Hello. We are offering a contract for the development of a flash game. At this time, we have a fully-playable Windows DirectX prototype of the game with 100+ levels. Now, we would like to hire a developer to do all of the flash programming, art, and sound asset creation necessary for the completion of the game.
We will provide the developer with the game rules, all of the levels, and several design documents. Then, the developer will be responsible for doing all of the code, graphics, sound effects, and music for the game. The developer will have to ensure that the finished product is polished and bug-free.
About the Game
The developer will be working on a small, tile-based, turn-based game. There are 6 characters that move around rooms, hallways, and such. There is no combat. The game is about sneaking around and collecting items (think Pac-Man but turn-based).
Payment and Deadline
We will pay $2000 for the completion of this project. The money will be divided up into milestones, paid out when each milestone is reached (i.e. prototype, alpha, beta, gold, and so on). We will expect the developer to complete the entire project in 6 months.
1. Gameplay and interface code – the developer will write all of the code that makes the game work.
2. Game screen and interface art and design – we will provide the developer with the artistic theme/vision and some sample art work. However, it will be the developer’s responsibility to draw and design how the game will actually look. The characters will require some animation as they move around and perform actions.
3. Sound effects and music. The developer will have to come up with the sound effects and music for the game. We will provide the developer with some sample background music for the game to give the developer an idea of what we are looking for.
4. Incorporate the APIs of sites like Kongregate to enable Leaderboards and Achievements.
5. Abstain from copyright violation. All code, art, sound effects, and music must be the developer’s own or legally acquired by the developer.
6. Testing and Quality Assurance. The developer will be responsible to putting out a finished, bug-free game.
Communication and Approval
Since the work the developer will be doing is independent and long-distance, it will be important for the developer to provide us with regular updates. This will enable us to provide the developer with timely feedback, so that we minimize any wasted labor on the developer’s part and ensure that the developer is going in the right direction. For something like graphics, the developer will want to send us some drafts of how things might look, so that the developer doesn’t commit to a certain style until we give the developer the ‘ok’ to do it.
Interested in Learning More About this Job?
If you are interested, please email us at email@example.com. Be advised that we will not reply to forum posts or private messages. In your email, tell us about yourself. You should attach a resume, a cover letter, links to previous projects, and anything else that will help us learn about you. The more information you provide about your previous experience, the better your chances of being selected. We need to know what projects you have been involved in, how long you’ve worked on them, and what the results look like.