Another composer post that you won't look at.

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avatar for Something13 Something13 35 posts
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Hi, and thank you for proving me wrong by actually looking at this! :-P I’m an up-and-coming composer who would love to work on a game with you. I do require to be payed for my work, but if you’re interested in hiring me I’m sure we could work out an arrangement that fits in your budget. :-) Here’s my website http://blue.butler.edu/~tfrankli feel free to contact me if you want to work together!

 
avatar for Bakuda Bakuda 24 posts
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I liked the “Another composer post” tile XD. Yeah…I’ve noticed these forums are a little saturated with composers at the moment. But hey…I like to see what other composers are doing. It gives me inspiration for my own music. So thanks for sharing!

Oh…and I looked at your post….so HA…you’re wrong!

 
avatar for CuriousGaming CuriousGaming 562 posts
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Unfortunately, you guys are competing with sites like audiojungle and kevin macleod. When I can acquire almost any music imaginable for free or almost free, I can’t really justify hiring a composer.

If you have a profile on AJ I’ll gladly take a look.

 
avatar for Bakuda Bakuda 24 posts
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That’s true Curious, but the way I see it is Kongregate is a small community of people working together to improve their talents. There are tons of people out there making games and learning how as they go, it’s the same for composers. I’m here looking to build my portfolio so I can eventually get paying positions, but right now I’m not looking for any payment for my work. Besides, there’s something to be said about a game that has music that was made specifically for it.

 
avatar for Di3oxide Di3oxide 13 posts
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Agreeing with Bakuda. If you want your game to be good. You need to be original:D There is no better way than hiring a composer and producer to bring out the exact style you want.

 
avatar for orandze orandze 181 posts
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Something13, nice work! you’ve got a lot of talent and skill there :)

When I can acquire almost any music imaginable for free or almost free, I can’t really justify hiring a composer.

Sadly, this has become the case. It’s a daily struggle to survive when competing against such a market, and I personally resent the people that provide music at such a low rate.

Now I’m not saying that I’d never work on a project for free. In fact, for most of the regular Kongers, I most likely would because this site has proven itself such a helpful and supportive resource for budding developers.

However, advertising publicly that music is/can/should be free or close to it is despicable. For the four years I was in high school, I took piano lessons from one of the best pianists in the world. Finding her and being accepted as a student was hard enough, paying her was a whole other matter. That entire time, I worked whenever and wherever I could to be able to afford the $60 per lesson every week. And when I wasn’t working, I was practicing. It took 2-4 hours of practice every day just to keep up with the amount of work she was giving me. Not to mention getting involved playing with local groups and the Steinway Society so much that almost every weekend was spent at a gig in some remote town a couple hours away.

Later, I went to college to study music theory and composition. I’m sure I don’t have to tell you how much that cost and that the workload got a lot bigger. Practice time went up to 6-8 hours a day, plus there was all the other work I had to do for my other classes. And to top it off, all music majors had to attend two concerts/recitals each week. Those were almost always held on Friday and Saturday nights. Again weekends gone.

So by now, you may be wondering why I felt the need to tell you my life story. The point I’m trying to make is that my story is a common one. I and all the other composers out there have sacrificed tens of thousands of dollars, every minute of spare time, and almost all chance of having a social life in order to pursue one goal, in dire hopes that someday we will be rewarded for our dedication.

And so when someone looks at me, listens to my music which is filled to the brim with a mixture of hard work and my own soul, and says “Why bother?” I hope you can understand that I get a bit upset.

To all the developers reading this: I understand your point, truly I do. It is logical and seems like common sense. I only ask you to take a minute to consider mine. Those resources should not have existed in the first place. The next time you are looking for assets for your game, I implore you to think twice about going to one of those websites. Take a second look at the musicians you have here. They are all talented, skilled, and most importantly passionate about what they do. They don’t create music because they want to churn out as many half-composed songs as fast as they can to make a quick buck or get a few cents from the ad revenue of their website. The do it because they love to do it. Please support them and show them that it is possible to do what you love in this world without going hungry.

To my fellow musicians: Something13, Bakuda, and Di3oxide, I have listened to your works and it is obvious that you all care deeply and are very passionate about music. Never lose that. To you three and any other musician reading this, never lose sight of your dreams. I guarantee that if you keep working and remain passionate and driven that you will find your place. You will earn your reward and you will attain your lifelong goal. When conducting business with clients, it’s all up to you, but do not publicly lower your standards for any reason, no matter how tempting it may be.

This is why professional music regularly costs so much: interest has been accruing over years of work.

 
avatar for Something13 Something13 35 posts
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Sorry for another long post! :-P Please take time to read it!

orandze thanks for the truly great post. You really summed up a lot of things really well. And I’m glad you liked my stuff! :-)

And Curious, there are still a lot of reasons to hire a composer. One of the big ones is that if you get a bunch of stock music from someplace like Audiojungle the music can sound unrelated. You don’t have as many opportunities to use the music in an effective way. For example, in the game that I’m writing music for (not released yet, otherwise I’d link to a demo) the developer had me put a small 3 second or so piece of music in almost every single piece that I wrote. This helps to give the soundtrack to the game a very cohesive feel that would be very difficult to get by using stock music.

Another issue is that if you NEED something a little unusual thing you could be out of luck. There are 2 instances where I needed to write some very unusual stuff (one was a piece without rhythm and another one was holding one chord for 40 seconds or so) and these would be very hard to find for free.

Finally, the last big reason for hiring a composer is that, as orandze shows, we have spent a lot of time learning our skill and guess what? Any decent composer has a “bag of tricks” in their composing style that allows them to use music in unexpected ways. For example, do YOU know what effect silence in the middle of a bunch of music has on a listener? Probably. Do you know how to transition out of it effectively? Maybe. Will you be able to find a transition piece for free? If you’re lucky, yes.

My big point is that we composers really do know music better than non-composers. I don’t mean to be arrogant, it’s just the truth. Just like programmers know way more about programming than non-programmers. So there are still some reasons for hiring a composer.

 
avatar for Bakuda Bakuda 24 posts
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I couldn’t agree with you more Ordanze! I’m currently working on getting into a very competitive media music program at my university. This program specializes in writing music for film, tv, games, anything in the media. There were 80 people who applied and auditioned and they only had 7 slots available. Sadly, I fell short of the mark. I was told that I was almost chosen, but my portfolio needed strengthening. So, that’s why I’m here, to find projects that will help me build my portfolio. And also, let me add that you’d have to be crazy to be a composer. Hours upon hours of work for a short piece of music. But is it worth it to said composer? Every single second! I love my work, its my passion.