- 65% of all profits go to the programmer(s?) helping. The other 35% go to all others helping.
- The game is a combination of Platform Racing 2 and Free rider 2, of course with original graphics and music. There will be a story mode and other modes such as battle mode and teamwork mode.
- Story mode is available from the beginning while Battle and Teamwork are locked. Story mode is composed of 9 levels in increasing difficulty. 100 experience is rewarded for completing a level in 1st place, 75 for 2nd, 50 for 3rd, and 25 for 4th. When you beat a level for the first time, you get double experience. For 2-11 completions of a level you get 100% experience and for each completion after that, you get 10% less experience, the minimum at 30% experience. Experience is used to purchase items such as performance boosters, accessories, and custom vehicles. Every 1000 total experince points one earns a rank up, and each rank earns new levels, possibly a new mode, and also new purchaseable items. At the end of story mode there are special prizes.
- In battle mode, the player has a certain amount of lives, and once a player runs out of lives he/she becomes a ghost. Ghosts can still battle, but they cannot be harmed. Experience and prizes are awarded for lasting a long time without becoming a ghost.
- In Teamwork mode, there is a goal that has to be accomplished and all players receive equal experience and prizes for completing that goal. The vehicles, in order of unlocking are: Running shoes, skateboard, bike, snowboard/skis, helicopter, airplane, and then spaceship. Running shoes are default and the other vehicles unlock at certian ranks.
- If you have any questions e-mail me at italkto.kono@yahoo.com.
- Take a look at the game artwork so far
- Here are the other forum threads
- And
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So here it is, I’d like to make a game. A big game.
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Thats about it. Don’t forget to e-mail me, this is my e-mail href=”mailto:italkto.kono@yahoo.com”>italkto.kono@yahoo.com |
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just a reminder, the whole appeal of PR2 and FR2 is that you make the art yourself.. well for me at least. and for a first game i think your ambitions might be a little overwhelming. try not to implode. |
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Your ideas about the game, balancing and competitive aspect are amazing! I am in as a programmer /physics person. Shout me how much dollars you pay me in advance, I only work like that, I don“t want add share. |
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Somehow, I’m having a hard time telling if you’re being sarcastic. |
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are you kidding? he’s obviously turned over a new leaf! the ambition and drive that this wonderful team has displayed brought a tear to his grimace-wrinkled cheeks and like ebenezer scrooge, the ghosts of videogame past present and future bestowed upon him a new conscience and a desire to live in harmony with this modern bob cratchet known as jodediah! god bless us every-one! |
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amen, sakket.
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personally i’m aiming low and strong for my first try at this, but if it works better like that ill let you know. |
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hmm im in as story plot and tester. I dont need that much money depending on how many people there r idk like 3-5% will u be paying us by paypal or checks? |
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probably paypal, but whatever u want, i guess.
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nonono, but ill offer advice if i end up with any success whatsoever trying a completely different approach. |