Electron_Games
60 posts
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Sounds great. I’ll work on it! By the way, those backgrounds are pretty awesome!! Nice work!!
So should I just make a new little hero dude? Cause..um.. no offfense or anything, but he looks a lil’ weird… lol.
EDIT
Oh, and if so, how old should he be?
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virror
183 posts
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Lol, my “hero dude” looks like shit, i know : p
So just make a new one, not to young, would not fit the story, maybe 25ish or something like that.
Check whisper, you have msn/mail?
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Electron_Games
60 posts
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Sure, my email is electrongames0@gmail.com.
I know, the “zero” in the middle there’s a little odd, but just plain ol’ electrongames was taken.
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virror
183 posts
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OK, i will send you a mail with all the details right away.
Welcome to the team : )
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Electron_Games
60 posts
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Hooray! I just sent an email with a .swf of his side view. He blinks!!
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Electron_Games
60 posts
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Alrighty. Here are the sheilds. I like ’em a lot, hope you do too!
http://thejourneygame.com/sheilds.jpg
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virror
183 posts
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Electron_Games
60 posts
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Thanks! I just added the back of the buckler, the towershield, the potions, and a dagger, btw.
http://thejourneygame.com/shields.swf
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virror
183 posts
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Nice, you saw that there are two different health and mana potions?
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Electron_Games
60 posts
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Oh, no I didn’t notice. I just added, them, though.
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davidarcila
205 posts
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Originally posted by Electron_Games:
Sounds great. I’ll work on it! By the way, those backgrounds are pretty awesome!! Nice work!!
Thanks! :)
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Electron_Games
60 posts
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You’re welcome! The link up above now leads to all of the shields (front and back) and all four directions that the hero will be in with a breathing animation and all of the shield options and a dagger equipped!!
(Try saying that five times fast…without breathing.)
Oh and I have a couple other questions.
Should I make an animation for him drinking potion?
Will he ever be able to cast spells? Cause those are fun to animate, lol.
Ok, thanks!
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virror
183 posts
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Wow, nice work!
A drink animation could be great. But only one, not one per potion : p
My thought was to implement spells, but i’m not so sure on how to do that yet.
But i guess you could do some animations if you want to : p
And the spells need to be seperate, so dont include them in the animation in that case : p
Edit: The hero has a lot better looking clothes : )
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davidarcila
205 posts
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@Electron_Games
Nice job man! :)
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Electron_Games
60 posts
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Thanks!
http://thejourneygame.com/shields.swf
I just added all of the other weapons and the attack animation for the left and right heroes.
What do ya think?
http://thejourneygame.com/shields.fla
Click here to download the .fla file if you want it.
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virror
183 posts
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Ofcourse i want it : )
Now i can start to implement the stuff in the game.
Great work!
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Keco33
4 posts
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Hey guys, I like to concider my self a master of my trade in Google SketchUp. I Create a model and than make pictures from it, and this has proven to me to work well with the buildings. Here are my sample works:
http://www.kongregate.com/collabs/art/Keco33/cad-rome
http://www.kongregate.com/collabs/art/Keco33/rome-what-more-can-i-say
Ah yes, what view is it from? Front, side or top? anyway if you are interested in some buildings, just let me know by a whisper on my profile. THX, love to help.
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GraphicDesignC
315 posts
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I would be happy to do art for it.
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GraphicDesignC
315 posts
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Also I am not an animator but I can do icons and such
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Electron_Games
60 posts
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Okay!! That download link should now give you the front/back attack animations as well. They look really weird up close, so, uh… just don’t put a zoom capability in-game. I think they look pretty good for the normal size, though.
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virror
183 posts
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Just one think, is it possible to do so the player hold the weapon in the same way when he is facing up and when he is facing down?
Implementing the hero in battle scene now : )
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Electron_Games
60 posts
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Sure, just a moment…
There we go, they face the same way now. Take that, interdimensional space-time-eating monsters!!
You’ll also notice that the top of his head flashes oddly in a couple of the side view heroes. this is the beginning of the helm…thing, not more evil space-time monsters.
After looking at the demo, I realized you probably don’t need the front and back attack guys, but..you know…maybe! : )
And one last final thing: (Last AND final! Fancy!)
What kind of monsters are gonna be in game? There are going to be undead guys, right? Will they be skeletons, zombies, or something evil of your own design? Just wondering so I can get a head start on ’em.
Thanks again!
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Electron_Games
60 posts
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GraphicDesignC
315 posts
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Do you need another artist or are you not interested in me helping? Please let me know. Thanks.
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virror
183 posts
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You can watch the hero in battle action now.
www.lajt.com/test
b button for quick battle : )
Still work in progress.
GraphicDesignC: I have to see if my other artist is still alive : p
I will contact you if i need you help, can you do menus and panels and stuff?
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