First, I am wondering if we should have a sticky for each Android and iPhone suggestions, as the suggestions could entail different aspects of each respective app (as well as the differences between the apps and Kong’s version).
Second, I do have a couple suggestions for the Android app (and possibly the iPhone if those have the same issues):
1. Loading Time – Is there anyway to decrease loading time of the app? While I understand it has to grab a lot of data from the server (completing login, retrieve last “location” [book/chapter], menus, raids, etc) it does appear that on my phone (Sprint Evo 4G) at least it takes a considerable amount of time (5+ minutes on my home wireless network) for the app to finish loading and present me with the main screen.
Possibilities: My first thought on this one was to make a “disable sound” rather than “mute”, this way the sound clips would not even load into memory, granted on the first run it would take a long time to load anyways, but if “disable sound” is checked on startup, then it would not have to load the sound at all. I had thought of ways of decreasing the amount of data to be sync’d as well, but without obvious “locked secrets” being exposed, I am not sure how the sync could be more efficient.
2. I believe this has already been mentioned, but I will place it here just in case, Guild tabs/raids – We currently do not have access to guild data on the Android app.
3. Guild tags on PVP areas – I hope this is a little obvious as well, when PvP’ing, we do not see what guild the target is in, this will hurt the guild stats if we accidentally farm a guildie.
Others to follow (I hope at least), I still would like to see this topic stickied, and a new topic created for iPhone, or at least make a “Mobile App Bugs/Suggestions” thread.