in the game as you see fit.
- Explore a dark dystopian future. Interact with a wide range of characters, both friendly and dangerous.
- Play differently each time. Unravel a mysterious sci-fi story with plot twists and multiple endings.
iPhone/iPad Users ages 13 and over.
You would become an equal parter with Kim and I. Any money we make off of selling The Color Gray on the app store will be split evenly. We hope to pursue other games after this one as well so you’d more than likely be welcome to stick around.
We’d like to build the game directly in iOS. We absolutely need someone familiar and comfortable in iOS/xcode.
Programmer – We are looking for someone very hard working, friendly, and with excellent communication skills. We are both located in Vancouver BC, you do not have to live near us but it would be a bonus. Knowledge of the iOS platform is mandatory, if you’ve ever shipped a game to the app store you’d be ideal. We’d love someone with time on their hands, we’ve attempted to finish this game with a previous programmer and got quite far but his time became too limited to continue sadly.
Chris (myself) – Designer, Writer, Scripter
Kimberly – Designer, Artist
www.thecolorgray.net – Just a splash page for our game. The sizing might look off on some resolutions for now.
Previous Work by Team:
This is the first game Kim and I are working on together. I currently work fulltime at a video game studio as a designer and Kim works at a visual effects studio as an animator.
Below is a link to an old prototype we had. This work is about 2 years old and has been completely redone. This is a good reference point though to the kind of engine we’d need.